• 如何用Python编写一个聊天室


    本课程来自实验楼Python聊天室,若需转载请注明原文出处。

    一、课程介绍

    1.简介

    本次项目课是实现简单聊天室程序的服务器端和客户端。

    2.知识点

    服务器端涉及到asyncore、asynchat和socket这几个模块,客户端用到了telnetlib、wx、time和thread这几个模块。

    3.所需环境

    本次课中编写客户端需要用到wxPython,它是一个GUI工具包,请先使用下面的命令安装:

    $ sudo apt-get install python-wxtools

    密码为shiyanlou

    4.项目效果截图

    登录窗口

    聊天窗口

    5.源代码下载

    git clone https://github.com/shiyanlou/pythonchat.git

    说明:如果你不理解上述代码的下载方式或者下载后在环境中找不到代码,可以点击查看这里

    二、项目实战(服务器端)

    1.服务器类

    首先需要一个聊天服务器,这里继承asyncore的dispatcher类来实现,代码如下

    class ChatServer(dispatcher):
        """
        聊天服务器
        """
    
        def __init__(self, port):
            dispatcher.__init__(self)
            self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
            self.set_reuse_addr()
            self.bind(('', port))
            self.listen(5)
            self.users = {}
            self.main_room = ChatRoom(self)
    
        def handle_accept(self):
            conn, addr = self.accept()
            ChatSession(self, conn)

    2.会话类

    有了服务器类还需要能维护每个用户的连接会话,这里继承asynchat的async_chat类来实现,代码如下:

    class ChatSession(async_chat):
        """
        负责和单用户通信
        """
    
        def __init__(self, server, sock):
            async_chat.__init__(self, sock)
            self.server = server
            self.set_terminator('
    ')
            self.data = []
            self.name = None
            self.enter(LoginRoom(server))
    
        def enter(self, room):
            '从当前房间移除自身,然后添加到指定房间'
            try:
                cur = self.room
            except AttributeError:
                pass
            else:
                cur.remove(self)
            self.room = room
            room.add(self)
    
        def collect_incoming_data(self, data):
            '接受客户端的数据'
            self.data.append(data)
    
        def found_terminator(self):
            '当客户端的一条数据结束时的处理'
            line = ''.join(self.data)
            self.data = []
            try:
                self.room.handle(self, line)
            except EndSession:
                self.handle_close()
    
        def handle_close(self):
            async_chat.handle_close(self)
            self.enter(LogoutRoom(self.server))

    3.命令解释器

    现在就需要一个命令解释器能够解释用户的命令,例如登录、查询在线用户和发消息等,代码如下:

    class CommandHandler:
        """
        命令处理类
        """
    
        def unknown(self, session, cmd):
            '响应未知命令'
            session.push('Unknown command: %s
    ' % cmd)
    
        def handle(self, session, line):
            '命令处理'
            if not line.strip():
                return
            parts = line.split(' ', 1)
            cmd = parts[0]
            try:
                line = parts[1].strip()
            except IndexError:
                line = ''
            meth = getattr(self, 'do_' + cmd, None)
            try:
                meth(session, line)
            except TypeError:
                self.unknown(session, cmd)

    4.房间

    接下来就需要实现聊天室的房间了,这里我们定义了三种房间,分别是用户刚登录时的房间、聊天的房间和退出登录的房间,这三种房间都有一个公共的父类,代码如下:

    class Room(CommandHandler):
        """
        包含多个用户的环境,负责基本的命令处理和广播
        """
    
        def __init__(self, server):
            self.server = server
            self.sessions = []
    
        def add(self, session):
            '一个用户进入房间'
            self.sessions.append(session)
    
        def remove(self, session):
            '一个用户离开房间'
            self.sessions.remove(session)
    
        def broadcast(self, line):
            '向所有的用户发送指定消息'
            for session in self.sessions:
                session.push(line)
    
        def do_logout(self, session, line):
            '退出房间'
            raise EndSession
    
    class LoginRoom(Room):
        """
        刚登录的用户的房间
        """
    
        def add(self, session):
            '用户连接成功的回应'
            Room.add(self, session)
            session.push('Connect Success')
    
        def do_login(self, session, line):
            '登录命令处理'
            name = line.strip()
            if not name:
                session.push('UserName Empty')
            elif name in self.server.users:
                session.push('UserName Exist')
            else:
                session.name = name
                session.enter(self.server.main_room)
    
    class ChatRoom(Room):
        """
        聊天用的房间
        """
    
        def add(self, session):
            '广播新用户进入'
            session.push('Login Success')
            self.broadcast(session.name + ' has entered the room.
    ')
            self.server.users[session.name] = session
            Room.add(self, session)
    
        def remove(self, session):
            '广播用户离开'
            Room.remove(self, session)
            self.broadcast(session.name + ' has left the room.
    ')
    
        def do_say(self, session, line):
            '客户端发送消息'
            self.broadcast(session.name + ': ' + line + '
    ')
    
        def do_look(self, session, line):
            '查看在线用户'
            session.push('Online Users:
    ')
            for other in self.sessions:
                session.push(other.name + '
    ')
    
    class LogoutRoom(Room):
        """
        用户退出时的房间
        """
    
        def add(self, session):
            '从服务器中移除'
            try:
                del self.server.users[session.name]
            except KeyError:
                pass

    5.服务器端完整代码

    #!/usr/bin/python
    # encoding: utf-8
    
    from asyncore import dispatcher
    from asynchat import async_chat
    import socket, asyncore
    
    PORT = 6666 #端口
    
    class EndSession(Exception):
        """
        自定义会话结束时的异常
        """
        pass
    
    class CommandHandler:
        """
        命令处理类
        """
    
        def unknown(self, session, cmd):
            '响应未知命令'
            session.push('Unknown command: %s
    ' % cmd)
    
        def handle(self, session, line):
            '命令处理'
            if not line.strip():
                return
            parts = line.split(' ', 1)
            cmd = parts[0]
            try:
                line = parts[1].strip()
            except IndexError:
                line = ''
            meth = getattr(self, 'do_' + cmd, None)
            try:
                meth(session, line)
            except TypeError:
                self.unknown(session, cmd)
    
    class Room(CommandHandler):
        """
        包含多个用户的环境,负责基本的命令处理和广播
        """
    
        def __init__(self, server):
            self.server = server
            self.sessions = []
    
        def add(self, session):
            '一个用户进入房间'
            self.sessions.append(session)
    
        def remove(self, session):
            '一个用户离开房间'
            self.sessions.remove(session)
    
        def broadcast(self, line):
            '向所有的用户发送指定消息'
            for session in self.sessions:
                session.push(line)
    
        def do_logout(self, session, line):
            '退出房间'
            raise EndSession
    
    class LoginRoom(Room):
        """
        刚登录的用户的房间
        """
    
        def add(self, session):
            '用户连接成功的回应'
            Room.add(self, session)
            session.push('Connect Success')
    
        def do_login(self, session, line):
            '登录命令处理'
            name = line.strip()
            if not name:
                session.push('UserName Empty')
            elif name in self.server.users:
                session.push('UserName Exist')
            else:
                session.name = name
                session.enter(self.server.main_room)
    
    class ChatRoom(Room):
        """
        聊天用的房间
        """
    
        def add(self, session):
            '广播新用户进入'
            session.push('Login Success')
            self.broadcast(session.name + ' has entered the room.
    ')
            self.server.users[session.name] = session
            Room.add(self, session)
    
        def remove(self, session):
            '广播用户离开'
            Room.remove(self, session)
            self.broadcast(session.name + ' has left the room.
    ')
    
        def do_say(self, session, line):
            '客户端发送消息'
            self.broadcast(session.name + ': ' + line + '
    ')
    
        def do_look(self, session, line):
            '查看在线用户'
            session.push('Online Users:
    ')
            for other in self.sessions:
                session.push(other.name + '
    ')
    
    class LogoutRoom(Room):
        """
        用户退出时的房间
        """
    
        def add(self, session):
            '从服务器中移除'
            try:
                del self.server.users[session.name]
            except KeyError:
                pass
    
    class ChatSession(async_chat):
        """
        负责和单用户通信
        """
    
        def __init__(self, server, sock):
            async_chat.__init__(self, sock)
            self.server = server
            self.set_terminator('
    ')
            self.data = []
            self.name = None
            self.enter(LoginRoom(server))
    
        def enter(self, room):
            '从当前房间移除自身,然后添加到指定房间'
            try:
                cur = self.room
            except AttributeError:
                pass
            else:
                cur.remove(self)
            self.room = room
            room.add(self)
    
        def collect_incoming_data(self, data):
            '接受客户端的数据'
            self.data.append(data)
    
        def found_terminator(self):
            '当客户端的一条数据结束时的处理'
            line = ''.join(self.data)
            self.data = []
            try:
                self.room.handle(self, line)
            except EndSession:
                self.handle_close()
    
        def handle_close(self):
            async_chat.handle_close(self)
            self.enter(LogoutRoom(self.server))
    
    class ChatServer(dispatcher):
        """
        聊天服务器
        """
    
        def __init__(self, port):
            dispatcher.__init__(self)
            self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
            self.set_reuse_addr()
            self.bind(('', port))
            self.listen(5)
            self.users = {}
            self.main_room = ChatRoom(self)
    
        def handle_accept(self):
            conn, addr = self.accept()
            ChatSession(self, conn)
    
    if __name__ == '__main__':
        s = ChatServer(PORT)
        try:
            asyncore.loop()
        except KeyboardInterrupt:
            print

    三、项目实战(客户端)

    完成了服务器端后,就需要实现客户端了,这里客户端连接服务器使用了telnetlib模块。

    1.登录窗口

    这里的图形界面包选择了wxPython,前面有安装说明,登录窗口通过继承wx.Frame类来实现,代码如下:

    class LoginFrame(wx.Frame):
        """
        登录窗口
        """
    
        def __init__(self, parent, id, title, size):
            '初始化,添加控件并绑定事件'
            wx.Frame.__init__(self, parent, id, title)
            self.SetSize(size)
            self.Center()
            self.serverAddressLabel = wx.StaticText(self, label = "Server Address", pos = (10, 50), size = (120, 25))
            self.userNameLabel = wx.StaticText(self, label = "UserName", pos = (40, 100), size = (120, 25))
            self.serverAddress = wx.TextCtrl(self, pos = (120, 47), size = (150, 25))
            self.userName = wx.TextCtrl(self, pos = (120, 97), size = (150, 25))
            self.loginButton = wx.Button(self, label = 'Login', pos = (80, 145), size = (130, 30))
            self.loginButton.Bind(wx.EVT_BUTTON, self.login)
            self.Show()
    
        def login(self, event):
            '登录处理'
            try:
                serverAddress = self.serverAddress.GetLineText(0).split(':')
                con.open(serverAddress[0], port = int(serverAddress[1]), timeout = 10)
                response = con.read_some()
                if response != 'Connect Success':
                    self.showDialog('Error', 'Connect Fail!', (95, 20))
                    return
                con.write('login ' + str(self.userName.GetLineText(0)) + '
    ')
                response = con.read_some()
                if response == 'UserName Empty':
                    self.showDialog('Error', 'UserName Empty!', (135, 20))
                elif response == 'UserName Exist':
                    self.showDialog('Error', 'UserName Exist!', (135, 20))
                else:
                    self.Close()
                    ChatFrame(None, -2, title = 'ShiYanLou Chat Client', size = (500, 350))
            except Exception:
                self.showDialog('Error', 'Connect Fail!', (95, 20))
    
        def showDialog(self, title, content, size):
            '显示错误信息对话框'
            dialog = wx.Dialog(self, title = title, size = size)
            dialog.Center()
            wx.StaticText(dialog, label = content)
            dialog.ShowModal()

    2.聊天窗口

    聊天窗口中最主要的就是向服务器发消息并接受服务器的消息,这里通过子线程来接受,代码如下:

    class ChatFrame(wx.Frame):
        """
        聊天窗口
        """
    
        def __init__(self, parent, id, title, size):
            '初始化,添加控件并绑定事件'
            wx.Frame.__init__(self, parent, id, title)
            self.SetSize(size)
            self.Center()
            self.chatFrame = wx.TextCtrl(self, pos = (5, 5), size = (490, 310), style = wx.TE_MULTILINE | wx.TE_READONLY)
            self.message = wx.TextCtrl(self, pos = (5, 320), size = (300, 25))
            self.sendButton = wx.Button(self, label = "Send", pos = (310, 320), size = (58, 25))
            self.usersButton = wx.Button(self, label = "Users", pos = (373, 320), size = (58, 25))
            self.closeButton = wx.Button(self, label = "Close", pos = (436, 320), size = (58, 25))
            self.sendButton.Bind(wx.EVT_BUTTON, self.send)
            self.usersButton.Bind(wx.EVT_BUTTON, self.lookUsers)
            self.closeButton.Bind(wx.EVT_BUTTON, self.close)
            thread.start_new_thread(self.receive, ())
            self.Show()
    
        def send(self, event):
            '发送消息'
            message = str(self.message.GetLineText(0)).strip()
            if message != '':
                con.write('say ' + message + '
    ')
                self.message.Clear()
    
        def lookUsers(self, event):
            '查看当前在线用户'
            con.write('look
    ')
    
        def close(self, event):
            '关闭窗口'
            con.write('logout
    ')
            con.close()
            self.Close()
    
        def receive(self):
            '接受服务器的消息'
            while True:
                sleep(0.6)
                result = con.read_very_eager()
                if result != '':
                    self.chatFrame.AppendText(result)

    3.客户端完整代码

    #!/usr/bin/python
    # encoding: utf-8
    
    import wx
    import telnetlib
    from time import sleep
    import thread
    
    class LoginFrame(wx.Frame):
        """
        登录窗口
        """
    
        def __init__(self, parent, id, title, size):
            '初始化,添加控件并绑定事件'
            wx.Frame.__init__(self, parent, id, title)
            self.SetSize(size)
            self.Center()
            self.serverAddressLabel = wx.StaticText(self, label = "Server Address", pos = (10, 50), size = (120, 25))
            self.userNameLabel = wx.StaticText(self, label = "UserName", pos = (40, 100), size = (120, 25))
            self.serverAddress = wx.TextCtrl(self, pos = (120, 47), size = (150, 25))
            self.userName = wx.TextCtrl(self, pos = (120, 97), size = (150, 25))
            self.loginButton = wx.Button(self, label = 'Login', pos = (80, 145), size = (130, 30))
            self.loginButton.Bind(wx.EVT_BUTTON, self.login)
            self.Show()
    
        def login(self, event):
            '登录处理'
            try:
                serverAddress = self.serverAddress.GetLineText(0).split(':')
                con.open(serverAddress[0], port = int(serverAddress[1]), timeout = 10)
                response = con.read_some()
                if response != 'Connect Success':
                    self.showDialog('Error', 'Connect Fail!', (95, 20))
                    return
                con.write('login ' + str(self.userName.GetLineText(0)) + '
    ')
                response = con.read_some()
                if response == 'UserName Empty':
                    self.showDialog('Error', 'UserName Empty!', (135, 20))
                elif response == 'UserName Exist':
                    self.showDialog('Error', 'UserName Exist!', (135, 20))
                else:
                    self.Close()
                    ChatFrame(None, -2, title = 'ShiYanLou Chat Client', size = (500, 350))
            except Exception:
                self.showDialog('Error', 'Connect Fail!', (95, 20))
    
        def showDialog(self, title, content, size):
            '显示错误信息对话框'
            dialog = wx.Dialog(self, title = title, size = size)
            dialog.Center()
            wx.StaticText(dialog, label = content)
            dialog.ShowModal()
    
    class ChatFrame(wx.Frame):
        """
        聊天窗口
        """
    
        def __init__(self, parent, id, title, size):
            '初始化,添加控件并绑定事件'
            wx.Frame.__init__(self, parent, id, title)
            self.SetSize(size)
            self.Center()
            self.chatFrame = wx.TextCtrl(self, pos = (5, 5), size = (490, 310), style = wx.TE_MULTILINE | wx.TE_READONLY)
            self.message = wx.TextCtrl(self, pos = (5, 320), size = (300, 25))
            self.sendButton = wx.Button(self, label = "Send", pos = (310, 320), size = (58, 25))
            self.usersButton = wx.Button(self, label = "Users", pos = (373, 320), size = (58, 25))
            self.closeButton = wx.Button(self, label = "Close", pos = (436, 320), size = (58, 25))
            self.sendButton.Bind(wx.EVT_BUTTON, self.send)
            self.usersButton.Bind(wx.EVT_BUTTON, self.lookUsers)
            self.closeButton.Bind(wx.EVT_BUTTON, self.close)
            thread.start_new_thread(self.receive, ())
            self.Show()
    
        def send(self, event):
            '发送消息'
            message = str(self.message.GetLineText(0)).strip()
            if message != '':
                con.write('say ' + message + '
    ')
                self.message.Clear()
    
        def lookUsers(self, event):
            '查看当前在线用户'
            con.write('look
    ')
    
        def close(self, event):
            '关闭窗口'
            con.write('logout
    ')
            con.close()
            self.Close()
    
        def receive(self):
            '接受服务器的消息'
            while True:
                sleep(0.6)
                result = con.read_very_eager()
                if result != '':
                    self.chatFrame.AppendText(result)
    
    '程序运行'
    if __name__ == '__main__':
        app = wx.App()
        con = telnetlib.Telnet()
        LoginFrame(None, -1, title = "Login", size = (280, 200))
        app.MainLoop()

    四、小结

    最后就可以运行程序进行聊天了,注意需要先启动服务器再启动客户端。这个项目中使用了asyncore的dispatcher来实现服务器,asynchat的asyn_chat来维护用户的连接会话,用wxPython来实现图形界面,用telnetlib来连接服务器,在子线程中接受服务器发来的消息,由此一个简单的聊天室程序就完成了。

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  • 原文地址:https://www.cnblogs.com/shiyanlou/p/12856889.html
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