• C#启动一个外部程序(3)CreateProcess


    今天还是继续说说C#调用系统Api启动外部程序的方法,今天要说的是CreateProcess这个Api函数,相比前两篇文章()中所说的Api,CreateProcess参数要更复杂一些,但使用起来,要更灵活。
    1.
    using System.Runtime.InteropServices;
    2. CreateProcess中用到了几个结构体类型,先声明他们:
            [System.Runtime.InteropServices.StructLayout(LayoutKind.Sequential)]
            
    public class SECURITY_ATTRIBUTES
            {
                
    public int nLength;
                
    public string lpSecurityDescriptor;
                
    public bool bInheritHandle;
            }

            [StructLayout(LayoutKind.Sequential)]
            
    public struct STARTUPINFO
            {
                
    public int cb;
                
    public string lpReserved;
                
    public string lpDesktop;
                
    public int lpTitle;
                
    public int dwX;
                
    public int dwY;
                
    public int dwXSize;
                
    public int dwYSize;
                
    public int dwXCountChars;
                
    public int dwYCountChars;
                
    public int dwFillAttribute;
                
    public int dwFlags;
                
    public int wShowWindow;
                
    public int cbReserved2;
                
    public byte lpReserved2;
                
    public IntPtr hStdInput;
                
    public IntPtr hStdOutput;
                
    public IntPtr hStdError;
            }

            [StructLayout(LayoutKind.Sequential)]
            
    public struct PROCESS_INFORMATION
            {
                
    public IntPtr hProcess;
                
    public IntPtr hThread;
                
    public int dwProcessId;
                
    public int dwThreadId;
            }
    3. 声明CreateProcess
            [DllImport("Kernel32.dll", CharSet = CharSet.Ansi)]
            
    public static extern bool CreateProcess(
                StringBuilder lpApplicationName, StringBuilder lpCommandLine,
                SECURITY_ATTRIBUTES lpProcessAttributes,
                SECURITY_ATTRIBUTES lpThreadAttributes,
                
    bool bInheritHandles,
                
    int dwCreationFlags,
                StringBuilder lpEnvironment,
                StringBuilder lpCurrentDirectory,
                
    ref STARTUPINFO lpStartupInfo,
                
    ref PROCESS_INFORMATION lpProcessInformation
                );
    4. 下边这三个也是Api,作用看注释
            #region Win32 Api : WaitForSingleObject
            //检测一个系统核心对象(线程,事件,信号)的信号状态,当对象执行时间超过dwMilliseconds就返回,否则就一直等待对象返回信号
            [DllImport("Kernel32.dll")]
            public static extern uint WaitForSingleObject(System.IntPtr hHandle, uint dwMilliseconds);

            #endregion

            #region Win32 Api : CloseHandle
            //关闭一个内核对象,释放对象占有的系统资源。其中包括文件、文件映射、进程、线程、安全和同步对象等
            [DllImport("Kernel32.dll")]
            public static extern bool CloseHandle(System.IntPtr hObject);

            #endregion       

            #region Win32 Api : GetExitCodeProcess
            //获取一个已中断进程的退出代码,非零表示成功,零表示失败。
            //参数hProcess,想获取退出代码的一个进程的句柄,参数lpExitCode,用于装载进程退出代码的一个长整数变量。
            [DllImport("Kernel32.dll")]
            static extern bool GetExitCodeProcess(System.IntPtr hProcess, ref uint lpExitCode);

            #endregion
    5. 如果示例中argm指定的程序执行时间很长,进程会被阻塞到WaitForSingleObject行处,直到命令执行完毕或进程被中止才继续执行后边的语句。
                string argm = "cmd.exe";

                STARTUPINFO sInfo 
    = new STARTUPINFO();
                PROCESS_INFORMATION pInfo 
    = new PROCESS_INFORMATION();

                
    if (!CreateProcess(nullnew StringBuilder(argm), nullnullfalse0nullnullref sInfo, ref pInfo))
                {
                    
    throw new Exception("调用失败");
                }
                
    uint i = 0;
                WaitForSingleObject(pInfo.hProcess, 
    int.MaxValue);            
                GetExitCodeProcess(pInfo.hProcess, 
    ref i);
                CloseHandle(pInfo.hProcess);
                CloseHandle(pInfo.hThread);
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  • 原文地址:https://www.cnblogs.com/kokoliu/p/558496.html
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