• FFmpeg数据结构AVFrame


    本文为作者原创,转载请注明出处:https://www.cnblogs.com/leisure_chn/p/10404502.html

    本文基于FFmpeg 4.1版本。

    1. 数据结构定义

    struct AVFrame定义于<libavutil/frame.h>

    struct AVFrame frame;
    

    AVFrame中存储的是经过解码后的原始数据。在解码中,AVFrame是解码器的输出;在编码中,AVFrame是编码器的输入。下图中,“decoded frames”的数据类型就是AVFrame:

     _______              ______________
    |       |            |              |
    | input |  demuxer   | encoded data |   decoder
    | file  | ---------> | packets      | -----+
    |_______|            |______________|      |
                                               v
                                           _________
                                          |         |
                                          | decoded |
                                          | frames  |
                                          |_________|
     ________             ______________       |
    |        |           |              |      |
    | output | <-------- | encoded data | <----+
    | file   |   muxer   | packets      |   encoder
    |________|           |______________|
    
    

    AVFrame数据结构非常重要,它的成员非常多,导致数据结构定义篇幅很长。下面引用的数据结构定义中省略冗长的注释以及大部分成员,先总体说明AVFrame的用法,然后再将一些重要成员摘录出来单独进行说明:

    /**
     * This structure describes decoded (raw) audio or video data.
     *
     * AVFrame must be allocated using av_frame_alloc(). Note that this only
     * allocates the AVFrame itself, the buffers for the data must be managed
     * through other means (see below).
     * AVFrame must be freed with av_frame_free().
     *
     * AVFrame is typically allocated once and then reused multiple times to hold
     * different data (e.g. a single AVFrame to hold frames received from a
     * decoder). In such a case, av_frame_unref() will free any references held by
     * the frame and reset it to its original clean state before it
     * is reused again.
     *
     * The data described by an AVFrame is usually reference counted through the
     * AVBuffer API. The underlying buffer references are stored in AVFrame.buf /
     * AVFrame.extended_buf. An AVFrame is considered to be reference counted if at
     * least one reference is set, i.e. if AVFrame.buf[0] != NULL. In such a case,
     * every single data plane must be contained in one of the buffers in
     * AVFrame.buf or AVFrame.extended_buf.
     * There may be a single buffer for all the data, or one separate buffer for
     * each plane, or anything in between.
     *
     * sizeof(AVFrame) is not a part of the public ABI, so new fields may be added
     * to the end with a minor bump.
     *
     * Fields can be accessed through AVOptions, the name string used, matches the
     * C structure field name for fields accessible through AVOptions. The AVClass
     * for AVFrame can be obtained from avcodec_get_frame_class()
     */
    typedef struct AVFrame {
        uint8_t *data[AV_NUM_DATA_POINTERS];
        int linesize[AV_NUM_DATA_POINTERS];
        uint8_t **extended_data;
        int width, height;
        int nb_samples;
        int format;
        int key_frame;
        enum AVPictureType pict_type;
        AVRational sample_aspect_ratio;
        int64_t pts;
        ......
    } AVFrame;
    

    AVFrame的用法:

    1. AVFrame对象必须调用av_frame_alloc()在堆上分配,注意此处指的是AVFrame对象本身,AVFrame对象必须调用av_frame_free()进行销毁。
    2. AVFrame中包含的数据缓冲区是
    3. AVFrame通常只需分配一次,然后可以多次重用,每次重用前应调用av_frame_unref()将frame复位到原始的干净可用的状态。

    下面将一些重要的成员摘录出来进行说明:
    data

        /**
         * pointer to the picture/channel planes.
         * This might be different from the first allocated byte
         *
         * Some decoders access areas outside 0,0 - width,height, please
         * see avcodec_align_dimensions2(). Some filters and swscale can read
         * up to 16 bytes beyond the planes, if these filters are to be used,
         * then 16 extra bytes must be allocated.
         *
         * NOTE: Except for hwaccel formats, pointers not needed by the format
         * MUST be set to NULL.
         */
        uint8_t *data[AV_NUM_DATA_POINTERS];
    

    存储原始帧数据(未编码的原始图像或音频格式,作为解码器的输出或编码器的输入)。
    data是一个指针数组,数组的每一个元素是一个指针,指向视频中图像的某一plane或音频中某一声道的plane。
    关于图像plane的详细说明参考“色彩空间与像素格式”,音频plane的详细说明参数“ffplay源码解析6-音频重采样 6.1.1节”。下面简单说明:
    对于packet格式,一幅YUV图像的Y、U、V交织存储在一个plane中,形如YUVYUV...,data[0]指向这个plane;
    一个双声道的音频帧其左声道L、右声道R交织存储在一个plane中,形如LRLRLR...,data[0]指向这个plane。
    对于planar格式,一幅YUV图像有Y、U、V三个plane,data[0]指向Y plane,data[1]指向U plane,data[2]指向V plane;
    一个双声道的音频帧有左声道L和右声道R两个plane,data[0]指向L plane,data[1]指向R plane。

    linesize

        /**
         * For video, size in bytes of each picture line.
         * For audio, size in bytes of each plane.
         *
         * For audio, only linesize[0] may be set. For planar audio, each channel
         * plane must be the same size.
         *
         * For video the linesizes should be multiples of the CPUs alignment
         * preference, this is 16 or 32 for modern desktop CPUs.
         * Some code requires such alignment other code can be slower without
         * correct alignment, for yet other it makes no difference.
         *
         * @note The linesize may be larger than the size of usable data -- there
         * may be extra padding present for performance reasons.
         */
        int linesize[AV_NUM_DATA_POINTERS];
    

    对于视频来说,linesize是每行图像的大小(字节数)。注意有对齐要求。
    对于音频来说,linesize是每个plane的大小(字节数)。音频只使用linesize[0]。对于planar音频来说,每个plane的大小必须一样。
    linesize可能会因性能上的考虑而填充一些额外的数据,因此linesize可能比实际对应的音视频数据尺寸要大。

    extended_data

        /**
         * pointers to the data planes/channels.
         *
         * For video, this should simply point to data[].
         *
         * For planar audio, each channel has a separate data pointer, and
         * linesize[0] contains the size of each channel buffer.
         * For packed audio, there is just one data pointer, and linesize[0]
         * contains the total size of the buffer for all channels.
         *
         * Note: Both data and extended_data should always be set in a valid frame,
         * but for planar audio with more channels that can fit in data,
         * extended_data must be used in order to access all channels.
         */
        uint8_t **extended_data;
    

    ????extended_data是干啥的????
    对于视频来说,直接指向data[]成员。
    对于音频来说,packet格式音频只有一个plane,一个音频帧中各个声道的采样点交织存储在此plane中;planar格式音频每个声道一个plane。在多声道planar格式音频中,必须使用extended_data才能访问所有声道,什么意思?
    在有效的视频/音频frame中,data和extended_data两个成员都必须设置有效值。

    width, height

        /**
         * @name Video dimensions
         * Video frames only. The coded dimensions (in pixels) of the video frame,
         * i.e. the size of the rectangle that contains some well-defined values.
         *
         * @note The part of the frame intended for display/presentation is further
         * restricted by the @ref cropping "Cropping rectangle".
         * @{
         */
        int width, height;
    

    视频帧宽和高(像素)。

    nb_samples

        /**
         * number of audio samples (per channel) described by this frame
         */
        int nb_samples;
    

    音频帧中单个声道中包含的采样点数。

    format

        /**
         * format of the frame, -1 if unknown or unset
         * Values correspond to enum AVPixelFormat for video frames,
         * enum AVSampleFormat for audio)
         */
        int format;
    

    帧格式。如果是未知格式或未设置,则值为-1。
    对于视频帧,此值对应于“enum AVPixelFormat”结构:

    enum AVPixelFormat {
        AV_PIX_FMT_NONE = -1,
        AV_PIX_FMT_YUV420P,   ///< planar YUV 4:2:0, 12bpp, (1 Cr & Cb sample per 2x2 Y samples)
        AV_PIX_FMT_YUYV422,   ///< packed YUV 4:2:2, 16bpp, Y0 Cb Y1 Cr
        AV_PIX_FMT_RGB24,     ///< packed RGB 8:8:8, 24bpp, RGBRGB...
        AV_PIX_FMT_BGR24,     ///< packed RGB 8:8:8, 24bpp, BGRBGR...
        ......
    }
    

    对于音频帧,此值对应于“enum AVSampleFormat”格式:

    enum AVSampleFormat {
        AV_SAMPLE_FMT_NONE = -1,
        AV_SAMPLE_FMT_U8,          ///< unsigned 8 bits
        AV_SAMPLE_FMT_S16,         ///< signed 16 bits
        AV_SAMPLE_FMT_S32,         ///< signed 32 bits
        AV_SAMPLE_FMT_FLT,         ///< float
        AV_SAMPLE_FMT_DBL,         ///< double
    
        AV_SAMPLE_FMT_U8P,         ///< unsigned 8 bits, planar
        AV_SAMPLE_FMT_S16P,        ///< signed 16 bits, planar
        AV_SAMPLE_FMT_S32P,        ///< signed 32 bits, planar
        AV_SAMPLE_FMT_FLTP,        ///< float, planar
        AV_SAMPLE_FMT_DBLP,        ///< double, planar
        AV_SAMPLE_FMT_S64,         ///< signed 64 bits
        AV_SAMPLE_FMT_S64P,        ///< signed 64 bits, planar
    
        AV_SAMPLE_FMT_NB           ///< Number of sample formats. DO NOT USE if linking dynamically
    };
    

    key_frame

        /**
         * 1 -> keyframe, 0-> not
         */
        int key_frame;
    

    视频帧是否是关键帧的标识,1->关键帧,0->非关键帧。

    pict_type

        /**
         * Picture type of the frame.
         */
        enum AVPictureType pict_type;
    

    视频帧类型(I、B、P等)。如下:

    /**
     * @}
     * @}
     * @defgroup lavu_picture Image related
     *
     * AVPicture types, pixel formats and basic image planes manipulation.
     *
     * @{
     */
    
    enum AVPictureType {
        AV_PICTURE_TYPE_NONE = 0, ///< Undefined
        AV_PICTURE_TYPE_I,     ///< Intra
        AV_PICTURE_TYPE_P,     ///< Predicted
        AV_PICTURE_TYPE_B,     ///< Bi-dir predicted
        AV_PICTURE_TYPE_S,     ///< S(GMC)-VOP MPEG-4
        AV_PICTURE_TYPE_SI,    ///< Switching Intra
        AV_PICTURE_TYPE_SP,    ///< Switching Predicted
        AV_PICTURE_TYPE_BI,    ///< BI type
    };
    

    sample_aspect_ratio

        /**
         * Sample aspect ratio for the video frame, 0/1 if unknown/unspecified.
         */
        AVRational sample_aspect_ratio;
    

    视频帧的宽高比。

    pts

        /**
         * Presentation timestamp in time_base units (time when frame should be shown to user).
         */
        int64_t pts;
    

    显示时间戳。单位是time_base。

    pkt_pts

    #if FF_API_PKT_PTS
        /**
         * PTS copied from the AVPacket that was decoded to produce this frame.
         * @deprecated use the pts field instead
         */
        attribute_deprecated
        int64_t pkt_pts;
    #endif
    

    此frame对应的packet中的显示时间戳。是从对应packet(解码生成此frame)中拷贝PTS得到此值。

    pkt_dts

        /**
         * DTS copied from the AVPacket that triggered returning this frame. (if frame threading isn't used)
         * This is also the Presentation time of this AVFrame calculated from
         * only AVPacket.dts values without pts values.
         */
        int64_t pkt_dts;
    

    此frame对应的packet中的解码时间戳。是从对应packet(解码生成此frame)中拷贝DTS得到此值。
    如果对应的packet中只有dts而未设置pts,则此值也是此frame的pts。

    coded_picture_number

        /**
         * picture number in bitstream order
         */
        int coded_picture_number;
    

    在编码流中当前图像的序号。

    display_picture_number

        /**
         * picture number in display order
         */
        int display_picture_number;
    

    在显示序列中当前图像的序号。

    interlaced_frame

        /**
         * The content of the picture is interlaced.
         */
        int interlaced_frame;
    

    图像逐行/隔行模式标识。

    sample_rate

        /**
         * Sample rate of the audio data.
         */
        int sample_rate;
    

    音频采样率。

    channel_layout

        /**
         * Channel layout of the audio data.
         */
        uint64_t channel_layout;
    

    音频声道布局。每bit代表一个特定的声道,参考channel_layout.h中的定义,一目了然:

    /**
     * @defgroup channel_masks Audio channel masks
     *
     * A channel layout is a 64-bits integer with a bit set for every channel.
     * The number of bits set must be equal to the number of channels.
     * The value 0 means that the channel layout is not known.
     * @note this data structure is not powerful enough to handle channels
     * combinations that have the same channel multiple times, such as
     * dual-mono.
     *
     * @{
     */
    #define AV_CH_FRONT_LEFT             0x00000001
    #define AV_CH_FRONT_RIGHT            0x00000002
    #define AV_CH_FRONT_CENTER           0x00000004
    #define AV_CH_LOW_FREQUENCY          0x00000008
    ......
    
    /**
     * @}
     * @defgroup channel_mask_c Audio channel layouts
     * @{
     * */
    #define AV_CH_LAYOUT_MONO              (AV_CH_FRONT_CENTER)
    #define AV_CH_LAYOUT_STEREO            (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
    #define AV_CH_LAYOUT_2POINT1           (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
    

    buf

        /**
         * AVBuffer references backing the data for this frame. If all elements of
         * this array are NULL, then this frame is not reference counted. This array
         * must be filled contiguously -- if buf[i] is non-NULL then buf[j] must
         * also be non-NULL for all j < i.
         *
         * There may be at most one AVBuffer per data plane, so for video this array
         * always contains all the references. For planar audio with more than
         * AV_NUM_DATA_POINTERS channels, there may be more buffers than can fit in
         * this array. Then the extra AVBufferRef pointers are stored in the
         * extended_buf array.
         */
        AVBufferRef *buf[AV_NUM_DATA_POINTERS];
    

    此帧的数据可以由AVBufferRef管理,AVBufferRef提供AVBuffer引用机制。这里涉及到缓冲区引用计数概念:
    AVBuffer是FFmpeg中很常用的一种缓冲区,缓冲区使用引用计数(reference-counted)机制。
    AVBufferRef则对AVBuffer缓冲区提供了一层封装,最主要的是作引用计数处理,实现了一种安全机制。用户不应直接访问AVBuffer,应通过AVBufferRef来访问AVBuffer,以保证安全。
    FFmpeg中很多基础的数据结构都包含了AVBufferRef成员,来间接使用AVBuffer缓冲区。
    相关内容参考“FFmpeg数据结构AVBuffer
    ????帧的数据缓冲区AVBuffer就是前面的data成员,用户不应直接使用data成员,应通过buf成员间接使用data成员。那extended_data又是做什么的呢????

    如果buf[]的所有元素都为NULL,则此帧不会被引用计数。必须连续填充buf[] - 如果buf[i]为非NULL,则对于所有j<i,buf[j]也必须为非NULL。
    每个plane最多可以有一个AVBuffer,一个AVBufferRef指针指向一个AVBuffer,一个AVBuffer引用指的就是一个AVBufferRef指针。
    对于视频来说,buf[]包含所有AVBufferRef指针。对于具有多于AV_NUM_DATA_POINTERS个声道的planar音频来说,可能buf[]存不下所有的AVBbufferRef指针,多出的AVBufferRef指针存储在extended_buf数组中。

    extended_buf&nb_extended_buf

        /**
         * For planar audio which requires more than AV_NUM_DATA_POINTERS
         * AVBufferRef pointers, this array will hold all the references which
         * cannot fit into AVFrame.buf.
         *
         * Note that this is different from AVFrame.extended_data, which always
         * contains all the pointers. This array only contains the extra pointers,
         * which cannot fit into AVFrame.buf.
         *
         * This array is always allocated using av_malloc() by whoever constructs
         * the frame. It is freed in av_frame_unref().
         */
        AVBufferRef **extended_buf;
        /**
         * Number of elements in extended_buf.
         */
        int        nb_extended_buf;
    

    对于具有多于AV_NUM_DATA_POINTERS个声道的planar音频来说,可能buf[]存不下所有的AVBbufferRef指针,多出的AVBufferRef指针存储在extended_buf数组中。
    注意此处的extended_buf和AVFrame.extended_data的不同,AVFrame.extended_data包含所有指向各plane的指针,而extended_buf只包含AVFrame.buf中装不下的指针。
    extended_buf是构造frame时av_frame_alloc()中自动调用av_malloc()来分配空间的。调用av_frame_unref会释放掉extended_buf。
    nb_extended_buf是extended_buf中的元素数目。

    best_effort_timestamp

        /**
         * frame timestamp estimated using various heuristics, in stream time base
         * - encoding: unused
         * - decoding: set by libavcodec, read by user.
         */
        int64_t best_effort_timestamp;
    

    ????

    pkt_pos

        /**
         * reordered pos from the last AVPacket that has been input into the decoder
         * - encoding: unused
         * - decoding: Read by user.
         */
        int64_t pkt_pos;
    

    记录最后一个扔进解码器的packet在输入文件中的位置偏移量。

    pkt_duration

        /**
         * duration of the corresponding packet, expressed in
         * AVStream->time_base units, 0 if unknown.
         * - encoding: unused
         * - decoding: Read by user.
         */
        int64_t pkt_duration;
    

    对应packet的时长,单位是AVStream->time_base。

    channels

        /**
         * number of audio channels, only used for audio.
         * - encoding: unused
         * - decoding: Read by user.
         */
        int channels;
    

    音频声道数量。

    pkt_size

        /**
         * size of the corresponding packet containing the compressed
         * frame.
         * It is set to a negative value if unknown.
         * - encoding: unused
         * - decoding: set by libavcodec, read by user.
         */
        int pkt_size;
    

    对应packet的大小。

    crop_

        /**
         * @anchor cropping
         * @name Cropping
         * Video frames only. The number of pixels to discard from the the
         * top/bottom/left/right border of the frame to obtain the sub-rectangle of
         * the frame intended for presentation.
         * @{
         */
        size_t crop_top;
        size_t crop_bottom;
        size_t crop_left;
        size_t crop_right;
        /**
         * @}
         */
    

    用于视频帧图像裁切。四个值分别为从frame的上/下/左/右边界裁切的像素数。

    2. 相关函数使用说明

    2.1 av_frame_alloc()

    /**
     * Allocate an AVFrame and set its fields to default values.  The resulting
     * struct must be freed using av_frame_free().
     *
     * @return An AVFrame filled with default values or NULL on failure.
     *
     * @note this only allocates the AVFrame itself, not the data buffers. Those
     * must be allocated through other means, e.g. with av_frame_get_buffer() or
     * manually.
     */
    AVFrame *av_frame_alloc(void);
    

    构造一个frame,对象各成员被设为默认值。
    此函数只分配AVFrame对象本身,而不分配AVFrame中的数据缓冲区。

    2.2 av_frame_free()

    /**
     * Free the frame and any dynamically allocated objects in it,
     * e.g. extended_data. If the frame is reference counted, it will be
     * unreferenced first.
     *
     * @param frame frame to be freed. The pointer will be set to NULL.
     */
    void av_frame_free(AVFrame **frame);
    

    释放一个frame。

    2.3 av_frame_ref()

    /**
     * Set up a new reference to the data described by the source frame.
     *
     * Copy frame properties from src to dst and create a new reference for each
     * AVBufferRef from src.
     *
     * If src is not reference counted, new buffers are allocated and the data is
     * copied.
     *
     * @warning: dst MUST have been either unreferenced with av_frame_unref(dst),
     *           or newly allocated with av_frame_alloc() before calling this
     *           function, or undefined behavior will occur.
     *
     * @return 0 on success, a negative AVERROR on error
     */
    int av_frame_ref(AVFrame *dst, const AVFrame *src);
    

    为src中的数据建立一个新的引用。
    将src中帧的各属性拷到dst中,并且为src中每个AVBufferRef创建一个新的引用。
    如果src未使用引用计数,则dst中会分配新的数据缓冲区,将将src中缓冲区的数据拷贝到dst中的缓冲区。

    2.4 av_frame_clone()

    /**
     * Create a new frame that references the same data as src.
     *
     * This is a shortcut for av_frame_alloc()+av_frame_ref().
     *
     * @return newly created AVFrame on success, NULL on error.
     */
    AVFrame *av_frame_clone(const AVFrame *src);
    

    创建一个新的frame,新的frame和src使用同一数据缓冲区,缓冲区管理使用引用计数机制。
    本函数相当于av_frame_alloc()+av_frame_ref()

    2.5 av_frame_unref()

    /**
     * Unreference all the buffers referenced by frame and reset the frame fields.
     */
    void av_frame_unref(AVFrame *frame);
    

    解除本frame对本frame中所有缓冲区的引用,并复位frame中各成员。

    2.6 av_frame_move_ref()

    /**
     * Move everything contained in src to dst and reset src.
     *
     * @warning: dst is not unreferenced, but directly overwritten without reading
     *           or deallocating its contents. Call av_frame_unref(dst) manually
     *           before calling this function to ensure that no memory is leaked.
     */
    void av_frame_move_ref(AVFrame *dst, AVFrame *src);
    

    将src中所有数据拷贝到dst中,并复位src。
    为避免内存泄漏,在调用av_frame_move_ref(dst, src)之前应先调用av_frame_unref(dst)

    2.7 av_frame_get_buffer()

    /**
     * Allocate new buffer(s) for audio or video data.
     *
     * The following fields must be set on frame before calling this function:
     * - format (pixel format for video, sample format for audio)
     * - width and height for video
     * - nb_samples and channel_layout for audio
     *
     * This function will fill AVFrame.data and AVFrame.buf arrays and, if
     * necessary, allocate and fill AVFrame.extended_data and AVFrame.extended_buf.
     * For planar formats, one buffer will be allocated for each plane.
     *
     * @warning: if frame already has been allocated, calling this function will
     *           leak memory. In addition, undefined behavior can occur in certain
     *           cases.
     *
     * @param frame frame in which to store the new buffers.
     * @param align Required buffer size alignment. If equal to 0, alignment will be
     *              chosen automatically for the current CPU. It is highly
     *              recommended to pass 0 here unless you know what you are doing.
     *
     * @return 0 on success, a negative AVERROR on error.
     */
    int av_frame_get_buffer(AVFrame *frame, int align);
    

    为音频或视频数据分配新的缓冲区。
    调用本函数前,帧中的如下成员必须先设置好:

    • format (视频像素格式或音频采样格式)
    • width、height(视频画面和宽和高)
    • nb_samples、channel_layout(音频单个声道中的采样点数目和声道布局)

    本函数会填充AVFrame.data和AVFrame.buf数组,如果有需要,还会分配和填充AVFrame.extended_data和AVFrame.extended_buf。
    对于planar格式,会为每个plane分配一个缓冲区。

    2.8 av_frame_copy()

    /**
     * Copy the frame data from src to dst.
     *
     * This function does not allocate anything, dst must be already initialized and
     * allocated with the same parameters as src.
     *
     * This function only copies the frame data (i.e. the contents of the data /
     * extended data arrays), not any other properties.
     *
     * @return >= 0 on success, a negative AVERROR on error.
     */
    int av_frame_copy(AVFrame *dst, const AVFrame *src);
    

    将src中的帧数据拷贝到dst中。
    本函数并不会有任何分配缓冲区的动作,调用此函数前dst必须已经使用了和src同样的参数完成了初始化。
    本函数只拷贝帧中的数据缓冲区的内容(data/extended_data数组中的内容),而不涉及帧中任何其他的属性。

    3. 参考资料

    [1] FFMPEG结构体分析:AVFrame, https://blog.csdn.net/leixiaohua1020/article/details/14214577

    4. 修改记录

    2019-01-13 V1.0 初稿

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  • 原文地址:https://www.cnblogs.com/leisure_chn/p/10404502.html
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