• 起源游戏临时实体(Temp Entity)


    如何查看实体

    https://wiki.alliedmods.net/Temp_Entity_Lists_(Source)
    这里是部分游戏的临时实体列表

    # 还可以通过在游戏内输入来获取游戏的临时实体列表
    sm_print_telist
    
    #以下为求生之路游戏的临时实体列表
    ] sm_print_telist
    Listing temp entities:
    [00] Bullets (CTEBullets)
    [01] TutorLesson (CTutorLesson)
    [02] PlayerAnimEvent (CTEPlayerAnimEvent)
    [03] World Decal (CTEWorldDecal)
    [04] Sprite Spray (CTESpriteSpray)
    [05] Sprite (CTESprite)
    [06] Sparks (CTESparks)
    [07] Smoke (CTESmoke)
    [08] Show Line (CTEShowLine)
    [09] Projected Decal (CTEProjectedDecal)
    [10] Player Decal (CTEPlayerDecal)
    [11] physicsprop (CTEPhysicsProp)
    [12] MuzzleFlash (CTEMuzzleFlash)
    [13] Large Funnel (CTELargeFunnel)
    [14] KillPlayerAttachments (CTEKillPlayerAttachments)
    [15] Impact (CTEImpact)
    [16] GlowSprite (CTEGlowSprite)
    [17] Surface Shatter (CTEShatterSurface)
    [18] GaussExplosion (CTEGaussExplosion)
    [19] Footprint Decal (CTEFootprintDecal)
    [20] Fizz (CTEFizz)
    [21] Explosion (CTEExplosion)
    [22] Energy Splash (CTEEnergySplash)
    [23] EffectDispatch (CTEEffectDispatch)
    [24] Dynamic Light (CTEDynamicLight)
    [25] Entity Decal (CTEDecal)
    [26] Client Projectile (CTEClientProjectile)
    [27] Bubble Trail (CTEBubbleTrail)
    [28] Bubbles (CTEBubbles)
    [29] BSP Decal (CTEBSPDecal)
    [30] breakmodel (CTEBreakModel)
    [31] Blood Stream (CTEBloodStream)
    [32] Blood Sprite (CTEBloodSprite)
    [33] BeamSpline (CTEBeamSpline)
    [34] BeamRingPoint (CTEBeamRingPoint)
    [35] BeamRing (CTEBeamRing)
    [36] BeamPoints (CTEBeamPoints)
    [37] BeamLaser (CTEBeamLaser)
    [38] BeamFollow (CTEBeamFollow)
    [39] BeamEnts (CTEBeamEnts)
    [40] BeamEntPoint (CTEBeamEntPoint)
    [41] Armor Ricochet (CTEArmorRicochet)
    [42] Metal Sparks (CTEMetalSparks)
    [43] Dust (CTEDust)
    [44] FoundryHelpers (CTEFoundryHelpers)
    45 tempents were found.
    

    这些实体都有自己的属性,这些实体的属性可以在 Prop属性里找到
    https://wiki.alliedmods.net/Left_4_Dead_2_Netprops
    然后使用API来进行 Hook和读取、写入等操作
    https://sm.alliedmods.net/api/
    中 sdktools_tempents 下面的方法来进行操作

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  • 原文地址:https://www.cnblogs.com/jkcx/p/9553388.html
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