• IOS 圆形进度条


    //
    //  CCProgressView.h
    //  Demo
    //
    //  Created by leao on 2017/8/7.
    //  Copyright © 2017年 zaodao. All rights reserved.
    //
    
    #import <UIKit/UIKit.h>
    
    typedef NS_ENUM(NSInteger, CCProgressViewStyle) {
        CCProgressViewStyleCircle,                                          // 圆形进度条
        CCProgressViewStyleBar,                                             // 条形进度条
        CCProgressViewStyleDefault = CCProgressViewStyleCircle,
    };
    
    @interface CCProgressView : UIView
    @property(nonatomic, assign, setter=setProgress:) CGFloat progress;     // 0.0 ~ 1.0
    
    @property(nonatomic, assign) CCProgressViewStyle progressViewStyle;     // 进度条style
    @property(nonatomic, strong) UIColor *trackTintColor;                   // 进度条背景色
    @property(nonatomic, strong) UIColor *progressTintColor;                // 进度条颜色
    @property(nonatomic, strong) UIColor *progressFullTintColor;            // 进度完成时progressTint的颜色
    @property(nonatomic, assign) CGFloat lineWidth;                         // 绘制progress宽度  default: 10
    @property(nonatomic, assign) CGFloat trackerWidth;                         // 绘制progress宽度  default: 10
    
    // CCProgressViewStyleCircle 有效
    @property(nonatomic, strong) UIColor *fillColor;                // 中心颜色
    @property(nonatomic, assign) BOOL clockwise;                    // 是否是顺时针 default: YES
    @property(nonatomic, assign) CGFloat startAngle;                // 进度条开始angle, default: -M_PI/2.0
    @property (nonatomic, strong) UIButton *centerBtn; // 记录进度的Label
    @property (nonatomic, strong) UIColor *labelbackgroundColor; // Label的背景色 默认clearColor
    @property (nonatomic, strong) UIColor *textColor; // Label的字体颜色 默认黑色
    @property (nonatomic, strong) UIFont  *textFont; // Label的字体大小 默认15
    
    - (void)setProgress:(CGFloat)progress;
    - (void)setProgress:(CGFloat)progress animated:(BOOL)animated;
    @end
    //
    //  CCProgressView.m
    //  Demo
    //
    //  Created by leao on 2017/8/7.
    //  Copyright © 2017年 zaodao. All rights reserved.
    //
    
    #import "CCProgressView.h"
    #import <pop/POP.h>
    #import <objc/runtime.h>
    #import <ReactiveCocoa/ReactiveCocoa.h>
    
    #define kCCProgressFillColor                [UIColor clearColor]
    #define kCCProgressTintColor                RGBCOLOR(214, 88, 45)
    #define kCCTrackTintColor                   RGBCOLOR(243, 212, 187)
    #define PROGRESS_WIDTH                      self.frame.size.width
    #define PROGRESS_HEIGHT                     self.frame.size.height
    
    #define kAnimTimeInterval 2
    
    @interface CCProgressView ()
    
    @property(nonatomic, strong) CAShapeLayer *trackLayer;
    @property(nonatomic, strong) CAShapeLayer *progressLayer;
    
    @end
    @implementation CCProgressView
    
    - (instancetype)initWithFrame:(CGRect)frame
    {
        self = [super initWithFrame:frame];
        if (self) {
            [self initSubviews];
        }
        return self;
    }
    
    - (instancetype)init
    {
        self = [super init];
        if (self) {
            [self initSubviews];
        }
        return self;
    }
    
    #pragma mark - private
    - (void)initSubviews
    {
        _progressViewStyle = CCProgressViewStyleDefault;
        _progressTintColor = kCCProgressTintColor;
        _trackTintColor = kCCTrackTintColor;
        _lineWidth = 10;
        _trackerWidth = 10;
        
        _fillColor = kCCProgressFillColor;
        _clockwise = YES;
        _startAngle = - M_PI / 2.0;
        
        self.backgroundColor = [UIColor clearColor];
        
        self.trackLayer = [CAShapeLayer layer];
        self.trackLayer.lineCap = kCALineCapButt;
        self.trackLayer.lineJoin = kCALineCapButt;
        self.trackLayer.lineWidth = _lineWidth;
        self.trackLayer.fillColor = nil;
        self.trackLayer.strokeColor = _trackTintColor.CGColor;
        self.trackLayer.frame = self.bounds;
        [self.layer addSublayer:self.trackLayer];
        
        self.progressLayer = [CAShapeLayer layer];
        self.progressLayer.lineCap = kCALineCapButt;
        self.progressLayer.lineJoin = kCALineCapButt;
        self.progressLayer.lineWidth = _trackerWidth;
        self.progressLayer.fillColor = _fillColor.CGColor;
        self.progressLayer.strokeColor = _progressTintColor.CGColor;
        self.progressLayer.frame = self.bounds;
        [self.layer addSublayer:self.progressLayer];
        
        self.progressLayer.strokeEnd = 0.0;
        
        [self addSubview:self.centerBtn];
    }
    
    - (void)layoutSubviews
    {
        [super layoutSubviews];
        
        [self updateLayerPath];
    }
    
    #pragma mark - private
    
    - (UIButton *)centerBtn
    {
        if(!_centerBtn)
        {
            _centerBtn = [[UIButton alloc] initWithFrame:CGRectMake(0, 0, PROGRESS_WIDTH - 14, PROGRESS_HEIGHT - 14)];
            _centerBtn.center = CGPointMake(PROGRESS_WIDTH/2, PROGRESS_HEIGHT/2);
            _centerBtn.titleLabel.textAlignment = NSTextAlignmentCenter;
            _centerBtn.layer.cornerRadius = _centerBtn.width/2;
            _centerBtn.backgroundColor = RGBCOLOR(246, 227, 204);
            _centerBtn.titleLabel.adjustsFontSizeToFitWidth = YES;
            _centerBtn.userInteractionEnabled = NO;
            _centerBtn.layer.masksToBounds = YES;
        }
        return _centerBtn;
    }
    
    - (void)updateLayerPath
    {
        if (_progressViewStyle == CCProgressViewStyleCircle) {
            self.trackLayer.frame = self.bounds;
            self.progressLayer.frame = self.bounds;
            
            CGFloat radius = CGRectGetWidth(self.frame) > CGRectGetHeight(self.frame) ?
            (CGRectGetHeight(self.frame) - _lineWidth) / 2.0 : (CGRectGetWidth(self.frame) - _lineWidth) / 2.0;
            UIBezierPath *bezierPath = [UIBezierPath bezierPathWithArcCenter:self.progressLayer.position radius:radius startAngle:_startAngle endAngle:_clockwise ? _startAngle + 2 * M_PI : _startAngle - 2 * M_PI clockwise:_clockwise];
            self.trackLayer.path = bezierPath.CGPath;
            self.progressLayer.path = bezierPath.CGPath;
        } else {
            self.trackLayer.frame = CGRectMake(0, (CGRectGetHeight(self.frame) - _lineWidth) / 2.0, CGRectGetWidth(self.frame), _lineWidth);
            self.progressLayer.frame = self.trackLayer.frame;
            
            UIBezierPath *bezierPath = [UIBezierPath bezierPath];
            [bezierPath moveToPoint:CGPointMake(0, self.progressLayer.position.y)];
            [bezierPath addLineToPoint:CGPointMake(CGRectGetWidth(self.frame), self.progressLayer.position.y)];
            self.trackLayer.path = bezierPath.CGPath;
            self.progressLayer.path = bezierPath.CGPath;
        }
    }
    
    #pragma mark - setter
    - (void)setTrackTintColor:(UIColor *)trackTintColor
    {
        _trackTintColor = trackTintColor;
        self.trackLayer.strokeColor = trackTintColor.CGColor;
    }
    
    - (void)setProgressTintColor:(UIColor *)progressTintColor
    {
        _progressTintColor = progressTintColor;
        self.progressLayer.strokeColor = progressTintColor.CGColor;
    }
    
    - (void)setProgressFullTintColor:(UIColor *)progressFullTintColor
    {
        _progressFullTintColor = progressFullTintColor;
        if (self.progressLayer.strokeEnd >= 1.0) {
            self.progressLayer.strokeEnd = 1.0;
            self.progressLayer.strokeColor = _progressFullTintColor.CGColor;
        }
    }
    
    - (void)setLineWidth:(CGFloat)lineWidth
    {
        _lineWidth = lineWidth;
    //    self.trackLayer.lineWidth = lineWidth;
        self.progressLayer.lineWidth = lineWidth;
        if (_progressViewStyle != CCProgressViewStyleCircle) {
            [self updateLayerPath];
        }
    }
    
    - (void)setTrackerWidth:(CGFloat)trackerWidth {
        _trackerWidth = trackerWidth;
        self.trackLayer.lineWidth = _trackerWidth;
        if (_progressViewStyle != CCProgressViewStyleCircle) {
            [self updateLayerPath];
        }
    }
    
    #pragma mark - setter (CCProgressViewStyleCircle)
    - (void)setFillColor:(UIColor *)fillColor
    {
        _fillColor = fillColor;
        self.progressLayer.fillColor = fillColor.CGColor;
    }
    
    - (void)setClockwise:(BOOL)clockwise
    {
        _clockwise = clockwise;
        [self updateLayerPath];
    }
    
    - (void)setStartAngle:(CGFloat)startAngle
    {
        _startAngle = startAngle;
        [self updateLayerPath];
    }
    
    - (void)setProgress:(CGFloat)progress
    {
        [self setProgress:progress animated:NO];
    }
    
    - (void)setProgress:(CGFloat)progress animated:(BOOL)animated
    {
        if (animated) {  // 这里的动画可以直接使用CABasicAnimation
            POPBasicAnimation *basicAnim = [POPBasicAnimation animationWithPropertyNamed:kPOPShapeLayerStrokeEnd];
            if (basicAnim) {
                basicAnim.duration = kAnimTimeInterval;
                basicAnim.toValue = @(progress);
            } else {
                basicAnim = [POPBasicAnimation animationWithPropertyNamed:kPOPShapeLayerStrokeEnd];
                basicAnim.fromValue = @(self.progressLayer.strokeEnd);
                basicAnim.toValue = @(progress);
                basicAnim.duration = 4 * kAnimTimeInterval;
                basicAnim.removedOnCompletion = YES;
            }
            @weakify(self);
            basicAnim.completionBlock = ^(POPAnimation *anim, BOOL finished) {
                @strongify(self);
                POPPropertyAnimation *basicAnim = (POPPropertyAnimation *)anim;
                self.progressLayer.strokeEnd = [basicAnim.toValue doubleValue];
                if (self.progressLayer.strokeEnd >= 1.0 && _progressFullTintColor) {
                    self.progressLayer.strokeEnd = 1.0;
                    self.progressLayer.strokeColor = _progressFullTintColor.CGColor;
                }
            };
            [self.progressLayer pop_addAnimation:basicAnim forKey:kPOPShapeLayerStrokeEnd];
        } else {
            self.progressLayer.strokeEnd = progress;
            if (self.progressLayer.strokeEnd >= 1.0 && _progressFullTintColor) {
                self.progressLayer.strokeEnd = 1.0;
                self.progressLayer.strokeColor = _progressFullTintColor.CGColor;
            }
        }
    }
    
    @end
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  • 原文地址:https://www.cnblogs.com/lihaibo-Leao/p/7358677.html
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