• DotNetCore深入了解之三HttpClientFactory类


    当需要向某特定URL地址发送HTTP请求并得到相应响应时,通常会用到HttpClient类。该类包含了众多有用的方法,可以满足绝大多数的需求。但是如果对其使用不当时,可能会出现意想不到的事情。

    using(var client = new HttpClient())

    对象所占用资源应该确保及时被释放掉,但是,对于网络连接而言,这是错误的。

    原因有二,网络连接是需要耗费一定时间的,频繁开启与关闭连接,性能会受影响;再者,开启网络连接时会占用底层socket资源,但在HttpClient调用其本身的Dispose方法时,并不能立刻释放该资源,这意味着你的程序可能会因为耗尽连接资源而产生预期之外的异常。

    所以比较好的解决方法是延长HttpClient对象的使用寿命,比如对其建一个静态的对象:

    private static HttpClient Client = new HttpClient();

    但从程序员的角度来看,这样的代码或许不够优雅。

    所以在.NET Core 2.1中引入了新的HttpClientFactory类。

    它的用法很简单,首先是对其进行IoC的注册:

    1 public void ConfigureServices(IServiceCollection services)
    2 {
    3     services.AddHttpClient();
    4     services.AddMvc();
    5 }

    然后通过IHttpClientFactory创建一个HttpClient对象,之后的操作如旧,但不需要担心其内部资源的释放:

     1 public class LzzDemoController : Controller
     2 {
     3     IHttpClientFactory _httpClientFactory;
     4 
     5     public LzzDemoController(IHttpClientFactory httpClientFactory)
     6     {
     7         _httpClientFactory = httpClientFactory;
     8     }
     9 
    10     public IActionResult Index()
    11     {
    12         var client = _httpClientFactory.CreateClient();
    13         var result = client.GetStringAsync("http://myurl/");
    14         return View();
    15     }
    16 }

    AddHttpClient的源码:

     1 public static IServiceCollection AddHttpClient(this IServiceCollection services)
     2 {
     3     if (services == null)
     4     {
     5         throw new ArgumentNullException(nameof(services));
     6     }
     7 
     8     services.AddLogging();
     9     services.AddOptions();
    10 
    11     //
    12     // Core abstractions
    13     //
    14     services.TryAddTransient<HttpMessageHandlerBuilder, DefaultHttpMessageHandlerBuilder>();
    15     services.TryAddSingleton<IHttpClientFactory, DefaultHttpClientFactory>();
    16 
    17     //
    18     // Typed Clients
    19     //
    20     services.TryAdd(ServiceDescriptor.Singleton(typeof(ITypedHttpClientFactory<>), typeof(DefaultTypedHttpClientFactory<>)));
    21 
    22     //
    23     // Misc infrastructure
    24     //
    25     services.TryAddEnumerable(ServiceDescriptor.Singleton<IHttpMessageHandlerBuilderFilter, LoggingHttpMessageHandlerBuilderFilter>());
    26 
    27     return services;
    28 }

    它的内部为IHttpClientFactory接口绑定了DefaultHttpClientFactory类。

    再看IHttpClientFactory接口中关键的CreateClient方法:

     1 public HttpClient CreateClient(string name)
     2 {
     3     if (name == null)
     4     {
     5         throw new ArgumentNullException(nameof(name));
     6     }
     7 
     8     var entry = _activeHandlers.GetOrAdd(name, _entryFactory).Value;
     9     var client = new HttpClient(entry.Handler, disposeHandler: false);
    10 
    11     StartHandlerEntryTimer(entry);
    12 
    13     var options = _optionsMonitor.Get(name);
    14     for (var i = 0; i < options.HttpClientActions.Count; i++)
    15     {
    16         options.HttpClientActions[i](client);
    17     }
    18 
    19     return client;
    20 }

    HttpClient的创建不再是简单的new HttpClient(),而是传入了两个参数:HttpMessageHandler handler与bool disposeHandler。disposeHandler参数为false值时表示要重用内部的handler对象。handler参数则从上一句的代码可以看出是以name为键值从一字典中取出,又因为DefaultHttpClientFactory类是通过TryAddSingleton方法注册的,也就意味着其为单例,那么这个内部字典便是唯一的,每个键值对应的ActiveHandlerTrackingEntry对象也是唯一,该对象内部中包含着handler。

    下一句代码StartHandlerEntryTimer(entry); 开启了ActiveHandlerTrackingEntry对象的过期计时处理。默认过期时间是2分钟。

     1 internal void ExpiryTimer_Tick(object state)
     2 {
     3     var active = (ActiveHandlerTrackingEntry)state;
     4 
     5     // The timer callback should be the only one removing from the active collection. If we can't find
     6     // our entry in the collection, then this is a bug.
     7     var removed = _activeHandlers.TryRemove(active.Name, out var found);
     8     Debug.Assert(removed, "Entry not found. We should always be able to remove the entry");
     9     Debug.Assert(object.ReferenceEquals(active, found.Value), "Different entry found. The entry should not have been replaced");
    10 
    11     // At this point the handler is no longer 'active' and will not be handed out to any new clients.
    12     // However we haven't dropped our strong reference to the handler, so we can't yet determine if
    13     // there are still any other outstanding references (we know there is at least one).
    14     //
    15     // We use a different state object to track expired handlers. This allows any other thread that acquired
    16     // the 'active' entry to use it without safety problems.
    17     var expired = new ExpiredHandlerTrackingEntry(active);
    18     _expiredHandlers.Enqueue(expired);
    19 
    20     Log.HandlerExpired(_logger, active.Name, active.Lifetime);
    21 
    22     StartCleanupTimer();
    23 }

    先是将ActiveHandlerTrackingEntry对象传入新的ExpiredHandlerTrackingEntry对象。

    1 public ExpiredHandlerTrackingEntry(ActiveHandlerTrackingEntry other)
    2 {
    3     Name = other.Name;
    4 
    5     _livenessTracker = new WeakReference(other.Handler);
    6     InnerHandler = other.Handler.InnerHandler;
    7 }

    在其构造方法内部,handler对象通过弱引用方式关联着,不会影响其被GC释放。

    然后新建的ExpiredHandlerTrackingEntry对象被放入专用的队列。

    最后开始清理工作,定时器的时间间隔设定为每10秒一次。

     1 internal void CleanupTimer_Tick(object state)
     2 {
     3     // Stop any pending timers, we'll restart the timer if there's anything left to process after cleanup.
     4     //
     5     // With the scheme we're using it's possible we could end up with some redundant cleanup operations.
     6     // This is expected and fine.
     7     // 
     8     // An alternative would be to take a lock during the whole cleanup process. This isn't ideal because it
     9     // would result in threads executing ExpiryTimer_Tick as they would need to block on cleanup to figure out
    10     // whether we need to start the timer.
    11     StopCleanupTimer();
    12 
    13     try
    14     {
    15         if (!Monitor.TryEnter(_cleanupActiveLock))
    16         {
    17             // We don't want to run a concurrent cleanup cycle. This can happen if the cleanup cycle takes
    18             // a long time for some reason. Since we're running user code inside Dispose, it's definitely
    19             // possible.
    20             //
    21             // If we end up in that position, just make sure the timer gets started again. It should be cheap
    22             // to run a 'no-op' cleanup.
    23             StartCleanupTimer();
    24             return;
    25         }
    26 
    27         var initialCount = _expiredHandlers.Count;
    28         Log.CleanupCycleStart(_logger, initialCount);
    29 
    30         var stopwatch = ValueStopwatch.StartNew();
    31 
    32         var disposedCount = 0;
    33         for (var i = 0; i < initialCount; i++)
    34         {
    35             // Since we're the only one removing from _expired, TryDequeue must always succeed.
    36             _expiredHandlers.TryDequeue(out var entry);
    37             Debug.Assert(entry != null, "Entry was null, we should always get an entry back from TryDequeue");
    38 
    39             if (entry.CanDispose)
    40             {
    41                 try
    42                 {
    43                     entry.InnerHandler.Dispose();
    44                     disposedCount++;
    45                 }
    46                 catch (Exception ex)
    47                 {
    48                     Log.CleanupItemFailed(_logger, entry.Name, ex);
    49                 }
    50             }
    51             else
    52             {
    53                 // If the entry is still live, put it back in the queue so we can process it 
    54                 // during the next cleanup cycle.
    55                 _expiredHandlers.Enqueue(entry);
    56             }
    57         }
    58 
    59         Log.CleanupCycleEnd(_logger, stopwatch.GetElapsedTime(), disposedCount, _expiredHandlers.Count);
    60     }
    61     finally
    62     {
    63         Monitor.Exit(_cleanupActiveLock);
    64     }
    65 
    66     // We didn't totally empty the cleanup queue, try again later.
    67     if (_expiredHandlers.Count > 0)
    68     {
    69         StartCleanupTimer();
    70     }
    71 }

    上述方法核心是判断是否handler对象已经被GC,如果是的话,则释放其内部资源,即网络连接。

    回到最初创建HttpClient的代码,会发现并没有传入任何name参数值。这是得益于HttpClientFactoryExtensions类的扩展方法。

    1 public static HttpClient CreateClient(this IHttpClientFactory factory)
    2 {
    3     if (factory == null)
    4     {
    5         throw new ArgumentNullException(nameof(factory));
    6     }
    7 
    8     return factory.CreateClient(Options.DefaultName);
    9 }

    Options.DefaultName的值为string.Empty。

    DefaultHttpClientFactory缺少无参数的构造方法,唯一的构造方法需要传入多个参数,这也意味着构建它时需要依赖其它一些类,所以目前只适用于在ASP.NET程序中使用,还无法应用到诸如控制台一类的程序,希望之后官方能够对其继续增强,使得应用范围变得更广。

    1 public DefaultHttpClientFactory(
    2     IServiceProvider services,
    3     ILoggerFactory loggerFactory,
    4     IOptionsMonitor<HttpClientFactoryOptions> optionsMonitor,
    5     IEnumerable<IHttpMessageHandlerBuilderFilter> filters)
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  • 原文地址:https://www.cnblogs.com/lizhizhang/p/9502862.html
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