• 傻孩子菜单框架(转)


    #include <stdio.h>
    #include <string.h>
    
    #define Null 0
    char over=0; //结束标志
    
    //结构体类型定义 
    struct MenuItem     
    {  
        char MenuCount; //结构体数组的元素个数 
        char *DisplayString;  //当前LCD显示的信息 
        void (*Subs)();  //执行的函数的指针. 
        struct MenuItem *Childrenms;  //指向子节点的指针 
        struct MenuItem *Parentms;  //指向父节点的指针 
    }; 
    
    //函数声明 
    void Nop(void); 
    void DoSomething(struct MenuItem *manyou); 
    void GameOver(void); 
    void Locate(struct MenuItem *manyou); 
    void Run(struct MenuItem *manyou);
    
    //==================================== 
    //结构体声明 
    struct MenuItem m0_main[4]; 
    struct MenuItem m1_file[5]; 
    struct MenuItem m1_edit[4]; 
    struct MenuItem m1_view[2]; 
    struct MenuItem m2_font[3]; 
    struct MenuItem m1_help[3];
    
    //==================================== 
    //结构体实现 
    struct MenuItem m0_main[4]= 
    { 
        {4,"file",Nop,m1_file,Null}, 
        {4,"edit",Nop,m1_edit,Null}, 
        {4,"view",Nop,m1_view,Null}, 
        {4,"help",Nop,m1_help,Null}, 
    };
    
    struct MenuItem m1_file[5]= 
    { 
        {5,"open",DoSomething,Null,m0_main}, 
        {5,"save",DoSomething,Null,m0_main}, 
        {5,"save as",DoSomething,Null,m0_main}, 
        {5,"print",DoSomething,Null,m0_main}, 
        {5,"exit",GameOver,Null,m0_main}, 
    };
    
    struct MenuItem m1_edit[4]= 
    { 
        {4,"undo",DoSomething,Null,m0_main}, 
        {4,"redo",DoSomething,Null,m0_main}, 
        {4,"copy",DoSomething,Null,m0_main}, 
        {4,"paste",DoSomething,Null,m0_main}, 
    };
    
    struct MenuItem m1_view[2]= 
    { 
        {2,"font",Nop,m2_font,m0_main}, 
        {2,"color",DoSomething,Null,m0_main}, 
    };
    
    struct MenuItem m2_font[3]= 
    { 
        {3,"songti",DoSomething,Null,m1_view}, 
        {3,"heiti",DoSomething,Null,m1_view}, 
        {3,"youyuan",DoSomething,Null,m1_view}, 
    };
    
    struct MenuItem m1_help[3]= 
    { 
        {3,"index",DoSomething,Null,m0_main}, 
        {3,"online",DoSomething,Null,m0_main}, 
        {3,"about",DoSomething,Null,m0_main}, 
    };
    
    //==================================== 
    //函数实现 
    void Locate(struct MenuItem *manyou) 
    { 
        printf("Now we at %s
    " ,manyou->DisplayString); 
    }
    
    void Run(struct MenuItem *manyou) 
    { 
        (*(manyou->Subs))(manyou); 
    }
    
    void Nop(void) 
    {}
    
    void DoSomething(struct MenuItem *manyou) 
    { 
        printf("we have done %s
    " ,manyou->DisplayString); 
    }
    
    void GameOver(void) 
    { 
        over=1; 
        printf("Now Game is Over "); 
        getchar(); 
    }
    
    //==================================== 
    //主函数 
    int main(int argc, char *argv[]) 
    { 
        char charin; //输入的字符 
        char menuid[3]={0,0,0}; //某一级的菜单的偏移量的记录数组 
        char i=0; //上面数组的下标值
    
        struct MenuItem *manyou; //漫游,在菜单中漫游
    
        manyou=&m0_main[0]; //开始的位置 
        Locate(manyou); //输出
    
        while (!over) //如果还没完 
        { 
            charin=getchar(); //读取键盘字符 
            switch (charin) //根据字符跳转 
            { 
            case '0': //到同级菜单的后一项 
                { 
                    menuid[i]++; 
                    if (menuid[i]>manyou->MenuCount-1) menuid[i]=0;//可以看到MenuCount项是必要的 
                    Locate(manyou+menuid[i]); 
                    break; 
                } 
            case '1': //到同级菜单的前一项 
                { 
                    if (menuid[i]==0) menuid[i]=manyou->MenuCount-1;//可以看到MenuCount项是必要的 
                    else menuid[i]--; 
                    Locate(manyou+menuid[i]); 
                    break; 
                } 
            case '+': //到下一级菜单,无下级时执行某功能 
                { 
                    if ((manyou+menuid[i])->Childrenms !=Null) 
                    { 
                        manyou=(manyou+menuid[i])->Childrenms; 
                        i++; 
                        menuid[i]=0; 
                        Locate(manyou+menuid[i]); 
                    } 
                    else 
                    { 
                        Run(manyou+menuid[i]); 
                    } 
                    break; 
                } 
            case '-': //到上一级菜单,无上级时给出些提示 
                { 
                    if ((manyou+menuid[i])->Parentms !=Null) 
                    { 
                        manyou=(manyou+menuid[i])->Parentms; 
                        i--; 
                        Locate(manyou+menuid[i]); 
                    } 
                    else 
                    { 
                        printf("You are at the top of menu"); 
                    } 
                    break; 
                } 
            default:  break; 
            } 
        } 
        return 0; 
    } 

     

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  • 原文地址:https://www.cnblogs.com/prayer521/p/4436904.html
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