• RTMPdump(libRTMP) 源代码分析 6: 建立一个流媒体连接 (NetStream部分 1)


    注:此前写了一些列的分析RTMPdump(libRTMP)源代码的文章,在此列一个列表:
    RTMPdump 源代码分析 1: main()函数
    RTMPDump(libRTMP)源代码分析 2:解析RTMP地址——RTMP_ParseURL()
    RTMPdump(libRTMP) 源代码分析 3: AMF编码
    RTMPdump(libRTMP)源代码分析 4: 连接第一步——握手(Hand Shake)
    RTMPdump(libRTMP) 源代码分析 5: 建立一个流媒体连接 (NetConnection部分)
    RTMPdump(libRTMP) 源代码分析 6: 建立一个流媒体连接 (NetStream部分 1)
    RTMPdump(libRTMP) 源代码分析 7: 建立一个流媒体连接 (NetStream部分 2)
    RTMPdump(libRTMP) 源代码分析 8: 发送消息(Message)
    RTMPdump(libRTMP) 源代码分析 9: 接收消息(Message)(接收视音频数据)
    RTMPdump(libRTMP) 源代码分析 10: 处理各种消息(Message)

    ===============================


    前文已经分析了 RTMPdump中建立一个NetConnection的过程:RTMPdump 源代码分析 5: 建立一个流媒体连接 (NetConnection部分)

    多余的话不多说,下面先来看看RTMP_ConnectStream(),该函数主要用于在NetConnection基础上建立一个NetStream。

    RTMP_ConnectStream()

    //创建流
    int
    RTMP_ConnectStream(RTMP *r, int seekTime)
    {
      RTMPPacket packet = { 0 };
    
      /* seekTime was already set by SetupStream / SetupURL.
       * This is only needed by ReconnectStream.
       */
      if (seekTime > 0)
        r->Link.seekTime = seekTime;
    
      r->m_mediaChannel = 0;
    
      while (!r->m_bPlaying && RTMP_IsConnected(r) && RTMP_ReadPacket(r, &packet))
        {
          if (RTMPPacket_IsReady(&packet))
    	{
    	  if (!packet.m_nBodySize)
    	    continue;
    	  if ((packet.m_packetType == RTMP_PACKET_TYPE_AUDIO) ||
    	      (packet.m_packetType == RTMP_PACKET_TYPE_VIDEO) ||
    	      (packet.m_packetType == RTMP_PACKET_TYPE_INFO))
    	    {
    	      RTMP_Log(RTMP_LOGWARNING, "Received FLV packet before play()! Ignoring.");
    	      RTMPPacket_Free(&packet);
    	      continue;
    	    }
    	  //处理Packet!
    	  //----------------
    	  r->dlg->AppendCInfo("建立网络流:处理收到的数据。开始处理收到的数据");
    	  //-----------------------------
    	  RTMP_ClientPacket(r, &packet);
    	  //----------------
    	  r->dlg->AppendCInfo("建立网络流:处理收到的数据。处理完毕,清除数据。");
    	  //-----------------------------
    	  RTMPPacket_Free(&packet);
    	}
        }
    
      return r->m_bPlaying;
    }
    

    乍一看,这个函数的代码量好像挺少的,实际上不然,其复杂度还是挺高的。我觉得比RTMP_Connect()要复杂不少。

    其关键就在于这个While()循环。首先,循环的三个条件都满足,就能进行循环。只有出错或者建立网络流(NetStream)的步骤完成后,才能跳出循环。

    在这个函数中有两个函数尤为重要:

    RTMP_ReadPacket()

    RTMP_ClientPacket()

    第一个函数的作用是读取通过Socket接收下来的消息(Message)包,但是不做任何处理。第二个函数则是处理消息(Message),并做出响应。这两个函数结合,就可以完成接收消息然后响应消息的步骤。

    下面来开一下RTMP_ReadPacket():

    //读取收下来的Chunk
    int
    RTMP_ReadPacket(RTMP *r, RTMPPacket *packet)
    {
    	//packet 存读取完后的的数据
    	//Chunk Header最大值18
      uint8_t hbuf[RTMP_MAX_HEADER_SIZE] = { 0 };
    	//header 指向的是从Socket中收下来的数据
      char *header = (char *)hbuf;
      int nSize, hSize, nToRead, nChunk;
      int didAlloc = FALSE;
    
      RTMP_Log(RTMP_LOGDEBUG2, "%s: fd=%d", __FUNCTION__, r->m_sb.sb_socket);
      //收下来的数据存入hbuf
      if (ReadN(r, (char *)hbuf, 1) == 0)
        {
          RTMP_Log(RTMP_LOGERROR, "%s, failed to read RTMP packet header", __FUNCTION__);
          return FALSE;
        }
      //块类型fmt
      packet->m_headerType = (hbuf[0] & 0xc0) >> 6;
      //块流ID(2-63)
      packet->m_nChannel = (hbuf[0] & 0x3f);
      header++;
      //块流ID第1字节为0时,块流ID占2个字节
      if (packet->m_nChannel == 0)
        {
          if (ReadN(r, (char *)&hbuf[1], 1) != 1)
    	{
    	  RTMP_Log(RTMP_LOGERROR, "%s, failed to read RTMP packet header 2nd byte",
    	      __FUNCTION__);
    	  return FALSE;
    	}
    	  //计算块流ID(64-319)
          packet->m_nChannel = hbuf[1];
          packet->m_nChannel += 64;
          header++;
        }
      //块流ID第1字节为0时,块流ID占3个字节
      else if (packet->m_nChannel == 1)
        {
          int tmp;
          if (ReadN(r, (char *)&hbuf[1], 2) != 2)
    	{
    	  RTMP_Log(RTMP_LOGERROR, "%s, failed to read RTMP packet header 3nd byte",
    	      __FUNCTION__);
    	  return FALSE;
    	}
          tmp = (hbuf[2] << 8) + hbuf[1];
    	  //计算块流ID(64-65599)
          packet->m_nChannel = tmp + 64;
          RTMP_Log(RTMP_LOGDEBUG, "%s, m_nChannel: %0x", __FUNCTION__, packet->m_nChannel);
          header += 2;
        }
      //ChunkHeader的大小(4种)
      nSize = packetSize[packet->m_headerType];
    
      if (nSize == RTMP_LARGE_HEADER_SIZE)	/* if we get a full header the timestamp is absolute */
        packet->m_hasAbsTimestamp = TRUE;	//11字节的完整ChunkMsgHeader的TimeStamp是绝对值
    
      else if (nSize < RTMP_LARGE_HEADER_SIZE)
        {				/* using values from the last message of this channel */
          if (r->m_vecChannelsIn[packet->m_nChannel])
    	memcpy(packet, r->m_vecChannelsIn[packet->m_nChannel],
    	       sizeof(RTMPPacket));
        }
    
      nSize--;
    
      if (nSize > 0 && ReadN(r, header, nSize) != nSize)
        {
          RTMP_Log(RTMP_LOGERROR, "%s, failed to read RTMP packet header. type: %x",
    	  __FUNCTION__, (unsigned int)hbuf[0]);
          return FALSE;
        }
    
      hSize = nSize + (header - (char *)hbuf);
    
      if (nSize >= 3)
        {
    	//TimeStamp(注意 BigEndian to SmallEndian)(11,7,3字节首部都有)
          packet->m_nTimeStamp = AMF_DecodeInt24(header);
    
          /*RTMP_Log(RTMP_LOGDEBUG, "%s, reading RTMP packet chunk on channel %x, headersz %i, timestamp %i, abs timestamp %i", __FUNCTION__, packet.m_nChannel, nSize, packet.m_nTimeStamp, packet.m_hasAbsTimestamp); */
    	//消息长度(11,7字节首部都有)
          if (nSize >= 6)
    	{
    	  packet->m_nBodySize = AMF_DecodeInt24(header + 3);
    	  packet->m_nBytesRead = 0;
    	  RTMPPacket_Free(packet);
    	//(11,7字节首部都有)
    	  if (nSize > 6)
    	    {
    		  //Msg type ID
    	      packet->m_packetType = header[6];
    		  //Msg Stream ID
    	      if (nSize == 11)
    		packet->m_nInfoField2 = DecodeInt32LE(header + 7);
    	    }
    	}
    	  //Extend TimeStamp
          if (packet->m_nTimeStamp == 0xffffff)
    	{
    	  if (ReadN(r, header + nSize, 4) != 4)
    	    {
    	      RTMP_Log(RTMP_LOGERROR, "%s, failed to read extended timestamp",
    		  __FUNCTION__);
    	      return FALSE;
    	    }
    	  packet->m_nTimeStamp = AMF_DecodeInt32(header + nSize);
    	  hSize += 4;
    	}
        }
    
      RTMP_LogHexString(RTMP_LOGDEBUG2, (uint8_t *)hbuf, hSize);
    
      if (packet->m_nBodySize > 0 && packet->m_body == NULL)
        {
          if (!RTMPPacket_Alloc(packet, packet->m_nBodySize))
    	{
    	  RTMP_Log(RTMP_LOGDEBUG, "%s, failed to allocate packet", __FUNCTION__);
    	  return FALSE;
    	}
          didAlloc = TRUE;
          packet->m_headerType = (hbuf[0] & 0xc0) >> 6;
        }
    
      nToRead = packet->m_nBodySize - packet->m_nBytesRead;
      nChunk = r->m_inChunkSize;
      if (nToRead < nChunk)
        nChunk = nToRead;
    
      /* Does the caller want the raw chunk? */
      if (packet->m_chunk)
        {
          packet->m_chunk->c_headerSize = hSize;
          memcpy(packet->m_chunk->c_header, hbuf, hSize);
          packet->m_chunk->c_chunk = packet->m_body + packet->m_nBytesRead;
          packet->m_chunk->c_chunkSize = nChunk;
        }
    
      if (ReadN(r, packet->m_body + packet->m_nBytesRead, nChunk) != nChunk)
        {
          RTMP_Log(RTMP_LOGERROR, "%s, failed to read RTMP packet body. len: %lu",
    	  __FUNCTION__, packet->m_nBodySize);
          return FALSE;
        }
    
      RTMP_LogHexString(RTMP_LOGDEBUG2, (uint8_t *)packet->m_body + packet->m_nBytesRead, nChunk);
    
      packet->m_nBytesRead += nChunk;
    
      /* keep the packet as ref for other packets on this channel */
      if (!r->m_vecChannelsIn[packet->m_nChannel])
        r->m_vecChannelsIn[packet->m_nChannel] = (RTMPPacket *) malloc(sizeof(RTMPPacket));
      memcpy(r->m_vecChannelsIn[packet->m_nChannel], packet, sizeof(RTMPPacket));
      //读取完毕
      if (RTMPPacket_IsReady(packet))
        {
          /* make packet's timestamp absolute */
          if (!packet->m_hasAbsTimestamp)
    	packet->m_nTimeStamp += r->m_channelTimestamp[packet->m_nChannel];	/* timestamps seem to be always relative!! */
    
          r->m_channelTimestamp[packet->m_nChannel] = packet->m_nTimeStamp;
    
          /* reset the data from the stored packet. we keep the header since we may use it later if a new packet for this channel */
          /* arrives and requests to re-use some info (small packet header) */
          r->m_vecChannelsIn[packet->m_nChannel]->m_body = NULL;
          r->m_vecChannelsIn[packet->m_nChannel]->m_nBytesRead = 0;
          r->m_vecChannelsIn[packet->m_nChannel]->m_hasAbsTimestamp = FALSE;	/* can only be false if we reuse header */
        }
      else
        {
          packet->m_body = NULL;	/* so it won't be erased on free */
        }
    
      return TRUE;
    }

    在这里要注意的是,接收下来的实际上是块(Chunk)而不是消息(Message),因为消息(Message)在网络上传播的时候,实际上要分割成块(Chunk)。

    这里解析的就是块(Chunk)

    可参考:RTMP规范简单分析

    具体的解析代码我就不多说了,直接参考RTMP协议规范就可以了,一个字节一个字节的解析就OK了。

    rtmpdump源代码(Linux):http://download.csdn.net/detail/leixiaohua1020/6376561

    rtmpdump源代码(VC 2005 工程):http://download.csdn.net/detail/leixiaohua1020/6563163



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  • 原文地址:https://www.cnblogs.com/leixiaohua1020/p/3902026.html
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