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Select the top level node called Unity-iPhone in the left tree view (the one with the blue item).
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Select Automatically manage signing
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Select your team (now the error message should appear)
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Go to Build setting in the tab
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Find the Group called "signing" in the structured table
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Change the values from "iPhone Developer" to "iOS Developer"
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Switch back to general (the error message should now disappear)
Your project should compile now and should be runnable on your iPad or iPhone.
ref : https://answers.unity.com/questions/1507983/unity-iphone-has-conflicting-provisioning-settings.html