• Silverlight的扩展对话框(带有窗体图标)


      以前使用了微软自带的ChildWindow类,但是发现它并不能使用图标,而由于最近需要一个能使用图标的弹出式窗体,于是就自己编了一个,还不错,因此和大家分享一下。

      它的用法和ChildWindow一模一样,只是多了一个功能。

    效果:

    1、窗体弹出、收缩效果类。PopWindowAutomationPeer.cs

      /// <summary>
        /// 窗体效果
        /// </summary>
        /// <QualityBand>Preview</QualityBand>
        public class PopWindowAutomationPeer : FrameworkElementAutomationPeer, IWindowProvider, ITransformProvider
        {
            #region Data

            /// <summary>
            /// 指示该窗体是否是最顶部窗体
            /// </summary>
            private bool _isTopMost;

            #endregion Data

            #region 属性

            /// <summary>
            /// 获取和设置指示该窗体是否是最顶部窗体的值
            /// true 则是,Flase不是
            /// </summary>
            private bool IsTopMostPrivate
            {
                get
                {
                    return this._isTopMost;
                }
                set
                {
                    if (this._isTopMost != value)
                    {
                        this._isTopMost = value;
                        this.RaisePropertyChangedEvent(WindowPatternIdentifiers.IsTopmostProperty, !this._isTopMost, this._isTopMost);
                    }
                }
            }

            /// <summary>
            /// 获取ChildWindow
            /// </summary>
            private PopWindow OwningChildWindow
            {
                get
                {
                    return (PopWindow)Owner;
                }
            }

            #endregion Properties

            public PopWindowAutomationPeer(Wjq.SL.View.PopWindow owner)
                : base(owner)
            {
                if (owner == null)
                {
                    throw new ArgumentNullException("owner");
                }
                this.RefreshIsTopMostProperty();
            }

            #region 重载方法

            /// <summary>
            /// 获取此控件模式
            /// <see cref="T:System.Windows.Automation.Peers.ChildWindowAutomationPeer" />.
            /// </summary>
            public override object GetPattern(PatternInterface patternInterface)
            {
                if (patternInterface == PatternInterface.Transform || patternInterface == PatternInterface.Window)
                {
                    return this;
                }
               
                return base.GetPattern(patternInterface);
            }

            /// <summary>
            /// 获取
            /// <see cref="T:System.Windows.Automation.Peers.AutomationControlType" />
            /// 与此相关的元素
            /// <see cref="T:System.Windows.Automation.Peers.ChildWindowAutomationPeer" />.
            /// Called by
            /// <see cref="M:System.Windows.Automation.Peers.AutomationPeer.GetAutomationControlType" />.
            /// </summary>
            protected override AutomationControlType GetAutomationControlTypeCore()
            {
                return AutomationControlType.Window;
            }

            /// <summary>
            /// 获取与此相关的对象类的名称
            /// </summary>
            /// <returns></returns>
            protected override string GetClassNameCore()
            {
                return this.Owner.GetType().Name;
            }

            /// <summary>
            /// 获取与此相关的文本标签
            /// </summary>
            /// <returns></returns>
            protected override string GetNameCore()
            {
                string name = base.GetNameCore();
                if (string.IsNullOrEmpty(name))
                {
                    AutomationPeer labeledBy = GetLabeledByCore();
                    if (labeledBy != null)
                    {
                        name = labeledBy.GetName();
                    }

                    if (string.IsNullOrEmpty(name) && this.OwningChildWindow.Title != null)
                    {
                        name = this.OwningChildWindow.Title.ToString();
                    }
                }
                return name;
            }

            #endregion AutomationPeer overrides

            #region IWindowProvider

            /// <summary>
            /// 获取窗口的交互状态。
            /// </summary>
            /// <value>
            /// 该控件的交互状态,作为枚举值。
            /// </value>
            WindowInteractionState IWindowProvider.InteractionState
            {
                get
                {
                    return this.OwningChildWindow.InteractionState;                    
                }
            }

            /// <summary>
            /// 获取一个值,指示窗体是否是模式窗体。
            /// </summary>
            /// <value>
            /// true则是
            /// </value>
            bool IWindowProvider.IsModal
            {
                get { return true; }
            }

            /// <summary>
            /// 获取一个值,指示是否是最顶层的窗口
            /// </summary>
            /// <value>
            /// True 是; 否则 false.
            /// </value>
            bool IWindowProvider.IsTopmost
            {
                get
                {
                    return this.IsTopMostPrivate;
                }
            }

            /// <summary>
            ///获取一个值,指示是否窗口可以最大化。
            /// </summary>
            /// <value>False in all cases.</value>
            bool IWindowProvider.Maximizable
            {
                get { return false; }
            }

            /// <summary>
            /// 获取一个值,指示是否窗口可以最小化.
            /// </summary>
            /// <value>False in all cases.</value>
            bool IWindowProvider.Minimizable
            {
                get { return false; }
            }

            /// <summary>
            /// 获取窗口的可视状态。
            /// </summary>
            /// <value>
            /// <see cref="F:System.Windows.Automation.WindowVisualState.Normal" />
            /// in all cases.
            /// </value>
            WindowVisualState IWindowProvider.VisualState
            {
                get
                {
                    return WindowVisualState.Normal;
                }
            }

            /// <summary>
            /// 关闭窗体
            /// </summary>
            void IWindowProvider.Close()
            {
                this.OwningChildWindow.Close();
            }

            /// <summary>
            /// 改变了窗口(视觉状态,如减少或最大化它)。
            /// </summary>
            /// <param name="state">
            /// The visual state of the window to change to, as a value of the
            /// enumeration.
            /// </param>
            void IWindowProvider.SetVisualState(WindowVisualState state)
            {
            }

            bool IWindowProvider.WaitForInputIdle(int milliseconds)
            {
                return false;
            }

            #endregion IWindowProvider

            #region ITransformProvider

            /// <summary>
            /// 移除控件
            /// </summary>
            void ITransformProvider.Move(double x, double y)
            {
                if (x < 0)
                {
                    x = 0;
                }

                if (y < 0)
                {
                    y = 0;
                }

                if (x > this.OwningChildWindow.Width)
                {
                    x = this.OwningChildWindow.Width;
                }

                if (y > this.OwningChildWindow.Height)
                {
                    y = this.OwningChildWindow.Height;
                }

                FrameworkElement contentRoot = this.OwningChildWindow.ContentRoot;

                if (contentRoot != null)
                {
                    GeneralTransform gt = contentRoot.TransformToVisual(null);

                    if (gt != null)
                    {
                        Point p = gt.Transform(new Point(0, 0));

                        TransformGroup transformGroup = contentRoot.RenderTransform as TransformGroup;

                        if (transformGroup == null)
                        {
                            transformGroup = new TransformGroup();
                            transformGroup.Children.Add(contentRoot.RenderTransform);
                        }

                        TranslateTransform t = new TranslateTransform();
                        t.X = x - p.X;
                        t.Y = y - p.Y;

                        if (transformGroup != null)
                        {
                            transformGroup.Children.Add(t);
                            contentRoot.RenderTransform = transformGroup;
                        }
                    }
                }
            }

            /// <summary>
            /// 大小改变
            /// </summary>
            void ITransformProvider.Resize(double width, double height)
            {
            }

            /// <summary>
            /// 旋转控件
            /// </summary>
            void ITransformProvider.Rotate(double degrees)
            {
            }

            /// <summary>
            /// 获取一个值,指示元素是否可以移动。
            /// </summary>
            /// <value>True in all cases.</value>
            bool ITransformProvider.CanMove
            {
                get { return true; }
            }

            /// <summary>
            /// 获取一个值,指示元素是否可以调整大小
            /// </summary>
            /// <value>False in all cases.</value>
            bool ITransformProvider.CanResize
            {
                get { return false; }
            }

            /// <summary>
            /// 获取一个值,指示元素是否可以旋转。
            /// </summary>
            /// <value>False in all cases.</value>
            bool ITransformProvider.CanRotate
            {
                get { return false; }
            }

            #endregion ITransformProvider

            #region Methods

            /// <summary>
            /// 如果ChildWindow不是最上面的元素则返回。
            /// </summary>
            /// <returns>Bool value.</returns>
            private bool GetIsTopMostCore()
            {
                return !(this.OwningChildWindow.InteractionState == WindowInteractionState.BlockedByModalWindow);
            }

            internal void RaiseInteractionStatePropertyChangedEvent(WindowInteractionState oldValue, WindowInteractionState newValue)
            {
                this.RaisePropertyChangedEvent(WindowPatternIdentifiers.WindowInteractionStateProperty, oldValue, newValue);
                this.RefreshIsTopMostProperty();
            }

            private void RefreshIsTopMostProperty()
            {
                this.IsTopMostPrivate = this.GetIsTopMostCore();
            }

            #endregion Methods
        }

    2.控件类PopWindow.cs

    /// <summary>
        /// 提供一个可以在父窗口或模块显示的窗口
        /// 与父窗口交互操作
        /// </summary>
        /// <QualityBand>预览</QualityBand>
        [TemplatePart(Name = PART_Chrome, Type = typeof(FrameworkElement))]
        [TemplatePart(Name = PART_CloseButton, Type = typeof(ButtonBase))]
        [TemplatePart(Name = PART_ContentPresenter, Type = typeof(FrameworkElement))]
        [TemplatePart(Name = PART_ContentRoot, Type = typeof(FrameworkElement))]
        [TemplatePart(Name = PART_Overlay, Type = typeof(Panel))]
        [TemplatePart(Name = PART_Root, Type = typeof(FrameworkElement))]
        [TemplateVisualState(Name = VSMSTATE_StateClosed, GroupName = VSMGROUP_Window)]
        [TemplateVisualState(Name = VSMSTATE_StateOpen, GroupName = VSMGROUP_Window)]
        public class PopWindow : ContentControl
        {
            #region 静态字段和常量

            /// <summary>
            /// 浏览器模板的名称的一部分.
            /// </summary>
            private const string PART_Chrome = "Chrome";

            /// <summary>
            /// 关闭按钮
            /// </summary>
            private const string PART_CloseButton = "CloseButton";

            /// <summary>
            /// ContentPresenter
            /// </summary>
            private const string PART_ContentPresenter = "ContentPresenter";

            /// <summary>
            /// The name of the ContentRoot template part.
            /// </summary>
            private const string PART_ContentRoot = "ContentRoot";

            /// <summary>
            /// 覆盖,模式窗体
            /// </summary>
            private const string PART_Overlay = "Overlay";

            /// <summary>
            /// The name of the Root template part.
            /// </summary>
            private const string PART_Root = "Root";

            /// <summary>
            /// The name of the WindowStates VSM group.
            /// </summary>
            private const string VSMGROUP_Window = "WindowStates";

            /// <summary>
            /// The name of the Closing VSM state.
            /// </summary>
            private const string VSMSTATE_StateClosed = "Closed";

            /// <summary>
            /// The name of the Opening VSM state.
            /// </summary>
            private const string VSMSTATE_StateOpen = "Open";

            /// <summary>
            /// 保存RootVisual.IsEnabled以前的值
            /// </summary>
            private static bool RootVisual_PrevEnabledState = true;

            /// <summary>
            /// Stores a count of the number of open ChildWindow instances.
            /// </summary>
            private static int OpenChildWindowCount = 0;

            #region 关闭按钮 CloseButton

            /// <summary>
            /// 获取或设置该控件是否有一个关闭按钮
            /// </summary>
            /// <value>
            /// 有则为true,无则为false
            /// 默认ture.
            /// </value>
            public bool HasCloseButton
            {
                get { return (bool)GetValue(HasCloseButtonProperty); }
                set { SetValue(HasCloseButtonProperty, value); }
            }

            /// <summary>
            /// 注入属性,标识控件是否有关闭按钮
            /// Register:用于关联
            /// PropertyMetadata:定义依赖项属性行为的某些方面,包括其注册条件
            /// </summary>
            public static readonly DependencyProperty HasCloseButtonProperty =
                DependencyProperty.Register(
                "HasCloseButton",
                typeof(bool),
                typeof(PopWindow),
                new PropertyMetadata(true, OnHasCloseButtonPropertyChanged));

            /// <summary>
            /// HasCloseButton 属性改变后发生
            /// </summary>
            /// <param name="d"> HasCloseButton 属性改变后发生.</param>
            /// <param name="e">DependencyPropertyChangedEventArgs which contains the old and new values.</param>
            private static void OnHasCloseButtonPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
            {
                PopWindow pw = (PopWindow)d;

                if (pw.CloseButton != null)
                {
                    if ((bool)e.NewValue)
                    {
                        pw.CloseButton.Visibility = Visibility.Visible;
                    }
                    else
                    {
                        pw.CloseButton.Visibility = Visibility.Collapsed;
                    }
                }
            }

            #endregion

            #region public Brush OverlayBrush

            /// <summary>
            /// 获取或设置绘制区域的画笔,当该控件打开时,绘制父窗体的画笔
            /// </summary>
            /// <value>
            /// 默认值是null
            /// </value>
            public Brush OverlayBrush
            {
                get { return (Brush)GetValue(OverlayBrushProperty); }
                set { SetValue(OverlayBrushProperty, value); }
            }

           /// <summary>
            /// OverlayBrush的注入属性,应用于绘制父窗体
           /// </summary>
            public static readonly DependencyProperty OverlayBrushProperty =
                DependencyProperty.Register(
                "OverlayBrush",
                typeof(Brush),
                typeof(PopWindow),
                new PropertyMetadata(OnOverlayBrushPropertyChanged));

            /// <summary>
            /// 当OverlayBrush的值改变时发生
            /// </summary>
            /// <param name="d">ChildWindow object whose OverlayBrush property is changed.</param>
            /// <param name="e">DependencyPropertyChangedEventArgs which contains the old and new values.</param>
            private static void OnOverlayBrushPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
            {
                PopWindow pw = (PopWindow)d;

                if (pw.Overlay != null)
                {
                    pw.Overlay.Background = (Brush)e.NewValue;
                }
            }

            #endregion public Brush OverlayBrush

            #region public double OverlayOpacity

            /// <summary>
            ///获取或设置绘制区域的画笔,当该控件打开时,绘制父窗体的画笔的透明度
            /// </summary>
            /// <value>
            /// The opacity of the overlay brush that is used to cover the parent
            /// window when the <see cref="T:System.Windows.Controls.ChildWindow" />
            /// is open. The default is 1.0.
            /// </value>
            public double OverlayOpacity
            {
                get { return (double)GetValue(OverlayOpacityProperty); }
                set { SetValue(OverlayOpacityProperty, value); }
            }

            /// <summary>
            /// Identifies the
            /// <see cref="P:System.Windows.Controls.ChildWindow.OverlayOpacity" />
            /// dependency property.
            /// </summary>
            /// <value>
            /// The identifier for the
            /// <see cref="P:System.Windows.Controls.ChildWindow.OverlayOpacity" />
            /// dependency property.
            /// </value>
            public static readonly DependencyProperty OverlayOpacityProperty =
                DependencyProperty.Register(
                "OverlayOpacity",
                typeof(double),
                typeof(PopWindow),
                new PropertyMetadata(OnOverlayOpacityPropertyChanged));

            /// <summary>
            /// OverlayOpacityProperty PropertyChangedCallback call back static function.
            /// </summary>
            /// <param name="d">ChildWindow object whose OverlayOpacity property is changed.</param>
            /// <param name="e">DependencyPropertyChangedEventArgs which contains the old and new values.</param>
            private static void OnOverlayOpacityPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
            {
                PopWindow cw = (PopWindow)d;

                if (cw.Overlay != null)
                {
                    cw.Overlay.Opacity = (double)e.NewValue;
                }
            }

            #endregion public double OverlayOpacity

            #region private static Control RootVisual

            /// <summary>
            /// 是否显示改控件
            /// </summary>
            private static Control RootVisual
            {
                get
                {
                    return Application.Current == null ? null : (Application.Current.RootVisual as Control);
                }
            }

            #endregion private static Control RootVisual

            #region 标题

            /// <summary>
            /// 获取或设置改控件显示的标题
            /// </summary>
            /// <value>
            /// 默认值是null
            /// </value>
            public object Title
            {
                get { return GetValue(TitleProperty); }
                set { SetValue(TitleProperty, value); }
            }

            /// <summary>
            /// Identifies the
            /// <see cref="P:System.Windows.Controls.ChildWindow.Title" />
            /// dependency property.
            /// </summary>
            /// <value>
            /// The identifier for the
            /// <see cref="P:System.Windows.Controls.ChildWindow.Title" />
            /// dependency property.
            /// </value>
            public static readonly DependencyProperty TitleProperty =
                DependencyProperty.Register(
                "Title",
                typeof(object),
                typeof(PopWindow),
                null);

            #endregion public object Title

            #region 标题栏图片

            /// <summary>
            /// 获取或设置改控件显示的标题
            /// </summary>
            /// <value>
            /// 默认值是null
            /// </value>
            public Image Icon
            {
                get
                {
                    return (Image)GetValue(IconProperty);
                }
                set
                {
                    base.SetValue(IconProperty, value);
                }
            }
     
            /// <summary>
            /// Identifies the
            /// <see cref="P:System.Windows.Controls.ChildWindow.Title" />
            /// dependency property.
            /// </summary>
            /// <value>
            /// The identifier for the
            /// <see cref="P:System.Windows.Controls.ChildWindow.Title" />
            /// dependency property.
            /// </value>
            public static readonly DependencyProperty IconProperty =
                DependencyProperty.Register(
                "Icon",
                typeof(Image),
                typeof(PopWindow),
                null);

            #endregion public object Title

            #endregion Static Fields and Constants

            #region 成员

            /// <summary>
            /// Private accessor for the Chrome.
            /// </summary>
            private FrameworkElement _chrome;

            /// <summary>
            /// Private accessor for the click point on the chrome.
            /// </summary>
            private Point _clickPoint;

            /// <summary>
            /// 通过时间线控制动画,并为其子动画提供对象和属性目标信息。用于控制关闭控件时的动画效果
            /// </summary>
            private Storyboard _closed;

            /// <summary>
            /// Private accessor for the ContentPresenter.
            /// </summary>
            private FrameworkElement _contentPresenter;

            /// <summary>
            /// Private accessor for the translate transform that needs to be applied on to the ContentRoot.
            /// </summary>
            private TranslateTransform _contentRootTransform;

            /// <summary>
            /// Content area desired width.
            /// </summary>
            private double _desiredContentWidth;

            /// <summary>
            /// Content area desired height.
            /// </summary>
            private double _desiredContentHeight;

            /// <summary>
            /// Desired margin for the window.
            /// </summary>
            private Thickness _desiredMargin;

            /// <summary>
            /// 返回值
            /// </summary>
            private bool? _dialogresult;

            /// <summary>
            /// 窗体相互作用的状态
            /// </summary>
            private WindowInteractionState _interactionState;

            /// <summary>
            /// Boolean value that specifies whether the application is exit or not.
            /// </summary>
            private bool _isAppExit;

            /// <summary>
            /// Boolean value that specifies whether the window is in closing state or not.
            /// </summary>
            private bool _isClosing;

            /// <summary>
            /// Boolean value that specifies whether the window is opened.
            /// </summary>
            private bool _isOpen;

            /// <summary>
            /// Private accessor for the Opening storyboard.
            /// </summary>
            private Storyboard _opened;

            /// <summary>
            /// Boolean value that specifies whether the mouse is captured or not.
            /// </summary>
            private bool _isMouseCaptured;

            /// <summary>
            /// Boolean value that specifies whether we are listening to RootVisual.GotFocus.
            /// </summary>
            private bool _attachedRootVisualListener;

            /// <summary>
            /// Private accessor for the Root of the window.
            /// </summary>
            private FrameworkElement _root;

            /// <summary>
            /// Private accessor for the position of the window with respect to RootVisual.
            /// </summary>
            private Point _windowPosition;

            #endregion Member Fields

            #region 构造器

            /// <summary>
            /// 实例化
            /// </summary>
            public PopWindow()
            {
                this.DefaultStyleKey = typeof(PopWindow);
                this.InteractionState = WindowInteractionState.NotResponding;
            }

            #endregion Constructors

            #region 事件

            /// <summary>
            /// 控件关闭后发生
            /// </summary>
            public event EventHandler Closed;

            /// <summary>
            /// 控件关闭时发生
            /// </summary>
            public event EventHandler<CancelEventArgs> Closing;

            #endregion Events

            #region 属性

            /// <summary>
            /// Gets the internal accessor for the ContentRoot of the window.
            /// </summary>
            internal FrameworkElement ContentRoot
            {
                get;
                private set;
            }

            /// <summary>
            /// 获取或设置返回值
            /// </summary>
            [TypeConverter(typeof(NullableBoolConverter))]
            public bool? DialogResult
            {
                get
                {
                    return this._dialogresult;
                }

                set
                {
                    if (this._dialogresult != value)
                    {
                        this._dialogresult = value;
                        this.Close();
                    }
                }
            }

            /// <summary>
            /// Gets the internal accessor for the PopUp of the window.
            /// </summary>
            internal Popup ChildWindowPopup
            {
                get;
                private set;
            }

            /// <summary>
            /// Gets the internal accessor for the close button of the window.
            /// </summary>
            internal ButtonBase CloseButton
            {
                get;
                private set;
            }

            /// <summary>
            /// Gets the InteractionState for the ChildWindow.
            /// </summary>
            internal WindowInteractionState InteractionState
            {
                get
                {
                    return this._interactionState;
                }
                private set
                {
                    if (this._interactionState != value)
                    {
                        WindowInteractionState oldValue = this._interactionState;
                        this._interactionState = value;
                        PopWindowAutomationPeer peer = PopWindowAutomationPeer.FromElement(this) as PopWindowAutomationPeer;

                        if (peer != null)
                        {
                            peer.RaiseInteractionStatePropertyChangedEvent(oldValue, this._interactionState);
                        }
                    }
                }
            }

            /// <summary>
            /// Gets a value indicating whether the PopUp is open or not.
            /// </summary>
            private bool IsOpen
            {
                get
                {
                    return (this.ChildWindowPopup != null && this.ChildWindowPopup.IsOpen);
                }
            }

            /// <summary>
            /// Gets the internal accessor for the overlay of the window.
            /// </summary>
            internal Panel Overlay
            {
                get;
                private set;
            }

            #endregion Properties

            #region 静态方法

            /// <summary>
            /// 反转输入矩阵
            /// </summary>
            /// <param name="matrix">The matrix values that is to be inverted.</param>
            /// <returns>Returns a value indicating whether the inversion was successful or not.</returns>
            private static bool InvertMatrix(ref Matrix matrix)
            {
                double determinant = (matrix.M11 * matrix.M22) - (matrix.M12 * matrix.M21);

                if (determinant == 0.0)
                {
                    return false;
                }

                Matrix matCopy = matrix;
                matrix.M11 = matCopy.M22 / determinant;
                matrix.M12 = -1 * matCopy.M12 / determinant;
                matrix.M21 = -1 * matCopy.M21 / determinant;
                matrix.M22 = matCopy.M11 / determinant;
                matrix.OffsetX = ((matCopy.OffsetY * matCopy.M21) - (matCopy.OffsetX * matCopy.M22)) / determinant;
                matrix.OffsetY = ((matCopy.OffsetX * matCopy.M12) - (matCopy.OffsetY * matCopy.M11)) / determinant;

                return true;
            }

            #endregion Static Methods

            #region 方法

            /// <summary>
            /// Executed when the application is exited.
            /// </summary>
            /// <param name="sender">The sender.</param>
            /// <param name="e">Event args.</param>
            internal void Application_Exit(object sender, EventArgs e)
            {
                if (this.IsOpen)
                {
                    this._isAppExit = true;
                    try
                    {
                        this.Close();
                    }
                    finally
                    {
                        this._isAppExit = false;
                    }
                }
            }

            /// <summary>
            /// Changes the visual state of the ChildWindow.
            /// </summary>
            private void ChangeVisualState()
            {
                if (this._isClosing)
                {
                    VisualStateManager.GoToState(this, VSMSTATE_StateClosed, true);
                }
                else
                {
                    VisualStateManager.GoToState(this, VSMSTATE_StateOpen, true);
                }
            }

            /// <summary>
            /// Executed when ChildWindow size is changed.
            /// </summary>
            /// <param name="sender">Sender object.</param>
            /// <param name="e">Size changed event args.</param>
            private void ChildWindow_SizeChanged(object sender, SizeChangedEventArgs e)
            {
                if (this.Overlay != null)
                {
                    if (e.NewSize.Height != this.Overlay.ActualHeight)
                    {
                        this._desiredContentHeight = e.NewSize.Height;
                    }

                    if (e.NewSize.Width != this.Overlay.ActualWidth)
                    {
                        this._desiredContentWidth = e.NewSize.Width;
                    }
                }

                if (this.IsOpen)
                {
                    this.UpdateOverlaySize();
                }
            }

            /// <summary>
            /// 关闭
            /// </summary>
            public void Close()
            {
                // AutomationPeer returns "Closing" when Close() is called
                // but the window is not closed completely:
                this.InteractionState = WindowInteractionState.Closing;
                CancelEventArgs e = new CancelEventArgs();
                this.OnClosing(e);

                // On ApplicationExit, close() cannot be cancelled
                if (!e.Cancel || this._isAppExit)
                {
                    if (RootVisual != null && this.IsOpen)
                    {
                        --OpenChildWindowCount;
                        if (OpenChildWindowCount == 0)
                        {
                            // Restore the value saved when the first window was opened
                            RootVisual.IsEnabled = RootVisual_PrevEnabledState;
                        }
                    }

                    // Close Popup
                    if (this.IsOpen)
                    {
                        if (this._closed != null)
                        {
                            // Popup will be closed when the storyboard ends
                            this._isClosing = true;
                            try
                            {
                                this.ChangeVisualState();
                            }
                            finally
                            {
                                this._isClosing = false;
                            }
                        }
                        else
                        {
                            // If no closing storyboard is defined, close the Popup
                            this.ChildWindowPopup.IsOpen = false;
                        }

                        if (!this._dialogresult.HasValue)
                        {
                            // If close action is not happening because of DialogResult property change action,
                            // Dialogresult is always false:
                            this._dialogresult = false;
                        }

                        this.OnClosed(EventArgs.Empty);
                        this.UnSubscribeFromEvents();
                        this.UnsubscribeFromTemplatePartEvents();

                        if (Application.Current.RootVisual != null)
                        {
                            Application.Current.RootVisual.GotFocus -= new RoutedEventHandler(this.RootVisual_GotFocus);
                            _attachedRootVisualListener = false;
                        }
                    }
                }
                else
                {
                    // If the Close is cancelled, DialogResult should always be NULL:
                    this._dialogresult = null;
                    this.InteractionState = WindowInteractionState.Running;
                }
            }

            /// <summary>
            /// Executed when the CloseButton is clicked.
            /// </summary>
            /// <param name="sender">Sender object.</param>
            /// <param name="e">Routed event args.</param>
            internal void CloseButton_Click(object sender, RoutedEventArgs e)
            {
                this.Close();
            }

            /// <summary>
            /// Executed when the Closing storyboard ends.
            /// </summary>
            /// <param name="sender">Sender object.</param>
            /// <param name="e">Event args.</param>
            private void Closing_Completed(object sender, EventArgs e)
            {
                if (this.ChildWindowPopup != null)
                {
                    this.ChildWindowPopup.IsOpen = false;
                }

                // AutomationPeer returns "NotResponding" when the ChildWindow is closed:
                this.InteractionState = WindowInteractionState.NotResponding;

                if (this._closed != null)
                {
                    this._closed.Completed -= new EventHandler(this.Closing_Completed);
                }
            }

            /// <summary>
            /// Executed when the a key is presses when the window is open.
            /// </summary>
            /// <param name="sender">Sender object.</param>
            /// <param name="e">Key event args.</param>
            private void ChildWindow_KeyDown(object sender, KeyEventArgs e)
            {
                PopWindow ew = sender as PopWindow;
                Debug.Assert(ew != null, "ChildWindow instance is null.");

                //快捷键 Ctrl+Shift+F4 关闭窗体
                if (e != null && !e.Handled && e.Key == Key.F4 &&
                    ((Keyboard.Modifiers & ModifierKeys.Control) == ModifierKeys.Control) &&
                    ((Keyboard.Modifiers & ModifierKeys.Shift) == ModifierKeys.Shift))
                {
                    ew.Close();
                    e.Handled = true;
                }
            }

            /// <summary>
            /// 失去焦点时执行
            /// </summary>
            /// <param name="sender">Sender object.</param>
            /// <param name="e">Routed event args.</param>
            private void ChildWindow_LostFocus(object sender, RoutedEventArgs e)
            {
                if (this.IsOpen && Application.Current != null && Application.Current.RootVisual != null)
                {
                    this.InteractionState = WindowInteractionState.BlockedByModalWindow;
                    if (!_attachedRootVisualListener)
                    {
                        Application.Current.RootVisual.GotFocus += new RoutedEventHandler(this.RootVisual_GotFocus);
                        _attachedRootVisualListener = true;
                    }
                }
            }

            /// <summary>
            /// Executed when mouse left button is down on the chrome.
            /// </summary>
            /// <param name="sender">Sender object.</param>
            /// <param name="e">Mouse button event args.</param>
            private void Chrome_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
            {
                if (this._chrome != null)
                {
                    e.Handled = true;

                    if (this.CloseButton != null && !this.CloseButton.IsTabStop)
                    {
                        this.CloseButton.IsTabStop = true;
                        try
                        {
                            this.Focus();
                        }
                        finally
                        {
                            this.CloseButton.IsTabStop = false;
                        }
                    }
                    else
                    {
                        this.Focus();
                    }
                    this._chrome.CaptureMouse();
                    this._isMouseCaptured = true;
                    this._clickPoint = e.GetPosition(sender as UIElement);
                }
            }

            /// <summary>
            /// Executed when mouse left button is up on the chrome.
            /// </summary>
            /// <param name="sender">Sender object.</param>
            /// <param name="e">Mouse button event args.</param>
            private void Chrome_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
            {
                if (this._chrome != null)
                {
                    e.Handled = true;
                    this._chrome.ReleaseMouseCapture();
                    this._isMouseCaptured = false;
                }
            }

            /// <summary>
            /// Executed when mouse moves on the chrome.
            /// </summary>
            /// <param name="sender">Sender object.</param>
            /// <param name="e">Mouse event args.</param>
            private void Chrome_MouseMove(object sender, MouseEventArgs e)
            {
                if (this._isMouseCaptured && this.ContentRoot != null && Application.Current != null && Application.Current.RootVisual != null)
                {
                    Point position = e.GetPosition(Application.Current.RootVisual);

                    GeneralTransform gt = this.ContentRoot.TransformToVisual(Application.Current.RootVisual);

                    if (gt != null)
                    {
                        Point p = gt.Transform(this._clickPoint);
                        this._windowPosition = gt.Transform(new Point(0, 0));

                        if (position.X < 0)
                        {
                            double Y = FindPositionY(p, position, 0);
                            position = new Point(0, Y);
                        }

                        if (position.X > this.Width)
                        {
                            double Y = FindPositionY(p, position, this.Width);
                            position = new Point(this.Width, Y);
                        }

                        if (position.Y < 0)
                        {
                            double X = FindPositionX(p, position, 0);
                            position = new Point(X, 0);
                        }

                        if (position.Y > this.Height)
                        {
                            double X = FindPositionX(p, position, this.Height);
                            position = new Point(X, this.Height);
                        }

                        double x = position.X - p.X;
                        double y = position.Y - p.Y;

                        // Take potential RightToLeft layout into account
                        FrameworkElement fe = Application.Current.RootVisual as FrameworkElement;
                        if (fe != null && fe.FlowDirection == FlowDirection.RightToLeft)
                        {
                            x = -x;
                        }

                        UpdateContentRootTransform(x, y);
                    }
                }
            }

            /// <summary>
            /// Executed when the ContentPresenter size changes.
            /// </summary>
            /// <param name="sender">Content Presenter object.</param>
            /// <param name="e">SizeChanged event args.</param>
            private void ContentPresenter_SizeChanged(object sender, SizeChangedEventArgs e)
            {
                if (this.ContentRoot != null && Application.Current != null && Application.Current.RootVisual != null && _isOpen)
                {
                    GeneralTransform gt = this.ContentRoot.TransformToVisual(Application.Current.RootVisual);

                    if (gt != null)
                    {
                        Point p = gt.Transform(new Point(0, 0));

                        double x = this._windowPosition.X - p.X;
                        double y = this._windowPosition.Y - p.Y;
                        UpdateContentRootTransform(x, y);
                    }
                }

                RectangleGeometry rg = new RectangleGeometry();
                rg.Rect = new Rect(0, 0, this._contentPresenter.ActualWidth, this._contentPresenter.ActualHeight);
                this._contentPresenter.Clip = rg;
                this.UpdatePosition();
            }

            /// <summary>
            /// Finds the X coordinate of a point that is defined by a line.
            /// </summary>
            /// <param name="p1">Starting point of the line.</param>
            /// <param name="p2">Ending point of the line.</param>
            /// <param name="y">Y coordinate of the point.</param>
            /// <returns>X coordinate of the point.</returns>
            private static double FindPositionX(Point p1, Point p2, double y)
            {
                if (y == p1.Y || p1.X == p2.X)
                {
                    return p2.X;
                }

                Debug.Assert(p1.Y != p2.Y, "Unexpected equal Y coordinates");

                return (((y - p1.Y) * (p1.X - p2.X)) / (p1.Y - p2.Y)) + p1.X;
            }

            /// <summary>
            /// Finds the Y coordinate of a point that is defined by a line.
            /// </summary>
            /// <param name="p1">Starting point of the line.</param>
            /// <param name="p2">Ending point of the line.</param>
            /// <param name="x">X coordinate of the point.</param>
            /// <returns>Y coordinate of the point.</returns>
            private static double FindPositionY(Point p1, Point p2, double x)
            {
                if (p1.Y == p2.Y || x == p1.X)
                {
                    return p2.Y;
                }

                Debug.Assert(p1.X != p2.X, "Unexpected equal X coordinates");

                return (((p1.Y - p2.Y) * (x - p1.X)) / (p1.X - p2.X)) + p1.Y;
            }

            /// <summary>
            /// Builds the visual tree for the
            /// <see cref="T:System.Windows.Controls.ChildWindow" /> control when a
            /// new template is applied.
            /// </summary>
            [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity", Justification = "No need to split the code into two parts.")]
            public override void OnApplyTemplate()
            {
                this.UnsubscribeFromTemplatePartEvents();

                base.OnApplyTemplate();

                this.CloseButton = GetTemplateChild(PART_CloseButton) as ButtonBase;

                if (this.CloseButton != null)
                {
                    if (this.HasCloseButton)
                    {
                        this.CloseButton.Visibility = Visibility.Visible;
                    }
                    else
                    {
                        this.CloseButton.Visibility = Visibility.Collapsed;
                    }
                }

                if (this._closed != null)
                {
                    this._closed.Completed -= new EventHandler(this.Closing_Completed);
                }

                if (this._opened != null)
                {
                    this._opened.Completed -= new EventHandler(this.Opening_Completed);
                }

                this._root = GetTemplateChild(PART_Root) as FrameworkElement;

                if (this._root != null)
                {
                    IList groups = VisualStateManager.GetVisualStateGroups(this._root);

                    if (groups != null)
                    {
                        IList states = null;

                        foreach (VisualStateGroup vsg in groups)
                        {
                            if (vsg.Name == PopWindow.VSMGROUP_Window)
                            {
                                states = vsg.States;
                                break;
                            }
                        }

                        if (states != null)
                        {
                            foreach (VisualState state in states)
                            {
                                if (state.Name == PopWindow.VSMSTATE_StateClosed)
                                {
                                    this._closed = state.Storyboard;
                                }

                                if (state.Name == PopWindow.VSMSTATE_StateOpen)
                                {
                                    this._opened = state.Storyboard;
                                }
                            }
                        }
                    }
                }

                this.ContentRoot = GetTemplateChild(PART_ContentRoot) as FrameworkElement;

                this._chrome = GetTemplateChild(PART_Chrome) as FrameworkElement;

                this.Overlay = GetTemplateChild(PART_Overlay) as Panel;

                this._contentPresenter = GetTemplateChild(PART_ContentPresenter) as FrameworkElement;

                this.SubscribeToTemplatePartEvents();
                this.SubscribeToStoryBoardEvents();
                this._desiredMargin = this.Margin;
                this.Margin = new Thickness(0);

                // Update overlay size
                if (this.IsOpen)
                {
                    this._desiredContentHeight = this.Height;
                    this._desiredContentWidth = this.Width;
                    this.UpdateOverlaySize();
                    this.UpdateRenderTransform();
                    this.ChangeVisualState();
                }
            }

            /// <summary>
            /// Raises the
            /// <see cref="E:System.Windows.Controls.ChildWindow.Closed" /> event.
            /// </summary>
            /// <param name="e">The event data.</param>
            protected virtual void OnClosed(EventArgs e)
            {
                EventHandler handler = this.Closed;

                if (null != handler)
                {
                    handler(this, e);
                }

                this._isOpen = false;
            }

            /// <summary>
            /// Raises the
            /// <see cref="E:System.Windows.Controls.ChildWindow.Closing" /> event.
            /// </summary>
            /// <param name="e">The event data.</param>
            protected virtual void OnClosing(CancelEventArgs e)
            {
                EventHandler<CancelEventArgs> handler = this.Closing;

                if (null != handler)
                {
                    handler(this, e);
                }
            }

            /// <summary>
            /// Returns a
            /// <see cref="T:System.Windows.Automation.Peers.ChildWindowAutomationPeer" />
            /// for use by the Silverlight automation infrastructure.
            /// </summary>
            /// <returns>
            /// <see cref="T:System.Windows.Automation.Peers.ChildWindowAutomationPeer" />
            /// for the <see cref="T:System.Windows.Controls.ChildWindow" /> object.
            /// </returns>
            protected override AutomationPeer OnCreateAutomationPeer()
            {
                return new PopWindowAutomationPeer(this);
            }

            /// <summary>
            /// This method is called every time a
            /// <see cref="T:System.Windows.Controls.ChildWindow" /> is displayed.
            /// </summary>
            protected virtual void OnOpened()
            {
                this.UpdatePosition();
                this._isOpen = true;

                if (this.Overlay != null)
                {
                    this.Overlay.Opacity = this.OverlayOpacity;
                    this.Overlay.Background = this.OverlayBrush;
                }

                if (!this.Focus())
                {
                    // If the Focus() fails it means there is no focusable element in the
                    // ChildWindow. In this case we set IsTabStop to true to have the keyboard functionality
                    this.IsTabStop = true;
                    this.Focus();
                }
            }

            /// <summary>
            /// Executed when the opening storyboard finishes.
            /// </summary>
            /// <param name="sender">Sender object.</param>
            /// <param name="e">Event args.</param>
            private void Opening_Completed(object sender, EventArgs e)
            {
                if (this._opened != null)
                {
                    this._opened.Completed -= new EventHandler(this.Opening_Completed);
                }
                // AutomationPeer returns "ReadyForUserInteraction" when the ChildWindow
                // is open and all animations have been completed.
                this.InteractionState = WindowInteractionState.ReadyForUserInteraction;
                this.OnOpened();
            }

            /// <summary>
            /// Executed when the page resizes.
            /// </summary>
            /// <param name="sender">Sender object.</param>
            /// <param name="e">Event args.</param>
            private void Page_Resized(object sender, EventArgs e)
            {
                if (this.ChildWindowPopup != null)
                {
                    this.UpdateOverlaySize();
                }
            }

            /// <summary>
            /// Executed when the root visual gets focus.
            /// </summary>
            /// <param name="sender">Sender object.</param>
            /// <param name="e">Routed event args.</param>
            private void RootVisual_GotFocus(object sender, RoutedEventArgs e)
            {
                this.Focus();
                this.InteractionState = WindowInteractionState.ReadyForUserInteraction;
            }

            /// <summary>
            /// Opens a <see cref="T:System.Windows.Controls.ChildWindow" /> and
            /// returns without waiting for the
            /// <see cref="T:System.Windows.Controls.ChildWindow" /> to close.
            /// </summary>
            /// <exception cref="T:System.InvalidOperationException">
            /// The child window is already in the visual tree.
            /// </exception>
            public void Show()
            {
                // AutomationPeer returns "Running" when Show() is called
                // but the ChildWindow is not ready for user interaction:
                this.InteractionState = WindowInteractionState.Running;

                this.SubscribeToEvents();
                this.SubscribeToTemplatePartEvents();
                this.SubscribeToStoryBoardEvents();

                if (this.ChildWindowPopup == null)
                {
                    this.ChildWindowPopup = new Popup();

                    try
                    {
                        this.ChildWindowPopup.Child = this;
                    }
                    catch (ArgumentException)
                    {
                        // If the ChildWindow is already in the visualtree, we cannot set it to be the child of the popup
                        // we are throwing a friendlier exception for this case:
                        this.InteractionState = WindowInteractionState.NotResponding;
                        throw new InvalidOperationException("参数异常");
                    }
                }

                // MaxHeight and MinHeight properties should not be overwritten:
                this.MaxHeight = double.PositiveInfinity;
                this.MaxWidth = double.PositiveInfinity;

                // disable the underlying UI
                if (RootVisual != null && !this.IsOpen)
                {
                    if (OpenChildWindowCount == 0)
                    {
                        // Save current value to restore it upon closing the last window
                        RootVisual_PrevEnabledState = RootVisual.IsEnabled;
                    }
                    ++OpenChildWindowCount;
                    RootVisual.IsEnabled = false;
                }

                if (this.ChildWindowPopup != null && Application.Current.RootVisual != null)
                {
                    this.ChildWindowPopup.IsOpen = true;

                    // while the ChildWindow is open, the DialogResult is always NULL:
                    this._dialogresult = null;
                }

                // if the template is already loaded, display loading visuals animation
                if (this.ContentRoot != null)
                {
                    this.ChangeVisualState();
                }
            }

            /// <summary>
            /// Subscribes to events when the ChildWindow is opened.
            /// </summary>
            private void SubscribeToEvents()
            {
                if (Application.Current != null && Application.Current.Host != null && Application.Current.Host.Content != null)
                {
                    Application.Current.Exit += new EventHandler(this.Application_Exit);
                    Application.Current.Host.Content.Resized += new EventHandler(this.Page_Resized);
                }

                this.KeyDown += new KeyEventHandler(this.ChildWindow_KeyDown);
                this.LostFocus += new RoutedEventHandler(this.ChildWindow_LostFocus);
                this.SizeChanged += new SizeChangedEventHandler(this.ChildWindow_SizeChanged);
            }

            /// <summary>
            /// Subscribes to events that are on the storyboards.
            /// Unsubscribing from these events happen in the event handlers individually.
            /// </summary>
            private void SubscribeToStoryBoardEvents()
            {
                if (this._closed != null)
                {
                    this._closed.Completed += new EventHandler(this.Closing_Completed);
                }

                if (this._opened != null)
                {
                    this._opened.Completed += new EventHandler(this.Opening_Completed);
                }
            }

            /// <summary>
            /// Subscribes to events on the template parts.
            /// </summary>
            private void SubscribeToTemplatePartEvents()
            {
                if (this.CloseButton != null)
                {
                    this.CloseButton.Click += new RoutedEventHandler(this.CloseButton_Click);
                }

                if (this._chrome != null)
                {
                    this._chrome.MouseLeftButtonDown += new MouseButtonEventHandler(this.Chrome_MouseLeftButtonDown);
                    this._chrome.MouseLeftButtonUp += new MouseButtonEventHandler(this.Chrome_MouseLeftButtonUp);
                    this._chrome.MouseMove += new MouseEventHandler(this.Chrome_MouseMove);
                }

                if (this._contentPresenter != null)
                {
                    this._contentPresenter.SizeChanged += new SizeChangedEventHandler(this.ContentPresenter_SizeChanged);
                }
            }

            /// <summary>
            /// Unsubscribe from events when the ChildWindow is closed.
            /// </summary>
            private void UnSubscribeFromEvents()
            {
                if (Application.Current != null && Application.Current.Host != null && Application.Current.Host.Content != null)
                {
                    Application.Current.Exit -= new EventHandler(this.Application_Exit);
                    Application.Current.Host.Content.Resized -= new EventHandler(this.Page_Resized);
                }

                this.KeyDown -= new KeyEventHandler(this.ChildWindow_KeyDown);
                this.LostFocus -= new RoutedEventHandler(this.ChildWindow_LostFocus);
                this.SizeChanged -= new SizeChangedEventHandler(this.ChildWindow_SizeChanged);
            }

            /// <summary>
            /// Unsubscribe from the events that are subscribed on the template part elements.
            /// </summary>
            private void UnsubscribeFromTemplatePartEvents()
            {
                if (this.CloseButton != null)
                {
                    this.CloseButton.Click -= new RoutedEventHandler(this.CloseButton_Click);
                }

                if (this._chrome != null)
                {
                    this._chrome.MouseLeftButtonDown -= new MouseButtonEventHandler(this.Chrome_MouseLeftButtonDown);
                    this._chrome.MouseLeftButtonUp -= new MouseButtonEventHandler(this.Chrome_MouseLeftButtonUp);
                    this._chrome.MouseMove -= new MouseEventHandler(this.Chrome_MouseMove);
                }

                if (this._contentPresenter != null)
                {
                    this._contentPresenter.SizeChanged -= new SizeChangedEventHandler(this.ContentPresenter_SizeChanged);
                }
            }

            /// <summary>
            /// Updates the size of the overlay of the window.
            /// </summary>
            private void UpdateOverlaySize()
            {
                if (this.Overlay != null && Application.Current != null && Application.Current.Host != null && Application.Current.Host.Content != null)
                {
                    this.Height = Application.Current.Host.Content.ActualHeight;
                    this.Width = Application.Current.Host.Content.ActualWidth;

                    if (Application.Current.Host.Settings.EnableAutoZoom)
                    {
                        double zoomFactor = Application.Current.Host.Content.ZoomFactor;
                        if (zoomFactor != 0)
                        {
                            this.Height /= zoomFactor;
                            this.Width /= zoomFactor;
                        }
                    }

                    this.Overlay.Height = this.Height;
                    this.Overlay.Width = this.Width;

                    if (this.ContentRoot != null)
                    {
                        this.ContentRoot.Width = this._desiredContentWidth;
                        this.ContentRoot.Height = this._desiredContentHeight;
                        this.ContentRoot.Margin = this._desiredMargin;
                    }
                }
            }

            /// <summary>
            /// Updates the position of the window in case the size of the content changes.
            /// This allows ChildWindow only scale from right and bottom.
            /// </summary>
            private void UpdatePosition()
            {
                if (this.ContentRoot != null && Application.Current != null && Application.Current.RootVisual != null)
                {
                    GeneralTransform gt = this.ContentRoot.TransformToVisual(Application.Current.RootVisual);

                    if (gt != null)
                    {
                        this._windowPosition = gt.Transform(new Point(0, 0));
                    }
                }
            }

            /// <summary>
            /// Updates the render transform applied on the overlay.
            /// </summary>
            private void UpdateRenderTransform()
            {
                if (this._root != null && this.ContentRoot != null)
                {
                    // The Overlay part should not be affected by the render transform applied on the
                    // ChildWindow. In order to achieve this, we adjust an identity matrix to represent
                    // the _root's transformation, invert it, apply the inverted matrix on the _root, so that
                    // nothing is affected by the rendertransform, and apply the original transform only on the Content
                    GeneralTransform gt = this._root.TransformToVisual(null);
                    if (gt != null)
                    {
                        Point p10 = new Point(1, 0);
                        Point p01 = new Point(0, 1);
                        Point transform10 = gt.Transform(p10);
                        Point transform01 = gt.Transform(p01);

                        Matrix transformToRootMatrix = Matrix.Identity;
                        transformToRootMatrix.M11 = transform10.X;
                        transformToRootMatrix.M12 = transform10.Y;
                        transformToRootMatrix.M21 = transform01.X;
                        transformToRootMatrix.M22 = transform01.Y;

                        MatrixTransform original = new MatrixTransform();
                        original.Matrix = transformToRootMatrix;

                        InvertMatrix(ref transformToRootMatrix);
                        MatrixTransform mt = new MatrixTransform();
                        mt.Matrix = transformToRootMatrix;

                        TransformGroup tg = this._root.RenderTransform as TransformGroup;

                        if (tg != null)
                        {
                            tg.Children.Add(mt);
                        }
                        else
                        {
                            this._root.RenderTransform = mt;
                        }

                        tg = this.ContentRoot.RenderTransform as TransformGroup;

                        if (tg != null)
                        {
                            tg.Children.Add(original);
                        }
                        else
                        {
                            this.ContentRoot.RenderTransform = original;
                        }
                    }
                }
            }

            /// <summary>
            /// Updates the ContentRootTranslateTransform.
            /// </summary>
            /// <param name="X">X coordinate of the transform.</param>
            /// <param name="Y">Y coordinate of the transform.</param>
            private void UpdateContentRootTransform(double X, double Y)
            {
                if (this._contentRootTransform == null)
                {
                    this._contentRootTransform = new TranslateTransform();
                    this._contentRootTransform.X = X;
                    this._contentRootTransform.Y = Y;

                    TransformGroup transformGroup = this.ContentRoot.RenderTransform as TransformGroup;

                    if (transformGroup == null)
                    {
                        transformGroup = new TransformGroup();
                        transformGroup.Children.Add(this.ContentRoot.RenderTransform);
                    }
                    transformGroup.Children.Add(this._contentRootTransform);
                    this.ContentRoot.RenderTransform = transformGroup;
                }
                else
                {
                    this._contentRootTransform.X += X;
                    this._contentRootTransform.Y += Y;
                }
            }

            #endregion Methods
        }

  • 相关阅读:
    Class 、NSObject、id
    xcode8.2 打包问题
    JS WEB 交互问题
    C语言 关于内存动态分配问题
    Objective-C( Category 分类,非正式协议,分类延展)
    NSComparisonResul、NSNotFound、NSEnumerationOptions......的用处
    Objective-C( Foundation框架 一 常见的结构体)
    Objective-C( Foundation框架 一 数组(NSMutableArray))
    Objective-C( Foundation框架 一 数组(NSArray))
    Objective-C( Foundation框架 一 字符串)
  • 原文地址:https://www.cnblogs.com/salam/p/1823531.html
Copyright © 2020-2023  润新知