#include <stdio.h> #include <string.h> extern "C" { #include "libavcodec/avcodec.h" #include "libavformat/avformat.h" #include "libswscale/swscale.h" #include "libavutil/imgutils.h" #include "SDL.h" }; //依赖库 #pragma comment(lib, "avcodec.lib") #pragma comment(lib, "avformat.lib") #pragma comment(lib, "swscale.lib") #pragma comment(lib, "avutil.lib") #pragma comment(lib, "SDL2.lib") #pragma comment(lib, "SDL2main.lib") //Refresh Event #define REFRESH_EVENT (SDL_USEREVENT + 1) //Break Event #define BREAK_EVENT (SDL_USEREVENT + 2) bool thread_exit = false; bool thread_pause = false; int RefreshVideo(void *opaque) { thread_exit = false; thread_pause = false; while (!thread_exit) { //没按 space if (!thread_pause) { SDL_Event event; event.type = REFRESH_EVENT; SDL_PushEvent(&event); } SDL_Delay(40); } thread_exit = false; thread_pause = false; //Break 退出main函数循环 SDL_Event event; event.type = BREAK_EVENT; SDL_PushEvent(&event); return 0; } int main(int argc, char* argv[]) { //------------FFmpeg---------------- AVFormatContext *pFormatCtx = NULL; AVCodecContext *pCodecCtx = NULL; AVCodec *pCodec = NULL; AVFrame *pFrame = NULL, *pFrameYUV = NULL; unsigned char *out_buffer = NULL; AVPacket packet; struct SwsContext *img_convert_ctx = NULL; int y_size; int got_picture; int i, videoIndex; int frame_cnt = 1; //------------SDL---------------- SDL_Window *sdlScreen = NULL; SDL_Renderer *sdlRenderer = NULL; SDL_Texture *sdlTexture = NULL; SDL_Rect sdlRect; SDL_Thread *sdlThread = NULL; SDL_Event event; char filepath[1024] = ""; printf("Usage: program.exe Titanic.ts "); if (argc == 2) { strcpy(filepath, argv[1]); } else { printf("Could not find a file "); return -1; } av_register_all(); if (avformat_open_input(&pFormatCtx, filepath, NULL, NULL) != 0) { printf("Couldn't open an input stream. "); return -1; } if (avformat_find_stream_info(pFormatCtx, NULL) < 0) { printf("Couldn't find stream information. "); return -1; } videoIndex = -1; for (i = 0; i < pFormatCtx->nb_streams; i++) if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO) { videoIndex = i; break; } if (videoIndex == -1) { printf("Couldn't find a video stream. "); return -1; } pCodecCtx = pFormatCtx->streams[videoIndex]->codec; pCodec = avcodec_find_decoder(pCodecCtx->codec_id); if (pCodec == NULL) { printf("Codec not found. "); return -1; } if (avcodec_open2(pCodecCtx, pCodec, NULL) < 0) { printf("Could not open codec. "); return -1; } //Output Info----------------------------- printf("--------------- File Information ---------------- "); av_dump_format(pFormatCtx, 0, filepath, 0); printf("------------------------------------------------- "); pFrame = av_frame_alloc(); pFrameYUV = av_frame_alloc(); if (pFrame == NULL || pFrameYUV == NULL) { printf("memory allocation error "); return -1; } out_buffer = (unsigned char *)av_malloc(av_image_get_buffer_size(AV_PIX_FMT_YUV420P, pCodecCtx->width, pCodecCtx->height, 1)); av_image_fill_arrays(pFrameYUV->data, pFrameYUV->linesize, out_buffer, AV_PIX_FMT_YUV420P, pCodecCtx->width, pCodecCtx->height, 1); img_convert_ctx = sws_getContext(pCodecCtx->width, pCodecCtx->height, pCodecCtx->pix_fmt, pCodecCtx->width, pCodecCtx->height, AV_PIX_FMT_YUV420P, SWS_BICUBIC, NULL, NULL, NULL); if (SDL_Init(SDL_INIT_VIDEO)) { printf("Could not initialize SDL - %s ", SDL_GetError()); return -1; } sdlScreen = SDL_CreateWindow("FFmpeg Player", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, pCodecCtx->width, pCodecCtx->height, SDL_WINDOW_OPENGL); if (sdlScreen == 0) { printf("SDL: could not create SDL_Window - exiting:%s ", SDL_GetError()); return -1; } sdlRenderer = SDL_CreateRenderer(sdlScreen, -1, SDL_RENDERER_ACCELERATED); if (sdlRenderer == NULL) { printf("SDL: could not create SDL_Renderer - exiting:%s ", SDL_GetError()); return -1; } sdlTexture = SDL_CreateTexture(sdlRenderer, SDL_PIXELFORMAT_IYUV, SDL_TEXTUREACCESS_STREAMING, pCodecCtx->width, pCodecCtx->height); if (sdlTexture == NULL) { printf("SDL: could not create SDL_Texture - exiting:%s ", SDL_GetError()); return -1; } //设置图像显示位置 sdlRect.x = 10; sdlRect.y = 10; sdlRect.w = pCodecCtx->width - 20; sdlRect.h = pCodecCtx->height - 20; sdlThread = SDL_CreateThread(RefreshVideo, NULL, NULL); while (true) { SDL_WaitEvent(&event); if (event.type == REFRESH_EVENT) { while (true) { if (av_read_frame(pFormatCtx, &packet) < 0) { thread_exit = true; } if (packet.stream_index == videoIndex) { break; } } if (avcodec_decode_video2(pCodecCtx, pFrame, &got_picture, &packet) < 0) { printf("Decode Error. "); return -1; } if (got_picture) { sws_scale(img_convert_ctx, (const unsigned char* const*)pFrame->data, pFrame->linesize, 0, pCodecCtx->height, pFrameYUV->data, pFrameYUV->linesize); SDL_UpdateYUVTexture(sdlTexture, NULL, pFrameYUV->data[0], pFrameYUV->linesize[0], pFrameYUV->data[1], pFrameYUV->linesize[1], pFrameYUV->data[2], pFrameYUV->linesize[2] ); //SDL_UpdateTexture(sdlTexture, NULL, pFrameYUV->data[0], pFrameYUV->linesize[0]); SDL_RenderClear(sdlRenderer); SDL_RenderCopy(sdlRenderer, sdlTexture, NULL, &sdlRect); SDL_RenderPresent(sdlRenderer); printf("Succeed to decode %d frame! ", frame_cnt); frame_cnt++; } av_free_packet(&packet); } else if (event.type == SDL_KEYDOWN) { //pause if (event.key.keysym.sym == SDLK_SPACE) { thread_pause = !thread_pause; } } else if (event.type == SDL_QUIT) { thread_exit = true; } else if (event.type == BREAK_EVENT) { break; } }//while SDL_Quit(); sws_freeContext(img_convert_ctx); av_frame_free(&pFrameYUV); av_frame_free(&pFrame); avcodec_close(pCodecCtx); avformat_close_input(&pFormatCtx); return 0; }
有人会疑惑,为什么解码后的pFrame不直接用于显示,而是调用swscale()转换之后进行显示?
如果不进行转换,而是直接调用SDL进行显示的话,会发现显示出来的图像是混乱的。关键问题在于解码后的pFrame的linesize里存储的不是图像的宽度,而是比宽度大一些的一个值。其原因目前还没有仔细调查(大概是出于性能的考虑)。例如分辨率为480x272的图像,解码后的视频的linesize[0]为512,而不是480。以第1行亮度像素(pFrame->data[0])为例,从0-480存储的是亮度数据,而从480-512则存储的是无效的数据。因此需要使用swscale()进行转换。转换后去除了无效数据,linesize[0]变为480。就可以正常显示了。