案例一:遥控器
传统设计方案
Control
package com.java.test.commandmode;
public interface Control {
public void onButton(int slot);
public void offButton(int slot);
public void undoButton();
}
Light
package com.java.test.commandmode.device;
public class Light {
String loc = "";
public Light(String loc) {
this.loc = loc;
}
public void On() {
System.out.println(loc + " On");
}
public void Off() {
System.out.println(loc + " Off");
}
}
Stereo
package com.java.test.commandmode.device;
public class Stereo {
static int volume = 0;
public void On() {
System.out.println("Stereo On");
}
public void Off() {
System.out.println("Stereo Off");
}
public void SetCd() {
System.out.println("Stereo SetCd");
}
public void SetVol(int vol) {
volume = vol;
System.out.println("Stereo volume=" + volume);
}
public int GetVol() {
return volume;
}
public void Start() {
System.out.println("Stereo Start");
}
}
TraditionControl
package com.java.test.commandmode;
import com.java.test.commandmode.device.Light;
import com.java.test.commandmode.device.Stereo;
public class TraditionControl implements Control {
Light light;
Stereo stereo;
//传统方式存在的问题
//如果有新的家电要加进来,这里要再写过局部变量
//构造函数里也要修改
public TraditionControl(Light light, Stereo stereo) {
this.light = light;
this.stereo = stereo;
}
@Override
public void onButton(int slot) {
// TODO Auto-generated method stub
switch (slot) {
case 0:
light.On();
break;
case 1:
stereo.On();
break;
case 2:
int vol = stereo.GetVol();
if (vol < 11) {
stereo.SetVol(++vol);
}
break;
}
}
@Override
public void offButton(int slot) {
// TODO Auto-generated method stub
switch (slot) {
case 0:
light.Off();
break;
case 1:
stereo.Off();
break;
case 2:
int vol = stereo.GetVol();
if (vol > 0) {
stereo.SetVol(--vol);
}
break;
}
}
@Override
public void undoButton() {
// TODO Auto-generated method stub
}
}
测试类
package com.java.test.commandmode;
import com.java.test.commandmode.device.Light;
import com.java.test.commandmode.device.Stereo;
public class ControlTest {
public static void main(String[] args) {
Control ctl;
Light light = new Light("Bedroom");
Stereo stereo = new Stereo();
ctl = new TraditionControl(light, stereo);
ctl.onButton(0);
ctl.offButton(0);
ctl.onButton(1);
ctl.onButton(2);
ctl.offButton(2);
ctl.offButton(1);
}
}
命令模式
原理
使得命令的请求者和执行者解耦
Command接口
package com.java.test.commandmode.command;
public interface Command {
public void execute();
public void undo();
}
两个命令类的例子
LightOnCommand
package com.java.test.commandmode.command;
import com.java.test.commandmode.device.Light;
public class LightOnCommand implements Command {
private Light light;
public LightOnCommand(Light light)
{
this.light=light;
}
@Override
public void execute() {
// TODO Auto-generated method stub
light.On();
}
@Override
public void undo() {
// TODO Auto-generated method stub
light.Off();
}
}
StereoOnCommand
package com.java.test.commandmode.command;
import com.java.test.commandmode.device.Stereo;
public class StereoOnCommand implements Command {
private Stereo setreo;
public StereoOnCommand(Stereo setreo)
{
this.setreo=setreo;
}
@Override
public void execute() {
// TODO Auto-generated method stub
setreo.On();
setreo.SetCd();
}
@Override
public void undo() {
// TODO Auto-generated method stub
setreo.Off();
}
}
NoCommand
package com.java.test.commandmode.command;
public class NoCommand implements Command {
@Override
public void execute() {
// TODO Auto-generated method stub
}
@Override
public void undo() {
// TODO Auto-generated method stub
}
}
CommandModeControl
package com.java.test.commandmode.command;
import java.util.Stack;
import com.java.test.commandmode.Control;
import com.java.test.commandmode.device.Light;
import com.java.test.commandmode.device.Stereo;
public class CommandModeControl implements Control{
private Command[] onCommands;
private Command[] offCommands;
private Stack<Command> stack=new Stack<Command>();
public CommandModeControl()
{
onCommands=new Command[5];
offCommands=new Command[5];
Command noCommand=new NoCommand();
//初始化
for(int i=0,len=onCommands.length;i<len;i++)
{
onCommands[i]=noCommand;
offCommands[i]=noCommand;
}
}
public void setCommand(int slot,Command onCommand,Command offCommand)
{
onCommands[slot]=onCommand;
offCommands[slot]=offCommand;
}
@Override
public void onButton(int slot) {
onCommands[slot].execute();
stack.push(onCommands[slot]);
}
@Override
public void offButton(int slot) {
offCommands[slot].execute();
stack.push(offCommands[slot]);
}
@Override
public void undoButton() {
// TODO Auto-generated method stub
stack.pop().undo();
}
}
测试类
package com.java.test.commandmode.command;
import com.java.test.commandmode.Control;
import com.java.test.commandmode.TraditionControl;
import com.java.test.commandmode.device.Light;
import com.java.test.commandmode.device.Stereo;
public class ControlTest {
public static void main(String[] args) {
CommandModeControl control = new CommandModeControl();
MarcoCommand onmarco,offmarco;
Light bedroomlight = new Light("BedRoom");
Light kitchlight = new Light("Kitch");
Stereo stereo = new Stereo();
LightOnCommand bedroomlighton = new LightOnCommand(bedroomlight);
LightOffCommand bedroomlightoff = new LightOffCommand(bedroomlight);
LightOnCommand kitchlighton = new LightOnCommand(kitchlight);
LightOffCommand kitchlightoff = new LightOffCommand(kitchlight);
Command[] oncommands={bedroomlighton,kitchlighton};
Command[] offcommands={bedroomlightoff,kitchlightoff};
onmarco=new MarcoCommand(oncommands);
offmarco=new MarcoCommand(offcommands);
StereoOnCommand stereoOn = new StereoOnCommand(stereo);
StereoOffCommand stereoOff = new StereoOffCommand(stereo);
StereoAddVolCommand stereoaddvol = new StereoAddVolCommand(stereo);
StereoSubVolCommand stereosubvol = new StereoSubVolCommand(stereo);
control.setCommand(0, bedroomlighton, bedroomlightoff);
control.setCommand(1, kitchlighton, kitchlightoff);
control.setCommand(2, stereoOn, stereoOff);
control.setCommand(3, stereoaddvol, stereosubvol);
control.setCommand(4, onmarco, offmarco);
control.onButton(0);
control.undoButton();
//control.offButton(0);
control.onButton(1);
control.offButton(1);
control.onButton(2);
control.onButton(3);
control.offButton(3);
control.undoButton();
control.offButton(2);
control.undoButton();
control.onButton(4);
control.offButton(4);
}
}