• 人机猜拳


    package com.homework.lhh;
    
    import java.util.Scanner;
    
    public class MoraGame {
        private String playerName;// 玩家姓名
        private String computerName;// 电脑玩家姓名
        public static int playerScore;// 玩家分数
        public static int computerScore;// 电脑分数
        public static int playNumber;// 对战次数
    
        // 选择对手对战
        @SuppressWarnings("resource")
        public void fight() {
            // TODO Auto-generated method stub
            System.out.print("请选择对方角色(1.刘备   2.孙权   3.曹操):");
            Scanner sc = new Scanner(System.in);
            computerName = sc.next();
            switch (computerName) {
            case "1":
                this.computerName = "刘备";
                break;
            case "2":
                this.computerName = "孙权";
                break;
            case "3":
                this.computerName = "曹操";
                break;
            default:
                System.out.println("你的输入有误!");
                break;
            }
            System.out.print("请输入你的名字:");
            playerName = sc.next();
            System.out.println(playerName + "  VS  " + this.computerName);
        }
        // 开始玩游戏
        @SuppressWarnings("resource")
        public void startPlay() {
            // TODO Auto-generated method stub
            System.out.println();
            System.out.print("要开始吗?(y/n):");
            Scanner sc = new Scanner(System.in);
            String start = sc.next();
            System.out.println("********************************");
            while (start.toLowerCase().equals("y")) {
                System.out.print("请出拳:1.剪刀   2.石头   3.布(输入相应数字):");
                int playerNumber = sc.nextInt();
                System.out.println();
                switch (playerNumber) {
                case 1:
                    System.out.println("你出拳:剪刀");
                    break;
                case 2:
                    System.out.println("你出拳:石头");
                    break;
                case 3:
                    System.out.println("你出拳:布");
                    break;
                default:
                    System.out.println("你的输入有误");
                    break;
                }
                System.out.println();
                int computerNumber = (int) ((Math.random() * 10) % 3 + 1);// 电脑产生随机数取值在1-3之间
                switch (computerNumber) {
                case 1:
                    System.out.print(this.computerName + "出拳:剪刀");
                    break;
                case 2:
                    System.out.print(this.computerName + "出拳:石头");
                    break;
                case 3:
                    System.out.print(this.computerName + "出拳:布");
                    break;
                }
                System.out.println();
                // 判断对局结果
                if (playerNumber == computerNumber) {
    
                    System.out.println("啊,平局!");
                    playNumber++;
                } else if (((playerNumber == 1) && (computerNumber != 2)) || ((playerNumber == 2) && (computerNumber != 3))
                        || ((playerNumber == 3) && (computerNumber != 1))) {
    
                    System.out.println("哇,你赢了,好厉害!");
                    playerScore++;
                    playNumber++;
                } else {
    
                    System.out.println("^_^!!!你输了,真笨!");
                    computerScore++;
                    playNumber++;
                }
                System.out.println();
                System.out.print("是否开始下一局(y/n):");
                start = sc.next();
                System.out.println();
                System.out.println("********************************");
            }
            this.gameEnd();
        }
        //游戏结束
        public void gameEnd() {
            // TODO Auto-generated method stub
            System.out.println();
            System.out.println("********************************");
            System.out.println(playerName + "  VS  " + this.computerName);
            System.out.println("对战次数:" + playNumber);
            System.out.println("姓名		得分");
            System.out.println(this.computerName + "		" + computerScore);
            System.out.println(playerName + "		" + playerScore);
            if (playerScore < computerScore) {
                System.out.println("呵呵,笨笨,下次加油!");
            }else if(playerScore == computerScore){
                System.out.println("哇,竟然平局,我们下次一决胜负!");
            }else {
                System.out.println("哇,你好棒啊!");
            }
        }
    }
    
    class Ui {
        public void theme() {
            // TODO Auto-generated method stub
            System.out.println("		********************************");
            System.out.println("		**********猜拳,开始*************");
            System.out.println("		********************************");
            System.out.println();
            System.out.println("出拳规则:1.剪刀   2.石头   3.布");
        }
    }
    package com.homework.lhh;
    
    public class MoraGameTest {
        public static void main(String[] args) {
            MoraGame game = new MoraGame();
            Ui ui = new Ui();
            ui.theme();
            game.fight();
            game.startPlay();
        }
    }
  • 相关阅读:
    Orcle(条件查询、排序)
    Oracle(简介、基本查询)
    eclipse(配置jdk、tomcat、修改颜色)
    Oracle(安装Windows XP和Oracle)
    vue中ref的作用
    ES6-babel转码器
    如何正确移除Selenium中window.navigator.webdriver的值(转载)
    反爬虫之信息校验反爬虫
    反爬虫简述
    爬虫验证码识别(1) 图形验证码的识别
  • 原文地址:https://www.cnblogs.com/loose/p/9789110.html
Copyright © 2020-2023  润新知