import pygame.mixer from tkinter import * sounds = pygame.mixer sounds.init() def wait_finish(channel): while channel.get_busy(): pass def button_click1(): s = sounds.Sound("chimes.wav") s.play() #wait_finish(s.play()) print("button click") rigthTimes.set(rigthTimes.get() + 1) def button_click2(): s = sounds.Sound("chimes.wav") s.play() #wait_finish(s.play()) print("button click") app = Tk() app.title("Your tkinter application") app.geometry('300x100+200+100') rigthTimes = IntVar() rigthTimes.set(0) labelTitle = Label(app,text = "When you are ready,click on the buttons",height = 3) labelTitle.pack() label1 = Label(app,textvariable = rigthTimes) label1.pack(side = 'left') b1 = Button(app,text = "Right",width = 10,command = button_click1) b1.pack(side = 'left',padx = 10,pady = 10) label2 = Label(app,textvariable = rigthTimes) label2.pack(side = 'right') b2 = Button(app,text = "Wrong",width = 10,command = button_click2) b2.pack(side = 'right',padx = 10,pady = 10) app.mainloop()