• asp.net 创建文字特效


    相信word 中的 艺术字 功能大家都不陌生。今天, 我们就利用C#来制作几款自己的艺术字, 可能会对我们了解字体图像的制作原理有一些帮助. 至于有没有使用价值我保持沉默.

    一. 投影效果

    程序运行效果截图:

    程序代码实现如下:

    投影效果代码
    private void Form1_Paint(object sender, PaintEventArgs e)
    {
    //投影文字
    Graphics g = this.CreateGraphics();
    //设置文本输出质量
    g.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
    g.SmoothingMode = SmoothingMode.AntiAlias;
    Font newFont = new Font("Times New Roman", 48);
    Matrix matrix = new Matrix();
    //投射
    matrix.Shear(-1.5f, 0.0f);
    //缩放
    matrix.Scale(1, 0.5f);
    //平移
    matrix.Translate(130, 88);
    //对绘图平面实施坐标变换、、
    g.Transform = matrix;
    SolidBrush grayBrush = new SolidBrush(Color.Gray);
    SolidBrush colorBrush = new SolidBrush(Color.BlueViolet);
    string text = "博客园";
    //绘制阴影
    g.DrawString(text, newFont, grayBrush, new PointF(0, 30));
    g.ResetTransform();
    //绘制前景
    g.DrawString(text, newFont, colorBrush, new PointF(0, 30));
    }

    二. 浮雕效果


    程序运行效果截图:

    程序代码实现如下:


    浮雕文字实现
    private void Form1_Paint(object sender, PaintEventArgs e)
    {
    //浮雕文字
    Brush backBrush = Brushes.Black;
    Brush foreBrush = Brushes.White;
    Font font = new Font("宋体", Convert.ToInt16(40), FontStyle.Regular);
    Graphics g = this.CreateGraphics();
    string text = "博客园";
    SizeF size = g.MeasureString(text, font);
    Single posX = (this.Width - Convert.ToInt16(size.Width)) / 2;
    Single posY = (this.Height - Convert.ToInt16(size.Height)) / 2;
    g.DrawString(text, font, backBrush, posX+1, posY+1);
    g.DrawString(text, font, foreBrush, posX, posY);
    }

    三. 印版效果


    程序运行效果截图:

    程序代码实现如下:


    印版文字实现
    private void Form1_Paint(object sender, PaintEventArgs e)
    {
    //印版文字
    int i = 0;
    Brush backBrush = Brushes.Black;
    Brush foreBrush = Brushes.Violet;
    Font font = new Font("Times New Roman", System.Convert.ToInt16(40), FontStyle.Regular);
    Graphics g = this.CreateGraphics();
    g.Clear(Color.White);
    string text = "博客园";
    SizeF size = g.MeasureString(text, font);
    Single posX = (this.Width - Convert.ToInt16(size.Width)) / 2;
    Single posY = (this.Height - Convert.ToInt16(size.Height)) / 3;
    while (i < Convert.ToInt16(20))
    {
    g.DrawString(text, font, backBrush, posX - i, posY + i);
    i = i + 1;
    }
    g.DrawString(text, font, foreBrush, posX, posY);
    }

    四. 倒影效果


    程序运行效果截图:


    程序代码实现如下:

    倒影文字实现
    private void Form1_Paint(object sender, PaintEventArgs e)
    {
    //倒影文字
    Brush backBrush = Brushes.Gray;
    Brush foreBrush = Brushes.Black;
    Font font = new Font("幼圆", Convert.ToInt16(40), FontStyle.Regular);
    Graphics g = this.CreateGraphics();
    string text = "博客园";
    SizeF size = g.MeasureString(text, font);
    int posX = (this.Width - Convert.ToInt16(size.Width)) / 2;
    int posY = (this.Height - Convert.ToInt16(size.Height)) / 2;
    g.TranslateTransform(posX, posY);
    int ascent = font.FontFamily.GetCellAscent(font.Style);
    int spacing = font.FontFamily.GetLineSpacing(font.Style);
    int lineHeight = System.Convert.ToInt16(font.GetHeight(g));
    int height = lineHeight * ascent / spacing;
    GraphicsState state = g.Save();
    g.ScaleTransform(1, -1.0F);
    g.DrawString(text, font, backBrush, 0, -height);
    g.Restore(state);
    g.DrawString(text, font, foreBrush, 0, -height);
    }

    五. 阴影效果
    程序运行效果截图:


    阴影文字实现
    private void Form1_Paint(object sender, PaintEventArgs e)
    {
    //阴影文字
    string text = "博客园";
    Brush shadowBrush = Brushes.Gray;
    Brush foreBrush = Brushes.Black;
    Font font = new Font("幼圆", Convert.ToInt16(40), FontStyle.Regular);
    Graphics g = this.CreateGraphics();
    SizeF size = g.MeasureString(text, font);
    Single posX = (this.Width - Convert.ToInt16(size.Width)) / 4;
    Single posY = (this.Height - Convert.ToInt16(size.Height)) / 3;
    g.DrawString(text, font, shadowBrush, posX + Convert.ToInt16(20), posY + Convert.ToInt16(20));
    g.DrawString(text, font, foreBrush, posX, posY);
    }

    六.纹理效果

    程序运行效果截图:

    程序代码实现如下:

    线理效果实现
    private void Form1_Paint(object sender, PaintEventArgs e)
    {
    //使用图像填充文字线条
    TextureBrush brush = new TextureBrush(Image.FromFile(Application.StartupPath + "\myPicture.jpg"));
    Graphics g = e.Graphics;
    g.DrawString("博客园", new Font("隶书", 60), brush, new PointF(0, 0)); 
    }

    七. 倾斜效果

    程序运行效果截图:

    程序代码实现如下:

    倾斜效果实现
    private void Form1_Paint(object sender, PaintEventArgs e)
    {
    Brush foreBrush = Brushes.Blue;
    Font font = new Font("幼圆", Convert.ToInt16(40), FontStyle.Regular);
    Graphics g = this.CreateGraphics();
    string text = "博客园";
    SizeF size = g.MeasureString(text, font);
    Single posX = (this.Width - Convert.ToInt16(size.Width)) / 2;
    Single posY = (this.Height - Convert.ToInt16(size.Height)) / 2;
    g.TranslateTransform(posX, posY);
    Matrix transform = g.Transform;

    //右倾斜文字
    //float shearX = -0.230F;

    //左倾斜文字
    float shearX = 0.550F; 
    float shearY = 0.10F;
    transform.Shear(shearX, shearY);
    g.Transform = transform;
    g.DrawString(text, font, foreBrush, 0, 0);
    }

    八.渐变色效果

    程序代码实现如下:

    渐变色效果实现
    private void Form1_Paint(object sender, PaintEventArgs e)
    {
    //渐变色文字
    String text = " 博客园";
    Brush ShadowBrush = Brushes.Gray;
    Brush ForeBrush = Brushes.Black;
    Font font = new Font("幼圆", System.Convert.ToInt16(40), FontStyle.Regular);
    Graphics g = this.CreateGraphics();
    //g.Clear(Color.White);
    PointF point = new PointF(0, 0);
    SizeF size = g.MeasureString(text, font);
    RectangleF rectangle = new RectangleF(point, size);
    Brush brush = new LinearGradientBrush(rectangle, Color.Red, Color.Green, LinearGradientMode.Horizontal);
    int width = (this.Width - Convert.ToInt16(size.Width)) / 2;
    int height = (this.Height - Convert.ToInt16(size.Height)) / 2;
    g.DrawString(text, font, brush, width, height);
    }

    九. 旋转效果

    程序运行效果截图:

    程序代码实现如下:

    旋转效果实现
    private void Form1_Paint(object sender, PaintEventArgs e)
    {
    //旋转显示文字
    Graphics g = e.Graphics;
    g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias;
    for (int i = 0; i <= 360; i += 10)

    //平移Graphics对象到窗体中心
    g.TranslateTransform(this.Width / 2, this.Height / 2);
    //设置Graphics对象的输出角度
    g.RotateTransform(i);
    //设置文字填充颜色
    Brush brush = Brushes.DarkViolet;
    //旋转显示文字
    g.DrawString(".bo ke yuan ", new Font("Lucida Console", 11f), brush, 0, 0);
    //恢复全局变换矩阵
    g.ResetTransform();
    }
    }

    十. ..........

    后记:

    还有很多, 原理都相当简单, 绘制字体图关键要熟悉三个常用绘图类

    Brush, Font, Graphics; 这里用到的主要方法是Graphics类的 DrowString.

    此方法共有6个版本, 这里用到的版本是

    g.DrawString("文本", "字体", "画刷", "X开始坐标", "Y开始坐标")

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  • 原文地址:https://www.cnblogs.com/ranran/p/3858821.html
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