• Redis客户端之Spring整合Jedis,ShardedJedisPool集群配置


    Jedis设计

    Jedis作为推荐的java语言redis客户端,其抽象封装为三部分:

     

    1. 对象池设计:Pool,JedisPool,GenericObjectPool,BasePoolableObjectFactory,JedisFactory
    2. 面向用户的redis操作封装:BinaryJedisCommands,JedisCommands,BinaryJedis,Jedis
    3. 面向redis服务器的操作封装:Commands,Client,BinaryClient,Connection,Protocol

     

    其类设计图如下:

     


     

    关于common-pool的相关内容,可以参见:http://macrochen.iteye.com/blog/320077

     

    其他类的设计作用如下:

     

     

    类名 职责
    Pool 抽象Jedis对象池操作;并委托给操作给GenericObjectPool
    JedisPool 实现Pool并提供JedisFactory工厂
    JedisFactory 实现BasePoolableObjectFactory,提供创建,销毁Jedis方法
    BinaryJedisCommands 抽象面向客户端操作的Redis命令;key,value都为序列化后的byte数组
    JedisCommands 抽象面向客户端操作的Redis命令;提供String类型的key,value
    BinaryJedis 实现BinaryJedisCommands接口,并将实际操作委托给Client
    Jedis 实现JedisCommands接口,并将操作委托给Client
    Commands 抽象Redis操作接口,提供String类型的key,value操作;被Jedis调用
    Connection 抽象了Redis连接;包括host,port,pass,socket,inputstream,outputstream,protocol 完成与Redis服务器的通信
    Protocol 抽象了Redis协议处理
    BinaryClient 继承Connection类,封装了基于Byte[]的key,value操作
    Client 继承BinaryClient同时实现了Commands,对上层提供基于String类型的操作

     

     

    ShardedJedis实现分析

    ShardedJedis是基于一致性哈希算法实现的分布式Redis集群客户端;ShardedJedis的设计分为以下几块:

     

    1. 对象池设计:Pool,ShardedJedisPool,ShardedJedisFactory
    2. 面向用户的操作封装:BinaryShardedJedis,BinaryShardedJedis
    3. 一致性哈希实现:Sharded

    关于ShardedJedis设计,忽略了Jedis的设计细节,设计类图如下:

     



    关于ShardedJedis类图设计,省略了对象池,以及Jedis设计的以下细节介绍: 

    类名 职责
    Sharded

    抽象了基于一致性哈希算法的划分设计,设计思路

     

    1. 基于hash算法划分redis服务器
    2. 保持每台Redis服务器的Jedis客户端
    3. 提供基于Key的划分方法;提供了ShardKeyTag实现
    BinaryShardedJedis 同BinaryJedis类似,实现BinaryJedisCommands对外提供基于Byte[]的key,value操作
    ShardedJedis 同Jedis类似,实现JedisCommands对外提供基于String的key,value操作

     

     

    Sharded一致性哈希实现

    shared一致性哈希采用以下方案:

     

     

    1. Redis服务器节点划分:将每台服务器节点采用hash算法划分为160个虚拟节点(可以配置划分权重)
    2. 将划分虚拟节点采用TreeMap存储
    3. 对每个Redis服务器的物理连接采用LinkedHashMap存储
    4. 对Key or KeyTag 采用同样的hash算法,然后从TreeMap获取大于等于键hash值得节点,取最邻近节点存储;当key的hash值大于虚拟节点hash值得最大值时,存入第一个虚拟节点
    sharded采用的hash算法:MD5 和 MurmurHash两种;默认采用64位的MurmurHash算法;有兴趣的可以研究下,MurmurHash是一种高效,低碰撞的hash算法;参考地址:
     
    spring集成配置例子
    <?xml version="1.0" encoding="UTF-8"?>
    <beans xmlns="http://www.springframework.org/schema/beans"
        xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:context="http://www.springframework.org/schema/context"
        xsi:schemaLocation="
            http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.2.xsd
            http://www.springframework.org/schema/context  http://www.springframework.org/schema/context/spring-context-3.2.xsd"
        default-lazy-init="true">
    
        <description>Jedis Configuration</description>
    
        <!-- 加载配置属性文件 -->
        <context:property-placeholder
            ignore-unresolvable="true" location="classpath:jeesite.properties" />
    
        <bean id="jedisPoolConfig" class="redis.clients.jedis.JedisPoolConfig">
            <property name="maxIdle" value="300" /> <!-- 最大能够保持idel状态的对象数 -->
            <property name="maxTotal" value="60000" /> <!-- 最大分配的对象数 -->
            <property name="testOnBorrow" value="true" /> <!-- 当调用borrow Object方法时,是否进行有效性检查 -->
        </bean>
    
        <bean id="jedisPool" class="redis.clients.jedis.JedisPool">
            <constructor-arg index="0" ref="jedisPoolConfig" />
            <constructor-arg index="1" value="${redis.host}" />
            <constructor-arg index="2" value="${redis.port}" type="int" />
        </bean>
        
        <!-- jedis集群部署 -->
        <bean id="shardedJedisPool" class="redis.clients.jedis.ShardedJedisPool" destroy-method="destroy">
            <constructor-arg ref="jedisPoolConfig" />
            <constructor-arg>
                <list>
                    <bean class="redis.clients.jedis.JedisShardInfo">
                        <constructor-arg value="127.0.0.1" />
                        <constructor-arg type="int" value="7000" />
                        <constructor-arg value="instance:01" />
                    </bean>
                    <bean class="redis.clients.jedis.JedisShardInfo">
                        <constructor-arg value="127.0.0.1" />
                        <constructor-arg type="int" value="7001" />
                        <constructor-arg value="instance:02" />
                    </bean>
                    <bean class="redis.clients.jedis.JedisShardInfo">
                        <constructor-arg value="127.0.0.1" />
                        <constructor-arg type="int" value="7003" />
                        <constructor-arg value="instance:03" />
                    </bean>
                </list>
            </constructor-arg>
        </bean>
    
    </beans>

    自己封装的SharedJedis操作客户端工具类:

    import java.util.List;
    import java.util.Map;
    import java.util.Set;
    
    import org.slf4j.Logger;
    import org.slf4j.LoggerFactory;
    
    import com.google.common.collect.Lists;
    import com.google.common.collect.Maps;
    import com.google.common.collect.Sets;
    import com.thinkgem.jeesite.common.config.Global;
    
    import redis.clients.jedis.ShardedJedis;
    import redis.clients.jedis.ShardedJedisPool;
    import redis.clients.jedis.exceptions.JedisException;
    
    /**
     * ShardedJedis Cache 工具类
     * redis集群部署时的工具类
     * 
     */
    public class SharedJedisUtils {
    
        private static Logger logger = LoggerFactory.getLogger(SharedJedisUtils.class);
        
        private static ShardedJedisPool shardedJedisPool = SpringContextHolder.getBean(ShardedJedisPool.class);
    
        public static final String KEY_PREFIX = Global.getConfig("redis.keyPrefix");
        
        /**
         * 获取缓存
         * @param key 键
         * @return*/
        public static String get(String key) {
            String value = null;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                if (ShardedJedis.exists(key)) {
                    value = ShardedJedis.get(key);
                    value = StringUtils.isNotBlank(value) && !"nil".equalsIgnoreCase(value) ? value : null;
                    logger.debug("get {} = {}", key, value);
                }
            } catch (Exception e) {
                logger.warn("get {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return value;
        }
        
        /**
         * 获取缓存
         * @param key 键
         * @return*/
        public static Object getObject(String key) {
            Object value = null;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                if (ShardedJedis.exists(getBytesKey(key))) {
                    value = toObject(ShardedJedis.get(getBytesKey(key)));
                    logger.debug("getObject {} = {}", key, value);
                }
            } catch (Exception e) {
                logger.warn("getObject {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return value;
        }
        
        /**
         * 设置缓存
         * @param key 键
         * @param value 值
         * @param cacheSeconds 超时时间,0为不超时
         * @return
         */
        public static String set(String key, String value, int cacheSeconds) {
            String result = null;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                result = ShardedJedis.set(key, value);
                if (cacheSeconds != 0) {
                    ShardedJedis.expire(key, cacheSeconds);
                }
                logger.debug("set {} = {}", key, value);
            } catch (Exception e) {
                logger.warn("set {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
        
        /**
         * 设置缓存
         * @param key 键
         * @param value 值
         * @param cacheSeconds 超时时间,0为不超时
         * @return
         */
        public static String setObject(String key, Object value, int cacheSeconds) {
            String result = null;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                result = ShardedJedis.set(getBytesKey(key), toBytes(value));
                if (cacheSeconds != 0) {
                    ShardedJedis.expire(key, cacheSeconds);
                }
                logger.debug("setObject {} = {}", key, value);
            } catch (Exception e) {
                logger.warn("setObject {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
        
        /**
         * 获取List缓存
         * @param key 键
         * @return*/
        public static List<String> getList(String key) {
            List<String> value = null;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                if (ShardedJedis.exists(key)) {
                    value = ShardedJedis.lrange(key, 0, -1);
                    logger.debug("getList {} = {}", key, value);
                }
            } catch (Exception e) {
                logger.warn("getList {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return value;
        }
        
        /**
         * 获取List缓存
         * @param key 键
         * @return*/
        public static List<Object> getObjectList(String key) {
            List<Object> value = null;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                if (ShardedJedis.exists(getBytesKey(key))) {
                    List<byte[]> list = ShardedJedis.lrange(getBytesKey(key), 0, -1);
                    value = Lists.newArrayList();
                    for (byte[] bs : list){
                        value.add(toObject(bs));
                    }
                    logger.debug("getObjectList {} = {}", key, value);
                }
            } catch (Exception e) {
                logger.warn("getObjectList {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return value;
        }
        
        /**
         * 设置List缓存
         * @param key 键
         * @param value 值
         * @param cacheSeconds 超时时间,0为不超时
         * @return
         */
        public static long setList(String key, List<String> value, int cacheSeconds) {
            long result = 0;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                if (ShardedJedis.exists(key)) {
                    ShardedJedis.del(key);
                }
                result = ShardedJedis.rpush(key, (String[])value.toArray());
                if (cacheSeconds != 0) {
                    ShardedJedis.expire(key, cacheSeconds);
                }
                logger.debug("setList {} = {}", key, value);
            } catch (Exception e) {
                logger.warn("setList {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
        
        /**
         * 设置List缓存
         * @param key 键
         * @param value 值
         * @param cacheSeconds 超时时间,0为不超时
         * @return
         */
        public static long setObjectList(String key, List<Object> value, int cacheSeconds) {
            long result = 0;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                if (ShardedJedis.exists(getBytesKey(key))) {
                    ShardedJedis.del(key);
                }
                List<byte[]> list = Lists.newArrayList();
                for (Object o : value){
                    list.add(toBytes(o));
                }
                result = ShardedJedis.rpush(getBytesKey(key), (byte[][])list.toArray());
                if (cacheSeconds != 0) {
                    ShardedJedis.expire(key, cacheSeconds);
                }
                logger.debug("setObjectList {} = {}", key, value);
            } catch (Exception e) {
                logger.warn("setObjectList {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
        
        /**
         * 向List缓存中添加值
         * @param key 键
         * @param value 值
         * @return
         */
        public static long listAdd(String key, String... value) {
            long result = 0;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                result = ShardedJedis.rpush(key, value);
                logger.debug("listAdd {} = {}", key, value);
            } catch (Exception e) {
                logger.warn("listAdd {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
        
        /**
         * 向List缓存中添加值
         * @param key 键
         * @param value 值
         * @return
         */
        public static long listObjectAdd(String key, Object... value) {
            long result = 0;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                List<byte[]> list = Lists.newArrayList();
                for (Object o : value){
                    list.add(toBytes(o));
                }
                result = ShardedJedis.rpush(getBytesKey(key), (byte[][])list.toArray());
                logger.debug("listObjectAdd {} = {}", key, value);
            } catch (Exception e) {
                logger.warn("listObjectAdd {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
    
        /**
         * 获取缓存
         * @param key 键
         * @return*/
        public static Set<String> getSet(String key) {
            Set<String> value = null;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                if (ShardedJedis.exists(key)) {
                    value = ShardedJedis.smembers(key);
                    logger.debug("getSet {} = {}", key, value);
                }
            } catch (Exception e) {
                logger.warn("getSet {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return value;
        }
        
        /**
         * 获取缓存
         * @param key 键
         * @return*/
        public static Set<Object> getObjectSet(String key) {
            Set<Object> value = null;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                if (ShardedJedis.exists(getBytesKey(key))) {
                    value = Sets.newHashSet();
                    Set<byte[]> set = ShardedJedis.smembers(getBytesKey(key));
                    for (byte[] bs : set){
                        value.add(toObject(bs));
                    }
                    logger.debug("getObjectSet {} = {}", key, value);
                }
            } catch (Exception e) {
                logger.warn("getObjectSet {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return value;
        }
        
        /**
         * 设置Set缓存
         * @param key 键
         * @param value 值
         * @param cacheSeconds 超时时间,0为不超时
         * @return
         */
        public static long setSet(String key, Set<String> value, int cacheSeconds) {
            long result = 0;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                if (ShardedJedis.exists(key)) {
                    ShardedJedis.del(key);
                }
                result = ShardedJedis.sadd(key, (String[])value.toArray());
                if (cacheSeconds != 0) {
                    ShardedJedis.expire(key, cacheSeconds);
                }
                logger.debug("setSet {} = {}", key, value);
            } catch (Exception e) {
                logger.warn("setSet {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
        
        /**
         * 设置Set缓存
         * @param key 键
         * @param value 值
         * @param cacheSeconds 超时时间,0为不超时
         * @return
         */
        public static long setObjectSet(String key, Set<Object> value, int cacheSeconds) {
            long result = 0;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                if (ShardedJedis.exists(getBytesKey(key))) {
                    ShardedJedis.del(key);
                }
                Set<byte[]> set = Sets.newHashSet();
                for (Object o : value){
                    set.add(toBytes(o));
                }
                result = ShardedJedis.sadd(getBytesKey(key), (byte[][])set.toArray());
                if (cacheSeconds != 0) {
                    ShardedJedis.expire(key, cacheSeconds);
                }
                logger.debug("setObjectSet {} = {}", key, value);
            } catch (Exception e) {
                logger.warn("setObjectSet {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
        
        /**
         * 向Set缓存中添加值
         * @param key 键
         * @param value 值
         * @return
         */
        public static long setSetAdd(String key, String... value) {
            long result = 0;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                result = ShardedJedis.sadd(key, value);
                logger.debug("setSetAdd {} = {}", key, value);
            } catch (Exception e) {
                logger.warn("setSetAdd {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
    
        /**
         * 向Set缓存中添加值
         * @param key 键
         * @param value 值
         * @return
         */
        public static long setSetObjectAdd(String key, Object... value) {
            long result = 0;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                Set<byte[]> set = Sets.newHashSet();
                for (Object o : value){
                    set.add(toBytes(o));
                }
                result = ShardedJedis.rpush(getBytesKey(key), (byte[][])set.toArray());
                logger.debug("setSetObjectAdd {} = {}", key, value);
            } catch (Exception e) {
                logger.warn("setSetObjectAdd {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
        
        /**
         * 获取Map缓存
         * @param key 键
         * @return*/
        public static Map<String, String> getMap(String key) {
            Map<String, String> value = null;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                if (ShardedJedis.exists(key)) {
                    value = ShardedJedis.hgetAll(key);
                    logger.debug("getMap {} = {}", key, value);
                }
            } catch (Exception e) {
                logger.warn("getMap {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return value;
        }
        
        /**
         * 获取Map缓存
         * @param key 键
         * @return*/
        public static Map<String, Object> getObjectMap(String key) {
            Map<String, Object> value = null;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                if (ShardedJedis.exists(getBytesKey(key))) {
                    value = Maps.newHashMap();
                    Map<byte[], byte[]> map = ShardedJedis.hgetAll(getBytesKey(key));
                    for (Map.Entry<byte[], byte[]> e : map.entrySet()){
                        value.put(StringUtils.toString(e.getKey()), toObject(e.getValue()));
                    }
                    logger.debug("getObjectMap {} = {}", key, value);
                }
            } catch (Exception e) {
                logger.warn("getObjectMap {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return value;
        }
        
        /**
         * 设置Map缓存
         * @param key 键
         * @param value 值
         * @param cacheSeconds 超时时间,0为不超时
         * @return
         */
        public static String setMap(String key, Map<String, String> value, int cacheSeconds) {
            String result = null;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                if (ShardedJedis.exists(key)) {
                    ShardedJedis.del(key);
                }
                result = ShardedJedis.hmset(key, value);
                if (cacheSeconds != 0) {
                    ShardedJedis.expire(key, cacheSeconds);
                }
                logger.debug("setMap {} = {}", key, value);
            } catch (Exception e) {
                logger.warn("setMap {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
        
        /**
         * 设置Map缓存
         * @param key 键
         * @param value 值
         * @param cacheSeconds 超时时间,0为不超时
         * @return
         */
        public static String setObjectMap(String key, Map<String, Object> value, int cacheSeconds) {
            String result = null;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                if (ShardedJedis.exists(getBytesKey(key))) {
                    ShardedJedis.del(key);
                }
                Map<byte[], byte[]> map = Maps.newHashMap();
                for (Map.Entry<String, Object> e : value.entrySet()){
                    map.put(getBytesKey(e.getKey()), toBytes(e.getValue()));
                }
                result = ShardedJedis.hmset(getBytesKey(key), (Map<byte[], byte[]>)map);
                if (cacheSeconds != 0) {
                    ShardedJedis.expire(key, cacheSeconds);
                }
                logger.debug("setObjectMap {} = {}", key, value);
            } catch (Exception e) {
                logger.warn("setObjectMap {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
        
        /**
         * 向Map缓存中添加值
         * @param key 键
         * @param value 值
         * @return
         */
        public static String mapPut(String key, Map<String, String> value) {
            String result = null;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                result = ShardedJedis.hmset(key, value);
                logger.debug("mapPut {} = {}", key, value);
            } catch (Exception e) {
                logger.warn("mapPut {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
        
        /**
         * 向Map缓存中添加值
         * @param key 键
         * @param value 值
         * @return
         */
        public static String mapObjectPut(String key, Map<String, Object> value) {
            String result = null;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                Map<byte[], byte[]> map = Maps.newHashMap();
                for (Map.Entry<String, Object> e : value.entrySet()){
                    map.put(getBytesKey(e.getKey()), toBytes(e.getValue()));
                }
                result = ShardedJedis.hmset(getBytesKey(key), (Map<byte[], byte[]>)map);
                logger.debug("mapObjectPut {} = {}", key, value);
            } catch (Exception e) {
                logger.warn("mapObjectPut {} = {}", key, value, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
        
        /**
         * 移除Map缓存中的值
         * @param key 键
         * @param value 值
         * @return
         */
        public static long mapRemove(String key, String mapKey) {
            long result = 0;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                result = ShardedJedis.hdel(key, mapKey);
                logger.debug("mapRemove {}  {}", key, mapKey);
            } catch (Exception e) {
                logger.warn("mapRemove {}  {}", key, mapKey, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
        
        /**
         * 移除Map缓存中的值
         * @param key 键
         * @param value 值
         * @return
         */
        public static long mapObjectRemove(String key, String mapKey) {
            long result = 0;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                result = ShardedJedis.hdel(getBytesKey(key), getBytesKey(mapKey));
                logger.debug("mapObjectRemove {}  {}", key, mapKey);
            } catch (Exception e) {
                logger.warn("mapObjectRemove {}  {}", key, mapKey, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
        
        /**
         * 判断Map缓存中的Key是否存在
         * @param key 键
         * @param value 值
         * @return
         */
        public static boolean mapExists(String key, String mapKey) {
            boolean result = false;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                result = ShardedJedis.hexists(key, mapKey);
                logger.debug("mapExists {}  {}", key, mapKey);
            } catch (Exception e) {
                logger.warn("mapExists {}  {}", key, mapKey, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
        
        /**
         * 判断Map缓存中的Key是否存在
         * @param key 键
         * @param value 值
         * @return
         */
        public static boolean mapObjectExists(String key, String mapKey) {
            boolean result = false;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                result = ShardedJedis.hexists(getBytesKey(key), getBytesKey(mapKey));
                logger.debug("mapObjectExists {}  {}", key, mapKey);
            } catch (Exception e) {
                logger.warn("mapObjectExists {}  {}", key, mapKey, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
        
        /**
         * 删除缓存
         * @param key 键
         * @return
         */
        public static long del(String key) {
            long result = 0;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                if (ShardedJedis.exists(key)){
                    result = ShardedJedis.del(key);
                    logger.debug("del {}", key);
                }else{
                    logger.debug("del {} not exists", key);
                }
            } catch (Exception e) {
                logger.warn("del {}", key, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
    
        /**
         * 删除缓存
         * @param key 键
         * @return
         */
        public static long delObject(String key) {
            long result = 0;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                if (ShardedJedis.exists(getBytesKey(key))){
                    result = ShardedJedis.del(getBytesKey(key));
                    logger.debug("delObject {}", key);
                }else{
                    logger.debug("delObject {} not exists", key);
                }
            } catch (Exception e) {
                logger.warn("delObject {}", key, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
        
        /**
         * 缓存是否存在
         * @param key 键
         * @return
         */
        public static boolean exists(String key) {
            boolean result = false;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                result = ShardedJedis.exists(key);
                logger.debug("exists {}", key);
            } catch (Exception e) {
                logger.warn("exists {}", key, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
        
        /**
         * 缓存是否存在
         * @param key 键
         * @return
         */
        public static boolean existsObject(String key) {
            boolean result = false;
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = getResource();
                result = ShardedJedis.exists(getBytesKey(key));
                logger.debug("existsObject {}", key);
            } catch (Exception e) {
                logger.warn("existsObject {}", key, e);
            } finally {
                returnResource(ShardedJedis);
            }
            return result;
        }
    
        /**
         * 获取资源
         * @return
         * @throws JedisException
         */
        public static ShardedJedis getResource() throws JedisException {
            ShardedJedis ShardedJedis = null;
            try {
                ShardedJedis = shardedJedisPool.getResource();
    //            logger.debug("getResource.", ShardedJedis);
            } catch (JedisException e) {
                logger.warn("getResource.", e);
                returnBrokenResource(ShardedJedis);
                throw e;
            }
            return ShardedJedis;
        }
    
        /**
         * 归还资源
         * @param ShardedJedis
         * @param isBroken
         */
        public static void returnBrokenResource(ShardedJedis ShardedJedis) {
            if (ShardedJedis != null) {
                shardedJedisPool.returnBrokenResource(ShardedJedis);
            }
        }
        
        /**
         * 释放资源
         * @param ShardedJedis
         * @param isBroken
         */
        public static void returnResource(ShardedJedis ShardedJedis) {
            if (ShardedJedis != null) {
                shardedJedisPool.returnResource(ShardedJedis);
            }
        }
    
        /**
         * 获取byte[]类型Key
         * @param key
         * @return
         */
        public static byte[] getBytesKey(Object object){
            if(object instanceof String){
                return StringUtils.getBytes((String)object);
            }else{
                return ObjectUtils.serialize(object);
            }
        }
        
        /**
         * Object转换byte[]类型
         * @param key
         * @return
         */
        public static byte[] toBytes(Object object){
            return ObjectUtils.serialize(object);
        }
    
        /**
         * byte[]型转换Object
         * @param key
         * @return
         */
        public static Object toObject(byte[] bytes){
            return ObjectUtils.unserialize(bytes);
        }
    
    }
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  • 原文地址:https://www.cnblogs.com/shaohz2014/p/6046161.html
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