測试步骤
【測试版本号】T0606
【模块版本号】
NAVI锁屏:5.0.0.ck
【測试步骤】
1、手动按power键上锁,
【測试结果】
没有锁屏提示音,无法恢复【单机必现】
【预期结果】
有提示音
【发生次数】
单机必现
从log能够找到
4321 05-25 16:58:23.779 886 32501 W SoundPool: sample 1 not READY
7641 05-25 16:58:33.879 886 32563 W SoundPool: sample 1 not READY
10835 05-25 16:58:42.550 886 32619 W SoundPool: sample 1 not READY
14300 05-25 16:58:53.021 886 32679 W SoundPool: sample 1 not READY
17733 05-25 16:59:02.343 886 32737 W SoundPool: sample 1 not READY
21173 05-25 16:59:12.912 886 332 W SoundPool: sample 1 not READY
24266 05-25 16:59:19.413 886 397 W SoundPool: sample 1 not READY
27374 05-25 16:59:25.650 886 456 W SoundPool: sample 1 not READY
30833 05-25 16:59:32.635 886 557 W SoundPool: sample 1 not READY
34121 05-25 16:59:41.375 886 616 W SoundPool: sample 1 not READY
37447 05-25 16:59:49.593 886 787 W SoundPool: sample 1 not READY
40340 05-25 16:59:58.792 886 888 W SoundPool: sample 1 not READY
43666 05-25 17:00:05.802 886 1015 W SoundPool: sample 1 not READY
播放失败的原因
解决方式:
改动文件:frameworks/av/media/libmedia/SoundPool.cpp
int SoundPool::play(int sampleID, float leftVolume, float rightVolume, int priority, int loop, float rate) { ALOGV("play sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f", sampleID, leftVolume, rightVolume, priority, loop, rate); sp<Sample> sample; SoundChannel* channel; int channelID; Mutex::Autolock lock(&mLock); if (mQuit) { return 0; } // is sample ready?假设载入线程还没有准备好sample->state() != Sample::READY。等待2.25s再去播放sample = findSample(sampleID); //2015.06.06 add for begin if(sample != 0){ int LoopCounter = 15; while(LoopCounter-- > 0 && (sample->state() != Sample::READY)){ ALOGD("wait for sample ready, sleep 150ms"); usleep(150 * 1000); } } //2015.06.06 add for end if ((sample == 0) || (sample->state() != Sample::READY)) { ALOGW(" sample %d not READY", sampleID); return 0; } dump(); // allocate a channel channel = allocateChannel_l(priority); // no channel allocated - return 0 if (!channel) { ALOGV("No channel allocated"); return 0; } channelID = ++mNextChannelID; ALOGV("play channel %p state = %d", channel, channel->state()); channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate); return channelID; }