• Socket 编程示例(二)


       利用晚上这点闲暇时间,写了一个Socket通信的小实例,该实例包含服务器端和客户端。其基本工作流程是:当服务器启动服务以后,客户端进行连接,如果连接成功,则用户可以在发送消息框中输入待发送的消息,然后点击“Send”按钮后向服务器发送消息,服务器在收到消息后立即向该客户端发送接收成功消息。其基本效果如图1.1和图1.2所示(注:下面两幅图于次日补上):

    图1.1  服务器运行效果图

    图1.2  客户端运行效果图

        现将服务器和客户端部分代码贴出来,由于代码较简单,基本没有注释,并在此特别说明,该实例仅仅是一个简单的示例,其中的代码仍有进一步修改优化空间,同时亦欢迎各位朋友批评指正。
        服务器代码部分:
    using System;
    using System.Text;
    using System.Windows.Forms;

    using System.Net;
    using System.Net.Sockets;
    using System.Threading;

    namespace SocketServer
    {
        public partial class frmServer : Form
        {
            private Thread m_serverThread;
            private Socket m_serverSocket;
            private string m_serverIP;
            private int m_serverPort;

            public delegate void ReceiveMessageDelegate(Client client);
            ReceiveMessageDelegate receiveMessageDelegate;
            
            public frmServer()
            {
                InitializeComponent();
                Control.CheckForIllegalCrossThreadCalls = false;
            }

            private void frmServer_Load(object sender, EventArgs e)
            {
                string[] addresses = GetLocalAddresses();
                cmbIP.Items.Clear();
                if (addresses.Length > 0)
                {
                    for (int i = 0; i < addresses.Length; i++)
                    {
                        cmbIP.Items.Add(addresses[i]);
                    }
                    cmbIP.Text = (string)cmbIP.Items[0];
                }

                txtPort.Text = "8899";
            }

            private void btnStart_Click(object sender, EventArgs e)
            {
                m_serverIP = cmbIP.Text;
                m_serverPort = Int32.Parse(txtPort.Text);

                Start();
                btnStart.Enabled = false;
                btnStop.Enabled = true;
            }

            private void btnStop_Click(object sender, EventArgs e)
            {
                Stop();
                btnStart.Enabled = true;
                btnStop.Enabled = false;
            }

            /// <summary>
            /// 开始服务
            /// </summary>
            private void Start()
            {
                try
                {
                    m_serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                    IPEndPoint localEndPoint = new IPEndPoint(IPAddress.Parse(m_serverIP), m_serverPort);
                    m_serverSocket.Bind(localEndPoint);
                    m_serverSocket.Listen(10);

                    m_serverThread = new Thread(new ThreadStart(ReceiveAccept));
                    m_serverThread.Start();

                    this.AddRunningInfo(">> " + DateTime.Now.ToString() + " Server started.");
                }
                catch (SocketException se)
                {
                    throw new Exception(se.Message);
                }
                catch (Exception ex)
                {
                    throw new Exception(ex.Message);
                }
            }

            /// <summary>
            /// 停止服务
            /// </summary>
            private void Stop()
            {
                try
                {
                    m_serverThread.Abort(); // 线程终止
                    m_serverSocket.Close(); // Socket Close

                    this.AddRunningInfo(">> " + DateTime.Now.ToString() + " Server stoped.");
                }
                catch (Exception ex)
                {
                    throw new Exception(ex.Message);
                }
            }

            private void ReceiveAccept()
            {
                while (true)
                {
                    Client client = new Client();

                    try
                    {
                        client.ClientSocket = m_serverSocket.Accept();
                        this.AddRunningInfo(">> " + DateTime.Now.ToString() + " Client[" + client.ClientSocket.RemoteEndPoint.ToString() + "] connected.");

                        receiveMessageDelegate = new ReceiveMessageDelegate(ReceiveMessages);
                        receiveMessageDelegate.BeginInvoke(client, ReceiveMessagesCallback, "");
                    }
                    catch (Exception ex)
                    {
                        throw new Exception(ex.Message);
                    }
                }
            }

            private void ReceiveMessages(Client client)
            {
                while (true)
                {
                    byte[] receiveBuffer = new byte[1024];

                    client.ClientSocket.Receive(receiveBuffer);

                    string strReceiveData = Encoding.Unicode.GetString(receiveBuffer);
                    if (!string.IsNullOrEmpty(strReceiveData))
                    {
                        this.AddRunningInfo(">> Receive data from [" + client.ClientSocket.RemoteEndPoint.ToString()+ "]:" + strReceiveData);
                        string strSendData = "OK. The content is:" + strReceiveData;
                        int sendBufferSize = Encoding.Unicode.GetByteCount(strSendData);
                        byte[] sendBuffer = new byte[sendBufferSize];
                        sendBuffer = Encoding.Unicode.GetBytes(strSendData);

                        client.ClientSocket.Send(sendBuffer);
                    }
                }
            }

            private void ReceiveMessagesCallback(IAsyncResult AR)
            {
                receiveMessageDelegate.EndInvoke(AR);
            }

            /// <summary>
            /// 将运行信息加入显示列表
            /// </summary>
            private void AddRunningInfo(string message)
            {
                lstRunningInfo.BeginUpdate();
                lstRunningInfo.Items.Insert(0, message);

                if (lstRunningInfo.Items.Count > 100)
                {
                    lstRunningInfo.Items.RemoveAt(100);
                }

                lstRunningInfo.EndUpdate();
            }

            /// <summary>
            /// 获取本机地址列表
            /// </summary>
            public string[] GetLocalAddresses()
            {
                // 获取主机名
                string strHostName = Dns.GetHostName();

                // 根据主机名进行查找
                IPHostEntry iphostentry = Dns.GetHostEntry(strHostName);

                string[] retval = new string[iphostentry.AddressList.Length];

                int i = 0;
                foreach (IPAddress ipaddress in iphostentry.AddressList)
                {
                    retval[i] = ipaddress.ToString();
                    i++;
                }
                return retval;
            } 
        }

        /// <summary>
        /// 客户端会话信息类
        /// </summary>
        public class Client
        {
            Socket m_clientSocket;

            public Client() { }

            public Socket ClientSocket
            {
                get { return m_clientSocket; }
                set { this.m_clientSocket = value; }
            }
        }
    }

        客户端部分:
    using System;
    using System.Text;
    using System.Windows.Forms;

    using System.Net;
    using System.Net.Sockets;

    namespace SocketClient
    {
        public partial class frmClient : Form
        {
            private Socket m_clientSocket;
            private byte[] m_receiveBuffer = new byte[1024];

            public frmClient()
            {
                InitializeComponent();
                Control.CheckForIllegalCrossThreadCalls = false;
            }

            private void frmClient_Load(object sender, EventArgs e)
            {
                txtIP.Text = "172.18.20.234";
                txtPort.Text = "8899";
            }

            /// <summary>
            /// 连接服务器
            /// </summary>
            private void btnConnect_Click(object sender, EventArgs e)
            {
                string serverIP = txtIP.Text;
                int serverPort = Int32.Parse(txtPort.Text);

                m_clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                IPEndPoint remoteEndPoint = new IPEndPoint(IPAddress.Parse(serverIP),serverPort);

                try
                {
                    m_clientSocket.Connect(remoteEndPoint);
                    if (m_clientSocket.Connected)
                    {
                        m_clientSocket.BeginReceive(m_receiveBuffer, 0, m_receiveBuffer.Length, 0, new AsyncCallback(ReceiveCallBack), null);

                        btnConnect.Enabled = false;
                        btnDisconnect.Enabled = true;

                        this.AddRunningInfo(">> " + DateTime.Now.ToString() + " Client connect server success.");
                    }
                }
                catch (Exception)
                {
                    this.AddRunningInfo(">> " + DateTime.Now.ToString() + " Client connect server fail.");
                    m_clientSocket = null;
                }
            }

            /// <summary>
            /// 断开连接
            /// </summary>
            private void btnDisconnect_Click(object sender, EventArgs e)
            {
                if (m_clientSocket != null)
                {
                    m_clientSocket.Close();

                    btnConnect.Enabled = true;
                    btnDisconnect.Enabled = false;
                    btnSend.Enabled = false;

                    this.AddRunningInfo(">> " + DateTime.Now.ToString() + " Client disconnected.");
                }
            }

            /// <summary>
            /// 发送信息
            /// </summary>
            private void btnSend_Click(object sender, EventArgs e)
            {
                string strSendData = txtSend.Text;
                byte[] sendBuffer = new byte[1024];
                sendBuffer = Encoding.Unicode.GetBytes(strSendData);

                if (m_clientSocket != null)
                {
                    m_clientSocket.Send(sendBuffer);
                }
            }

            private void ReceiveCallBack(IAsyncResult ar)
            {
                try
                {
                    int REnd = m_clientSocket.EndReceive(ar);
                    string strReceiveData = Encoding.Unicode.GetString(m_receiveBuffer, 0, REnd);
                    this.HandleMessage(strReceiveData);
                    m_clientSocket.BeginReceive(m_receiveBuffer, 0, m_receiveBuffer.Length, 0, new AsyncCallback(ReceiveCallBack), null);
                }
                catch (Exception ex)
                {
                    throw new Exception(ex.Message);
                }
            }

            /// <summary>
            /// 处理接收到的数据
            /// </summary>
            private void HandleMessage(string message)
            {
                message = message.Replace("/0", "");
                if (!string.IsNullOrEmpty(message))
                {
                    this.AddRunningInfo(">> Receive Data from server:" + message);
                }
            }

            private void AddRunningInfo(string message)
            {
                lstRunningInfo.BeginUpdate();
                lstRunningInfo.Items.Insert(0, message);

                if (lstRunningInfo.Items.Count > 100)
                {
                    lstRunningInfo.Items.RemoveAt(100);
                }

                lstRunningInfo.EndUpdate();
            }

            private void txtSend_TextChanged(object sender, EventArgs e)
            {
                if (!string.IsNullOrEmpty(txtSend.Text) && m_clientSocket!=null)
                {
                    btnSend.Enabled = true;
                }
                else
                {
                    btnSend.Enabled = false;
                }
            }
        }
    }

  • 相关阅读:
    设计模式《JAVA与模式》之解释器模式
    设计模式《JAVA与模式》之状态模式
    设计模式《JAVA与模式》之备忘录模式
    设计模式《JAVA与模式》之责任链模式
    设计模式《JAVA与模式》之命令模式
    设计模式《JAVA与模式》之迭代子模式
    iOS-联系人应用(一)
    简易 HTTP Server 实现(JAVA)
    IBM Websphere 集群会话共享问题解决办法
    集群会话共享问题的几种处理方式
  • 原文地址:https://www.cnblogs.com/mingxuantongxue/p/4019128.html
Copyright © 2020-2023  润新知