1、首先,目前这套最新的升级的防外挂系统,适用于T端https://github.com/TrinityCore/TrinityCore/commit/c45e665c860e1c555d0e081f8bb1b4ee0c160c72 版本
2、导入方法:git apply --check ManuelsPassiveACUpdated.diff 或则 git apply --whitespace=fix ManuelsPassiveACUpdated.diff
3、此系统主要是判断玩家使用外挂等作弊工具,然后进行处理的系统
看配置文件
看配置文件
# Anticheat.Enable
# Description: Enables or disables the Anticheat System functionality
# Default: 1 - (Enabled)
# 0 - (Disabled)
Anticheat.Enable = 1
# Anticheat.ReportsForIngameWarnings
# Description: How many reports the player must have to notify to GameMasters ingame when he generates a new report.
# Default: 70
Anticheat.ReportsForIngameWarnings = 70
# Anticheat.DetectionsEnabled
# Description: It represents which detections are enabled.
#
# SPEED_HACK_DETECTION = 1
# FLY_HACK_DETECTION = 2
# WALK_WATER_HACK_DETECTION = 4
# JUMP_HACK_DETECTION = 8
# TELEPORT_PLANE_HACK_DETECTION = 16
# CLIMB_HACK_DETECTION = 32
#
# Default: 31
Anticheat.DetectionsEnabled = 31
# Anticheat.MaxReportsForDailyReport
# Description: How many reports must the player have to make a report that it is in DB for a day (not only during the player's session).
# Default: 70
Anticheat.MaxReportsForDailyReport = 70
代码:ManuelsPassiveACUpdated.diff(.diff文件是linux中的补丁文件->在命令行中给代码打补丁)
diff -urN a/sql/anticheat.sql b/sql/anticheat.sql --- a/sql/anticheat.sql 1970-01-01 03:00:00.000000000 +0300 +++ b/sql/anticheat.sql 2013-02-21 12:55:11.000000000 +0400 @@ -0,0 +1,30 @@ +DROP TABLE IF EXISTS `players_reports_status`; + +CREATE TABLE `players_reports_status` ( + `guid` int(10) unsigned NOT NULL DEFAULT '0', + `creation_time` int(10) unsigned NOT NULL DEFAULT '0', + `average` float NOT NULL DEFAULT '0', + `total_reports` bigint(20) unsigned NOT NULL DEFAULT '0', + `speed_reports` bigint(20) unsigned NOT NULL DEFAULT '0', + `fly_reports` bigint(20) unsigned NOT NULL DEFAULT '0', + `jump_reports` bigint(20) unsigned NOT NULL DEFAULT '0', + `waterwalk_reports` bigint(20) unsigned NOT NULL DEFAULT '0', + `teleportplane_reports` bigint(20) unsigned NOT NULL DEFAULT '0', + `climb_reports` bigint(20) unsigned NOT NULL DEFAULT '0', + PRIMARY KEY (`guid`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT=''; + +DROP TABLE IF EXISTS `daily_players_reports`; +CREATE TABLE `daily_players_reports` ( + `guid` int(10) unsigned NOT NULL DEFAULT '0', + `creation_time` int(10) unsigned NOT NULL DEFAULT '0', + `average` float NOT NULL DEFAULT '0', + `total_reports` bigint(20) unsigned NOT NULL DEFAULT '0', + `speed_reports` bigint(20) unsigned NOT NULL DEFAULT '0', + `fly_reports` bigint(20) unsigned NOT NULL DEFAULT '0', + `jump_reports` bigint(20) unsigned NOT NULL DEFAULT '0', + `waterwalk_reports` bigint(20) unsigned NOT NULL DEFAULT '0', + `teleportplane_reports` bigint(20) unsigned NOT NULL DEFAULT '0', + `climb_reports` bigint(20) unsigned NOT NULL DEFAULT '0', + PRIMARY KEY (`guid`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT=''; No newline at end of file diff -urN a/src/server/game/Anticheat/AnticheatData.cpp b/src/server/game/Anticheat/AnticheatData.cpp --- a/src/server/game/Anticheat/AnticheatData.cpp 1970-01-01 03:00:00.000000000 +0300 +++ b/src/server/game/Anticheat/AnticheatData.cpp 2013-02-21 12:55:11.000000000 +0400 @@ -0,0 +1,118 @@ +#include "AnticheatData.h" + +AnticheatData::AnticheatData() +{ + lastOpcode = 0; + totalReports = 0; + for (uint8 i = 0; i < MAX_REPORT_TYPES; i++) + { + typeReports[i] = 0; + tempReports[i] = 0; + tempReportsTimer[i] = 0; + } + average = 0; + creationTime = 0; + hasDailyReport = false; +} + +AnticheatData::~AnticheatData() +{ +} + +void AnticheatData::SetDailyReportState(bool b) +{ + hasDailyReport = b; +} + +bool AnticheatData::GetDailyReportState() +{ + return hasDailyReport; +} + +void AnticheatData::SetLastOpcode(uint32 opcode) +{ + lastOpcode = opcode; +} + +void AnticheatData::SetPosition(float x, float y, float z, float o) +{ + lastMovementInfo.pos.m_positionX = x; + lastMovementInfo.pos.m_positionY = y; + lastMovementInfo.pos.m_positionZ = z; + lastMovementInfo.pos.m_orientation = o; +} + +uint32 AnticheatData::GetLastOpcode() const +{ + return lastOpcode; +} + +const MovementInfo& AnticheatData::GetLastMovementInfo() const +{ + return lastMovementInfo; +} + +void AnticheatData::SetLastMovementInfo(MovementInfo& moveInfo) +{ + lastMovementInfo = moveInfo; +} + +uint32 AnticheatData::GetTotalReports() const +{ + return totalReports; +} + +void AnticheatData::SetTotalReports(uint32 _totalReports) +{ + totalReports = _totalReports; +} + +void AnticheatData::SetTypeReports(uint32 type, uint32 amount) +{ + typeReports[type] = amount; +} + +uint32 AnticheatData::GetTypeReports(uint32 type) const +{ + return typeReports[type]; +} + +float AnticheatData::GetAverage() const +{ + return average; +} + +void AnticheatData::SetAverage(float _average) +{ + average = _average; +} + +uint32 AnticheatData::GetCreationTime() const +{ + return creationTime; +} + +void AnticheatData::SetCreationTime(uint32 _creationTime) +{ + creationTime = _creationTime; +} + +void AnticheatData::SetTempReports(uint32 amount, uint8 type) +{ + tempReports[type] = amount; +} + +uint32 AnticheatData::GetTempReports(uint8 type) +{ + return tempReports[type]; +} + +void AnticheatData::SetTempReportsTimer(uint32 time, uint8 type) +{ + tempReportsTimer[type] = time; +} + +uint32 AnticheatData::GetTempReportsTimer(uint8 type) +{ + return tempReportsTimer[type]; +} diff -urN a/src/server/game/Anticheat/AnticheatData.h b/src/server/game/Anticheat/AnticheatData.h --- a/src/server/game/Anticheat/AnticheatData.h 1970-01-01 03:00:00.000000000 +0300 +++ b/src/server/game/Anticheat/AnticheatData.h 2013-02-21 12:55:11.000000000 +0400 @@ -0,0 +1,63 @@ +#ifndef SC_ACDATA_H +#define SC_ACDATA_H + +#include "AnticheatMgr.h" + +#define MAX_REPORT_TYPES 6 + +class AnticheatData +{ +public: + AnticheatData(); + ~AnticheatData(); + + void SetLastOpcode(uint32 opcode); + uint32 GetLastOpcode() const; + + const MovementInfo& GetLastMovementInfo() const; + void SetLastMovementInfo(MovementInfo& moveInfo); + + void SetPosition(float x, float y, float z, float o); + + /* + bool GetDisableACCheck() const; + void SetDisableACCheck(bool check); + + uint32 GetDisableACTimer() const; + void SetDisableACTimer(uint32 timer);*/ + + uint32 GetTotalReports() const; + void SetTotalReports(uint32 _totalReports); + + uint32 GetTypeReports(uint32 type) const; + void SetTypeReports(uint32 type, uint32 amount); + + float GetAverage() const; + void SetAverage(float _average); + + uint32 GetCreationTime() const; + void SetCreationTime(uint32 creationTime); + + void SetTempReports(uint32 amount, uint8 type); + uint32 GetTempReports(uint8 type); + + void SetTempReportsTimer(uint32 time, uint8 type); + uint32 GetTempReportsTimer(uint8 type); + + void SetDailyReportState(bool b); + bool GetDailyReportState(); +private: + uint32 lastOpcode; + MovementInfo lastMovementInfo; + //bool disableACCheck; + //uint32 disableACCheckTimer; + uint32 totalReports; + uint32 typeReports[MAX_REPORT_TYPES]; + float average; + uint32 creationTime; + uint32 tempReports[MAX_REPORT_TYPES]; + uint32 tempReportsTimer[MAX_REPORT_TYPES]; + bool hasDailyReport; +}; + +#endif No newline at end of file diff -urN a/src/server/game/Anticheat/AnticheatMgr.cpp b/src/server/game/Anticheat/AnticheatMgr.cpp --- a/src/server/game/Anticheat/AnticheatMgr.cpp 1970-01-01 03:00:00.000000000 +0300 +++ b/src/server/game/Anticheat/AnticheatMgr.cpp 2013-02-21 12:55:11.000000000 +0400 @@ -0,0 +1,434 @@ +/* + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "AnticheatMgr.h" +#include "AnticheatScripts.h" +#include "MapManager.h" + +#define CLIMB_ANGLE 1.9f + +AnticheatMgr::AnticheatMgr() +{ +} + +AnticheatMgr::~AnticheatMgr() +{ + m_Players.clear(); +} + +void AnticheatMgr::JumpHackDetection(Player* player, MovementInfo movementInfo,uint32 opcode) +{ + if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & JUMP_HACK_DETECTION) == 0) + return; + + uint32 key = player->GetGUIDLow(); + + if (m_Players[key].GetLastOpcode() == MSG_MOVE_JUMP && opcode == MSG_MOVE_JUMP) + { + BuildReport(player,JUMP_HACK_REPORT); + sLog->outInfo(LOG_FILTER_CHARACTER, "AnticheatMgr:: Jump-Hack detected player GUID (low) %u",player->GetGUIDLow()); + } +} + +void AnticheatMgr::WalkOnWaterHackDetection(Player* player, MovementInfo movementInfo) +{ + if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & WALK_WATER_HACK_DETECTION) == 0) + return; + + uint32 key = player->GetGUIDLow(); + if (!m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_WATERWALKING)) + return; + + // if we are a ghost we can walk on water + if (!player->IsAlive()) + return; + + if (player->HasAuraType(SPELL_AURA_FEATHER_FALL) || + player->HasAuraType(SPELL_AURA_SAFE_FALL) || + player->HasAuraType(SPELL_AURA_WATER_WALK)) + return; + + sLog->outInfo(LOG_FILTER_CHARACTER, "AnticheatMgr:: Walk on Water - Hack detected player GUID (low) %u",player->GetGUIDLow()); + BuildReport(player,WALK_WATER_HACK_REPORT); + +} + +void AnticheatMgr::FlyHackDetection(Player* player, MovementInfo movementInfo) +{ + if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & FLY_HACK_DETECTION) == 0) + return; + + uint32 key = player->GetGUIDLow(); + if (!m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_FLYING)) + return; + + if (player->HasAuraType(SPELL_AURA_FLY) || + player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) || + player->HasAuraType(SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED)) + return; + + sLog->outInfo(LOG_FILTER_CHARACTER, "AnticheatMgr:: Fly-Hack detected player GUID (low) %u",player->GetGUIDLow()); + BuildReport(player,FLY_HACK_REPORT); +} + +void AnticheatMgr::TeleportPlaneHackDetection(Player* player, MovementInfo movementInfo) +{ + if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & TELEPORT_PLANE_HACK_DETECTION) == 0) + return; + + uint32 key = player->GetGUIDLow(); + + if (m_Players[key].GetLastMovementInfo().pos.GetPositionZ() != 0 || + movementInfo.pos.GetPositionZ() != 0) + return; + + if (movementInfo.HasMovementFlag(MOVEMENTFLAG_FALLING)) + return; + + //DEAD_FALLING was deprecated + //if (player->getDeathState() == DEAD_FALLING) + // return; + float x, y, z; + player->GetPosition(x, y, z); + float ground_Z = player->GetMap()->GetHeight(x, y, z); + float z_diff = fabs(ground_Z - z); + + // we are not really walking there + if (z_diff > 1.0f) + { + sLog->outInfo(LOG_FILTER_CHARACTER, "AnticheatMgr:: Teleport To Plane - Hack detected player GUID (low) %u",player->GetGUIDLow()); + BuildReport(player,TELEPORT_PLANE_HACK_REPORT); + } +} + +void AnticheatMgr::StartHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode) +{ + if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE)) + return; + + if (player->IsGameMaster()) + return; + + uint32 key = player->GetGUIDLow(); + + if (player->IsInFlight() || player->GetTransport() || player->GetVehicle()) + { + m_Players[key].SetLastMovementInfo(movementInfo); + m_Players[key].SetLastOpcode(opcode); + return; + } + + SpeedHackDetection(player,movementInfo); + FlyHackDetection(player,movementInfo); + WalkOnWaterHackDetection(player,movementInfo); + JumpHackDetection(player,movementInfo,opcode); + TeleportPlaneHackDetection(player, movementInfo); + ClimbHackDetection(player,movementInfo,opcode); + + m_Players[key].SetLastMovementInfo(movementInfo); + m_Players[key].SetLastOpcode(opcode); +} + +// basic detection +void AnticheatMgr::ClimbHackDetection(Player *player, MovementInfo movementInfo, uint32 opcode) +{ + if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & CLIMB_HACK_DETECTION) == 0) + return; + + uint32 key = player->GetGUIDLow(); + + if (opcode != MSG_MOVE_HEARTBEAT || + m_Players[key].GetLastOpcode() != MSG_MOVE_HEARTBEAT) + return; + + // in this case we don't care if they are "legal" flags, they are handled in another parts of the Anticheat Manager. + if (player->IsInWater() || + player->IsFlying() || + player->IsFalling()) + return; + + Position playerPos; + player->GetPosition(&playerPos); + + float deltaZ = fabs(playerPos.GetPositionZ() - movementInfo.pos.GetPositionZ()); + float deltaXY = movementInfo.pos.GetExactDist2d(&playerPos); + + float angle = Position::NormalizeOrientation(tan(deltaZ/deltaXY)); + + if (angle > CLIMB_ANGLE) + { + sLog->outInfo(LOG_FILTER_CHARACTER, "AnticheatMgr:: Climb-Hack detected player GUID (low) %u", player->GetGUIDLow()); + BuildReport(player,CLIMB_HACK_REPORT); + } +} + +void AnticheatMgr::SpeedHackDetection(Player* player,MovementInfo movementInfo) +{ + if ((sWorld->getIntConfig(CONFIG_ANTICHEAT_DETECTIONS_ENABLED) & SPEED_HACK_DETECTION) == 0) + return; + + uint32 key = player->GetGUIDLow(); + + // We also must check the map because the movementFlag can be modified by the client. + // If we just check the flag, they could always add that flag and always skip the speed hacking detection. + // 369 == DEEPRUN TRAM + if (m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_ONTRANSPORT) && player->GetMapId() == 369) + return; + + uint32 distance2D = (uint32)movementInfo.pos.GetExactDist2d(&m_Players[key].GetLastMovementInfo().pos); + uint8 moveType = 0; + + // we need to know HOW is the player moving + // TO-DO: Should we check the incoming movement flags? + if (player->HasUnitMovementFlag(MOVEMENTFLAG_SWIMMING)) + moveType = MOVE_SWIM; + else if (player->IsFlying()) + moveType = MOVE_FLIGHT; + else if (player->HasUnitMovementFlag(MOVEMENTFLAG_WALKING)) + moveType = MOVE_WALK; + else + moveType = MOVE_RUN; + + // how many yards the player can do in one sec. + uint32 speedRate = (uint32)(player->GetSpeed(UnitMoveType(moveType)) + movementInfo.jump.xyspeed); + + // how long the player took to move to here. + uint32 timeDiff = getMSTimeDiff(m_Players[key].GetLastMovementInfo().time,movementInfo.time); + + if (!timeDiff) + timeDiff = 1; + + // this is the distance doable by the player in 1 sec, using the time done to move to this point. + uint32 clientSpeedRate = distance2D * 1000 / timeDiff; + + // we did the (uint32) cast to accept a margin of tolerance + if (clientSpeedRate > speedRate) + { + BuildReport(player,SPEED_HACK_REPORT); + sLog->outInfo(LOG_FILTER_CHARACTER, "AnticheatMgr:: Speed-Hack detected player GUID (low) %u",player->GetGUIDLow()); + } +} + +void AnticheatMgr::StartScripts() +{ + new AnticheatScripts(); +} + +void AnticheatMgr::HandlePlayerLogin(Player* player) +{ + // we must delete this to prevent errors in case of crash + CharacterDatabase.PExecute("DELETE FROM players_reports_status WHERE guid=%u",player->GetGUIDLow()); + // we initialize the pos of lastMovementPosition var. + m_Players[player->GetGUIDLow()].SetPosition(player->GetPositionX(),player->GetPositionY(),player->GetPositionZ(),player->GetOrientation()); + QueryResult resultDB = CharacterDatabase.PQuery("SELECT * FROM daily_players_reports WHERE guid=%u;",player->GetGUIDLow()); + + if (resultDB) + m_Players[player->GetGUIDLow()].SetDailyReportState(true); +} + +void AnticheatMgr::HandlePlayerLogout(Player* player) +{ + // TO-DO Make a table that stores the cheaters of the day, with more detailed information. + + // We must also delete it at logout to prevent have data of offline players in the db when we query the database (IE: The GM Command) + CharacterDatabase.PExecute("DELETE FROM players_reports_status WHERE guid=%u",player->GetGUIDLow()); + // Delete not needed data from the memory. + m_Players.erase(player->GetGUIDLow()); +} + +void AnticheatMgr::SavePlayerData(Player* player) +{ + CharacterDatabase.PExecute("REPLACE INTO players_reports_status (guid,average,total_reports,speed_reports,fly_reports,jump_reports,waterwalk_reports,teleportplane_reports,climb_reports,creation_time) VALUES (%u,%f,%u,%u,%u,%u,%u,%u,%u,%u);",player->GetGUIDLow(),m_Players[player->GetGUIDLow()].GetAverage(),m_Players[player->GetGUIDLow()].GetTotalReports(), m_Players[player->GetGUIDLow()].GetTypeReports(SPEED_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(FLY_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(JUMP_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(WALK_WATER_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(TELEPORT_PLANE_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(CLIMB_HACK_REPORT),m_Players[player->GetGUIDLow()].GetCreationTime()); +} + +uint32 AnticheatMgr::GetTotalReports(uint32 lowGUID) +{ + return m_Players[lowGUID].GetTotalReports(); +} + +float AnticheatMgr::GetAverage(uint32 lowGUID) +{ + return m_Players[lowGUID].GetAverage(); +} + +uint32 AnticheatMgr::GetTypeReports(uint32 lowGUID, uint8 type) +{ + return m_Players[lowGUID].GetTypeReports(type); +} + +bool AnticheatMgr::MustCheckTempReports(uint8 type) +{ + if (type == JUMP_HACK_REPORT) + return false; + + return true; +} + +void AnticheatMgr::BuildReport(Player* player,uint8 reportType) +{ + uint32 key = player->GetGUIDLow(); + + if (MustCheckTempReports(reportType)) + { + uint32 actualTime = getMSTime(); + + if (!m_Players[key].GetTempReportsTimer(reportType)) + m_Players[key].SetTempReportsTimer(actualTime,reportType); + + if (getMSTimeDiff(m_Players[key].GetTempReportsTimer(reportType),actualTime) < 3000) + { + m_Players[key].SetTempReports(m_Players[key].GetTempReports(reportType)+1,reportType); + + if (m_Players[key].GetTempReports(reportType) < 3) + return; + } else + { + m_Players[key].SetTempReportsTimer(actualTime,reportType); + m_Players[key].SetTempReports(1,reportType); + return; + } + } + + // generating creationTime for average calculation + if (!m_Players[key].GetTotalReports()) + m_Players[key].SetCreationTime(getMSTime()); + + // increasing total_reports + m_Players[key].SetTotalReports(m_Players[key].GetTotalReports()+1); + // increasing specific cheat report + m_Players[key].SetTypeReports(reportType,m_Players[key].GetTypeReports(reportType)+1); + + // diff time for average calculation + uint32 diffTime = getMSTimeDiff(m_Players[key].GetCreationTime(),getMSTime()) / IN_MILLISECONDS; + + if (diffTime > 0) + { + // Average == Reports per second + float average = float(m_Players[key].GetTotalReports()) / float(diffTime); + m_Players[key].SetAverage(average); + } + + if (sWorld->getIntConfig(CONFIG_ANTICHEAT_MAX_REPORTS_FOR_DAILY_REPORT) < m_Players[key].GetTotalReports()) + { + if (!m_Players[key].GetDailyReportState()) + { + CharacterDatabase.PExecute("REPLACE INTO daily_players_reports (guid,average,total_reports,speed_reports,fly_reports,jump_reports,waterwalk_reports,teleportplane_reports,climb_reports,creation_time) VALUES (%u,%f,%u,%u,%u,%u,%u,%u,%u,%u);",player->GetGUIDLow(),m_Players[player->GetGUIDLow()].GetAverage(),m_Players[player->GetGUIDLow()].GetTotalReports(), m_Players[player->GetGUIDLow()].GetTypeReports(SPEED_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(FLY_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(JUMP_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(WALK_WATER_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(TELEPORT_PLANE_HACK_REPORT),m_Players[player->GetGUIDLow()].GetTypeReports(CLIMB_HACK_REPORT),m_Players[player->GetGUIDLow()].GetCreationTime()); + m_Players[key].SetDailyReportState(true); + } + } + + if (m_Players[key].GetTotalReports() > sWorld->getIntConfig(CONFIG_ANTICHEAT_REPORTS_INGAME_NOTIFICATION)) + { + // display warning at the center of the screen, hacky way? + std::string str = ""; + str = "|cFFFFFC00[AC]|cFF00FFFF[|cFF60FF00" + std::string(player->GetName()) + "|cFF00FFFF] Possible cheater!"; + WorldPacket data(SMSG_NOTIFICATION, (str.size()+1)); + data << str; + sWorld->SendGlobalGMMessage(&data); + } +} + +void AnticheatMgr::AnticheatGlobalCommand(ChatHandler* handler) +{ + // MySQL will sort all for us, anyway this is not the best way we must only save the anticheat data not whole player's data!. + sObjectAccessor->SaveAllPlayers(); + + QueryResult resultDB = CharacterDatabase.Query("SELECT guid,average,total_reports FROM players_reports_status WHERE total_reports != 0 ORDER BY average ASC LIMIT 3;"); + if (!resultDB) + { + handler->PSendSysMessage("No players found."); + return; + } else + { + handler->SendSysMessage("============================="); + handler->PSendSysMessage("Players with the lowest averages:"); + do + { + Field *fieldsDB = resultDB->Fetch(); + + uint32 guid = fieldsDB[0].GetUInt32(); + float average = fieldsDB[1].GetFloat(); + uint32 total_reports = fieldsDB[2].GetUInt32(); + + if (Player* player = sObjectMgr->GetPlayerByLowGUID(guid)) + handler->PSendSysMessage("Player: %s Average: %f Total Reports: %u",player->GetName().c_str(),average,total_reports); + + } while (resultDB->NextRow()); + } + + resultDB = CharacterDatabase.Query("SELECT guid,average,total_reports FROM players_reports_status WHERE total_reports != 0 ORDER BY total_reports DESC LIMIT 3;"); + + // this should never happen + if (!resultDB) + { + handler->PSendSysMessage("No players found."); + return; + } else + { + handler->SendSysMessage("============================="); + handler->PSendSysMessage("Players with the more reports:"); + do + { + Field *fieldsDB = resultDB->Fetch(); + + uint32 guid = fieldsDB[0].GetUInt32(); + float average = fieldsDB[1].GetFloat(); + uint32 total_reports = fieldsDB[2].GetUInt32(); + + if (Player* player = sObjectMgr->GetPlayerByLowGUID(guid)) + handler->PSendSysMessage("Player: %s Total Reports: %u Average: %f",player->GetName().c_str(),total_reports,average); + + } while (resultDB->NextRow()); + } +} + +void AnticheatMgr::AnticheatDeleteCommand(uint32 guid) +{ + if (!guid) + { + for (AnticheatPlayersDataMap::iterator it = m_Players.begin(); it != m_Players.end(); ++it) + { + (*it).second.SetTotalReports(0); + (*it).second.SetAverage(0); + (*it).second.SetCreationTime(0); + for (uint8 i = 0; i < MAX_REPORT_TYPES; i++) + { + (*it).second.SetTempReports(0,i); + (*it).second.SetTempReportsTimer(0,i); + (*it).second.SetTypeReports(i,0); + } + } + CharacterDatabase.PExecute("DELETE FROM players_reports_status;"); + } + else + { + m_Players[guid].SetTotalReports(0); + m_Players[guid].SetAverage(0); + m_Players[guid].SetCreationTime(0); + for (uint8 i = 0; i < MAX_REPORT_TYPES; i++) + { + m_Players[guid].SetTempReports(0,i); + m_Players[guid].SetTempReportsTimer(0,i); + m_Players[guid].SetTypeReports(i,0); + } + CharacterDatabase.PExecute("DELETE FROM players_reports_status WHERE guid=%u;",guid); + } +} + +void AnticheatMgr::ResetDailyReportStates() +{ + for (AnticheatPlayersDataMap::iterator it = m_Players.begin(); it != m_Players.end(); ++it) + m_Players[(*it).first].SetDailyReportState(false); +} diff -urN a/src/server/game/Anticheat/AnticheatMgr.h b/src/server/game/Anticheat/AnticheatMgr.h --- a/src/server/game/Anticheat/AnticheatMgr.h 1970-01-01 03:00:00.000000000 +0300 +++ b/src/server/game/Anticheat/AnticheatMgr.h 2013-02-21 12:55:11.000000000 +0400 @@ -0,0 +1,98 @@ +/* + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef SC_ACMGR_H +#define SC_ACMGR_H + +#include <ace/Singleton.h> +#include "Common.h" +#include "SharedDefines.h" +#include "ScriptPCH.h" +#include "AnticheatData.h" +#include "Chat.h" + +class Player; +class AnticheatData; + +enum ReportTypes +{ + SPEED_HACK_REPORT = 0, + FLY_HACK_REPORT, + WALK_WATER_HACK_REPORT, + JUMP_HACK_REPORT, + TELEPORT_PLANE_HACK_REPORT, + CLIMB_HACK_REPORT, + + // MAX_REPORT_TYPES +}; + +enum DetectionTypes +{ + SPEED_HACK_DETECTION = 1, + FLY_HACK_DETECTION = 2, + WALK_WATER_HACK_DETECTION = 4, + JUMP_HACK_DETECTION = 8, + TELEPORT_PLANE_HACK_DETECTION = 16, + CLIMB_HACK_DETECTION = 32 +}; + +// GUIDLow is the key. +typedef std::map<uint32, AnticheatData> AnticheatPlayersDataMap; + +class AnticheatMgr +{ + friend class ACE_Singleton<AnticheatMgr, ACE_Null_Mutex>; + AnticheatMgr(); + ~AnticheatMgr(); + + public: + + void StartHackDetection(Player* player, MovementInfo movementInfo, uint32 opcode); + void DeletePlayerReport(Player* player, bool login); + void DeletePlayerData(Player* player); + void CreatePlayerData(Player* player); + void SavePlayerData(Player* player); + + void StartScripts(); + + void HandlePlayerLogin(Player* player); + void HandlePlayerLogout(Player* player); + + uint32 GetTotalReports(uint32 lowGUID); + float GetAverage(uint32 lowGUID); + uint32 GetTypeReports(uint32 lowGUID, uint8 type); + + void AnticheatGlobalCommand(ChatHandler* handler); + void AnticheatDeleteCommand(uint32 guid); + + void ResetDailyReportStates(); + private: + void SpeedHackDetection(Player* player, MovementInfo movementInfo); + void FlyHackDetection(Player* player, MovementInfo movementInfo); + void WalkOnWaterHackDetection(Player* player, MovementInfo movementInfo); + void JumpHackDetection(Player* player, MovementInfo movementInfo,uint32 opcode); + void TeleportPlaneHackDetection(Player* player, MovementInfo); + void ClimbHackDetection(Player* player,MovementInfo movementInfo,uint32 opcode); + + void BuildReport(Player* player,uint8 reportType); + + bool MustCheckTempReports(uint8 type); + + AnticheatPlayersDataMap m_Players; ///< Player data +}; + +#define sAnticheatMgr ACE_Singleton<AnticheatMgr, ACE_Null_Mutex>::instance() + +#endif diff -urN a/src/server/game/Anticheat/AnticheatScripts.cpp b/src/server/game/Anticheat/AnticheatScripts.cpp --- a/src/server/game/Anticheat/AnticheatScripts.cpp 1970-01-01 03:00:00.000000000 +0300 +++ b/src/server/game/Anticheat/AnticheatScripts.cpp 2013-02-21 12:55:11.000000000 +0400 @@ -0,0 +1,14 @@ +#include "AnticheatScripts.h" +#include "AnticheatMgr.h" + +AnticheatScripts::AnticheatScripts(): PlayerScript("AnticheatScripts") {} + +void AnticheatScripts::OnLogout(Player* player) +{ + sAnticheatMgr->HandlePlayerLogout(player); +} + +void AnticheatScripts::OnLogin(Player* player) +{ + sAnticheatMgr->HandlePlayerLogin(player); +} diff -urN a/src/server/game/Anticheat/AnticheatScripts.h b/src/server/game/Anticheat/AnticheatScripts.h --- a/src/server/game/Anticheat/AnticheatScripts.h 1970-01-01 03:00:00.000000000 +0300 +++ b/src/server/game/Anticheat/AnticheatScripts.h 2013-02-21 12:55:11.000000000 +0400 @@ -0,0 +1,15 @@ +#ifndef SC_ACSCRIPTS_H +#define SC_ACSCRIPTS_H + +#include "ScriptPCH.h" + +class AnticheatScripts: public PlayerScript +{ + public: + AnticheatScripts(); + + void OnLogout(Player* player); + void OnLogin(Player* player); +}; + +#endif No newline at end of file diff -urN a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt --- a/src/server/game/CMakeLists.txt 2013-02-21 12:11:03.000000000 +0400 +++ b/src/server/game/CMakeLists.txt 2013-02-21 12:55:11.000000000 +0400 @@ -9,6 +9,7 @@ # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. file(GLOB_RECURSE sources_Accounts Accounts/*.cpp Accounts/*.h) +file(GLOB_RECURSE sources_Anticheat Anticheat/*.cpp Anticheat/*.h) file(GLOB_RECURSE sources_Achievements Achievements/*.cpp Achievements/*.h) file(GLOB_RECURSE sources_Addons Addons/*.cpp Addons/*.h) file(GLOB_RECURSE sources_AI AI/*.cpp AI/*.h) @@ -59,6 +60,7 @@ set(game_STAT_SRCS ${game_STAT_SRCS} ${sources_Accounts} + ${sources_Anticheat} ${sources_Achievements} ${sources_Addons} ${sources_AI} @@ -126,6 +128,7 @@ ${CMAKE_SOURCE_DIR}/src/server/shared/Utilities ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/Accounts + ${CMAKE_CURRENT_SOURCE_DIR}/Anticheat ${CMAKE_CURRENT_SOURCE_DIR}/Achievements ${CMAKE_CURRENT_SOURCE_DIR}/Addons ${CMAKE_CURRENT_SOURCE_DIR}/AI diff -urN a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp --- a/src/server/game/Entities/Player/Player.cpp 2013-02-21 12:46:15.000000000 +0400 +++ b/src/server/game/Entities/Player/Player.cpp 2013-02-21 12:55:11.000000000 +0400 @@ -19,6 +19,7 @@ #include "Player.h" #include "AccountMgr.h" #include "AchievementMgr.h" +#include "AnticheatMgr.h" #include "ArenaTeam.h" #include "ArenaTeamMgr.h" #include "Battlefield.h" @@ -1518,6 +1519,8 @@ if (!IsInWorld()) return; + //sAnticheatMgr->HandleHackDetectionTimer(this, p_time); + // undelivered mail if (m_nextMailDelivereTime && m_nextMailDelivereTime <= time(NULL)) { @@ -2062,6 +2065,8 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientation, uint32 options) { + //sAnticheatMgr->DisableAnticheatDetection(this,true); + if (!MapManager::IsValidMapCoord(mapid, x, y, z, orientation)) { TC_LOG_ERROR(LOG_FILTER_MAPS, "TeleportTo: invalid map (%d) or invalid coordinates (X: %f, Y: %f, Z: %f, O: %f) given when teleporting player (GUID: %u, name: %s, map: %d, X: %f, Y: %f, Z: %f, O: %f).", @@ -18963,6 +18968,12 @@ CharacterDatabase.CommitTransaction(trans); + // we save the data here to prevent spamming + sAnticheatMgr->SavePlayerData(this); + + // in this way we prevent to spam the db by each report made! + // sAnticheatMgr->SavePlayerData(this); + // save pet (hunter pet level and experience and all type pets health/mana). if (Pet* pet = GetPet()) pet->SavePetToDB(PET_SAVE_AS_CURRENT); diff -urN a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h --- a/src/server/game/Entities/Player/Player.h 2013-02-21 12:46:15.000000000 +0400 +++ b/src/server/game/Entities/Player/Player.h 2013-02-21 12:55:11.000000000 +0400 @@ -1066,6 +1066,8 @@ explicit Player(WorldSession* session); ~Player(); + //AnticheatData anticheatData; + void CleanupsBeforeDelete(bool finalCleanup = true); void AddToWorld(); diff -urN a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp --- a/src/server/game/Entities/Unit/Unit.cpp 2013-02-21 12:11:03.000000000 +0400 +++ b/src/server/game/Entities/Unit/Unit.cpp 2013-02-21 12:55:11.000000000 +0400 @@ -16,6 +16,7 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "AnticheatMgr.h" #include "Unit.h" #include "Common.h" #include "Battlefield.h" @@ -11981,6 +11982,9 @@ void Unit::UpdateSpeed(UnitMoveType mtype, bool forced) { + //if (this->ToPlayer()) + // sAnticheatMgr->DisableAnticheatDetection(this->ToPlayer()); + int32 main_speed_mod = 0; float stack_bonus = 1.0f; float non_stack_bonus = 1.0f; diff -urN a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp --- a/src/server/game/Handlers/MovementHandler.cpp 2013-02-21 12:46:15.000000000 +0400 +++ b/src/server/game/Handlers/MovementHandler.cpp 2013-02-21 12:55:11.000000000 +0400 @@ -16,6 +16,7 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "AnticheatMgr.h" #include "Common.h" #include "WorldPacket.h" #include "WorldSession.h" @@ -362,6 +363,9 @@ plrMover->SetInWater(!plrMover->IsInWater() || plrMover->GetBaseMap()->IsUnderWater(movementInfo.pos.GetPositionX(), movementInfo.pos.GetPositionY(), movementInfo.pos.GetPositionZ())); } + if (plrMover) + sAnticheatMgr->StartHackDetection(plrMover, movementInfo, opcode); + /*----------------------*/ /* process position-change */ diff -urN a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp --- a/src/server/game/Scripting/ScriptLoader.cpp 2013-02-21 12:11:03.000000000 +0400 +++ b/src/server/game/Scripting/ScriptLoader.cpp 2013-02-21 12:55:11.000000000 +0400 @@ -16,6 +16,7 @@ */ #include "ScriptLoader.h" +#include "AnticheatMgr.h" //examples void AddSC_example_creature(); @@ -44,6 +45,7 @@ void AddSC_SmartSCripts(); //Commands +void AddSC_anticheat_commandscript(); void AddSC_account_commandscript(); void AddSC_achievement_commandscript(); void AddSC_arena_commandscript(); @@ -633,6 +635,7 @@ AddSpellScripts(); AddSC_SmartSCripts(); AddCommandScripts(); + sAnticheatMgr->StartScripts(); #ifdef SCRIPTS AddWorldScripts(); AddEasternKingdomsScripts(); @@ -675,6 +678,7 @@ void AddCommandScripts() { + AddSC_anticheat_commandscript(); AddSC_account_commandscript(); AddSC_achievement_commandscript(); AddSC_arena_commandscript(); diff -urN a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp --- a/src/server/game/Spells/SpellEffects.cpp 2013-02-21 12:11:03.000000000 +0400 +++ b/src/server/game/Spells/SpellEffects.cpp 2013-02-21 12:55:11.000000000 +0400 @@ -16,6 +16,7 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include "AnticheatMgr.h" #include "Common.h" #include "DatabaseEnv.h" #include "WorldPacket.h" diff -urN a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp --- a/src/server/game/World/World.cpp 2013-02-21 12:46:15.000000000 +0400 +++ b/src/server/game/World/World.cpp 2013-02-21 12:55:11.000000000 +0400 @@ -76,6 +76,7 @@ #include "CreatureTextMgr.h" #include "SmartAI.h" #include "Channel.h" +#include "AnticheatMgr.h" #include "WardenCheckMgr.h" #include "Warden.h" #include "CalendarMgr.h" @@ -1223,6 +1224,11 @@ m_bool_configs[CONFIG_PDUMP_NO_OVERWRITE] = sConfigMgr->GetBoolDefault("PlayerDump.DisallowOverwrite", true); m_bool_configs[CONFIG_UI_QUESTLEVELS_IN_DIALOGS] = sConfigMgr->GetBoolDefault("UI.ShowQuestLevelsInDialogs", false); + m_bool_configs[CONFIG_ANTICHEAT_ENABLE] = sConfigMgr->GetBoolDefault("Anticheat.Enable", true); + m_int_configs[CONFIG_ANTICHEAT_REPORTS_INGAME_NOTIFICATION] = sConfigMgr->GetIntDefault("Anticheat.ReportsForIngameWarnings", 70); + m_int_configs[CONFIG_ANTICHEAT_DETECTIONS_ENABLED] = sConfigMgr->GetIntDefault("Anticheat.DetectionsEnabled",31); + m_int_configs[CONFIG_ANTICHEAT_MAX_REPORTS_FOR_DAILY_REPORT] = sConfigMgr->GetIntDefault("Anticheat.MaxReportsForDailyReport",70); + // Wintergrasp battlefield m_bool_configs[CONFIG_WINTERGRASP_ENABLE] = sConfigMgr->GetBoolDefault("Wintergrasp.Enable", false); m_int_configs[CONFIG_WINTERGRASP_PLR_MAX] = sConfigMgr->GetIntDefault("Wintergrasp.PlayerMax", 100); @@ -2807,6 +2813,8 @@ // change available dailies sPoolMgr->ChangeDailyQuests(); + + sAnticheatMgr->ResetDailyReportStates(); } void World::LoadDBAllowedSecurityLevel() diff -urN a/src/server/game/World/World.h b/src/server/game/World/World.h --- a/src/server/game/World/World.h 2013-02-21 12:46:15.000000000 +0400 +++ b/src/server/game/World/World.h 2013-02-21 12:55:11.000000000 +0400 @@ -158,6 +158,7 @@ CONFIG_ALLOW_TICKETS, CONFIG_DBC_ENFORCE_ITEM_ATTRIBUTES, CONFIG_PRESERVE_CUSTOM_CHANNELS, + CONFIG_ANTICHEAT_ENABLE, CONFIG_PDUMP_NO_PATHS, CONFIG_PDUMP_NO_OVERWRITE, CONFIG_QUEST_IGNORE_AUTO_ACCEPT, @@ -314,8 +315,11 @@ CONFIG_DB_PING_INTERVAL, CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION, CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS, + CONFIG_ANTICHEAT_REPORTS_INGAME_NOTIFICATION, + CONFIG_ANTICHEAT_MAX_REPORTS_FOR_DAILY_REPORT, CONFIG_LFG_OPTIONSMASK, CONFIG_MAX_INSTANCES_PER_HOUR, + CONFIG_ANTICHEAT_DETECTIONS_ENABLED, CONFIG_WARDEN_CLIENT_RESPONSE_DELAY, CONFIG_WARDEN_CLIENT_CHECK_HOLDOFF, CONFIG_WARDEN_CLIENT_FAIL_ACTION, diff -urN a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt --- a/src/server/scripts/CMakeLists.txt 2013-02-21 12:11:03.000000000 +0400 +++ b/src/server/scripts/CMakeLists.txt 2013-02-21 12:55:11.000000000 +0400 @@ -68,6 +68,7 @@ ${CMAKE_SOURCE_DIR}/src/server/shared ${CMAKE_SOURCE_DIR}/src/server/shared/Database ${CMAKE_SOURCE_DIR}/src/server/game/Accounts + ${CMAKE_SOURCE_DIR}/src/server/game/Anticheat ${CMAKE_SOURCE_DIR}/src/server/game/Achievements ${CMAKE_SOURCE_DIR}/src/server/game/Addons ${CMAKE_SOURCE_DIR}/src/server/game/AI diff -urN a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt --- a/src/server/scripts/Commands/CMakeLists.txt 2013-02-21 12:11:03.000000000 +0400 +++ b/src/server/scripts/Commands/CMakeLists.txt 2013-02-21 12:55:11.000000000 +0400 @@ -10,6 +10,7 @@ set(scripts_STAT_SRCS ${scripts_STAT_SRCS} + Commands/cs_anticheat.cpp Commands/cs_account.cpp Commands/cs_achievement.cpp Commands/cs_arena.cpp diff -urN a/src/server/scripts/Commands/cs_anticheat.cpp b/src/server/scripts/Commands/cs_anticheat.cpp --- a/src/server/scripts/Commands/cs_anticheat.cpp 1970-01-01 03:00:00.000000000 +0300 +++ b/src/server/scripts/Commands/cs_anticheat.cpp 2013-02-21 12:55:11.000000000 +0400 @@ -0,0 +1,263 @@ +/* + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "ScriptMgr.h" +#include "ObjectMgr.h" +#include "Chat.h" +#include "AnticheatMgr.h" +#include "Language.h" + +class anticheat_commandscript : public CommandScript +{ +public: + anticheat_commandscript() : CommandScript("anticheat_commandscript") { } + + ChatCommand* GetCommands() const + { + static ChatCommand anticheatCommandTable[] = + { + { "global", SEC_GAMEMASTER, true, &HandleAntiCheatGlobalCommand, "", NULL }, + { "player", SEC_GAMEMASTER, true, &HandleAntiCheatPlayerCommand, "", NULL }, + { "delete", SEC_ADMINISTRATOR, true, &HandleAntiCheatDeleteCommand, "", NULL }, + { "handle", SEC_ADMINISTRATOR, true, &HandleAntiCheatHandleCommand, "", NULL }, + { "jail", SEC_GAMEMASTER, true, &HandleAnticheatJailCommand, "", NULL }, + { "warn", SEC_GAMEMASTER, true, &HandleAnticheatWarnCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand commandTable[] = + { + { "anticheat", SEC_GAMEMASTER, true, NULL, "", anticheatCommandTable}, + { NULL, 0, false, NULL, "", NULL } + }; + + return commandTable; + } + + static bool HandleAnticheatWarnCommand(ChatHandler* handler, const char* args) + { + if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE)) + return false; + + Player* pTarget = NULL; + + std::string strCommand; + + char* command = strtok((char*)args, " "); + + if (command) + { + strCommand = command; + normalizePlayerName(strCommand); + + pTarget = sObjectAccessor->FindPlayerByName(strCommand.c_str()); //get player by name + }else + pTarget = handler->getSelectedPlayer(); + + if (!pTarget) + return false; + + WorldPacket data; + + // need copy to prevent corruption by strtok call in LineFromMessage original string + char* buf = strdup("The anticheat system has reported several times that you may be cheating. You will be monitored to confirm if this is accurate."); + char* pos = buf; + + while (char* line = handler->LineFromMessage(pos)) + { + handler->FillSystemMessageData(&data, line); + pTarget->GetSession()->SendPacket(&data); + } + + free(buf); + return true; + } + + static bool HandleAnticheatJailCommand(ChatHandler* handler, const char* args) + { + if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE)) + return false; + + Player* pTarget = NULL; + + std::string strCommand; + + char* command = strtok((char*)args, " "); + + if (command) + { + strCommand = command; + normalizePlayerName(strCommand); + + pTarget = sObjectAccessor->FindPlayerByName(strCommand.c_str()); //get player by name + }else + pTarget = handler->getSelectedPlayer(); + + if (!pTarget) + { + handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); + handler->SetSentErrorMessage(true); + return false; + } + + if (pTarget == handler->GetSession()->GetPlayer()) + return false; + + // teleport both to jail. + pTarget->TeleportTo(1,16226.5f,16403.6f,-64.5f,3.2f); + handler->GetSession()->GetPlayer()->TeleportTo(1,16226.5f,16403.6f,-64.5f,3.2f); + + WorldLocation loc; + + // the player should be already there, but no :( + // pTarget->GetPosition(&loc); + + loc.m_mapId = 1; + loc.m_positionX = 16226.5f; + loc.m_positionY = 16403.6f; + loc.m_positionZ = -64.5f; + loc.m_orientation = 3.2f; + + pTarget->SetHomebind(loc,876); + return true; + } + + static bool HandleAntiCheatDeleteCommand(ChatHandler* handler, const char* args) + { + if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE)) + return false; + + std::string strCommand; + + char* command = strtok((char*)args, " "); //get entered name + + if (!command) + return true; + + strCommand = command; + + if (strCommand.compare("deleteall") == 0) + sAnticheatMgr->AnticheatDeleteCommand(0); + else + { + normalizePlayerName(strCommand); + Player* player = sObjectAccessor->FindPlayerByName(strCommand.c_str()); //get player by name + if (!player) + handler->PSendSysMessage("Player doesn't exist"); + else + sAnticheatMgr->AnticheatDeleteCommand(player->GetGUIDLow()); + } + + return true; + } + + static bool HandleAntiCheatPlayerCommand(ChatHandler* handler, const char* args) + { + if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE)) + return false; + + std::string strCommand; + + char* command = strtok((char*)args, " "); + + uint32 guid = 0; + Player* player = NULL; + + if (command) + { + strCommand = command; + + normalizePlayerName(strCommand); + player = sObjectAccessor->FindPlayerByName(strCommand.c_str()); //get player by name + + if (player) + guid = player->GetGUIDLow(); + }else + { + player = handler->getSelectedPlayer(); + if (player) + guid = player->GetGUIDLow(); + } + + if (!guid) + { + handler->PSendSysMessage("There is no player."); + return true; + } + + float average = sAnticheatMgr->GetAverage(guid); + uint32 total_reports = sAnticheatMgr->GetTotalReports(guid); + uint32 speed_reports = sAnticheatMgr->GetTypeReports(guid,0); + uint32 fly_reports = sAnticheatMgr->GetTypeReports(guid,1); + uint32 jump_reports = sAnticheatMgr->GetTypeReports(guid,3); + uint32 waterwalk_reports = sAnticheatMgr->GetTypeReports(guid,2); + uint32 teleportplane_reports = sAnticheatMgr->GetTypeReports(guid,4); + uint32 climb_reports = sAnticheatMgr->GetTypeReports(guid,5); + + handler->PSendSysMessage("Information about player %s",player->GetName().c_str()); + handler->PSendSysMessage("Average: %f || Total Reports: %u ",average,total_reports); + handler->PSendSysMessage("Speed Reports: %u || Fly Reports: %u || Jump Reports: %u ",speed_reports,fly_reports,jump_reports); + handler->PSendSysMessage("Walk On Water Reports: %u || Teleport To Plane Reports: %u",waterwalk_reports,teleportplane_reports); + handler->PSendSysMessage("Climb Reports: %u", climb_reports); + + return true; + } + + static bool HandleAntiCheatHandleCommand(ChatHandler* handler, const char* args) + { + std::string strCommand; + + char* command = strtok((char*)args, " "); + + if (!command) + return true; + + if (!handler->GetSession()->GetPlayer()) + return true; + + strCommand = command; + + if (strCommand.compare("on") == 0) + { + sWorld->setBoolConfig(CONFIG_ANTICHEAT_ENABLE,true); + handler->SendSysMessage("The Anticheat System is now: Enabled!"); + } + else if (strCommand.compare("off") == 0) + { + sWorld->setBoolConfig(CONFIG_ANTICHEAT_ENABLE,false); + handler->SendSysMessage("The Anticheat System is now: Disabled!"); + } + + return true; + } + + static bool HandleAntiCheatGlobalCommand(ChatHandler* handler, const char* args) + { + if (!sWorld->getBoolConfig(CONFIG_ANTICHEAT_ENABLE)) + { + handler->PSendSysMessage("The Anticheat System is disabled."); + return true; + } + + sAnticheatMgr->AnticheatGlobalCommand(handler); + + return true; + } +}; + +void AddSC_anticheat_commandscript() +{ + new anticheat_commandscript(); +} diff -urN a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist --- a/src/server/worldserver/worldserver.conf.dist 2013-02-21 12:46:15.000000000 +0400 +++ b/src/server/worldserver/worldserver.conf.dist 2013-02-21 12:55:11.000000000 +0400 @@ -2626,6 +2626,40 @@ LevelReq.Mail = 1 # +# Anticheat.Enable +# Description: Enables or disables the Anticheat System functionality +# Default: 1 - (Enabled) +# 0 - (Disabled) + +Anticheat.Enable = 1 + +# Anticheat.ReportsForIngameWarnings +# Description: How many reports the player must have to notify to GameMasters ingame when he generates a new report. +# Default: 70 + +Anticheat.ReportsForIngameWarnings = 70 + +# Anticheat.DetectionsEnabled +# Description: It represents which detections are enabled. +# +# SPEED_HACK_DETECTION = 1 +# FLY_HACK_DETECTION = 2 +# WALK_WATER_HACK_DETECTION = 4 +# JUMP_HACK_DETECTION = 8 +# TELEPORT_PLANE_HACK_DETECTION = 16 +# CLIMB_HACK_DETECTION = 32 +# +# Default: 31 + +Anticheat.DetectionsEnabled = 31 + +# Anticheat.MaxReportsForDailyReport +# Description: How many reports must the player have to make a report that it is in DB for a day (not only during the player's session). +# Default: 70 + +Anticheat.MaxReportsForDailyReport = 70 + +# # PlayerDump.DisallowPaths # Description: Disallow using paths in PlayerDump output files # Default: 1