• T端带数据库查询的假人系统


    commit 87f8ac21ca6d2d086984dfc39b1869dc51ecd36f
    Author: Vitasic <vitasic_pokataev@yandex.ru>
    Date:   Tue Jun 26 15:43:38 2012 +0400
    
        Add Fake Players
    
    diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
    index 966eae5..3f4e3fb 100755
    --- a/src/server/game/Handlers/ChatHandler.cpp
    +++ b/src/server/game/Handlers/ChatHandler.cpp
    @@ -274,8 +274,17 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data)
                 bool receiverIsPlayer = AccountMgr::IsPlayerAccount(receiver ? receiver->GetSession()->GetSecurity() : SEC_PLAYER);
                 if (!receiver || (senderIsPlayer && !receiverIsPlayer && !receiver->isAcceptWhispers() && !receiver->IsInWhisperWhiteList(sender->GetGUID())))
                 {
    +                // If Fake WHO List system on then show player DND 
    +                if (sWorld->getBoolConfig(CONFIG_FAKE_WHO_LIST)) 
    +                { 
    +                    sWorld->SendWorldText(LANG_NOT_WHISPER); 
    +                    return; 
    +                } 
    +                else 
    +                { 
                     SendPlayerNotFoundNotice(to);
                     return;
    +                }
                 }
     
                 if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT) && senderIsPlayer && receiverIsPlayer)
    diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
    index 11f0857..dfc4b6a 100755
    --- a/src/server/game/Handlers/MiscHandler.cpp
    +++ b/src/server/game/Handlers/MiscHandler.cpp
    @@ -356,8 +356,40 @@ void WorldSession::HandleWhoOpcode(WorldPacket & recv_data)
     
             ++displaycount;
         }
    -
    -    data.put(0, displaycount);                            // insert right count, count displayed
    +    
    +    if (sWorld->getBoolConfig(CONFIG_FAKE_WHO_LIST) && displaycount < 49) 
    +    { 
    +        // Fake players on WHO LIST                            0,   1,    2,   3,    4,   5     6 
    +        QueryResult result = CharacterDatabase.Query("SELECT guid,name,race,class,level,zone,gender FROM characters WHERE online>1 AND level > 3"); 
    +        if (result) 
    +        { 
    +            do 
    +            { 
    +                Field *fields = result->Fetch(); 
    + 
    +                std::string pname = fields[1].GetString();    // player name 
    +                std::string gname;                                // guild name 
    +                uint32 lvl = fields[4].GetUInt32();                // player level 
    +                uint32 class_ = fields[3].GetUInt32();            // player class 
    +                uint32 race = fields[2].GetUInt32();            // player race 
    +                uint32 pzoneid = fields[5].GetUInt32();            // player zone id 
    +                uint8 gender = fields[6].GetUInt8();            // player gender 
    + 
    +                data << pname;                              // player name 
    +                data << gname;                              // guild name 
    +                data << uint32(lvl);                        // player level 
    +                data << uint32(class_);                     // player class 
    +                data << uint32(race);                       // player race 
    +                data << uint8(gender);                      // player gender 
    +                data << uint32(pzoneid);                    // player zone id 
    + 
    +                if ((++matchcount) == 49) 
    +                    break; 
    +            } while (result->NextRow()); 
    +        } 
    +    } 
    + 
    +    data.put(0, matchcount);                            // insert right count, count displayed
         data.put(4, matchcount);                              // insert right count, count of matches
     
         SendPacket(&data);
    diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
    index 8a6b4cd..518effd 100755
    --- a/src/server/game/World/World.cpp
    +++ b/src/server/game/World/World.cpp
    @@ -667,6 +667,7 @@ void World::LoadConfigSettings(bool reload)
         m_bool_configs[CONFIG_ALLOW_TWO_SIDE_WHO_LIST]            = ConfigMgr::GetBoolDefault("AllowTwoSide.WhoList", false);
         m_bool_configs[CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND]          = ConfigMgr::GetBoolDefault("AllowTwoSide.AddFriend", false);
         m_bool_configs[CONFIG_ALLOW_TWO_SIDE_TRADE]               = ConfigMgr::GetBoolDefault("AllowTwoSide.trade", false);
    +    m_bool_configs[CONFIG_FAKE_WHO_LIST]                      = ConfigMgr::GetBoolDefault("Fake.WHO.List", false);
         m_int_configs[CONFIG_STRICT_PLAYER_NAMES]                 = ConfigMgr::GetIntDefault ("StrictPlayerNames",  0);
         m_int_configs[CONFIG_STRICT_CHARTER_NAMES]                = ConfigMgr::GetIntDefault ("StrictCharterNames", 0);
         m_int_configs[CONFIG_STRICT_PET_NAMES]                    = ConfigMgr::GetIntDefault ("StrictPetNames",     0);
    diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h
    index f566ece..0d430bf 100755
    --- a/src/server/game/World/World.h
    +++ b/src/server/game/World/World.h
    @@ -100,6 +100,7 @@ enum WorldBoolConfigs
         CONFIG_ALLOW_TWO_SIDE_WHO_LIST,
         CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND,
         CONFIG_ALLOW_TWO_SIDE_TRADE,
    +    CONFIG_FAKE_WHO_LIST,
         CONFIG_ALL_TAXI_PATHS,
         CONFIG_INSTANT_TAXI,
         CONFIG_INSTANCE_IGNORE_LEVEL,
    diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
    index 9f0ad53..40a04a1 100644
    --- a/src/server/worldserver/worldserver.conf.dist
    +++ b/src/server/worldserver/worldserver.conf.dist
    @@ -1601,6 +1601,14 @@ AllowTwoSide.Trade = 0
     
     TalentsInspecting = 1
     
    +#    Fake.WHO.List 
    +#        Add fake players to fill in WHO LIST (who is online list, "O" button) if there is less then 
    +#        49 real players online (need to set online=2 in character database in order to work) 
    +#        Default: 0 (disabled) 
    +#                 1 (enabled) 
    +
    +Fake.Who.List = 0 
    +
     #
     ###################################################################################################
     
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  • 原文地址:https://www.cnblogs.com/needly/p/3753134.html
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