• 理解与使用Treiber Stack


    背景

    最近在很多JDK源码中都看到了Treiber stack这个单词。

    • 比如CompletableFuture中的:
    volatile Completion stack;    // Top of Treiber stack of dependent actions
    
    • 比如FutureTask中的:
    /** Treiber stack of waiting threads */
    private volatile WaitNode waiters;
    
    • 比如Phaser中的:
    /**
     * Wait nodes for Treiber stack representing wait queue
     */
    static final class QNode implements ForkJoinPool.ManagedBlocker {
        final Phaser phaser;
        final int phase;
        final boolean interruptible;
        final boolean timed;
        boolean wasInterrupted;
        long nanos;
        final long deadline;
        volatile Thread thread; // nulled to cancel wait
        QNode next;
    
    • 还比如ForkJoinPool中的描述:
     * Bits and masks for field ctl, packed with 4 16 bit subfields:
     * AC: Number of active running workers minus target parallelism
     * TC: Number of total workers minus target parallelism
     * SS: version count and status of top waiting thread
     * ID: poolIndex of top of Treiber stack of waiters
    

    感觉这种名词出现的频率有点高,需要深入了解一下。

    名称由来

    Treiber Stack在 R. Kent Treiber在1986年的论文Systems Programming: Coping with Parallelism中首次出现。它是一种无锁并发栈,其无锁的特性是基于CAS原子操作实现的。

    CompletableFuture源码实现

    CompletableFuture的Treiber stack实现感觉有点复杂,因为有其他逻辑掺杂,代码不容易阅读,其实抽象来看,Treiber stack首先是个单向链表,链表头部即栈顶元素,在入栈和出现过程中,需要对栈顶元素进行CAS控制,防止多线程情况下数据错乱。

    // Either the result or boxed AltResult
    volatile Object result;
    // Top of Treiber stack of dependent actions(Treiber stack栈顶元素)
    volatile Completion stack;
    
    /** Returns true if successfully pushed c onto stack. */
    final boolean tryPushStack(Completion c) {
        Completion h = stack;
        lazySetNext(c, h);
        return UNSAFE.compareAndSwapObject(this, STACK, h, c);
    }
    
    /** Unconditionally pushes c onto stack, retrying if necessary. */
    final void pushStack(Completion c) {
        do {} while (!tryPushStack(c));
    }
    

    简单来看,入栈的步骤如下:

    • 尝试入栈,利用CAS将新的节点作为栈顶元素,新节点next赋值为旧栈顶元素
    • 尝试入栈成功,即结束;入栈失败,继续重试上面的操作

    FutureTask实现

    FutureTask用了Treiber Stack来维护等待任务完成的线程,在FutureTask的任务完成/取消/异常后在finishCompletion钩子方法中会唤醒栈中等待的线程。

    Treiber Stack抽象实现

    入栈

    void push(Node new) {
      do {
      } while(!tryPush(new)) // 尝试入栈
    }
    
    boolean tryPush(node) {
        Node oldHead = head;
        node.next = oldHead; // 新节点next赋值为旧栈顶元素
        return CAS(oldHead, node); // 利用CAS将新的节点作为栈顶元素
    }
    

    出栈

    对于出栈,要做的工作就是将原来的栈顶节点移除,等待垃圾回收;新栈顶元素CAS为第一个子元素。伪代码:

    E pop() {
        Node<E> oldHead;
        Node<E> newHead;
        do {
            oldHead = top.get();
            // 判断栈是否为空,为空直接返回
            if (oldHead == null)
                return null;
            newHead = oldHead.next;
        } while (!CAS(oldHead, newHead));
        // 旧的节点删掉next引用,等待gc
        oldHead.item = null;
        return oldHead.item;
    }
    

    示例

    import sun.misc.Unsafe;
    
    import java.lang.reflect.Field;
    import java.util.Objects;
    import java.util.Optional;
    import java.util.Random;
    import java.util.concurrent.ExecutorService;
    import java.util.concurrent.Executors;
    
    /**
     * 基于Unsafe实现TreiberStack
     * @author Charles
     */
    public class TreiberStack<E> {
        private volatile Node<E> head;
    
        public void push(E item) {
            Objects.requireNonNull(item);
            Node<E> newHead = new Node<>(item);
            Node<E> oldHead;
            int count = 0;
            do {
                oldHead = head;
                count++;
            } while (!tryPush(oldHead, newHead, count));
            newHead.next = oldHead;
        }
    
        private boolean tryPush(Node<E> oldHead, Node<E> newHead, int count) {
            boolean isSuccess = UNSAFE.compareAndSwapObject(this, HEAD, oldHead, newHead);
            System.out.println(currentThreadName() + " try push [" + count + "]," +
                    " oldHead = " + getValue(oldHead) +
                    " newHead = " + getValue(newHead) +
                    " isSuccess = " + isSuccess);
            return isSuccess;
        }
    
        public E pop() {
            Node<E> oldHead;
            Node<E> newHead;
            do {
                oldHead = head;
                System.out.println(currentThreadName() + " do pop:" +
                        " oldHead = " + getValue(oldHead) +
                        " newHead = " + Optional.ofNullable(head).map(s -> s.next.item).orElse(null));
                if (oldHead == null) {
                    return null;
                }
                newHead = oldHead.next;
            } while (!tryPop(oldHead, newHead));
            oldHead.next = null;
            return oldHead.item;
        }
    
        private boolean tryPop(Node<E> oldHead, Node<E> newHead) {
            boolean isSuccess = UNSAFE.compareAndSwapObject(this, HEAD, oldHead, newHead);
            System.out.println(currentThreadName() + " try pop:" +
                    " oldHead = " + getValue(oldHead) +
                    " currentHead = " + getValue(head) +
                    " newHead = " + getValue(newHead) +
                    " isSuccess: " + isSuccess);
            return isSuccess;
        }
    
        private E getValue(Node<E> n) {
            return Optional.ofNullable(n).map(t -> t.item).orElse(null);
        }
    
        private static class Node<E> {
            E item;
            Node<E> next;
    
            Node(E item) {
                this.item = item;
            }
        }
    
        // Unsafe mechanics
        private static final sun.misc.Unsafe UNSAFE;
        private static final long HEAD;
        private static final long NEXT;
    
        static {
            try {
                Field getUnsafe = sun.misc.Unsafe.class.getDeclaredField("theUnsafe");
                getUnsafe.setAccessible(true);
                UNSAFE = (Unsafe) getUnsafe.get(null);
    
                Class<?> k = TreiberStack.class;
                HEAD = UNSAFE.objectFieldOffset(k.getDeclaredField("head"));
                NEXT = UNSAFE.objectFieldOffset(TreiberStack.Node.class.getDeclaredField("next"));
            } catch (Exception x) {
                throw new Error(x);
            }
        }
    
        private static class RandomValue {
            private final Integer value;
    
            public RandomValue() {
                this.value = new Random().nextInt(Integer.MAX_VALUE);
            }
    
            public Integer getValue() {
                return value;
            }
    
            @Override
            public String toString() {
                return value.toString();
            }
        }
    
        private static String currentThreadName() {
            return System.nanoTime() + " / " + Thread.currentThread().getName();
        }
    
        public static void main(String[] args) throws InterruptedException {
            TreiberStack<RandomValue> ts = new TreiberStack<>();
            ExecutorService es = Executors.newFixedThreadPool(10);
            Thread.sleep(2000);
            for (int i = 0; i < 5; i++) {
                es.submit(() -> ts.push(new RandomValue()));
            }
            for (int i = 0; i < 50; i++) {
                es.submit((Runnable) ts::pop);
            }
        }
    }
    

    参考

    Wiki Treiber Stack
    Treiber Stack介绍
    Treiber stack设计

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  • 原文地址:https://www.cnblogs.com/mrcharleshu/p/13227895.html
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