• 加法器


    adder.pro

    QT += gui
    QT += widgets
    
    # The following define makes your compiler emit warnings if you use
    # any Qt feature that has been marked deprecated (the exact warnings
    # depend on your compiler). Please consult the documentation of the
    # deprecated API in order to know how to port your code away from it.
    DEFINES += QT_DEPRECATED_WARNINGS
    
    # You can also make your code fail to compile if it uses deprecated APIs.
    # In order to do so, uncomment the following line.
    # You can also select to disable deprecated APIs only up to a certain version of Qt.
    #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0
    
    SOURCES += 
            main.cpp 
        myadder.cpp
    
    # Default rules for deployment.
    qnx: target.path = /tmp/$${TARGET}/bin
    else: unix:!android: target.path = /opt/$${TARGET}/bin
    !isEmpty(target.path): INSTALLS += target
    
    HEADERS += 
        adder.h 
        myadder.h 
        myadder.h
    
    FORMS += 
        adder.ui
    

    adder.h

    /********************************************************************************
    ** Form generated from reading UI file 'adder.ui'
    **
    ** Created by: Qt User Interface Compiler version 5.12.0
    **
    ** WARNING! All changes made in this file will be lost when recompiling UI file!
    ********************************************************************************/
    
    #ifndef ADDER_H
    #define ADDER_H
    
    #include <QtCore/QVariant>
    #include <QtWidgets/QApplication>
    #include <QtWidgets/QDialog>
    #include <QtWidgets/QLabel>
    #include <QtWidgets/QLineEdit>
    #include <QtWidgets/QPushButton>
    
    QT_BEGIN_NAMESPACE
    
    class Ui_Dialog
    {
    public:
        QLineEdit *adder;
        QLineEdit *addered;
        QLineEdit *result;
        QLabel *oper;
        QPushButton *equal;
    
        void setupUi(QDialog *Dialog)
        {
            if (Dialog->objectName().isEmpty())
                Dialog->setObjectName(QString::fromUtf8("Dialog"));
            Dialog->resize(455, 50);
            adder = new QLineEdit(Dialog);
            adder->setObjectName(QString::fromUtf8("adder"));
            adder->setGeometry(QRect(10, 10, 113, 20));
            addered = new QLineEdit(Dialog);
            addered->setObjectName(QString::fromUtf8("addered"));
            addered->setGeometry(QRect(150, 10, 113, 20));
            result = new QLineEdit(Dialog);
            result->setObjectName(QString::fromUtf8("result"));
            result->setGeometry(QRect(330, 10, 113, 20));
            oper = new QLabel(Dialog);
            oper->setObjectName(QString::fromUtf8("oper"));
            oper->setGeometry(QRect(135, 10, 20, 20));
            equal = new QPushButton(Dialog);
            equal->setObjectName(QString::fromUtf8("equal"));
            equal->setGeometry(QRect(284, 10, 30, 23));
    
            retranslateUi(Dialog);
    
            QMetaObject::connectSlotsByName(Dialog);
        } // setupUi
    
        void retranslateUi(QDialog *Dialog)
        {
            Dialog->setWindowTitle(QApplication::translate("Dialog", "Dialog", nullptr));
            oper->setText(QApplication::translate("Dialog", "+", nullptr));
            equal->setText(QApplication::translate("Dialog", "=", nullptr));
        } // retranslateUi
    
    };
    
    namespace Ui {
        class Dialog: public Ui_Dialog {};
    } // namespace Ui
    
    QT_END_NAMESPACE
    
    #endif // ADDER_H
    
    

    myadder.h

    #ifndef MYADDER_H
    #define MYADDER_H
    
    #include <QDialog>
    #include "adder.h"
    
    class myadder : public QDialog
    {
        Q_OBJECT
        Ui_Dialog* ui;
    public:
        myadder();
        ~myadder();
    public slots:
        void getRes();
    };
    
    #endif // MYADDER_H
    
    

    myadder.cpp

    #include <QDialog>
    #include "myadder.h"
    
    myadder::myadder()
    {
        ui = new Ui_Dialog();
        ui->setupUi(this);
        connect(ui->equal, SIGNAL(clicked()), this, SLOT(getRes()));
    }
    
    myadder::~myadder()
    {
        delete ui;
    }
    
    void myadder::getRes()
    {
        double add = ui->adder->text().toDouble();
        double added = ui->addered->text().toDouble();
        double res = add + added;
        QString strRes = QString::number(res);
        ui->result->setText(strRes);
    }
    
    

    main.cpp

    #include <QApplication>
    #include "splinbox.h"
    #include "myadder.h"
    
    int main(int argc, char *argv[])
    {
        QApplication a(argc, argv);
    
        myadder adder;
        adder.show();
    
        return a.exec();
    }
    
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  • 原文地址:https://www.cnblogs.com/kuikuitage/p/12820513.html
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