• 每日分享 - 图像压缩成指定大小(高度/宽度)


     

    复制代码

    #import <Foundation/Foundation.h>
    @interface UIImage (UIImageExt)
    - (UIImage*)imageByScalingAndCroppingForSize:(CGSize)targetSize;
    @end




    复制代码

    #import "UIImageExt.h"
    @implementation UIImage (UIImageExt)
    - (UIImage*)imageByScalingAndCroppingForSize:(CGSize)targetSize
    {
    UIImage *sourceImage = self;
    UIImage *newImage = nil;
    CGSize imageSize = sourceImage.size;
    CGFloat width = imageSize.width;
    CGFloat height = imageSize.height;
    CGFloat targetWidth = targetSize.width;
    CGFloat targetHeight = targetSize.height;
    CGFloat scaleFactor = 0.0;
    CGFloat scaledWidth = targetWidth;
    CGFloat scaledHeight = targetHeight;
    CGPoint thumbnailPoint = CGPointMake(0.0,0.0);

    if (CGSizeEqualToSize(imageSize, targetSize) == NO)
    {
    CGFloat widthFactor = targetWidth / width;
    CGFloat heightFactor = targetHeight / height;

    if (widthFactor > heightFactor)
    scaleFactor = widthFactor; // scale to fit height
    else
    scaleFactor = heightFactor; // scale to fit width
    scaledWidth = width * scaleFactor;
    scaledHeight = height * scaleFactor;

    // center the image
    if (widthFactor > heightFactor)
    {
    thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5;
    }
    else
    if (widthFactor < heightFactor)
    {
    thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5;
    }
    }

    UIGraphicsBeginImageContext(targetSize); // this will crop

    CGRect thumbnailRect = CGRectZero;
    thumbnailRect.origin = thumbnailPoint;
    thumbnailRect.size.width = scaledWidth;
    thumbnailRect.size.height = scaledHeight;

    [sourceImage drawInRect:thumbnailRect];

    newImage = UIGraphicsGetImageFromCurrentImageContext();
    if(newImage == nil)
    NSLog(@"could not scale image");

    //pop the context to get back to the default
    UIGraphicsEndImageContext();
    return newImage;
    }
    @end

     

    裁剪图片和等比列缩放图片

    @interface UIImage(UIImageScale)  
    -(UIImage*)getSubImage:(CGRect)rect;  
    -(UIImage*)scaleToSize:(CGSize)size;  
    @end  
       
    @implementation UIImage(UIImageScale)  
       
    //截取部分图像  
    -(UIImage*)getSubImage:(CGRect)rect  
    {  
        CGImageRef subImageRef = CGImageCreateWithImageInRect(self.CGImage, rect);  
        CGRect smallBounds = CGRectMake(0, 0, CGImageGetWidth(subImageRef), CGImageGetHeight(subImageRef));  
          
        UIGraphicsBeginImageContext(smallBounds.size);  
        CGContextRef context = UIGraphicsGetCurrentContext();  
        CGContextDrawImage(context, smallBounds, subImageRef);  
        UIImage* smallImage = [UIImage imageWithCGImage:subImageRef];  
        UIGraphicsEndImageContext();  
          
        return smallImage;  
    }  
       
    //等比例缩放  
    -(UIImage*)scaleToSize:(CGSize)size   
    {  
        CGFloat width = CGImageGetWidth(self.CGImage);  
        CGFloat height = CGImageGetHeight(self.CGImage);  
          
        float verticalRadio = size.height*1.0/height;   
        float horizontalRadio = size.width*1.0/width;  
          
        float radio = 1;  
        if(verticalRadio>1 && horizontalRadio>1)  
        {  
            radio = verticalRadio > horizontalRadio ? horizontalRadio : verticalRadio;     
        }  
        else  
        {  
            radio = verticalRadio < horizontalRadio ? verticalRadio : horizontalRadio;     
        }  
          
        width = width*radio;  
        height = height*radio;  
          
        int xPos = (size.width - width)/2;  
        int yPos = (size.height-height)/2;  
          
        // 创建一个bitmap的context    
        // 并把它设置成为当前正在使用的context    
        UIGraphicsBeginImageContext(size);    
          
        // 绘制改变大小的图片    
        [self drawInRect:CGRectMake(xPos, yPos, width, height)];    
          
        // 从当前context中创建一个改变大小后的图片    
        UIImage* scaledImage = UIGraphicsGetImageFromCurrentImageContext();    
          
        // 使当前的context出堆栈    
        UIGraphicsEndImageContext();    
          
        // 返回新的改变大小后的图片    
        return scaledImage;  
    }  
    @end  
    
    
    然后在下面方法里面调用就可以了! 
    
    - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
    { 
        // Override point for customization after application launch. 
        UIImage *image = [[UIImage alloc] initWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:@"http://img21.mtime.cn/mg/2011/09/24/112524.53149978.jpg"]] ]; 
        
        
        // 裁剪图片 
        //image = [image getSubImage:CGRectMake(10, 10, 70, 80)]; 
        
        //等比列缩放 
        
        image = [image scaleToSize:CGSizeMake(200, 300)]; 
        
        UIImageView *imageView = [[UIImageView alloc] initWithImage:image]; 
        
        [self.window addSubview:imageView]; 
        
        NSLog(@"image.size:%@",NSStringFromCGSize(CGSizeMake(imageView.image.size.width, imageView.image.size.height)));   //打印获取的网络图片的宽度和高度 
        
        [self.window makeKeyAndVisible]; 
        return YES; 
    } 
    
    
    //--------------截取部分图片到指定位置------------------------- 
    
    图片(UIImage*) img 
    要截取的起始坐标sx:(int) sx1 sy:(int)sy1 
    要截取的长度和宽度sw:(int) sw1 sh:(int) sh1 
    最终要显示的坐标desx:(int) desx1 desy:(int)desy1 
    
    -(UIImage*)objectiveDrawRegion:(UIImage*) img sx:(int) sx1 sy:(int)sy1 sw:(int) sw1 sh:(int) sh1 desx:(int) desx1 desy:(int)desy1{ 
    [self saveImage:img name:@"objectiveDrawRegion1.png"]; 
    
    //创建图片缓冲 
    void *imageDataRegion=malloc(screenWidth*screenHeight*32); 
    CGColorSpaceRef iColorSpaceRegion=CGColorSpaceCreateDeviceRGB(); 
        CGContextRefiDeviceRegion=CGBitmapContextCreate(imageDataRegion,screenWidth,screenHeight,8,4*screenWidth,iColorSpaceRegion,kCGImageAlphaPremultipliedLast);
    
    
    
    //剪切区域 
        CGRect clipRegion=CGRectMake(sx1,sy1,sw1,sh1); 
        CGContextClipToRect(iDeviceRegion, clipRegion); 
        
        CGFloat widthf=img.size.width; 
        CGFloat heightf=img.size.height; 
    
    CGRect  cg=CGRectMake(0.0, 0.0, widthf, heightf); 
    //画底图 
        CGContextDrawImage(iDeviceRegion,cg, img.CGImage); 
    
    //将缓冲形成图片 
        CGImageRef ioffRegion=CGBitmapContextCreateImage(iDeviceRegion); 
      
    CGRect  cg1=CGRectMake(desx1, desy1, sw1, sh1); 
    UIImage *ui=[UIImage imageWithCGImage:ioffRegion]; 
    
    CGContextDrawImage(当前context,cg1, ui.CGImage); 
    
    
    //清除缓冲 
       CGColorSpaceRelease(iColorSpaceRegion); 
       CGContextRelease(iDeviceRegion); 
       CGImageRelease(ioffRegion); 
       free(imageDataRegion); 
    //    iDeviceRegion=NULL; 
    //    imageDataRegion=0; 
    
    return ui; 
    }
     
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  • 原文地址:https://www.cnblogs.com/ligun123/p/2425652.html
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