目录
RabbitMQ --- Hello Mr.Tua
RabbitMQ --- Work Queues(工作队列)
RabbitMQ --- Routing(路由)
前言
在第二篇文章中介绍了 Work Queues(工作队列),它适用于把一个消息发送给一个 Consumer 去处理的场景,也就是说每个 Consumer 都是处理不同的消息,如果某个 Consumer 挂了才会把未完成或没有处理的消息转发给其它的 Consumer 去处理。假如要把一个消息发送给多个 Consumer 去处理,也就是说每个 Consumer 都是处理相同的消息,这种场景就需要用到发布/订阅(Publish/Subscribe)模式,即 Producer 为发布者,Consumer 为订阅者。
匿名交换机(Nameless exchange)
Exchange 被称为交换机,担任中转站的职责,其工作原理是 Producer 先把消息发送给 Exchange,然后再由 Exchange 指定消息按照路由规则进入队列转发给 Consumer 去处理。在前两篇文章的示例中其实已经用到了默认的 Exchange,即匿名交换机(Nameless exchange)。
/*exchange:指定空字符串表示默认的Exchange标识 | routingKey:指定消息发送到哪个队列*/ channel.BasicPublish(exchange, routingKey, basicProperties, body)
交换机的类型(Exchange types)
Exchange 必须要知道如何处理它接收到的每个消息,是否让消息进入指定的队列?是否让消息进入多个队列?是否直接忽略消息?这些都取决于它的四种类型。
1.Direct:处理路由键。需要将一个队列绑定到 Exchange 上,只允许该消息与一个特定的路由键名称完整匹配才能被转发给队列。
/*Producer*/ //定义交换机 channel.ExchangeDeclare ( exchange: "Tua", type: ExchangeType.Direct//类型 ); channel.BasicPublish ( exchange: "Tua", routingKey: "Mr.Tua",//路由键名称 basicProperties: null, body: body );
/*Consumer*/ //定义交换机 channel.ExchangeDeclare ( exchange: "Tua", type: ExchangeType.Direct ); //绑定交换机和队列,指明如何转发消息给队列 channel.QueueBind ( queue: queueName, exchange: "Tua", routingKey: "Mr.Tua"//此处和生产者的路由键作比较,相同则转发消息,反之则不转发 );
2.Fanout:不处理路由键。只要将队列绑定到 Exchange 上,Producer 发送到 Exchange 的消息都会被广播到所有的队列上。
/*Producer*/ channel.ExchangeDeclare ( exchange: "Tua", type: ExchangeType.Fanout ); channel.BasicPublish ( exchange: "Tua", routingKey: string.Empty,//此处若有值则会忽略 basicProperties: null, body: body );
/*Consumer*/ channel.ExchangeDeclare ( exchange: "Tua", type: ExchangeType.Fanout ); //绑定交换机和队列,指明如何转发消息给队列 channel.QueueBind ( queue: queueName, exchange: "Tua", routingKey: string.Empty//此处若有值则会忽略 );
3.Topic:将路由键和某种命名规则进行匹配,只允许匹配上的消息才能被转发给队列。符号“#”匹配一个或多个词,符号“*”匹配一个词。
/*Producer*/ channel.ExchangeDeclare ( exchange: "Tua", type: ExchangeType.Topic ); channel.BasicPublish ( exchange: "Tua", routingKey: "Mr.Tua.Tua" basicProperties: null, body: body );
/*Consumer*/ channel.ExchangeDeclare ( exchange: "Tua", type: ExchangeType.Topic ); //绑定交换机和队列,指明如何转发消息给队列 channel.QueueBind ( queue: queueName, exchange: "Tua", routingKey: "Mr.#"//符号#可以匹配上Mr.Tua.Tua,符号*只能匹配上Mr.Tua );
4.Headers:它不依赖路由键,而是在接收方绑定队列和 Exchange 时指定键值对和发送方 headers 属性中的键值对进行匹配,键值对的值可以是任何类型,只允许匹配上的消息才能被转发给队列。匹配规则 x-match 有两种类型:all 表示所有的键值对匹配;any 表示至少有一个键值对匹配。
/*Producer*/ channel.ExchangeDeclare ( exchange: "Tua", type: ExchangeType.Headers ); var headers = new Dictionary<string, object>();//定义键值对集合 headers.Add("Name", "Mr.Tua"); headers.Add("Age", 102); var basicProperties = channel.CreateBasicProperties(); basicProperties.Headers = headers;//绑定消息中的headers属性值 channel.BasicPublish ( exchange: "Tua", routingKey: string.Empty, basicProperties: basicProperties, body: body );
/*Consumer*/ channel.ExchangeDeclare ( exchange: "Tua", type: ExchangeType.Headers ); var headers = new Dictionary<string, object>();//定义键值对集合 headers.Add("x-match", "any");//定义匹配规则 headers.Add("Name", "Mr.Tua.Tua"); headers.Add("Age", 102); channel.QueueBind ( queue: queueName, exchange: "Tua", routingKey: string.Empty, arguments: headers//指定键值对 );
临时队列(Temporary queues)
当希望在生产者和消费者之间共享队列时,为队列命名是很重要的。如果希望接收所有最新的消息时,那么就可以不用关心队列名称了,需要一个新的空队列,而且当 Consumer 和 Rabbit 服务连接断开时需要自动删除该队列,这就是临时队列(Temporary queues)的作用。
string queueName = channel.QueueDeclare().QueueName;//创建一个随机命名的唯一非持久可以自动删除的临时队列
完整示例
现在修改上一章的代码,通过 Fanout Exchange 使两个 Consumer 接收相同的消息:
using RabbitMQ.Client; using System; using System.Text; namespace Producer { class Program { static void Main(string[] args) { var factory = new ConnectionFactory { HostName = "10.202.228.107", UserName = "Tua", Password = "Tua", Port = 5672 }; using (var connection = factory.CreateConnection()) { using (var channel = connection.CreateModel()) { channel.ExchangeDeclare ( exchange: "Tua", type: ExchangeType.Fanout ); for (int m = 0; m < 10; m++) { string marks = string.Empty; for (int n = 0; n <= m; n++) { marks += ">"; } string msg = "Mr.Tua" + marks + marks.Length + "s"; var body = Encoding.UTF8.GetBytes(msg); channel.BasicPublish ( exchange: "Tua", routingKey: "", basicProperties: null, body: body ); Console.WriteLine("Producer sent message: {0}", msg); } Console.ReadLine(); } } } } }
using RabbitMQ.Client; using RabbitMQ.Client.Events; using System; using System.Linq; using System.Text; using System.Threading; namespace Consumer { class Program { static void Main(string[] args) { var factory = new ConnectionFactory { HostName = "localhost" }; using (var connection = factory.CreateConnection()) { using (var channel = connection.CreateModel()) { channel.ExchangeDeclare ( exchange: "Tua", type: ExchangeType.Fanout ); string queueName = channel.QueueDeclare().QueueName; channel.QueueBind ( queue: queueName, exchange: "Tua", routingKey: "" ); var consumer = new EventingBasicConsumer(channel); consumer.Received += (sender, e) => { var body = e.Body; var msg = Encoding.UTF8.GetString(body); int marks = msg.ToCharArray().Where(c => c.ToString() == ">").Count(); Console.WriteLine("Consumer received message: {0}", msg); Thread.Sleep(marks * 1000); Console.WriteLine("OK"); }; channel.BasicConsume ( queue: queueName, noAck: true, consumer: consumer ); Console.ReadLine(); } } } } }