• 验证码类


    MXS&Vincene  ─╄OvЁ  &0000012 ─╄OvЁ  MXS&Vincene 

    MXS&Vincene  ─╄OvЁ:今天很残酷,明天更残酷,后天很美好,但是绝大部分人是死在明天晚上,只有那些真正的英雄才能见到后天的太阳。

    MXS&Vincene  ─╄OvЁ:We're here to put a dent in the universe. Otherwise why else even be here? 

     

    正文>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

    /// <summary>
    /// 验证码类
    /// </summary>
    public class Rand
    {
    #region 生成随机数字
    /// <summary>
    /// 生成随机数字
    /// </summary>
    /// <param name="length">生成长度</param>
    public static string Number(int Length)
    {
    return Number(Length, false);
    }

    /// <summary>
    /// 生成随机数字
    /// </summary>
    /// <param name="Length">生成长度</param>
    /// <param name="Sleep">是否要在生成前将当前线程阻止以避免重复</param>
    public static string Number(int Length, bool Sleep)
    {
    if (Sleep) System.Threading.Thread.Sleep(3);
    string result = "";
    System.Random random = new Random();
    for (int i = 0; i < Length; i++)
    {
    result += random.Next(10).ToString();
    }
    return result;
    }
    #endregion

    #region 生成随机字母与数字
    /// <summary>
    /// 生成随机字母与数字
    /// </summary>
    /// <param name="IntStr">生成长度</param>
    public static string Str(int Length)
    {
    return Str(Length, false);
    }

    /// <summary>
    /// 生成随机字母与数字
    /// </summary>
    /// <param name="Length">生成长度</param>
    /// <param name="Sleep">是否要在生成前将当前线程阻止以避免重复</param>
    public static string Str(int Length, bool Sleep)
    {
    if (Sleep) System.Threading.Thread.Sleep(3);
    char[] Pattern = new char[] { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z' };
    string result = "";
    int n = Pattern.Length;
    System.Random random = new Random(~unchecked((int)DateTime.Now.Ticks));
    for (int i = 0; i < Length; i++)
    {
    int rnd = random.Next(0, n);
    result += Pattern[rnd];
    }
    return result;
    }
    #endregion

    #region 生成随机纯字母随机数
    /// <summary>
    /// 生成随机纯字母随机数
    /// </summary>
    /// <param name="IntStr">生成长度</param>
    public static string Str_char(int Length)
    {
    return Str_char(Length, false);
    }

    /// <summary>
    /// 生成随机纯字母随机数
    /// </summary>
    /// <param name="Length">生成长度</param>
    /// <param name="Sleep">是否要在生成前将当前线程阻止以避免重复</param>
    public static string Str_char(int Length, bool Sleep)
    {
    if (Sleep) System.Threading.Thread.Sleep(3);
    char[] Pattern = new char[] { 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z' };
    string result = "";
    int n = Pattern.Length;
    System.Random random = new Random(~unchecked((int)DateTime.Now.Ticks));
    for (int i = 0; i < Length; i++)
    {
    int rnd = random.Next(0, n);
    result += Pattern[rnd];
    }
    return result;
    }
    #endregion
    }

    /// <summary>
    /// 验证图片类
    /// </summary>
    public class YZMHelper
    {
    #region 私有字段
    private string text;
    private Bitmap image;
    private int letterCount = 4; //验证码位数
    private int letterWidth = 16; //单个字体的宽度范围
    private int letterHeight = 20; //单个字体的高度范围
    private static byte[] randb = new byte[4];
    private static RNGCryptoServiceProvider rand = new RNGCryptoServiceProvider();
    private Font[] fonts =
    {
    new Font(new FontFamily("Times New Roman"),10 +Next(1),System.Drawing.FontStyle.Regular),
    new Font(new FontFamily("Georgia"), 10 + Next(1),System.Drawing.FontStyle.Regular),
    new Font(new FontFamily("Arial"), 10 + Next(1),System.Drawing.FontStyle.Regular),
    new Font(new FontFamily("Comic Sans MS"), 10 + Next(1),System.Drawing.FontStyle.Regular)
    };
    #endregion

    #region 公有属性
    /// <summary>
    /// 验证码
    /// </summary>
    public string Text
    {
    get { return this.text; }
    }

    /// <summary>
    /// 验证码图片
    /// </summary>
    public Bitmap Image
    {
    get { return this.image; }
    }
    #endregion

    #region 构造函数
    public YZMHelper()
    {
    HttpContext.Current.Response.Expires = 0;
    HttpContext.Current.Response.Buffer = true;
    HttpContext.Current.Response.ExpiresAbsolute = DateTime.Now.AddSeconds(-1);
    HttpContext.Current.Response.AddHeader("pragma", "no-cache");
    HttpContext.Current.Response.CacheControl = "no-cache";
    this.text = Rand.Number(4);
    CreateImage();
    }
    #endregion

    #region 私有方法
    /// <summary>
    /// 获得下一个随机数
    /// </summary>
    /// <param name="max">最大值</param>
    private static int Next(int max)
    {
    rand.GetBytes(randb);
    int value = BitConverter.ToInt32(randb, 0);
    value = value % (max + 1);
    if (value < 0) value = -value;
    return value;
    }

    /// <summary>
    /// 获得下一个随机数
    /// </summary>
    /// <param name="min">最小值</param>
    /// <param name="max">最大值</param>
    private static int Next(int min, int max)
    {
    int value = Next(max - min) + min;
    return value;
    }
    #endregion

    #region 公共方法
    /// <summary>
    /// 绘制验证码
    /// </summary>
    public void CreateImage()
    {
    int int_ImageWidth = this.text.Length * letterWidth;
    Bitmap image = new Bitmap(int_ImageWidth, letterHeight);
    Graphics g = Graphics.FromImage(image);
    g.Clear(Color.White);
    for (int i = 0; i < 2; i++)
    {
    int x1 = Next(image.Width - 1);
    int x2 = Next(image.Width - 1);
    int y1 = Next(image.Height - 1);
    int y2 = Next(image.Height - 1);
    g.DrawLine(new Pen(Color.Silver), x1, y1, x2, y2);
    }
    int _x = -12, _y = 0;
    for (int int_index = 0; int_index < this.text.Length; int_index++)
    {
    _x += Next(12, 16);
    _y = Next(-2, 2);
    string str_char = this.text.Substring(int_index, 1);
    str_char = Next(1) == 1 ? str_char.ToLower() : str_char.ToUpper();
    Brush newBrush = new SolidBrush(GetRandomColor());
    Point thePos = new Point(_x, _y);
    g.DrawString(str_char, fonts[Next(fonts.Length - 1)], newBrush, thePos);
    }
    for (int i = 0; i < 10; i++)
    {
    int x = Next(image.Width - 1);
    int y = Next(image.Height - 1);
    image.SetPixel(x, y, Color.FromArgb(Next(0, 255), Next(0, 255), Next(0, 255)));
    }
    image = TwistImage(image, true, Next(1, 3), Next(4, 6));
    g.DrawRectangle(new Pen(Color.LightGray, 1), 0, 0, int_ImageWidth - 1, (letterHeight - 1));
    this.image = image;
    }

    /// <summary>
    /// 字体随机颜色
    /// </summary>
    public Color GetRandomColor()
    {
    Random RandomNum_First = new Random((int)DateTime.Now.Ticks);
    System.Threading.Thread.Sleep(RandomNum_First.Next(50));
    Random RandomNum_Sencond = new Random((int)DateTime.Now.Ticks);
    int int_Red = RandomNum_First.Next(180);
    int int_Green = RandomNum_Sencond.Next(180);
    int int_Blue = (int_Red + int_Green > 300) ? 0 : 400 - int_Red - int_Green;
    int_Blue = (int_Blue > 255) ? 255 : int_Blue;
    return Color.FromArgb(int_Red, int_Green, int_Blue);
    }

    /// <summary>
    /// 正弦曲线Wave扭曲图片
    /// </summary>
    /// <param name="srcBmp">图片路径</param>
    /// <param name="bXDir">如果扭曲则选择为True</param>
    /// <param name="nMultValue">波形的幅度倍数,越大扭曲的程度越高,一般为3</param>
    /// <param name="dPhase">波形的起始相位,取值区间[0-2*PI)</param>
    public System.Drawing.Bitmap TwistImage(Bitmap srcBmp, bool bXDir, double dMultValue, double dPhase)
    {
    double PI = 6.283185307179586476925286766559;
    Bitmap destBmp = new Bitmap(srcBmp.Width, srcBmp.Height);
    Graphics graph = Graphics.FromImage(destBmp);
    graph.FillRectangle(new SolidBrush(Color.White), 0, 0, destBmp.Width, destBmp.Height);
    graph.Dispose();
    double dBaseAxisLen = bXDir ? (double)destBmp.Height : (double)destBmp.Width;
    for (int i = 0; i < destBmp.Width; i++)
    {
    for (int j = 0; j < destBmp.Height; j++)
    {
    double dx = 0;
    dx = bXDir ? (PI * (double)j) / dBaseAxisLen : (PI * (double)i) / dBaseAxisLen;
    dx += dPhase;
    double dy = Math.Sin(dx);
    int nOldX = 0, nOldY = 0;
    nOldX = bXDir ? i + (int)(dy * dMultValue) : i;
    nOldY = bXDir ? j : j + (int)(dy * dMultValue);

    Color color = srcBmp.GetPixel(i, j);
    if (nOldX >= 0 && nOldX < destBmp.Width
    && nOldY >= 0 && nOldY < destBmp.Height)
    {
    destBmp.SetPixel(nOldX, nOldY, color);
    }
    }
    }
    srcBmp.Dispose();
    return destBmp;
    }
    #endregion
    }

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  • 原文地址:https://www.cnblogs.com/moxuanshang/p/4698790.html
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