• 带边脚的图片


      其实我也不知道用什么词来形容这个效果,就是类似扣扣消息的背景,原本是一张图片,但是图片多了一个边脚。一般的人都应该见过,也不是什么很难实现的效果,这里想分享一下,希望能帮助正在爬坑的小伙伴。

      这个效果是利用了UIView的layer特性,通过画出layer的路径,可以将一张图片显示成我们想要的形状。从理论上讲,可以是任意的规则或不规则图形。接下来看核心代码。

     1 @interface LMFShapeImageView ()
     2 {
     3     CALayer      *_contentLayer;
     4     CAShapeLayer *_maskLayer;
     5 }
     6 @end
     7 
     8 @implementation LMFShapeImageView
     9 
    10 - (instancetype)initWithFrame:(CGRect)frame and:(float)subY
    11 {
    12     self = [super initWithFrame:frame];
    13     if (self) {
    14         self.userInteractionEnabled = YES;
    15         [self setup:subY];
    16     }
    17     return self;
    18 }
    19 - (void)setup:(float)subY
    20 {
    21     _maskLayer = [CAShapeLayer layer];
    22     _maskLayer.path = [self getPathWith:subY];
    23     _maskLayer.fillColor = [UIColor blackColor].CGColor;
    24     _maskLayer.strokeColor = [UIColor blackColor].CGColor;
    25     _maskLayer.frame = self.bounds;
    26     _maskLayer.contentsCenter = CGRectMake(0.5, 0.5, 0.1, 0.1);
    27     _maskLayer.contentsScale = [UIScreen mainScreen].scale;                 //非常关键设置自动拉伸的效果且不变形
    28     _maskLayer.lineWidth = 1;
    29     _contentLayer = [CALayer layer];
    30     _contentLayer.mask = _maskLayer;
    31     _contentLayer.frame = self.bounds;
    32     self.layer.masksToBounds = YES;
    33     [self.layer addSublayer:_contentLayer];
    34     
    35 }
    36 
    37 - (CGPathRef)getPathWith:(float)sub
    38 {
    39     float subY = sub;
    40     CGFloat width = self.frame.size.width;
    41     CGFloat x = 2;
    42     CGFloat k = sqrt(x*width+3/4*x*x)-sqrt(3);
    43 //    CGFloat r = (width-sqrt(3)*k+x)/2.0-subY;
    44     CGFloat r = width/2.0 - width/12.0 -subY;
    45     CGPoint A = CGPointMake(width/2.0,   width-subY);
    46     CGPoint B = CGPointMake(width/2.0-k, 2*r-x-sqrt(2)*subY/2);
    47     CGPoint C = CGPointMake(width/2.0-r, r+subY);
    48     CGPoint D = CGPointMake(width/2.0,   0+subY);
    49     CGPoint E = CGPointMake(width/2.0+r, r+subY);
    50     CGPoint F = CGPointMake(width/2.0+k, 2*r-x-sqrt(2)*subY/2);
    51     
    52     NSMutableArray *pointArray = [NSMutableArray array];
    53     [pointArray addObject:[NSValue valueWithCGPoint:B]];
    54     [pointArray addObject:[NSValue valueWithCGPoint:C]];
    55     [pointArray addObject:[NSValue valueWithCGPoint:D]];
    56     [pointArray addObject:[NSValue valueWithCGPoint:E]];
    57     [pointArray addObject:[NSValue valueWithCGPoint:F]];
    58     CGMutablePathRef path = CGPathCreateMutable();
    59 
    60     CGFloat radius = r;
    61     CGPathMoveToPoint(path,    NULL, width/2.0, 2*r+subY);
    62     CGPathAddArcToPoint(path,  NULL, C.x,       2*r+subY,  C.x,       C.y,      radius);
    63     CGPathAddArcToPoint(path,  NULL, C.x,       D.y,       D.x,       D.y,      radius);
    64     CGPathAddArcToPoint(path,  NULL, E.x,       D.y,       E.x,       E.y,      radius);
    65     CGPathAddArcToPoint(path,  NULL, E.x,       2*r+subY,  width/2.0, 2*r+subY, radius);
    66     CGPathMoveToPoint(path,    NULL, A.x,       A.y);
    67     CGPathAddLineToPoint(path, NULL, B.x,       B.y);
    68     CGPathAddLineToPoint(path, NULL, F.x,       F.y);
    69     CGPathAddLineToPoint(path, NULL, A.x,       A.y);
    70     
    71 //    CGPathMoveToPoint(path, NULL, width/2.0, width);
    72 //    //->C
    73 //    CGPathAddArcToPoint(path, NULL, 0, width, 0, width/2.0, width/2.0);
    74 //    //C->D
    75 //    CGPathAddArcToPoint(path, NULL, 0, 0, width/2.0, 0, width/2.0);
    76 //    //D->E
    77 //    CGPathAddArcToPoint(path, NULL, width, 0, width, width/2.0, width/2.0);
    78 //    //E->F
    79 //    CGPathAddArcToPoint(path, NULL, width, width, width/2.0, width, width/2.0);
    80     return path;
    81     
    82 }
    83 
    84 - (void)setImage:(UIImage *)image
    85 {
    86     _contentLayer.contents = (id)image.CGImage;
    87 }

      代码很少,慢慢研究其实很简单的,下面是使用,感觉还是附上比较好。

    1 LMFShapeImageView *backImage = [[LMFShapeImageView alloc] initWithFrame:CGRectMake(0, 0, 50, 50) and:0.5];
    2 backImage.image = [UIImage imageNamed:@"white_image_back"];3 [self addSubview:backImage];
    4 LMFShapeImageView *userImage = [[LMFShapeImageView alloc] initWithFrame:CGRectMake(0, 0, 50, 50) and:2.5];
    5 [userImage setImageWithURL:[NSURL URLWithString:[ALUser currentUser].avatar]];
    6 [backImage addSubview:userImage];

      下面是效果图

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  • 原文地址:https://www.cnblogs.com/lmfboke/p/5984360.html
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