• ad_hoc详解


    import shutil
    from collections import namedtuple
    from ansible.parsing.dataloader import DataLoader
    from ansible.vars.manager import VariableManager
    from ansible.inventory.manager import InventoryManager
    from ansible.playbook.play import Play
    from ansible.executor.task_queue_manager import TaskQueueManager
    import ansible.constants as C
    
    # since API is constructed for CLI it expects certain options to always be set, named tuple 'fakes' the args parsing options object
    # 这里只是定义执行ansible时的选项,参见ansible --help
    # connection: 连接的类型,有local(本机执行)/ssh(通过ssh执行)/smart(智能选择)
    # module_path: 自定义的模块路径
    # forks: 并行执行程序的进程数
    # become相关:建议使用普通用户连接远程服务器,执行操作的时候再切换成root,become指定切换成哪个用户,切换的方法是什么
    # check: 不真正的执行命令,而是预言将会发生什么
    # diff: 当改变文件或模板时,指出修改了什么
    Options = namedtuple('Options', ['connection', 'module_path', 'forks', 'become', 'become_method', 'become_user', 'check', 'diff'])
    options = Options(connection='ssh', module_path=['/to/mymodules'], forks=10, become=None, become_method=None, become_user=None, check=False, diff=False)
    
    # initialize needed objects
    # loader: 负责查找和读取yaml、json和ini文件,能够在文件中取出正确的数据
    loader = DataLoader() # Takes care of finding and reading yaml, json and ini files
    # 存储各种各样的密码
    passwords = dict()
    
    # create inventory, use path to host config file as source or hosts in a comma separated string
    # 定义主机清单,可以采用两种方式:
    # sources='用逗号分开的所有的主机'
    # sources=[主机清单文件]
    # inventory = InventoryManager(loader=loader, sources='localhost,')
    inventory = InventoryManager(loader=loader, sources=['myansible/hosts'])
    
    # variable manager takes care of merging all the different sources to give you a unifed view of variables available in each context
    # 定义变量管理器
    variable_manager = VariableManager(loader=loader, inventory=inventory)
    
    # create datastructure that represents our play, including tasks, this is basically what our YAML loader does internally.
    # 创建要执行的play源
    play_source=dict(
            name="my ansible play",
            hosts='webservers',  # 指定在哪些主机上执行任务
            gather_facts='no',  # 不收集主机的信息
            tasks=[  # 定义在主机上执行的任务
                dict(action=dict(module='shell', args='ls -ld /home'), register='shell_out'),
                dict(action=dict(module='debug', args=dict(msg='{{shell_out.stdout}}')))
             ]
        )
    
    # Create play object, playbook objects use .load instead of init or new methods,
    # this will also automatically create the task objects from the info provided in play_source
    # 创建play实例
    play = Play().load(play_source, variable_manager=variable_manager, loader=loader)
    
    # Run it - instantiate task queue manager, which takes care of forking and setting up all objects to iterate over host list and tasks
    tqm = None
    try:
        tqm = TaskQueueManager(
                  inventory=inventory,
                  variable_manager=variable_manager,
                  loader=loader,
                  options=options,
                  passwords=passwords,
              )
        result = tqm.run(play) # most interesting data for a play is actually sent to the callback's methods
    finally:
        # we always need to cleanup child procs and the structres we use to communicate with them
        # 清理任务
        if tqm is not None:
            tqm.cleanup()
    
        # Remove ansible tmpdir
        # 删除临时目录
        shutil.rmtree(C.DEFAULT_LOCAL_TMP, True)
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  • 原文地址:https://www.cnblogs.com/ray-mmss/p/10619155.html
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