• C++ 6小时刷完面向对象


    **本篇博文参考视频见我上一篇博文的第一行**
    ### 类和对象的声明
    - 类的声明
    ```
    class People{
    int a;
    void fun(){
    cout<<"fun"<<endl;
    }
    };
    ```
    **注意:类结束一定要加分号,否则会报void不能有返回值的错误**

    - 对象的声明
    ```
    People p;
    ```

    ### 访问修饰符(public private proctected friend)
    没有访问修饰符,默认是private
    public: 类内成员对外可见
    private:类内成员对外不可见
    protected:类和子类可见
    friend:友元,对某函数私有变量访问开放

    ### 构造函数、构造函数类型
    和Java大致相同,这里不过多叙述

    ### 初始化和赋值的区别
    初始化是产生对象后产生自带属性,空参构造中传值
    赋值是一个变量可以进行赋予一个值

    ### 初始化列表
    数据成员进行初始化
    ```
    class stu{
    public:
    int a;
    float f;
    stu():a(12),f(12.3f){};
    };
    ```
    ### 析构函数
    ~类名(){
    }

    ### this指针
    this->成员
    和Java也差不多

    ### 常函数
    xxx() const{}
    可以使用数据成员,不能修改数据成员

    ### 静态成员
    - 静态数据成员
    static int a;
    - 静态函数成员
    static void xx(){}

    **调用**
    - 类名::成员
    - 类名::函数()

    ### 宏计算
    ```
    #define SUM(x) x*x
    cout<<(SUM(2+3))
    ```
    宏计算知识单纯的替换,也就是替换成2+3*2+3=11,输出11

    ### 运算符重载

    ```
    #include <iostream>
    using namespace std;

    class stu{
    private:
    int age;
    int score;
    public:
    stu(){
    age=12;
    score=12;
    }
    stu(int age,int score){
    this->age=age;
    this->score=score;
    }

    friend stu operator+(stu& s,stu& s2);
    friend int operator>=(stu& st1,stu& st2);
    friend ostream& operator << (ostream& os,const stu& stu);
    friend istream& operator >> (istream& os,stu& stu);
    friend int operator++(stu& stu);
    friend int operator++(stu& stu,int n);
    int operator=(int a){
    age=a;
    return a;
    }
    int operator[](int n){
    return 0;
    }
    //强制类型转换
    operator int(){
    return age;
    }
    };
    stu operator+(stu& s,stu& s2){
    stu ss(s.age+s2.age,s.score+s2.score);
    return ss;
    }
    int operator>=(stu& st1,stu& st2){
    return st1.age-st2.age;
    }
    ostream& operator << (ostream& os,const stu& stu){
    os<<stu.age;
    return os;
    }
    istream& operator >> (istream& is,stu& stu){
    is>>stu.age>>stu.score;
    return is;
    }

    int operator++(stu& stu){
    return ++stu.age;
    }

    int operator++(stu& stu,int n){
    return stu.age++;
    }

    int main(){
    stu st1,st2;
    st1=st1+st2;
    cout<<(st1>=st2)<<endl;
    cout<<st1<<endl;
    cout<<st1++<<endl;
    cout<<++st1<<endl;
    cout<<((int)st1)<<endl;
    system("pause");
    return 0;
    }
    ```
    重载几个操作符的写法

    ### 类的继承
    ````
    #include <iostream>
    using namespace std;
    class people{
    public:
    void study(){
    cout<<"study"<<endl;
    }
    };
    class child:public people{
    public:
    void gotoschool(){
    cout<<"gotoschool"<<endl;
    }
    };
    class manwoman:public people{
    public:
    void gotowork(){
    cout<<"gotowork"<<endl;
    }
    };
    class old:public people{
    public:
    void gotorelax(){
    cout<<"gotorelax"<<endl;
    }
    };
    int main(){
    child ch;
    ch.study();
    system("pause");
    }
    ```
    简单继承

    ```
    #include <iostream>
    using namespace std;
    class people{
    private:
    void fun1(){
    cout<<"father fun1()"<<endl;
    }
    protected:
    void fun2(){
    cout<<"father fun2()"<<endl;
    }
    public:
    void fun3(){
    cout<<"father fun3()"<<endl;
    }
    };
    class child:public people{
    public:
    void fun3(){
    fun2();
    cout<<"child fun3()"<<endl;
    }
    };
    int main(){
    child ch;
    ch.fun3();
    system("pause");
    }
    ```
    权限关系
    ```
    #include <iostream>
    using namespace std;
    class people{
    public:
    people(){
    cout<<"people"<<endl;
    }
    };
    class child:public people{
    public:
    child(){
    cout<<"child"<<endl;
    }
    };
    int main(){
    child ch;
    system("pause");
    }
    ```
    输出people child,所以先调用父类构造,然后调用子类构造
    析构函数,先释放子类,然后释放父类

    ### 多态
    ```
    #include <iostream>
    using namespace std;
    class father{
    public:
    virtual void show(){
    cout<<"father"<<endl;
    }
    };
    class son:public father{
    public:
    int aa;
    void show(){
    cout<<"son"<<endl;
    }
    };
    int main(){
    //父类引用指向子类对象
    father* f=new son;
    f->show();
    son* s=(son*)f;
    s->show();
    system("pause");
    return 0;
    }
    ```
    ### 虚函数的注意点
    父类是虚函数,子类函数自动是虚函数

    ### 虚析构
    释放父类,也同时释放子类

    ### 纯虚函数
    ```
    virtual void show()=0;
    ```
    类似Java的抽象方法

    ### 虚继承
    ```
    #include <iostream>
    using namespace std;
    class A{
    public:
    int a;
    };
    class B:virtual public A{
    public:
    };
    class C:virtual public A{
    public:
    };
    class D:public B,public C{

    };
    int main(){
    D d;
    d.a;
    system("pause");
    return 0;
    }
    ```

    ### 异常
    ```
    #include <iostream>
    using namespace std;
    void fun(int a){
    if(a==0) abort();
    }
    int main(){
    fun(1);
    system("pause");
    return 0;
    }
    ```
    异常终止

    ```
    #include <iostream>
    using namespace std;

    void fun(int i){
    while(i<10){
    i++;
    if(5==i){
    throw i;
    }
    }
    }
    int main(){
    try{
    fun(3);
    }catch(int a){
    cout<<a<<endl;
    }
    system("pause");
    return 0;
    }
    ```
    catch表示throw的类型

    ### 内部类
    ```
    #include <iostream>
    using namespace std;

    class out{
    public:
    int a;
    out(){
    a=12;
    }
    public:
    class ci{
    public:
    int b;
    ci(){
    b=13;
    }
    void funin(){
    out ou;
    cout<<ou.a<<endl;
    }
    };
    };
    ```
    内部类示例

    ### static_cast
    ```
    #include <iostream>
    using namespace std;

    class father{
    public:
    int a;
    };
    class son:public father{
    public:
    int b;
    };
    int main(){
    father* f;
    son* s;
    f=(father*)s;//旧类型转换
    f=static_cast<father*>(s);//新的类型转换
    system("pause");
    return 0;
    }
    ```
    ### const_cast
    ```
    int main(){
    const father* f;
    son* s;
    father* p1=const_cast<father*>(f);
    system("pause");
    return 0;
    }
    ```
    ### 函数模板
    ```
    #include <iostream>
    using namespace std;
    template<typename T>
    void fun(T a){
    cout<<a<<endl;
    }
    int main(){
    fun("post");
    fun(12);
    fun(13.5);
    system("pause");
    return 0;
    }
    ```
    template&lg;typenane T>
    如果传进参数T,无论传入什么参数,都可以得出函数结果

    **函数模板2个参数**
    ```
    #include <iostream>
    using namespace std;
    template<typename T,typename Y>
    void fun(T a,Y b){
    cout<<a<<endl;
    cout<<b<<endl;
    }
    int main(){
    fun("post",5);
    fun(12,5);
    fun(13.5,"success");
    system("pause");
    return 0;
    }
    ```
    2个参数可以传进不同参数

    ### 函数模板的具现化

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  • 原文地址:https://www.cnblogs.com/littlepage/p/10989612.html
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