• Active Object MFC多线程版本


    #include "stdafx.h"
    #include "MFCThread.h"
    
    #include <deque>
    #include <iostream>
    #include <boost/shared_ptr.hpp>
    #include <boost/weak_ptr.hpp>
    #include <boost/enable_shared_from_this.hpp>
    using namespace std;
    using namespace boost;
    
    
    #ifdef _DEBUG
    #define new DEBUG_NEW
    #endif
    
    // 唯一的应用程序对象
    CWinApp theApp;
    
    void MSleep( long lTime, bool bProcessMsg )
    {
    	LARGE_INTEGER litmp;
    	LONGLONG QPart1, QPart2;
    
    	double dfMinus, dfFreq, dfTim, dfSpec;
    
    	QueryPerformanceFrequency(&litmp);
    	dfFreq = (double)litmp.QuadPart;
    	QueryPerformanceCounter(&litmp);
    	QPart1 = litmp.QuadPart;
    	dfSpec = 0.000001*lTime;
    
    		do
    		{
    			if ( bProcessMsg == true )
    			{
    				MSG msg;
    				PeekMessage(&msg,NULL,0,0,PM_REMOVE);
    				TranslateMessage(&msg); 
    				DispatchMessage(&msg);
    			} 
    
    			QueryPerformanceCounter(&litmp);
    				QPart2 = litmp.QuadPart;
    				dfMinus = (double)(QPart2-QPart1);
    				dfTim = dfMinus / dfFreq;
    		}while(dfTim<dfSpec);
    }
    
    
    
    double secondsPerTick = 0;
    
    class Command;
    class ActiveObjectEngine;
    typedef shared_ptr<Command> CommandPtr;
    typedef shared_ptr<ActiveObjectEngine> ActiveObjectEnginePtr;
    typedef weak_ptr<ActiveObjectEngine> ActiveObjectEngineWeakPtr;
    
    class Command : public enable_shared_from_this<Command>  
    {
    public:
    	virtual void Execute()=0;
    };
    
    
    class ActiveObjectEngine : public CWinThread
    {
    public:  // Member functions
    	ActiveObjectEngine(AFX_THREADPROC pfnThreadProc);
    
    	static UINT ThreadFunc(LPVOID param);
    	void AddCommand(CommandPtr c)
    	{
    		itsCommands.push_back(c);
    	}
    public:
    	deque<CommandPtr> itsCommands;
    private: // The "real" startup function
    	virtual void Go();
    };
    
    ActiveObjectEngine::ActiveObjectEngine(AFX_THREADPROC pfnThreadProc)
    : CWinThread(pfnThreadProc, NULL)  // Undocumented constructor
    {
    	m_bAutoDelete = FALSE;
    
    	// Set the pointer to the class to be the startup value.
    	// m_pThreadParams is undocumented,
    	// but there is no work-around.
    	m_pThreadParams = this;
    }
    
    
    class SleepCommmand : public Command
    {
    	CommandPtr wakeupCommand;
    	ActiveObjectEngineWeakPtr engine;
    	double sleepTime;
    	bool started;
    	LARGE_INTEGER lv;
    	double start_time;
    
    public:
    	SleepCommmand(double milliseconds, ActiveObjectEngineWeakPtr e, CommandPtr wc)
    		: started(false)
    	{
    		sleepTime = milliseconds;
    		engine = e;
    		wakeupCommand = wc;
    	}
    	virtual void Execute()
    	{
    		QueryPerformanceCounter( &lv );
    		double current_time = secondsPerTick * lv.QuadPart;
    		if (!started)
    		{
    			started = true;
    			start_time = current_time;
    			ActiveObjectEnginePtr strong_ptr = engine.lock();
    			if (strong_ptr)
    				strong_ptr->AddCommand(shared_from_this());
    		}
    		else
    		{
    
    			double elasped_time = current_time - start_time;
    			if (elasped_time < sleepTime)
    			{
    				ActiveObjectEnginePtr strong_ptr = engine.lock();
    				if (strong_ptr)
    					strong_ptr->AddCommand(shared_from_this());
    				MSleep(50,true);
    			}
    			else
    			{
    				ActiveObjectEnginePtr strong_ptr = engine.lock();
    				if (strong_ptr)
    					strong_ptr->AddCommand(CommandPtr(wakeupCommand));
    			}
    		}
    	}
    };
    
    
    class WakeupCommand : public Command
    {
    	bool excuted;
    public:
    	WakeupCommand()
    	{
    		excuted = false;
    	}
    	virtual void Execute()
    	{
    		LARGE_INTEGER lv;
    		QueryPerformanceCounter( &lv );
    		double current_time = secondsPerTick * lv.QuadPart;
    		excuted = true;
    		//cout<<"\n*********\nExcuted!\n***********"<<current_time;
    	}
    };
    
    
    class DelayedTyper : public Command
    {
    public:
    	double itsDelay;
    	char itsChar;
    
    	static bool stop;
    	static ActiveObjectEnginePtr engine;
    	DelayedTyper(double delay, char c)
    	{
    		itsDelay = delay;
    		itsChar = c;
    	}
    	virtual void Execute()
    	{
    		cout<<itsChar;
    		if (!stop)
    		{
    			DelayAndRepeat();
    		}
    	}
    	void DelayAndRepeat()
    	{
    		CommandPtr c(new SleepCommmand(itsDelay,engine,shared_from_this()));
    		engine->AddCommand(c);
    	}
    };
    bool DelayedTyper::stop = false;
    ActiveObjectEnginePtr DelayedTyper::engine(new ActiveObjectEngine(ActiveObjectEngine::ThreadFunc));
    
    
    class StopCommand : public Command
    {
    public:
    	virtual void Execute()
    	{
    		DelayedTyper::stop = true;
    	}
    };
    
    
    int main()
    {
    	LARGE_INTEGER lv;
    	QueryPerformanceFrequency( &lv );
    	secondsPerTick = 1.0 / lv.QuadPart;
    	QueryPerformanceCounter( &lv );
    	double current_time = secondsPerTick * lv.QuadPart;
    
    
    	DelayedTyper::engine->AddCommand(CommandPtr(new DelayedTyper(0.1,'1')));
    	DelayedTyper::engine->AddCommand(CommandPtr(new DelayedTyper(1,'2')));
    	DelayedTyper::engine->AddCommand(CommandPtr(new DelayedTyper(3,'3')));
    	CommandPtr sleep_command(new SleepCommmand(6,DelayedTyper::engine,CommandPtr(new StopCommand)));
    	DelayedTyper::engine->AddCommand(sleep_command);
    	DelayedTyper::engine->CreateThread();
    	
    //	shared_ptr<ActiveObjectEngine> pThreads(new ActiveObjectEngine( ActiveObjectEngine::ThreadFunc ));
    //	VERIFY(	pThreads->CreateThread());
    
    	printf("Thread launched\n");
    	WaitForSingleObject(DelayedTyper::engine->m_hThread, INFINITE);
    	return 0;
    }
    
    
    // static
    UINT ActiveObjectEngine::ThreadFunc(LPVOID n)
    {
    	ActiveObjectEngine* pThread = (ActiveObjectEngine*)n;
    	pThread->Go();
    	return 0;
    }
    
    void ActiveObjectEngine::Go()
    {
    	while (itsCommands.size()>0)
    	{
    		CommandPtr c = itsCommands.front();
    		c->Execute();
    		itsCommands.pop_front();
    	}
    }
    
    
    
    
    
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  • 原文地址:https://www.cnblogs.com/lilun/p/1913335.html
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