• Android studio学习任务总结(二)


    今天主要学习了一些关于Android studio的相关知识,还有使用做了我负责的作业发布功能的界面设计。

    Android studio中大致模块的作用,并简单编写了一个用户注册登录界面:

    package com.example.myapplication
    import androidx.appcompat.app.AppCompatActivity
    import android.os.Bundle
    import android.os.Handler
    import android.view.View
    import kotlinx.android.synthetic.main.activity_fullscreen.*
    /**
     * An example full-screen activity that shows and hides the system UI (i.e.
     * status bar and navigation/system bar) with user interaction.
     */
    class FullscreenActivity : AppCompatActivity() {
        private val mHideHandler = Handler()
        private val mHidePart2Runnable = Runnable {
            // Delayed removal of status and navigation bar
            // Note that some of these constants are new as of API 16 (Jelly Bean)
            // and API 19 (KitKat). It is safe to use them, as they are inlined
            // at compile-time and do nothing on earlier devices.
            fullscreen_content.systemUiVisibility =
                View.SYSTEM_UI_FLAG_LOW_PROFILE or
                        View.SYSTEM_UI_FLAG_FULLSCREEN or
                        View.SYSTEM_UI_FLAG_LAYOUT_STABLE or
                        View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY or
                        View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION or
                        View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
        }
        private val mShowPart2Runnable = Runnable {
            // Delayed display of UI elements
            supportActionBar?.show()
            fullscreen_content_controls.visibility = View.VISIBLE
        }
        private var mVisible: Boolean = false
        private val mHideRunnable = Runnable { hide() }
        /**
         * Touch listener to use for in-layout UI controls to delay hiding the
         * system UI. This is to prevent the jarring behavior of controls going away
         * while interacting with activity UI.
         */
        private val mDelayHideTouchListener = View.OnTouchListener { _, _ ->
            if (AUTO_HIDE) {
                delayedHide(AUTO_HIDE_DELAY_MILLIS)
            }
            false
        }
        override fun onCreate(savedInstanceState: Bundle?) {
            super.onCreate(savedInstanceState)
            setContentView(R.layout.activity_fullscreen)
            supportActionBar?.setDisplayHomeAsUpEnabled(true)
            mVisible = true
            // Set up the user interaction to manually show or hide the system UI.
            fullscreen_content.setOnClickListener { toggle() }
            // Upon interacting with UI controls, delay any scheduled hide()
            // operations to prevent the jarring behavior of controls going away
            // while interacting with the UI.
            dummy_button.setOnTouchListener(mDelayHideTouchListener)
        }
        override fun onPostCreate(savedInstanceState: Bundle?) {
            super.onPostCreate(savedInstanceState)
            // Trigger the initial hide() shortly after the activity has been
            // created, to briefly hint to the user that UI controls
            // are available.
            delayedHide(100)
        }
        private fun toggle() {
            if (mVisible) {
                hide()
            } else {
                show()
            }
        }
        private fun hide() {
            // Hide UI first
            supportActionBar?.hide()
            fullscreen_content_controls.visibility = View.GONE
            mVisible = false
            // Schedule a runnable to remove the status and navigation bar after a delay
            mHideHandler.removeCallbacks(mShowPart2Runnable)
            mHideHandler.postDelayed(mHidePart2Runnable, UI_ANIMATION_DELAY.toLong())
        }
        private fun show() {
            // Show the system bar
            fullscreen_content.systemUiVisibility =
                View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN or
                        View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
            mVisible = true
            // Schedule a runnable to display UI elements after a delay
            mHideHandler.removeCallbacks(mHidePart2Runnable)
            mHideHandler.postDelayed(mShowPart2Runnable, UI_ANIMATION_DELAY.toLong())
        }
        /**
         * Schedules a call to hide() in [delayMillis], canceling any
         * previously scheduled calls.
         */
        private fun delayedHide(delayMillis: Int) {
            mHideHandler.removeCallbacks(mHideRunnable)
            mHideHandler.postDelayed(mHideRunnable, delayMillis.toLong())
        }
        companion object {
            /**
             * Whether or not the system UI should be auto-hidden after
             * [AUTO_HIDE_DELAY_MILLIS] milliseconds.
             */
            private val AUTO_HIDE = true
            /**
             * If [AUTO_HIDE] is set, the number of milliseconds to wait after
             * user interaction before hiding the system UI.
             */
            private val AUTO_HIDE_DELAY_MILLIS = 3000
            /**
             * Some older devices needs a small delay between UI widget updates
             * and a change of the status and navigation bar.
             */
            private val UI_ANIMATION_DELAY = 300
        }
    }

    作业布置功能界面设计:

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  • 原文地址:https://www.cnblogs.com/lianggegege123/p/12716174.html
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