• 对战游戏


    数据连接类

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
    using System.Data.SqlClient;


    namespace ConsoleApplication1
    {
    class dzconnect
    {
    private static string connstring = System.Configuration.ConfigurationSettings.AppSettings["connstring"];
    public static SqlConnection conn
    {
    get
    {
    return new SqlConnection(connstring);
    }
    }
    }
    }

    实体类

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;

    namespace ConsoleApplication1
    {
    public class dzb
    {
    private int ids;

    public int Ids
    {
    get { return ids; }
    set { ids = value; }
    }
    private string name;

    public string Name
    {
    get { return name; }
    set { name = value; }
    }
    private int gongji;

    public int Gongji
    {
    get { return gongji; }
    set { gongji = value; }
    }
    private int fangyu;

    public int Fangyu
    {
    get { return fangyu; }
    set { fangyu = value; }
    }
    private int mingzhong;

    public int Mingzhong
    {
    get { return mingzhong; }
    set { mingzhong = value; }
    }
    private int shanbi;

    public int Shanbi
    {
    get { return shanbi; }
    set { shanbi = value; }
    }
    private int shengming;

    public int Shengming
    {
    get { return shengming; }
    set { shengming = value; }
    }
    private int dengji;

    public int Dengji
    {
    get { return dengji; }
    set { dengji = value; }
    }
    }
    }

    数据访问类

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
    using System.Data.SqlClient;

    namespace ConsoleApplication1
    {
    class dzbDA
    {
    private SqlConnection _conn;
    private SqlCommand _cmd;
    private SqlDataReader _dr;

    public dzbDA()
    {
    _conn = dzconnect.conn;
    _cmd = _conn.CreateCommand();
    }
    public bool add(string name)
    {

    int seed = (int)Convert.ToChar(name.Substring(0, 1)) + (int)Convert.ToChar(name.Substring(1, 1));
    Random rand = new Random(seed);
    int shengming = 5000 + rand.Next(5000);
    int gongji = 500 + rand.Next(500);
    int fangyu = 500 + rand.Next(500);
    int mingzhong = 50 + rand.Next(50);
    int shanbi = 50 + rand.Next(50);

    _cmd.CommandText = "insert into dzb values(@name,@gongji,@fangyu,@mingzhong,@shanbi,@shengming)";
    _cmd.Parameters.Clear();
    _cmd.Parameters.AddWithValue("@name", name);
    _cmd.Parameters.AddWithValue("@gongji", gongji);
    _cmd.Parameters.AddWithValue("@fangyu", fangyu);
    _cmd.Parameters.AddWithValue("@mingzhong", mingzhong);
    _cmd.Parameters.AddWithValue("@shanbi", shanbi);
    _cmd.Parameters.AddWithValue("@shengming", shengming);
    _conn.Open();
    int n = _cmd.ExecuteNonQuery();

    if (n > 0)
    {
    return true;
    }
    else
    {
    return false;
    }

    }
    public List<dzb> select(string name)
    {
    _cmd.CommandText = "select * from dzb where name=@name";
    _cmd.Parameters.Clear();
    _cmd.Parameters.AddWithValue("@name", name);

    _conn.Open();
    _dr = _cmd.ExecuteReader();

    List<dzb> list = new List<dzb>();
    if (_dr.HasRows)
    {
    while (_dr.Read())
    {

    dzb data = new dzb();

    data.Name = _dr[1].ToString();
    data.Gongji =Convert.ToInt32 (_dr[2]);
    data.Fangyu = Convert.ToInt32(_dr[3]);
    data.Shanbi = Convert.ToInt32(_dr[4]);
    data.Mingzhong = Convert.ToInt32(_dr[5]);
    data.Shengming = Convert.ToInt32(_dr[6]);
    list.Add(data);
    }
    }
    _conn.Close();
    return list;

    }
    }
    }

     具体操作表

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;

    namespace ConsoleApplication1
    {


    class Program
    {
    static dzb pk(dzb a1, dzb a2)
    {
    Console.WriteLine(a1.Name + "攻击" + a2.Name);
    System.Threading.Thread.Sleep(3000);
    Random rand = new Random();
    int gongji1 = a1.Gongji + rand.Next(500);

    int mingzhong1 = a1.Mingzhong + rand.Next(50);

    int fangyu2 = a2.Fangyu + rand.Next(100);

    int shanbi2 = a2.Shanbi + rand.Next(10);

    if (mingzhong1 - shanbi2 > 0)
    {
    if (gongji1 - fangyu2 > 0)
    {
    a2.Shengming = a2.Shengming - (gongji1 - fangyu2)*5;
    Console.WriteLine(a1.Name + "打掉" +a2.Name + (gongji1 - fangyu2)*5 + "点血");
    }
    if (gongji1 - fangyu2 < 0)
    {
    Console.WriteLine("未破防");
    }

    }
    else
    {
    Console.WriteLine("未命中");
    }
    return a2;
    }

    static void Main(string[] args)
    {
    Console.WriteLine("输入1添加,输入2战斗");
    string a = Console.ReadLine();
    if (a == "1")
    {
    Console.WriteLine("请输入玩家:");
    string name = Console.ReadLine();
    dzbDA da = new dzbDA();
    if (da.add(name))
    {
    Console.WriteLine("添加成功!");
    }
    else
    {
    Console.WriteLine("添加失败!");
    }
    }
    if (a == "2")
    {
    dzbDA da = new dzbDA();
    Console.WriteLine("请输入玩家1:");
    string name1 = Console.ReadLine();
    Console.WriteLine("请输入玩家2:");
    string name2 = Console.ReadLine();
    List<dzb> list1 = da.select(name1);
    foreach (dzb data in list1)
    {
    Console.WriteLine(data.Name + "__" + data.Gongji + "__" + data.Fangyu + "__" + data.Shanbi + "__" + data.Mingzhong + "__" + data.Shengming);
    }
    List<dzb> list2 = da.select(name2);
    foreach (dzb data in list2)
    {
    Console.WriteLine(data.Name + "__" + data.Gongji + "__" + data.Fangyu + "__" + data.Shanbi + "__" + data.Mingzhong + "__" + data.Shengming);
    }

    while (list1[0].Shengming> 0 &&list2[0].Shengming> 0)
    {
    dzb pk2 = pk(list1[0], list2[0]);
    list2[0] = pk2;
    dzb pk1 = pk(list2[0], list1[0]);
    list1[0] = pk1;
    Console.WriteLine(list2[0].Name + ":" + (list2[0].Shengming < 0 ? 0 : list2[0].Shengming) + "----------" + list1[0].Name + ":" + (list1[0].Shengming < 0 ? 0 : list1[0].Shengming));
    Console.WriteLine();
    }
    Console.WriteLine("战斗结束");
    if (list1[0].Shengming > 0 && list2[0].Shengming <= 0)
    {
    Console.WriteLine(list1[0].Name+"赢了");
    }
    else if (list1[0].Shengming <= 0 && list2[0].Shengming > 0)
    {
    Console.WriteLine(list2[0].Name + "赢了");
    }
    else if (list1[0].Shengming <= 0 && list2[0].Shengming <= 0)
    {
    Console.WriteLine("同归于尽");
    }
    }

    Console.ReadLine();
    }
    }
    }

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  • 原文地址:https://www.cnblogs.com/shi2172843/p/5787685.html
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