• 开源项目(7)Opencv日常之Homography


    参考教程 https://blog.csdn.net/liuphahaha/article/details/50719275

    什么是Homography 
    在图1中有两张书的平面图,两张图分别有四个相对位置相同的点,Homography就是一个变换(3*3矩阵),将一张图中的点映射到另一张图中对应的点 

    如何得到一个Homography

    要得到两张图片的H,就必须至少知道4个相同对应位置的点,opencv中可以利用findHomography正确得到

    //pts_src和pts_dst是源图像和目标图像中的点矢量。它们是vector <Point2f>类型。我们需要至少4个对应点。
    
    Mat h = findHomography(pts_src, pts_dst);
    
    //计算出的单应性可用于将源图像扭曲到目标。 im_src和im_dst属于Mat类型。大小是im_dst的大小(宽度,高度)。
    
    warpPerspective(im_src, im_dst, h, size);
    

     OpenCV C++ Homography的一个简单例子: 

    #include "opencv2/opencv.hpp" 
    
    using namespace cv;
    using namespace std;
    
    int main( int argc, char** argv)
    {
        // Read source image.
        Mat im_src = imread("book2.jpg");
        // Four corners of the book in source image
        vector<Point2f> pts_src;
        pts_src.push_back(Point2f(141, 131));
        pts_src.push_back(Point2f(480, 159));
        pts_src.push_back(Point2f(493, 630));
        pts_src.push_back(Point2f(64, 601));
    
    
        // Read destination image.
        Mat im_dst = imread("book1.jpg");
        // Four corners of the book in destination image.
        vector<Point2f> pts_dst;
        pts_dst.push_back(Point2f(318, 256));
        pts_dst.push_back(Point2f(534, 372));
        pts_dst.push_back(Point2f(316, 670));
        pts_dst.push_back(Point2f(73, 473));
    
        // Calculate Homography
        Mat h = findHomography(pts_src, pts_dst);
    
        // Output image
        Mat im_out;
        // Warp source image to destination based on homography
        warpPerspective(im_src, im_out, h, im_dst.size());
    
        // Display images
        imshow("Source Image", im_src);
        imshow("Destination Image", im_dst);
        imshow("Warped Source Image", im_out);
    
        waitKey(0);
    }
    
    

      

    Homography应用:图像矫正
    假设你有一张如下所示的图片


    你想点击图中书的四个顶点,然后得到正放的书:


    该如何做? 
    利用Homography可以做到这点。 
    1.首先获取书本四个顶点的坐标 pts_src 
    2.然后我们需要知道书本的宽高比,此书的宽高比是3/4,所以可使输出图像的size 为300*400,就可设其四个点的坐标为(0,0),(299,0),(299,399),(0,399)保存在pts_dst中 
    3.通过pts_src和pts_dst 获取homography 
    4.对原图应用homography 得到输出

    #include <opencv2/opencv.hpp>
    
    using namespace cv;
    using namespace std;
    
    struct userdata{
        Mat im;
        vector<Point2f> points;
    };
    
    
    void mouseHandler(int event, int x, int y, int flags, void* data_ptr)
    {
        if  ( event == EVENT_LBUTTONDOWN )
        {
            userdata *data = ((userdata *) data_ptr);
            circle(data->im, Point(x,y),3,Scalar(0,0,255), 5, CV_AA);
            imshow("Image", data->im);
            if (data->points.size() < 4)
            {
                data->points.push_back(Point2f(x,y));
            }
        }
    
    }
    
    
    
    void main()
    {
    
        // Read source image.
        Mat im_src = imread("book1.jpg");
    
        // Destination image. The aspect ratio of the book is 3/4
        Size size(300,400);
        Mat im_dst = Mat::zeros(size,CV_8UC3);
    
    
        // Create a vector of destination points.
        vector<Point2f> pts_dst;
    
        pts_dst.push_back(Point2f(0,0));
        pts_dst.push_back(Point2f(size.width - 1, 0));
        pts_dst.push_back(Point2f(size.width - 1, size.height -1));
        pts_dst.push_back(Point2f(0, size.height - 1 ));
    
        // Set data for mouse event
        Mat im_temp = im_src.clone();
        userdata data;
        data.im = im_temp;
    
        cout << "Click on the four corners of the book -- top left first and" << endl
            << "bottom left last -- and then hit ENTER" << endl;
    
        // Show image and wait for 4 clicks. 
        imshow("Image", im_temp);
        // Set the callback function for any mouse event
        setMouseCallback("Image", mouseHandler, &data);
        waitKey(0);
    
        // Calculate the homography
        Mat h = findHomography(data.points, pts_dst);
    
        // Warp source image to destination
        warpPerspective(im_src, im_dst, h, size);
    
        // Show image
        imshow("Image", im_dst);
        waitKey(0);
    
    
    }
    
    

      

    Homography应用:虚拟广告牌

    在足球或者棒球体育直播中,经常可以看到球场旁边有虚拟广告,并且还会根据地区,国家的不同播放不同的广告,这是如何做到的? 
    看完此篇博客,你应该就能知道如何实现了。原理跟前一个差不多,这里直接上代码

    #include <opencv2/opencv.hpp>
    
    using namespace cv;
    using namespace std;
    
    struct userdata{
        Mat im;
        vector<Point2f> points;
    };
    
    
    void mouseHandler(int event, int x, int y, int flags, void* data_ptr)
    {
        if  ( event == EVENT_LBUTTONDOWN )
        {
            userdata *data = ((userdata *) data_ptr);
            circle(data->im, Point(x,y),3,Scalar(0,255,255), 5, CV_AA);
            imshow("Image", data->im);
            if (data->points.size() < 4)
            {
                data->points.push_back(Point2f(x,y));
            }
        }
    
    }
    
    
    
    int main( int argc, char** argv)
    {
    
        // Read in the image.
        Mat im_src = imread("first-image.jpg");
        Size size = im_src.size();
    
        // Create a vector of points.
        vector<Point2f> pts_src;
        pts_src.push_back(Point2f(0,0));
        pts_src.push_back(Point2f(size.width - 1, 0));
        pts_src.push_back(Point2f(size.width - 1, size.height -1));
        pts_src.push_back(Point2f(0, size.height - 1 ));
    
    
    
        // Destination image
        Mat im_dst = imread("times-square.jpg");
    
    
        // Set data for mouse handler
        Mat im_temp = im_dst.clone();
        userdata data;
        data.im = im_temp;
    
    
        //show the image
        imshow("Image", im_temp);
    
        cout << "Click on four corners of a billboard and then press ENTER" << endl;
        //set the callback function for any mouse event
        setMouseCallback("Image", mouseHandler, &data);
        waitKey(0);
    
        // Calculate Homography between source and destination points
        Mat h = findHomography(pts_src, data.points);
    
        // Warp source image
        warpPerspective(im_src, im_temp, h, im_temp.size());
    
        // Extract four points from mouse data
        Point pts_dst[4];
        for( int i = 0; i < 4; i++)
        {
            pts_dst[i] = data.points[i];
        }
    
        // Black out polygonal area in destination image.
        fillConvexPoly(im_dst, pts_dst, 4, Scalar(0), CV_AA);
    
        // Add warped source image to destination image.
        im_dst = im_dst + im_temp;
    
        // Display image.
        imshow("Image", im_dst);
        waitKey(0);
    
        return 0;
    }
    

      

     

    结果

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  • 原文地址:https://www.cnblogs.com/kekeoutlook/p/11161883.html
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