• Windows 8 系列(三):挂起管理(Suspension Management )


          从我发Windows 8系列第一篇文章:Windows 8 系列(一):win 8 简介 到现在有一个月了,原本计划等Windows 8 beta(Windows 8 Consumer Preview)出来以后看看有什么变化,然后再来基于Windows 8 Beta 来写相关的技术博文,而不是基于Windows 8 Developer Preview,毕竟 DP(Developer Preview) 版本还有很多功能和api会在beta版本中有所修改,而且我不知道到底有多少改动。

          从现在看来,确实有部分改动,包括应用程序的生命周期都有了变化(详见Windows 8 系列(二):Metro Style 应用程序生命周期(Metro Style Application Life Cycle))。我在此想介绍的是挂起管理,顾名思义是应用在触发挂起事件时我们需要做的一件事:保存数据。其实这个跟windows phone 中的墓碑机制有点像,只不过墓碑是15秒限制,而win 8的挂起限制是5秒。

      在DP版本中,用vs 创建系统自带的Metro style app模板程序后,你会发现工程中有个名为SuspensionManager.cs的文件,而在Beta版本中却没有了这个文件,我觉得可能微软不想把开发者的思维限制住(比如用户是不是真的需要一个字典来存储数据),但是,我觉得对于新手来说,这个类可以方便的进行临时数据保存的管理。代码如下:

     1 using System;
    2 using System.Collections.Generic;
    3 using System.Linq;
    4 using System.Text;
    5 using System.Threading.Tasks;
    6 using Windows.Storage;
    7 using Windows.Storage.Streams;
    8 using System.Runtime.Serialization;
    9 using System.IO;
    10 using Windows.ApplicationModel;
    11
    12
    13 namespace WeiboForWindows8Beta
    14 {
    15 static class SuspensionManager
    16 {
    17 static private Dictionary<string, object> sessionState_ = new Dictionary<string,object>();
    18 private const string filename = "_sessionState.xml";
    19 static private List<Type> knownTypes_ = new List<Type>();
    20
    21 static public Dictionary<string, object> SessionState
    22 {
    23 get { return sessionState_; }
    24 }
    25
    26 static public List<Type> KnownTypes
    27 {
    28 get { return knownTypes_; }
    29 }
    30
    31 // @todo: Worker to workaround issues with Developer Preview.
    32 static async public Task SaveAsync()
    33 {
    34 await Windows.System.Threading.ThreadPool.RunAsync((wiArgs) =>
    35 {
    36 SuspensionManager.SaveImplAsync().Wait();
    37 }, Windows.System.Threading.WorkItemPriority.Normal);
    38 }
    39
    40 static async private Task SaveImplAsync()
    41 {
    42 // Get the output stream for the SessionState file
    43 StorageFile file = await ApplicationData.Current.LocalFolder.CreateFileAsync(filename, CreationCollisionOption.ReplaceExisting);
    44 IRandomAccessStream raStream = await file.OpenAsync(FileAccessMode.ReadWrite);
    45 IOutputStream outStream = raStream.GetOutputStreamAt(0);
    46
    47 // Serialize the Session State
    48 DataContractSerializer serializer = new DataContractSerializer(typeof(Dictionary<string, object>), knownTypes_);
    49 serializer.WriteObject(outStream.AsStreamForWrite(), sessionState_);
    50 await outStream.FlushAsync();
    51 }
    52
    53 // @todo: Worker to workaround issues with Developer Preview.
    54 static async public Task RestoreAsync()
    55 {
    56 await Windows.System.Threading.ThreadPool.RunAsync((wiArgs) =>
    57 {
    58 SuspensionManager.RestoreImplAsync().Wait();
    59 }, Windows.System.Threading.WorkItemPriority.Normal);
    60 }
    61
    62 static async private Task RestoreImplAsync()
    63 {
    64 // Get the input stream for the SessionState file
    65 StorageFile file = await ApplicationData.Current.LocalFolder.CreateFileAsync(filename, CreationCollisionOption.OpenIfExists);
    66 if (file == null) return;
    67 IInputStream inStream = await file.OpenReadAsync();
    68
    69 // Deserialize the Session State
    70 DataContractSerializer serializer = new DataContractSerializer(typeof(Dictionary<string, object>), knownTypes_);
    71 sessionState_ = (Dictionary<string, object>)serializer.ReadObject(inStream.AsStreamForRead());
    72 }
    73
    74 //获取Key对应的值
    75 static public object GetValueByKey(string key)
    76 {
    77 if (sessionState_.ContainsKey(key))
    78 return sessionState_[key];
    79 else
    80 return null;
    81 }
    82 //添加或者设置相应的值
    83 static public void SetValueByKey(string key, object value)
    84 {
    85 if (sessionState_.ContainsKey(key))
    86 sessionState_[key] = value;
    87 else
    88 sessionState_.Add(key, value);
    89 }
    90 //清除某个Key和对应的值
    91 static public void RemoveKey(string key)
    92 {
    93 if (sessionState_.ContainsKey(key))
    94 sessionState_.Remove(key);
    95 }
    96 }
    97 }

    以上代码中最后三个函数是我自己加上的,这简化了用户对字典数据的操作。


    在App.xaml.cs文件中,有相关代码的调用:

    using System;
    using System.Text;
    using WeiboForWindows8Beta.Utils;
    using WeiboService;
    using Windows.ApplicationModel;
    using Windows.ApplicationModel.Activation;
    using Windows.ApplicationModel.DataTransfer;
    using Windows.Storage.Streams;
    using Windows.UI.Xaml;
    using Windows.UI.Xaml.Controls;
    using Windows.UI.Xaml.Media.Imaging;

    // The Blank Application template is documented at http://go.microsoft.com/fwlink/?LinkId=234227

    namespace WeiboForWindows8Beta
    {
    /// <summary>
    /// Provides application-specific behavior to supplement the default Application class.
    /// </summary>
    sealed partial class App : Application
    {
    public Frame CurrentFrame { get; set; }
    /// <summary>
    /// Initializes the singleton application object. This is the first line of authored code
    /// executed, and as such is the logical equivalent of main() or WinMain().
    /// </summary>
    public App()
    {
    this.InitializeComponent();
    this.Suspending += OnSuspending;
    }

    /// <summary>
    /// Invoked when the application is launched normally by the end user. Other entry points
    /// will be used when the application is launched to open a specific file, to display
    /// search results, and so forth.
    /// </summary>
    /// <param name="args">Details about the launch request and process.</param>
    protected override void OnLaunched(LaunchActivatedEventArgs args)
    {
    if (args.PreviousExecutionState == ApplicationExecutionState.Terminated)
    {
    //TODO: Load state from previously suspended application
    SuspensionManager.RestoreAsync
    }


    // Create a Frame to act navigation context and navigate to the first page
    if (CurrentFrame==null)
    CurrentFrame = new Frame();
    CurrentFrame.Navigate(typeof(WeiboForWindows8Beta.View.Login),);

    }



    /// <summary>
    /// Invoked when application execution is being suspended. Application state is saved
    /// without knowing whether the application will be terminated or resumed with the contents
    /// of memory still intact.
    /// </summary>
    /// <param name="sender">The source of the suspend request.</param>
    /// <param name="e">Details about the suspend request.</param>
    void OnSuspending(object sender, SuspendingEventArgs e)
    {
    //TODO: Save application state and stop any background activity
    SuspensionManager.SaveAsync()
    }
    }
    }



    在构造函数中给Suspending事件添加了OnSuspending函数,应用程序会在挂起事件发生时,触发OnSuspending。

    SuspensionManager.SaveAsync()会把我们之前保存到SessionState中的数据保存至_sessionState.xml文件中,而SaveAsync则是从_sessionState.xml文件中读取出来。

    获取之前用C#的童鞋感觉对async 这个关键词和用法比较模糊,我会在专门的一篇文章来介绍await 和 async 这两个关键词。

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  • 原文地址:https://www.cnblogs.com/lihaiyin/p/2389624.html
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