1 /*uva11865 二分+最小树形图(朱刘算法) 2 注意二分的写法,树形图可作为模板,ps:杭电的模板有问题 3 */ 4 #include<iostream> 5 #include<string.h> 6 #include<stdio.h> 7 #include<stdlib.h> 8 #include<cmath> 9 #include<algorithm> 10 #include<queue> 11 #include<stack> 12 #include<set> 13 #include<map> 14 #define typec int 15 #define maxn 100+5 16 #define maxe 10000+5 17 using namespace std; 18 19 const typec inf=0x3f3f3f3f; 20 int nextint(){int x;scanf("%d",&x);return x;} 21 struct Edge{ 22 int u,v; 23 int b; 24 typec c;//权值 25 }edges[maxe],edge[maxe]; 26 27 int vis[maxn],pre[maxn],id[maxn],in[maxn],cost; 28 int zhuliu(int root,int nv,int ne){//最小树形图 29 int i,j,u,v; 30 int ans=0; 31 while(1){ 32 for(i=0;i<nv;i++)in[i]=inf; 33 for(i=0;i<ne;i++){ 34 u=edge[i].u; 35 v=edge[i].v; 36 if(u!=v&&edge[i].c<in[v]){ 37 pre[v]=u; 38 in[v]=edge[i].c; 39 } 40 } 41 in[root]=0; 42 for(i=0;i<nv;i++)if(in[i]==inf)return -1; 43 int cnt=0; 44 memset(id,-1,sizeof(id)); 45 memset(vis,-1,sizeof(vis)); 46 for(i=0;i<nv;i++){ 47 v=i; 48 ans+=in[i]; 49 while(vis[v]!=i&&id[v]==-1&&v!=root){ 50 vis[v]=i; 51 v=pre[v]; 52 } 53 if(v!=root&&id[v]==-1){ 54 for(u=pre[v];u!=v;u=pre[u])id[u]=cnt; 55 id[v]=cnt++; 56 } 57 } 58 if(cnt==0)break; 59 for(i=0;i<nv;i++)if(id[i]==-1)id[i]=cnt++; 60 for(i=0;i<ne;i++){ 61 v=edge[i].v; 62 edge[i].u=id[edge[i].u]; 63 edge[i].v=id[edge[i].v]; 64 if(edge[i].u!=edge[i].v)edge[i].c-=in[v]; 65 } 66 nv=cnt;root=id[root]; 67 } 68 return ans; 69 } 70 int T,Cost,n,m; 71 int cnt; 72 void built_tree(int M){ 73 cnt=0; 74 for(int i=0;i<m;i++) 75 if (edges[i].b>=M) edge[cnt++]=edges[i]; 76 } 77 int main(){ 78 // freopen("out.txt","w",stdout); 79 cin>>T; 80 while(cin>>n>>m>>Cost){ 81 int L=0,R=0; 82 for(int i=0;i<m;i++) { 83 int u,v,b,c; 84 u=nextint();v=nextint();b=nextint();c=nextint(); 85 edges[i]=(Edge){u,v,b,c}; 86 R=max(R,edges[i].b); 87 } 88 bool ok=false;int ans=0; 89 while(L<R){ 90 int M=(L+R+1)/2; 91 built_tree(M); 92 int mc=zhuliu(0,n,cnt); 93 if (mc>0 && mc<=Cost) { 94 ok=true; 95 ans=L=M; 96 }else R=M-1; 97 } 98 if (ok) printf("%d kbps ",ans);else printf("streaming not possible. "); 99 100 } 101 return 0; 102 }