• [POJ] 3083.Children of the Candy Corn


    原题传送门
    思路:
    输出三种结果: 摸左边墙走,摸右边墙走,最短路线

    注意点:
    方向是按自己当前方向来算的,第一个路线的方向循环是左上右下,第二个路线的循环是右上左下。

    以左路线为例:
    思考得之,进入方格的方向是上一格前进时朝向的方向,而当前应该前进的方向是循环内的上一方向。即:如果此时进入方向N,然后应该先向W前进。

    DFS运算前两个,BFS运算最短路径

    #include <algorithm>
    #include <bitset>
    #include <cmath>
    #include <cstdio>
    #include <cstdlib>
    #include <cstring>
    #include <iostream>
    #include <list>
    #include <map>
    #include <queue>
    #include <set>
    #include <stack>
    #include <string>
    #include <vector>
    
    using namespace std;
    /***************************************/
    #define ll long long
    #define int64 __int64
    /***************************************/
    const int INF = 0x7f7f7f7f;
    int w, h;
    int leftMoveY[4] = {-1, 0, 1, 0};
    int leftMoveX[4] = {0, -1, 0, 1}; //左上右下
    int rightMoveY[4] = {1, 0, -1, 0};
    int rightMoveX[4] = {0, -1, 0, 1}; //右上左下
    char chess[50][50];
    int vis[50][50];
    int leftStep, rightStep, shortStep;
    int leftStepTemp, rightStepTemp;
    int shortStepTemp[50][50];
    
    void leftDFS(int x, int y, int d)
    {
      if (chess[x][y] == 'E')
      {
        leftStep = leftStepTemp;
        return;
      }
      int x1, y1;
      if (d == 0)
        d = 3;
      else
        d--;
      for (int i = d; i < 4; i++)
      {
        x1 = x + leftMoveX[i];
        y1 = y + leftMoveY[i];
        if (x1 > 0 && x1 <= h && y1 > 0 && y1 <= w && chess[x1][y1] != '#')
        {
          leftStepTemp++;
          leftDFS(x1, y1, i);
        }
        if (leftStep)
          return;
        if (i == 3)
          i = -1;
      }
    }
    void rightDFS(int x, int y, int d)
    {
      if (chess[x][y] == 'E')
      {
        rightStep = rightStepTemp;
        return;
      }
      int x1, y1;
      if (d == 0)
        d = 3;
      else
        d--;
      for (int i = d; i < 4; i++)
      {
        x1 = x + rightMoveX[i];
        y1 = y + rightMoveY[i];
        if (x1 > 0 && x1 <= h && y1 > 0 && y1 <= w && chess[x1][y1] != '#')
        {
          rightStepTemp++;
          rightDFS(x1, y1, i);
        }
        if (rightStep)
          return;
        if (i == 3)
          i = -1;
      }
    }
    
    void BFS(int x, int y)
    {
      queue<int> Q;
      Q.push(x);
      Q.push(y);
      int x1, y1;
    
      while (!Q.empty())
      {
        x1 = Q.front();
        Q.pop();
        y1 = Q.front();
        Q.pop();
    
        if (vis[x1][y1] == 1)
          continue;
    
        vis[x1][y1] = 1;
        for (int i = 0; i < 4; i++)
        {
          int x2 = x1 + leftMoveX[i];
          int y2 = y1 + leftMoveY[i];
    
          if (!vis[x2][y2] && ((chess[x2][y2] == '.') || (chess[x2][y2] == 'E')))
          {
            Q.push(x2);
            Q.push(y2);
            shortStepTemp[x2][y2] = shortStepTemp[x1][y1] + 1;
    
            if (chess[x2][y2] == 'E')
            {
              shortStep = shortStepTemp[x2][y2];
              return;
            }
          }
        }
      }
    }
    
    int main()
    {
      int n;
      cin >> n;
      while (n--)
      {
        memset(chess, 0, sizeof(chess));
        memset(vis, 0, sizeof(vis));
        memset(shortStepTemp, 0, sizeof(shortStepTemp));
        leftStep = rightStep = shortStep = leftStepTemp = rightStepTemp = 0;
        cin >> w >> h;
        int sx, sy;
        for (int i = 1; i <= h; i++)
          for (int j = 1; j <= w; j++)
          {
            cin >> chess[i][j];
            if (chess[i][j] == 'S')
              sx = i, sy = j;
          }
    
        leftDFS(sx, sy, 1);
        rightDFS(sx, sy, 1);
        BFS(sx, sy);
        cout << leftStep + 1 << ' ' << rightStep + 1 << ' ' << shortStep + 1
             << endl;
      }
      system("pause");
      return 0;
    }
    
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  • 原文地址:https://www.cnblogs.com/ruoh3kou/p/9893453.html
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