• 栈及其应用


    1.栈基础

    栈是插入和删除操作限制在一端(即栈顶)的表,是先进后出模型。

    1.栈的特点

    入栈:新元素的插入,成为新的栈顶元素;

    出栈:栈顶元素的删除,栈顶指向相邻元素。

    2.应用场景:

    数制转换

    括号匹配的检验

    表达式求值

    迷宫求解

    行编辑程序

    二叉树的遍历

    2.栈的链表实现

    1. fata.h

    #include <stdio.h>
    #include <stdlib.h>
    
    #define Error( Str )   FatalError( Str )
    #define FatalError( Str )   fprintf( stderr, "%s
    ", Str ),system("puase"),getchar(),exit( 1 )
    

    2. stacklist.h

    #ifndef _Stack_h
    
    typedef int ElementType;
    struct Node;
    typedef struct Node *PtrToNode;
    typedef PtrToNode Stack;
    
    int IsEmpty(Stack S);
    Stack CreateStack(void);
    void DisposeStack(Stack S);
    void MakeEmpty(Stack S);
    void Push(ElementType X, Stack S);
    ElementType Top(Stack S);
    void Pop(Stack S);
    
    #endif
    

    3. stack.h

    #include "stack.h"
    #include "fatal.h"
    #include <stdio.h>
    
    struct Node
    {
    	ElementType Element;
    	PtrToNode Next;
    };
    
    int IsEmpty(Stack S)
    {
    	return S->Next == NULL;
    }
    
    void Push(ElementType X, Stack S)
    {
    	PtrToNode TmpCell;
    
    	TmpCell = malloc(sizeof(struct Node));
    	if (TmpCell == NULL)
    	{
    		Error("out of space!!!");
    	}
    	else
    	{
    		TmpCell->Element = X;
    		TmpCell->Next = S->Next;
    		S->Next = TmpCell;
    	}
    }
    
    void Pop(Stack S)
    {
    	PtrToNode FirstCell;
    
    	if (IsEmpty(S))
    	{
    		Error("Empty Stack
    ");
    	}
    	else
    	{
    		FirstCell = S->Next;
    		S->Next = S->Next->Next;
    		free(FirstCell);
    	}
    }
    
    void MakeEmpty(Stack S)
    {
    	if (S == NULL)
    	{
    		Error("Use CreatStack first
    ");
    	}	
    	else
    		while (!IsEmpty(S))
    		{
    			Pop(S);
    		}
    }
    
    Stack CreateStack(void)
    {
    	Stack S;
    
    	S = malloc(sizeof(struct Node));
    	if (S == NULL)
    	{
    		FatalError("out of Space");
    	}
    	S->Next = NULL;
    	MakeEmpty(S);
    	return S;
    }
    
    ElementType Top(Stack S)
    {
    	if (!IsEmpty(S))
    	{
    		return S->Next->Element;
    	}
    	Error("Empty Stack
    ");
    	return 0;
    }
    
    void DisposeStack(Stack S)
    {
    	MakeEmpty(S);//only head
    	free(S);//free head
    
    }

    4. teststack.h

    #define _CRT_SECURE_NO_WARNINGS
    #include <stdio.h>
    #include <stdlib.h>
    //#include <Windows.h>
    #include <string.h>
    #include "stack.h"
    #include "fatal.h"
    
    
    main()
    {
    	Stack S;
    	int i;
    
    	S = CreateStack();
    	for (i = 0; i < 10; i++)
    		Push(i, S);
    
    	while (!IsEmpty(S))
    	{
    		printf("%d
    ", Top(S));
    		Pop(S);
    	}
    
    	DisposeStack(S);
    
    	system("pause");
    	return 0;
    }
    

    3.栈的数组实现

    1. stackarr.h

    #include "fatal.h"
    #include <stdio.h>
    
    
    #define ElementType int
    #ifndef _Stackarr_H
    
    struct StackRecord;
    typedef struct StackRecord *Stack;
    
    int IsEmpty(Stack S);
    int IsFull(Stack S);
    Stack CreateStack(int MaxElement);
    void DisposeStack(Stack S);
    void MakeEmpty(Stack S);
    void Push(ElementType X, Stack S);
    ElementType Top(Stack S);
    void Pop(Stack S);
    ElementType TopAndPop(Stack S);
    #endif
    

    2. stackarr.c

    #include "stackarr.h"
    #include "fatal.h"
    #include <stdio.h>
    
    #define MinStackSize (10)
    #define EmptyToS (-1)
    struct StackRecord
    {
    	int Capacity;
    	int TopOfStack;
    	ElementType *Array;
    };
    
    Stack CreateStack(int MaxElement)
    {
    	Stack S;
    
    	if (MaxElement <MinStackSize)
    	{
    		Error("Stack Size is too small.");
    	}
    
    	S = malloc(sizeof(struct StackRecord));
    	if (S == NULL)
    	{
    		FatalError("out of space!!!");
    	}
    
    	S->Array = malloc(sizeof(ElementType)*MaxElement);
    	if (S->Array == NULL)
    	{
    		FatalError("out of space!!!");
    	}
    	S->Capacity = MaxElement;
    	MakeEmpty(S);
    
    	return S;
    }
    
    void DisposeStack(Stack S)
    {
    	if (S!=NULL)
    	{
    		free(S->Array);
    		free(S);
    	}
    }
    
    int IsEmpty(Stack S)
    {
    	return S->TopOfStack == EmptyToS;
    }
    
    int IsFull(Stack S)
    {
    	return S->TopOfStack == S->Capacity - 1;
    }
    
    void MakeEmpty(Stack S)
    {
    	S->TopOfStack = EmptyToS;
    }
    
    void Push(ElementType X, Stack S)
    {
    	if (IsFull(S))
    	{
    		Error("Full Stack
    ");
    	}
    	else
    		S->Array[++S->TopOfStack] = X;
    }
    
    ElementType Top(Stack S)
    {
    	if (!IsEmpty(S))
    		return S->Array[S->TopOfStack];
    	Error("Empty Stack
    ");
    	return 0;
    }
    
    void Pop(Stack S)
    {
    	if (IsEmpty(S))
    	{
    		Error("Empty stack
    ");
    	}
    	else
    		S->TopOfStack--;
    }
    
    ElementType TopAndPop(Stack S)
    {
    	if (!IsEmpty(S))
    	{
    		return S->Array[S->TopOfStack--];
    	}
    	Error("Empty stack
    ");
    	return 0;
    }
    

    3. teststarkarr.c

    #include <stdio.h>
    #include "stackarr.h"
    #include "fatal.h"
    
    void main()
    {
    	Stack S;
    	int i;
    
    	S = CreateStack(11);
    	for (i = 0; i <= 10; i++)
    		Push(i, S);
    
    	while (!IsEmpty(S))
    	{
    		printf("%d
    ", Top(S));
    		Pop(S);
    	}
    
    	DisposeStack(S);
    	system("pause");
    }
    
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  • 原文地址:https://www.cnblogs.com/my-cat/p/5970859.html
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