Server段代码
using System; using System.IO; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; namespace SocketSendFileServer { class Program { const int BufferSize = 1024; static string path = @"E:"; static void Main(string[] args) { IPEndPoint ip = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 8080); Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); sock.Bind(ip); sock.Listen(1); Console.WriteLine("Begin listen..."); while (true) { Socket client = sock.Accept(); if (client.Connected) { Thread cThread = new Thread(new ParameterizedThreadStart(myClient)); cThread.IsBackground = true; cThread.Start(client); } } } static void myClient(object oSocket) { Socket clientSocket = (Socket)oSocket; string clientName = clientSocket.RemoteEndPoint.ToString(); Console.WriteLine("新来一个客户:" + clientName); try { while (true) { byte[] buffer = new byte[BufferSize]; int count = clientSocket.Receive(buffer); Console.WriteLine("收到" + clientName + ":" + Encoding.Default.GetString(buffer, 0, count)); string[] command = Encoding.Default.GetString(buffer, 0, count).Split(','); string fileName; long length; if (command[0] == "namelength") { fileName = command[1]; length = Convert.ToInt64(command[2]); clientSocket.Send(Encoding.Default.GetBytes("OK")); long receive = 0L; Console.WriteLine("Receiveing file:" + fileName + ".Plz wait..."); using (FileStream writer = new FileStream(Path.Combine(path, fileName), FileMode.Create, FileAccess.Write, FileShare.None)) { int received; while (receive < length) { received = clientSocket.Receive(buffer); writer.Write(buffer, 0, received); writer.Flush(); receive += (long)received; } } Console.WriteLine("Receive finish. "); } } } catch { Console.WriteLine("客户:" + clientName + "退出"); } } } }
Client段代码
using System; using System.IO; using System.Net; using System.Net.Sockets; using System.Text; namespace SocketFileClient { class Program { static Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); static void Main(string[] args) { sock.Connect(new IPEndPoint(IPAddress.Parse("127.0.0.1"), 8080)); Console.WriteLine("Connect successfully"); while (true) { Console.WriteLine("please input the path of the file which you want to send:"); string path = Console.ReadLine(); try { using (FileStream reader = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.None)) { long send = 0L, length = reader.Length; string sendStr = "namelength," + Path.GetFileName(path) + "," + length.ToString(); string fileName = Path.GetFileName(path); sock.Send(Encoding.Default.GetBytes(sendStr)); int BufferSize = 1024; byte[] buffer = new byte[32]; sock.Receive(buffer); string mes = Encoding.Default.GetString(buffer); if (mes.Contains("OK")) { Console.WriteLine("Sending file:" + fileName + ".Plz wait..."); byte[] fileBuffer = new byte[BufferSize]; int read, sent; while ((read = reader.Read(fileBuffer, 0, BufferSize)) != 0) { sent = 0; while ((sent += sock.Send(fileBuffer, sent, read, SocketFlags.None)) < read) { send += (long)sent; } } Console.WriteLine("Send finish. "); } } } catch (Exception ex) { Console.WriteLine(ex.Message); } } } } }