• C# IL 指令集


    This is a list of the instructions in the instruction set of the Common Intermediate Language bytecode.

    Opcode Instruction Description Type of instruction
    0x58
    add
    
    Add two values, returning a new value. Base instruction
    0xD6
    add.ovf
    
    Add signed integer values with overflow check. Base instruction
    0xD7
    add.ovf.un
    
    Add unsigned integer values with overflow check. Base instruction
    0x5F
    and
    
    Bitwise AND of two integral values, returns an integral value. Base instruction
    0xFE 0x00
    arglist
    
    Return argument list handle for the current method. Base instruction
    0x3B
    beq <int32 (target)>
    
    Branch to target if equal. Base instruction
    0x2E
    beq.s <int8 (target)>
    
    Branch to target if equal, short form. Base instruction
    0x3C
    bge <int32 (target)>
    
    Branch to target if greater than or equal to. Base instruction
    0x2F
    bge.s <int8 (target)>
    
    Branch to target if greater than or equal to, short form. Base instruction
    0x41
    bge.un <int32 (target)>
    
    Branch to target if greater than or equal to (unsigned or unordered). Base instruction
    0x34
    bge.un.s <int8 (target)>
    
    Branch to target if greater than or equal to (unsigned or unordered), short form Base instruction
    0x3D
    bgt <int32 (target)>
    
    Branch to target if greater than. Base instruction
    0x30
    bgt.s <int8 (target)>
    
    Branch to target if greater than, short form. Base instruction
    0x42
    bgt.un <int32 (target)>
    
    Branch to target if greater than (unsigned or unordered). Base instruction
    0x35
    bgt.un.s <int8 (target)>
    
    Branch to target if greater than (unsigned or unordered), short form. Base instruction
    0x3E
    ble <int32 (target)>
    
    Branch to target if less than or equal to. Base instruction
    0x31
    ble.s <int8 (target)>
    
    Branch to target if less than or equal to, short form. Base instruction
    0x43
    ble.un <int32 (target)>
    
    Branch to target if less than or equal to (unsigned or unordered). Base instruction
    0x36
    ble.un.s <int8 (target)>
    
    Branch to target if less than or equal to (unsigned or unordered), short form Base instruction
    0x3F
    blt <int32 (target)>
    
    Branch to target if less than. Base instruction
    0x32
    blt.s <int8 (target)>
    
    Branch to target if less than, short form. Base instruction
    0x44
    blt.un <int32 (target)>
    
    Branch to target if less than (unsigned or unordered). Base instruction
    0x37
    blt.un.s <int8 (target)>
    
    Branch to target if less than (unsigned or unordered), short form. Base instruction
    0x40
    bne.un <int32 (target)>
    
    Branch to target if unequal or unordered. Base instruction
    0x33
    bne.un.s <int8 (target)>
    
    Branch to target if unequal or unordered, short form. Base instruction
    0x8C
    box <typeTok>
    
    Convert a boxable value to its boxed form Object model instruction
    0x38
    br <int32 (target)>
    
    Branch to target. Base instruction
    0x2B
    br.s <int8 (target)>
    
    Branch to target, short form. Base instruction
    0x01
    break
    
    Inform a debugger that a breakpoint has been reached. Base instruction
    0x39
    brfalse <int32 (target)>
    
    Branch to target if value is zero (false). Base instruction
    0x2C
    brfalse.s <int8 (target)>
    
    Branch to target if value is zero (false), short form. Base instruction
    0x3A
    brinst <int32 (target)>
    
    Branch to target if value is a non-null object reference (alias for brtrue). Base instruction
    0x2D
    brinst.s <int8 (target)>
    
    Branch to target if value is a non-null object reference, short form (alias for brtrue.s). Base instruction
    0x39
    brnull <int32 (target)>
    
    Branch to target if value is null (alias for brfalse). Base instruction
    0x2C
    brnull.s <int8 (target)>
    
    Branch to target if value is null (alias for brfalse.s), short form. Base instruction
    0x3A
    brtrue <int32 (target)>
    
    Branch to target if value is non-zero (true). Base instruction
    0x2D
    brtrue.s <int8 (target)>
    
    Branch to target if value is non-zero (true), short form. Base instruction
    0x39
    brzero <int32 (target)>
    
    Branch to target if value is zero (alias for brfalse). Base instruction
    0x2C
    brzero.s <int8 (target)>
    
    Branch to target if value is zero (alias for brfalse.s), short form. Base instruction
    0x28
    call <method>
    
    Call method described by method. Base instruction
    0x29
    calli <callsitedescr>
    
    Call method indicated on the stack with arguments described by callsitedescr. Base instruction
    0x6F
    callvirt <method>
    
    Call a method associated with an object. Object model instruction
    0x74
    castclass <class>
    
    Cast obj to class. Object model instruction
    0xFE 0x01
    ceq
    
    Push 1 (of type int32) if value1 equals value2, else push 0. Base instruction
    0xFE 0x02
    cgt
    
    Push 1 (of type int32) if value1 > value2, else push 0. Base instruction
    0xFE 0x03
    cgt.un
    
    Push 1 (of type int32) if value1 > value2, unsigned or unordered, else push 0. Base instruction
    0xC3
    ckfinite
    
    Throw ArithmeticException if value is not a finite number. Base instruction
    0xFE 0x04
    clt
    
    Push 1 (of type int32) if value1 < value2, else push 0. Base instruction
    0xFE 0x05
    clt.un
    
    Push 1 (of type int32) if value1 < value2, unsigned or unordered, else push 0. Base instruction
    0xFE 0x16
    constrained. <thisType>
    
    Call a virtual method on a type constrained to be type T Prefix to instruction
    0xD3
    conv.i
    
    Convert to native int, pushing native int on stack. Base instruction
    0x67
    conv.i1
    
    Convert to int8, pushing int32 on stack. Base instruction
    0x68
    conv.i2
    
    Convert to int16, pushing int32 on stack. Base instruction
    0x69
    conv.i4
    
    Convert to int32, pushing int32 on stack. Base instruction
    0x6A
    conv.i8
    
    Convert to int64, pushing int64 on stack. Base instruction
    0xD4
    conv.ovf.i
    
    Convert to a native int (on the stack as native int) and throw an exception on overflow. Base instruction
    0x8A
    conv.ovf.i.un
    
    Convert unsigned to a native int (on the stack as native int) and throw an exception on overflow. Base instruction
    0xB3
    conv.ovf.i1
    
    Convert to an int8 (on the stack as int32) and throw an exception on overflow. Base instruction
    0x82
    conv.ovf.i1.un
    
    Convert unsigned to an int8 (on the stack as int32) and throw an exception on overflow. Base instruction
    0xB5
    conv.ovf.i2
    
    Convert to an int16 (on the stack as int32) and throw an exception on overflow. Base instruction
    0x83
    conv.ovf.i2.un
    
    Convert unsigned to an int16 (on the stack as int32) and throw an exception on overflow. Base instruction
    0xB7
    conv.ovf.i4
    
    Convert to an int32 (on the stack as int32) and throw an exception on overflow. Base instruction
    0x84
    conv.ovf.i4.un
    
    Convert unsigned to an int32 (on the stack as int32) and throw an exception on overflow. Base instruction
    0xB9
    conv.ovf.i8
    
    Convert to an int64 (on the stack as int64) and throw an exception on overflow. Base instruction
    0x85
    conv.ovf.i8.un
    
    Convert unsigned to an int64 (on the stack as int64) and throw an exception on overflow. Base instruction
    0xD5
    conv.ovf.u
    
    Convert to a native unsigned int (on the stack as native int) and throw an exception on overflow. Base instruction
    0x8B
    conv.ovf.u.un
    
    Convert unsigned to a native unsigned int (on the stack as native int) and throw an exception on overflow. Base instruction
    0xB4
    conv.ovf.u1
    
    Convert to an unsigned int8 (on the stack as int32) and throw an exception on overflow. Base instruction
    0x86
    conv.ovf.u1.un
    
    Convert unsigned to an unsigned int8 (on the stack as int32) and throw an exception on overflow. Base instruction
    0xB6
    conv.ovf.u2
    
    Convert to an unsigned int16 (on the stack as int32) and throw an exception on overflow. Base instruction
    0x87
    conv.ovf.u2.un
    
    Convert unsigned to an unsigned int16 (on the stack as int32) and throw an exception on overflow. Base instruction
    0xB8
    conv.ovf.u4
    
    Convert to an unsigned int32 (on the stack as int32) and throw an exception on overflow. Base instruction
    0x88
    conv.ovf.u4.un
    
    Convert unsigned to an unsigned int32 (on the stack as int32) and throw an exception on overflow. Base instruction
    0xBA
    conv.ovf.u8
    
    Convert to an unsigned int64 (on the stack as int64) and throw an exception on overflow. Base instruction
    0x89
    conv.ovf.u8.un
    
    Convert unsigned to an unsigned int64 (on the stack as int64) and throw an exception on overflow. Base instruction
    0x76
    conv.r.un
    
    Convert unsigned integer to floating-point, pushing F on stack. Base instruction
    0x6B
    conv.r4
    
    Convert to float32, pushing F on stack. Base instruction
    0x6C
    conv.r8
    
    Convert to float64, pushing F on stack. Base instruction
    0xE0
    conv.u
    
    Convert to native unsigned int, pushing native int on stack. Base instruction
    0xD2
    conv.u1
    
    Convert to unsigned int8, pushing int32 on stack. Base instruction
    0xD1
    conv.u2
    
    Convert to unsigned int16, pushing int32 on stack. Base instruction
    0x6D
    conv.u4
    
    Convert to unsigned int32, pushing int32 on stack. Base instruction
    0x6E
    conv.u8
    
    Convert to unsigned int64, pushing int64 on stack. Base instruction
    0xFE 0x17
    cpblk
    
    Copy data from memory to memory. Base instruction
    0x70
    cpobj <typeTok>
    
    Copy a value type from src to dest. Object model instruction
    0x5B
    div
    
    Divide two values to return a quotient or floating-point result. Base instruction
    0x5C
    div.un
    
    Divide two values, unsigned, returning a quotient. Base instruction
    0x25
    dup
    
    Duplicate the value on the top of the stack. Base instruction
    0xDC
    endfault
    
    End fault clause of an exception block. Base instruction
    0xFE 0x11
    endfilter
    
    End an exception handling filter clause. Base instruction
    0xDC
    endfinally
    
    End finally clause of an exception block. Base instruction
    0xFE 0x18
    initblk
    
    Set all bytes in a block of memory to a given byte value. Base instruction
    0xFE 0x15
    initobj <typeTok>
    
    Initialize the value at address dest. Object model instruction
    0x75
    isinst <class>
    
    Test if obj is an instance of class, returning null or an instance of that class or interface. Object model instruction
    0x27
    jmp <method>
    
    Exit current method and jump to the specified method. Base instruction
    0xFE 0x09
    ldarg <uint16 (num)>
    
    Load argument numbered num onto the stack. Base instruction
    0x02
    ldarg.0
    
    Load argument 0 onto the stack. Base instruction
    0x03
    ldarg.1
    
    Load argument 1 onto the stack. Base instruction
    0x04
    ldarg.2
    
    Load argument 2 onto the stack. Base instruction
    0x05
    ldarg.3
    
    Load argument 3 onto the stack. Base instruction
    0x0E
    ldarg.s <uint8 (num)>
    
    Load argument numbered num onto the stack, short form. Base instruction
    0xFE 0x0A
    ldarga <uint16 (argNum)>
    
    Fetch the address of argument argNum. Base instruction
    0x0F
    ldarga.s <uint8 (argNum)>
    
    Fetch the address of argument argNum, short form. Base instruction
    0x20
    ldc.i4 <int32 (num)>
    
    Push num of type int32 onto the stack as int32. Base instruction
    0x16
    ldc.i4.0
    
    Push 0 onto the stack as int32. Base instruction
    0x17
    ldc.i4.1
    
    Push 1 onto the stack as int32. Base instruction
    0x18
    ldc.i4.2
    
    Push 2 onto the stack as int32. Base instruction
    0x19
    ldc.i4.3
    
    Push 3 onto the stack as int32. Base instruction
    0x1A
    ldc.i4.4
    
    Push 4 onto the stack as int32. Base instruction
    0x1B
    ldc.i4.5
    
    Push 5 onto the stack as int32. Base instruction
    0x1C
    ldc.i4.6
    
    Push 6 onto the stack as int32. Base instruction
    0x1D
    ldc.i4.7
    
    Push 7 onto the stack as int32. Base instruction
    0x1E
    ldc.i4.8
    
    Push 8 onto the stack as int32. Base instruction
    0x15
    ldc.i4.m1
    
    Push -1 onto the stack as int32. Base instruction
    0x15
    ldc.i4.M1
    
    Push -1 of type int32 onto the stack as int32 (alias for ldc.i4.m1). Base instruction
    0x1F
    ldc.i4.s <int8 (num)>
    
    Push num onto the stack as int32, short form. Base instruction
    0x21
    ldc.i8 <int64 (num)>
    
    Push num of type int64 onto the stack as int64. Base instruction
    0x22
    ldc.r4 <float32 (num)>
    
    Push num of type float32 onto the stack as F. Base instruction
    0x23
    ldc.r8 <float64 (num)>
    
    Push num of type float64 onto the stack as F. Base instruction
    0xA3
    ldelem <typeTok>
    
    Load the element at index onto the top of the stack. Object model instruction
    0x97
    ldelem.i
    
    Load the element with type native int at index onto the top of the stack as a native int. Object model instruction
    0x90
    ldelem.i1
    
    Load the element with type int8 at index onto the top of the stack as an int32. Object model instruction
    0x92
    ldelem.i2
    
    Load the element with type int16 at index onto the top of the stack as an int32. Object model instruction
    0x94
    ldelem.i4
    
    Load the element with type int32 at index onto the top of the stack as an int32. Object model instruction
    0x96
    ldelem.i8
    
    Load the element with type int64 at index onto the top of the stack as an int64. Object model instruction
    0x98
    ldelem.r4
    
    Load the element with type float32 at index onto the top of the stack as an F Object model instruction
    0x99
    ldelem.r8
    
    Load the element with type float64 at index onto the top of the stack as an F. Object model instruction
    0x9A
    ldelem.ref
    
    Load the element at index onto the top of the stack as an O. The type of the O is the same as the element type of the array pushed on the CIL stack. Object model instruction
    0x91
    ldelem.u1
    
    Load the element with type unsigned int8 at index onto the top of the stack as an int32. Object model instruction
    0x93
    ldelem.u2
    
    Load the element with type unsigned int16 at index onto the top of the stack as an int32. Object model instruction
    0x95
    ldelem.u4
    
    Load the element with type unsigned int32 at index onto the top of the stack as an int32. Object model instruction
    0x96
    ldelem.u8
    
    Load the element with type unsigned int64 at index onto the top of the stack as an int64 (alias for ldelem.i8). Object model instruction
    0x8F
    ldelema <class>
    
    Load the address of element at index onto the top of the stack. Object model instruction
    0x7B
    ldfld <field>
    
    Push the value of field of object (or value type) obj, onto the stack. Object model instruction
    0x7C
    ldflda <field>
    
    Push the address of field of object obj on the stack. Object model instruction
    0xFE 0x06
    ldftn <method>
    
    Push a pointer to a method referenced by method, on the stack. Base instruction
    0x4D
    ldind.i
    
    Indirect load value of type native int as native int on the stack Base instruction
    0x46
    ldind.i1
    
    Indirect load value of type int8 as int32 on the stack. Base instruction
    0x48
    ldind.i2
    
    Indirect load value of type int16 as int32 on the stack. Base instruction
    0x4A
    ldind.i4
    
    Indirect load value of type int32 as int32 on the stack. Base instruction
    0x4C
    ldind.i8
    
    Indirect load value of type int64 as int64 on the stack. Base instruction
    0x4E
    ldind.r4
    
    Indirect load value of type float32 as F on the stack. Base instruction
    0x4F
    ldind.r8
    
    Indirect load value of type float64 as F on the stack. Base instruction
    0x50
    ldind.ref
    
    Indirect load value of type object ref as O on the stack. Base instruction
    0x47
    ldind.u1
    
    Indirect load value of type unsigned int8 as int32 on the stack Base instruction
    0x49
    ldind.u2
    
    Indirect load value of type unsigned int16 as int32 on the stack Base instruction
    0x4B
    ldind.u4
    
    Indirect load value of type unsigned int32 as int32 on the stack Base instruction
    0x4C
    ldind.u8
    
    Indirect load value of type unsigned int64 as int64 on the stack (alias for ldind.i8). Base instruction
    0x8E
    ldlen
    
    Push the length (of type native unsigned int) of array on the stack. Object model instruction
    0xFE 0x0C
    ldloc <uint16 (indx)>
    
    Load local variable of index indx onto stack. Base instruction
    0x06
    ldloc.0
    
    Load local variable 0 onto stack. Base instruction
    0x07
    ldloc.1
    
    Load local variable 1 onto stack. Base instruction
    0x08
    ldloc.2
    
    Load local variable 2 onto stack. Base instruction
    0x09
    ldloc.3
    
    Load local variable 3 onto stack. Base instruction
    0x11
    ldloc.s <uint8 (indx)>
    
    Load local variable of index indx onto stack, short form. Base instruction
    0xFE 0x0D
    ldloca <uint16 (indx)>
    
    Load address of local variable with index indx. Base instruction
    0x12
    ldloca.s <uint8 (indx)>
    
    Load address of local variable with index indx, short form. Base instruction
    0x14
    ldnull
    
    Push a null reference on the stack. Base instruction
    0x71
    ldobj <typeTok>
    
    Copy the value stored at address src to the stack. Object model instruction
    0x7E
    ldsfld <field>
    
    Push the value of field on the stack. Object model instruction
    0x7F
    ldsflda <field>
    
    Push the address of the static field, field, on the stack. Object model instruction
    0x72
    ldstr <string>
    
    Push a string object for the literal string. Object model instruction
    0xD0
    ldtoken <token>
    
    Convert metadata token to its runtime representation. Object model instruction
    0xFE 0x07
    ldvirtftn <method>
    
    Push address of virtual method on the stack. Object model instruction
    0xDD
    leave <int32 (target)>
    
    Exit a protected region of code. Base instruction
    0xDE
    leave.s <int8 (target)>
    
    Exit a protected region of code, short form. Base instruction
    0xFE 0x0F
    localloc
    
    Allocate space from the local memory pool. Base instruction
    0xC6
    mkrefany <class>
    
    Push a typed reference to ptr of type class onto the stack. Object model instruction
    0x5A
    mul
    
    Multiply values. Base instruction
    0xD8
    mul.ovf
    
    Multiply signed integer values. Signed result shall fit in same size Base instruction
    0xD9
    mul.ovf.un
    
    Multiply unsigned integer values. Unsigned result shall fit in same size Base instruction
    0x65
    neg
    
    Negate value. Base instruction
    0x8D
    newarr <etype>
    
    Create a new array with elements of type etype. Object model instruction
    0x73
    newobj <ctor>
    
    Allocate an uninitialized object or value type and call ctor. Object model instruction
    0xFE 0x19
    no. {
     typecheck,
     rangecheck,
     nullcheck
     }
    
    The specified fault check(s) normally performed as part of the execution of the subsequent instruction can/shall be skipped. Prefix to instruction
    0x00
    nop
    
    Do nothing (No operation). Base instruction
    0x66
    not
    
    Bitwise complement (logical not). Base instruction
    0x60
    or
    
    Bitwise OR of two integer values, returns an integer. Base instruction
    0x26
    pop
    
    Pop value from the stack. Base instruction
    0xFE 0x1E
    readonly.
    
    Specify that the subsequent array address operation performs no type check at runtime, and that it returns a controlled-mutability managed pointer Prefix to instruction
    0xFE 0x1D
    refanytype
    
    Push the type token stored in a typed reference. Object model instruction
    0xC2
    refanyval <type>
    
    Push the address stored in a typed reference. Object model instruction
    0x5D
    rem
    
    Remainder when dividing one value by another. Base instruction
    0x5E
    rem.un
    
    Remainder when dividing one unsigned value by another. Base instruction
    0x2A
    ret
    
    Return from method, possibly with a value. Base instruction
    0xFE 0x1A
    rethrow
    
    Rethrow the current exception. Object model instruction
    0x62
    shl
    
    Shift an integer left (shifting in zeros), return an integer. Base instruction
    0x63
    shr
    
    Shift an integer right (shift in sign), return an integer. Base instruction
    0x64
    shr.un
    
    Shift an integer right (shift in zero), return an integer. Base instruction
    0xFE 0x1C
    sizeof <typeTok>
    
    Push the size, in bytes, of a type as an unsigned int32. Object model instruction
    0xFE 0x0B
    starg <uint16 (num)>
    
    Store value to the argument numbered num. Base instruction
    0x10
    starg.s <uint8 (num)>
    
    Store value to the argument numbered num, short form. Base instruction
    0xA4
    stelem <typeTok>
    
    Replace array element at index with the value on the stack Object model instruction
    0x9B
    stelem.i
    
    Replace array element at index with the i value on the stack. Object model instruction
    0x9C
    stelem.i1
    
    Replace array element at index with the int8 value on the stack. Object model instruction
    0x9D
    stelem.i2
    
    Replace array element at index with the int16 value on the stack. Object model instruction
    0x9E
    stelem.i4
    
    Replace array element at index with the int32 value on the stack. Object model instruction
    0x9F
    stelem.i8
    
    Replace array element at index with the int64 value on the stack. Object model instruction
    0xA0
    stelem.r4
    
    Replace array element at index with the float32 value on the stack. Object model instruction
    0xA1
    stelem.r8
    
    Replace array element at index with the float64 value on the stack. Object model instruction
    0xA2
    stelem.ref
    
    Replace array element at index with the ref value on the stack. Object model instruction
    0x7D
    stfld <field>
    
    Replace the value of field of the object obj with value. Object model instruction
    0xDF
    stind.i
    
    Store value of type native int into memory at address Base instruction
    0x52
    stind.i1
    
    Store value of type int8 into memory at address Base instruction
    0x53
    stind.i2
    
    Store value of type int16 into memory at address Base instruction
    0x54
    stind.i4
    
    Store value of type int32 into memory at address Base instruction
    0x55
    stind.i8
    
    Store value of type int64 into memory at address Base instruction
    0x56
    stind.r4
    
    Store value of type float32 into memory at address Base instruction
    0x57
    stind.r8
    
    Store value of type float64 into memory at address Base instruction
    0x51
    stind.ref
    
    Store value of type object ref (type O) into memory at address Base instruction
    0xFE 0x0E
    stloc <uint16 (indx)>
    
    Pop a value from stack into local variable indx. Base instruction
    0x0A
    stloc.0
    
    Pop a value from stack into local variable 0. Base instruction
    0x0B
    stloc.1
    
    Pop a value from stack into local variable 1. Base instruction
    0x0C
    stloc.2
    
    Pop a value from stack into local variable 2. Base instruction
    0x0D
    stloc.3
    
    Pop a value from stack into local variable 3. Base instruction
    0x13
    stloc.s <uint8 (indx)>
    
    Pop a value from stack into local variable indx, short form. Base instruction
    0x81
    stobj <typeTok>
    
    Store a value of type typeTok at an address. Object model instruction
    0x80
    stsfld <field>
    
    Replace the value of field with val. Object model instruction
    0x59
    sub
    
    Subtract value2 from value1, returning a new value. Base instruction
    0xDA
    sub.ovf
    
    Subtract native int from a native int. Signed result shall fit in same size Base instruction
    0xDB
    sub.ovf.un
    
    Subtract native unsigned int from a native unsigned int. Unsigned result shall fit in same size. Base instruction
    0x45
    switch <uint32, int32,int32 (t1..tN)>
    
    Jump to one of n values. Base instruction
    0xFE 0x14
    tail.
    
    Subsequent call terminates current method Prefix to instruction
    0x7A
    throw
    
    Throw an exception. Object model instruction
    0xFE 0x12
    unaligned. (alignment)
    
    Subsequent pointer instruction might be unaligned. Prefix to instruction
    0x79
    unbox <valuetype>
    
    Extract a value-type from obj, its boxed representation. Object model instruction
    0xA5
    unbox.any <typeTok>
    
    Extract a value-type from obj, its boxed representation Object model instruction
    0xFE 0x13
    volatile.
    
    Subsequent pointer reference is volatile. Prefix to instruction
    0x61
    xor
    
    Bitwise XOR of integer values, returns an integer. Base instruction


    参考来源:http://en.wikipedia.org/wiki/List_of_CIL_instructions
    参考来源:https://www.cnblogs.com/justinli/p/4041538.html

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  • 原文地址:https://www.cnblogs.com/open-coder/p/12331902.html
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