无边框窗体移动:
//窗体移动API [DllImport("user32.dll")] public static extern bool ReleaseCapture(); [DllImport("user32.dll")] public static extern bool SendMessage(IntPtr hwnd, int wMsg, int wParam, int IParam); public const int WM_SYSCOMMAND = 0x0112; public const int SC_MOVE = 0xF010; public const int HTCAPTION = 0x0002; [DllImport("user32")] private static extern int SendMessage(IntPtr hwnd, int wMsg, int wParam, IntPtr lParam); private const int WM_SETREDRAW = 0xB; private void Form1_MouseDown(object sender, MouseEventArgs e) { if (this.WindowState == FormWindowState.Normal) { ReleaseCapture(); SendMessage(this.Handle, WM_SYSCOMMAND, SC_MOVE + HTCAPTION, 0); } }
无边框窗体阴影:
//窗体阴影API const int CS_DropSHADOW = 0x20000; const int GCL_STYLE = (-26); [DllImport("user32.dll", CharSet = CharSet.Auto)] public static extern int SetClassLong(IntPtr hwnd, int nIndex, int dwNewLong); [DllImport("user32.dll", CharSet = CharSet.Auto)] public static extern int GetClassLong(IntPtr hwnd, int nIndex); public Form1() { InitializeComponent(); SetClassLong(this.Handle, GCL_STYLE, GetClassLong(this.Handle, GCL_STYLE) | CS_DropSHADOW); }