• UIImage与Iplimage相互转换


    原创文章,转载请注明出处:http://www.cnblogs.com/mfryf/archive/2012/02/27/2369952.html 

    Opencv中所有的图像处理都是Iplimage类型的格式,iso的sdk显示一张图像的对象类型是UIImage。因此,我们如果想在ios环境中使用opencv,

    就必须把UIImage转换成Iplimage,处理之后再把Iplimage转换成UIImage。非常幸运的是,IOS的sdk为我们提供了转换API。

    从UIImage创建一个Iplimage结构,代码如下:

    // NOTE you SHOULD cvReleaseImage() for the return value when end of the code.
    - (IplImage *)CreateIplImageFromUIImage:(UIImage *)image {
    // Getting CGImage from UIImage
    CGImageRef imageRef = image.CGImage;

    CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
    // Creating temporal IplImage for drawing
    IplImage *iplimage = cvCreateImage(
    cvSize(image.size.width,image.size.height), IPL_DEPTH_8U, 4
    );
    // Creating CGContext for temporal IplImage
    CGContextRef contextRef = CGBitmapContextCreate(
    iplimage->imageData, iplimage->width, iplimage->height,
    iplimage->depth, iplimage->widthStep,
    colorSpace, kCGImageAlphaPremultipliedLast|kCGBitmapByteOrderDefault
    );
    // Drawing CGImage to CGContext
    CGContextDrawImage(
    contextRef,
    CGRectMake(0, 0, image.size.width, image.size.height),
    imageRef
    );
    CGContextRelease(contextRef);
    CGColorSpaceRelease(colorSpace);

    // Creating result IplImage
    IplImage *ret = cvCreateImage(cvGetSize(iplimage), IPL_DEPTH_8U, 3);
    cvCvtColor(iplimage, ret, CV_RGBA2BGR);
    cvReleaseImage(&iplimage);

    return ret;
    }

    使用玩iplimage之后,别忘记释放内存。cvreleaseImage().

    从iplimage创建一张UIImage

    代码如下:

    // NOTE You should convert color mode as RGB before passing to this function
    - (UIImage *)UIImageFromIplImage:(IplImage *)image {
    CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
    // Allocating the buffer for CGImage
    NSData *data =
    [NSData dataWithBytes:image->imageData length:image->imageSize];
    CGDataProviderRef provider =
    CGDataProviderCreateWithCFData((CFDataRef)data);
    // Creating CGImage from chunk of IplImage
    CGImageRef imageRef = CGImageCreate(
    image->width, image->height,
    image->depth, image->depth * image->nChannels, image->widthStep,
    colorSpace, kCGImageAlphaNone|kCGBitmapByteOrderDefault,
    provider, NULL, false, kCGRenderingIntentDefault
    );
    // Getting UIImage from CGImage
    UIImage *ret = [UIImage imageWithCGImage:imageRef];
    CGImageRelease(imageRef);
    CGDataProviderRelease(provider);
    CGColorSpaceRelease(colorSpace);
    return ret;
    }

    尽情的在ios中使用opencv吧~

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  • 原文地址:https://www.cnblogs.com/mfryf/p/2369952.html
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