• compositetheoryns.cs


      using System;
      using System.Collections.Generic;
      using System.Text; // for StringBuilder

      namespace CompositePattern {
        // The Interface
        public interface IComponent <T> {
          void Add(IComponent <T> c);
          IComponent <T> Remove(T s);
          string Display(int depth);
          IComponent <T> Find(T s);
          T Name {get; set;}
        }

        // The Composite
        public class Composite <T> : IComponent  <T> {
          List  <IComponent <T>> list = null;

          public T Name {get; set;}
        
          public Composite (T name)  {
            Name = name;
            list = new List <IComponent <T>> ();
          }

          public void Add(IComponent  <T> c) {
            list.Add(c);
          }

          // Finds the item from a particular point in the structure
          // and returns the composite from which it was removed
          // If not found, return the point as given
          public IComponent <T> Remove(T s) {
            holder = this;
            IComponent <T> p = holder.Find(s);
            if (holder!=null) {
               (holder as Composite<T>).list.Remove(p);
               return holder;
            }
            else
               return this;
          }
        
          IComponent <T> holder=null;
        
          // Recursively looks for an item
          // Returns its reference or else null
          public IComponent <T>  Find (T s) {
            holder = this;
            if (Name.Equals(s)) return this;
            IComponent <T> found=null;
            foreach (IComponent <T> c in list)  {
              found = c.Find(s);
              if (found!=null)
                break;
            }
            return found;
          }
        
          // Displays items in a format indicating their level in the composite structure
          public string Display(int depth) {
            StringBuilder s = new StringBuilder(new String('-', depth));
            s.Append("Set "+ Name +  " length :" + list.Count + "\n");
            foreach (IComponent <T> component in list) {
              s.Append(component.Display(depth + 2));
            }
            return s.ToString();
          }
        }

        // The Component
        public class Component <T> : IComponent <T> {
          public T Name {get; set;}
        
          public Component (T name)  {
            Name = name;
          }

          public void Add(IComponent <T> c) {
            Console.WriteLine("Cannot add to an item");
          }

          public IComponent <T>  Remove(T s) {
            Console.WriteLine("Cannot remove directly");
            return this;
          }

          public string Display(int depth) {
          return new String('-', depth) + Name+"\n";
          }
        
          public IComponent <T>  Find (T s) {
            if (s.Equals(Name))
              return this;
            else
                return null;
          }
        }
      }
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  • 原文地址:https://www.cnblogs.com/shihao/p/2496305.html
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