• C# 防火墙操作之创建规则


      对于某些程序,我们只允许它使用某些特定端口、网络类型或者特定IP类型等信息。这时候,需要使用到防火墙里面的“高级设置”,创建某些特定的入站或者出栈规则,以规避其程序使用允许端口等意外的信息。

      下面以创建出站规则为例,编写一条出站规则,规避除允许规则以外的通过防火墙。创建规则时,会使用到接口INetFwRule,其有关介绍参照MSDN文档

      创建规则的方法:

    /// <summary>
    /// 为WindowsDefender防火墙添加一条通信端口出站规则
    /// </summary>
    /// <param name="type">规则类型</param>
    /// <param name="ruleName">规则名称</param>
    /// <param name="appPath">应用程序完整路径</param>
    /// <param name="localAddresses">本地地址</param>
    /// <param name="localPorts">本地端口</param>
    /// <param name="remoteAddresses">远端地址</param>
    /// <param name="remotePorts">远端端口</param>
    public static bool CreateOutRule(NET_FW_IP_PROTOCOL_ type, string ruleName, string appPath, string localAddresses = null, string localPorts = null, string remoteAddresses = null, string remotePorts = null)
    {
        //创建防火墙策略类的实例
        INetFwPolicy2 policy2 = (INetFwPolicy2)Activator.CreateInstance(Type.GetTypeFromProgID("HNetCfg.FwPolicy2"));
        //检查是否有同名规则
        foreach (INetFwRule item in policy2.Rules)
        {
            if (item.Name == ruleName)
            {
                return true;
            }
        }
        //创建防火墙规则类的实例: 有关该接口的详细介绍:https://docs.microsoft.com/zh-cn/windows/win32/api/netfw/nn-netfw-inetfwrule
        INetFwRule rule = (INetFwRule)Activator.CreateInstance(Type.GetTypeFromProgID("HNetCfg.FwRule"));
        //为规则添加名称
        rule.Name = ruleName;
        //为规则添加描述
        rule.Description = "禁止程序访问非指定端口";
        //选择入站规则还是出站规则,IN为入站,OUT为出站
        rule.Direction = NET_FW_RULE_DIRECTION_.NET_FW_RULE_DIR_OUT;
        //为规则添加协议类型
        rule.Protocol = (int)type;
        //为规则添加应用程序(注意这里是应用程序的绝对路径名)
        rule.ApplicationName = appPath;
        //为规则添加本地IP地址    
        if (!string.IsNullOrEmpty(localAddresses))
        {
            rule.LocalAddresses = localAddresses;
        }
    
        //为规则添加本地端口
        if (!string.IsNullOrEmpty(localPorts))
        {
            //需要移除空白字符(不能包含空白字符,下同)
            rule.LocalPorts = localPorts.Replace(" ", "");// "1-29999, 30003-33332, 33334-55554, 55556-60004, 60008-65535";
        }
        //为规则添加远程IP地址
        if (!string.IsNullOrEmpty(remoteAddresses))
        {
            rule.RemoteAddresses = remoteAddresses;
        }
        //为规则添加远程端口
        if (!string.IsNullOrEmpty(remotePorts))
        {
            rule.RemotePorts = remotePorts.Replace(" ", "");
        }
        //设置规则是阻止还是允许(ALLOW=允许,BLOCK=阻止)
        rule.Action = NET_FW_ACTION_.NET_FW_ACTION_BLOCK;
        //分组 名
        rule.Grouping = "GroupsName";
    
        rule.InterfaceTypes = "All";
        //是否启用规则
        rule.Enabled = true;
        try
        {
            //添加规则到防火墙策略
            policy2.Rules.Add(rule);
        }
        catch (Exception e)
        {
            string error = $"防火墙添加规则出错:{ruleName} {e.Message}";
            AppLog.Error(error);
            throw new Exception(error);
        }
        return true;
    }

      创建TCP的出站规则

      使用上述代码,为创建一条TCP类型的出站规则:

     /// <summary>
     /// 为WindowsDefender防火墙添加一条U3D通信TCP端口出站规则
     /// </summary>
     /// <param name="appPath">应用程序完整路径</param>
     /// <param name="localAddresses">本地地址</param>
     /// <param name="localPorts">本地端口</param>
     /// <param name="remoteAddresses">远端地址</param>
     /// <param name="remotePorts">远端端口</param>
     public static bool CreateTCPOutRule(string appPath, string localAddresses = null, string localPorts = null, string remoteAddresses = null, string remotePorts = null)
     {
         try
         {
             string ruleName = $"{System.IO.Path.GetFileNameWithoutExtension(appPath)}TCP";
             CreateOutRule(NET_FW_IP_PROTOCOL_.NET_FW_IP_PROTOCOL_TCP, ruleName, appPath, localAddresses, localPorts, remoteAddresses, remotePorts);
    
         }
         catch (Exception e)
         {
             AppLog.Error(e.Message);
             throw new Exception(e.Message);
         }
         return true;
     }

      创建UDP的出站规则

      和TCP的出站规则类似,只是传入的类型不一样。使用前面的代码,创建一条UDP的出站规则:

    /// <summary>
    /// 为WindowsDefender防火墙添加一条通信UDP端口出站规则
    /// </summary>
    /// <param name="appPath">应用程序完整路径</param>
    /// <param name="localAddresses">本地地址</param>
    /// <param name="localPorts">本地端口</param>
    /// <param name="remoteAddresses">远端地址</param>
    /// <param name="remotePorts">远端端口</param>
    public static bool CreateUDPOutRule(string appPath, string localAddresses = null, string localPorts = null, string remoteAddresses = null, string remotePorts = null)
    {
        try
        {
            string ruleName = $"{System.IO.Path.GetFileNameWithoutExtension(appPath)}UDP";
            CreateOutRule(NET_FW_IP_PROTOCOL_.NET_FW_IP_PROTOCOL_UDP, ruleName, appPath, localAddresses, localPorts, remoteAddresses, remotePorts);
    
        }
        catch (Exception e)
        {
            AppLog.Error(e.Message);
            throw new Exception(e.Message);
        }
        return true;
    }

      删除出入站规则

      注意出入站规则的名称,前面我创建出站规则的时候,使用的“应用程序名+网络类型”创建的,所以删除时,传入的名称也应一样,并且还可以判断网络类型是否一致,一致才删除。

    /// <summary>
    /// 删除WindowsDefender防火墙规则
    /// <summary>
    /// <param name="appPath">应用程序完整路径</param>
    public static bool DeleteRule(string appPath)
    {
        //创建防火墙策略类的实例
        INetFwPolicy2 policy2 = (INetFwPolicy2)Activator.CreateInstance(Type.GetTypeFromProgID("HNetCfg.FwPolicy2"));
        string ruleName = System.IO.Path.GetFileNameWithoutExtension(appPath);
        try
        {
            //根据规则名称移除规则
            policy2.Rules.Remove(ruleName);
        }
        catch (Exception e)
        {
            string error = $"防火墙删除规则出错:{ruleName} {e.Message}";
            AppLog.Error(error);
            throw new Exception(error);
        }
        return true;
    }
  • 相关阅读:
    【linux 高级网络应用】1,2-企业IP规划部署实战,ip地址和子网划分
    【linux CCNP】4,5-linux网络及OIS-TCP/IP
    【linux CCNP】3-linux网络抓包和TCP三次握手
    【linux CCNA】1和2-linux网络基础知识入门 与 tcp协议
    CephFS文件储存
    OSD纵向扩容
    CEPH之对象存储
    CEPH之块存储
    ceph_dashboard
    ceph 创建和删除osd
  • 原文地址:https://www.cnblogs.com/pilgrim/p/11173507.html
Copyright © 2020-2023  润新知