• 多线程服务器(简易)


    由于单进程服务器只能处理一个客户端,所以引入了多线程,这样便可以处理多客户端,同时还可以锻炼多线程的一些知识,并加以巩固网络编程。

    在这里我使用的环境是Linux,windows的不能运行这个程序。

    //config.h
    #ifndef HEADER_H
    #define HEADER_H #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/socket.h> #include <sys/types.h> #include <unistd.h> #include <errno.h> #include <arpa/inet.h> #include <pthread.h> #include <ctype.h> #define SERVER_IP "127.0.0.1" #define CLIENT_IP "127.0.0.1" #define SERVER_PORT 8887 #endif // HEADER_H
    #include "config.h"
    //client information
    struct clientInfo{
        int socke;
        sockaddr_in sockClient;
    };
    void *delClient(void *arg){
        char buf[1024];
        clientInfo *client = (clientInfo*)arg;
        printf("new client has connect: ip:%s,port:%d
    ",inet_ntoa(client->sockClient.sin_addr),htons(client->sockClient.sin_port));
        while(1){
            int n = read(client->socke,buf,1024);
            if(n == 0 || n < 0)
            {
                printf("client %s has error and exit!
    ",inet_ntoa(client->sockClient.sin_addr));
                return NULL;
            }
            for(size_t i = 0; i < strlen(buf)+1;i++){
                buf[i] = toupper(buf[i]);
            }
            write(client->socke,buf,n);
        }
    }
    int main(){
        //init socket
        int sockSer, sockClient, i = 0;
        sockaddr_in addrSer,addrCli;
        clientInfo clientinfo[CLIENT_NUM];
        if((sockSer = socket(AF_INET,SOCK_STREAM,0)) == -1){
            perror("socket error:");
            return -1;
        }
        //init addrser
        inet_pton(AF_INET,SERVER_IP,&addrSer.sin_addr.s_addr);
        addrSer.sin_family = AF_INET;
        addrSer.sin_port = htons(SERVER_PORT);
    
        //bind
        if(0 != bind(sockSer,(sockaddr*)&addrSer,sizeof(addrSer))){
            perror("bind error:");
            return -1;
        }
    
        //listen
        if(0 != listen(sockSer,CLIENT_NUM)){
            perror("listen error:");
            return 0;
        }
        //acctept
        while (1) {
            int len = sizeof(addrCli);
            sockClient = accept(sockSer,(sockaddr*)&addrCli,(socklen_t*)&len);
            if(sockClient == -1){
                perror("accept error!");
                break;
            }
            //init client msg to thread
            memcpy(&clientinfo[i].sockClient,&addrCli,sizeof(addrCli));
            clientinfo[i].socke = sockClient;
    
            //create thread
            pthread_t pid;
            pthread_create(&pid,NULL,delClient,(void*)&clientinfo[i]);
            pthread_detach(pid);
    
        }
        return 0;
    }

    客户端,可以使用nc命令来链接服务器,例如:

    //nc 服务器ip地址 服务器端口号
    nc 127.0.0.1 8887 

    也可以使用自己写的:

    //client.c
    
    #include "config.h"
    int main()
    {
        int sockSer;
        sockaddr_in addrSer;
        sockSer = socket(AF_INET,SOCK_STREAM,0);
        if(sockSer == -1){
            perror("socket init error: ");
            return -1;
        }
        addrSer.sin_family = AF_INET;
        addrSer.sin_port = htons(SERVER_PORT);
        inet_pton(AF_INET,CLIENT_IP,&addrSer.sin_addr.s_addr);
    
        if( 0 != connect(sockSer,(sockaddr*)&addrSer,sizeof(sockaddr)))
        {
            perror("connect error:");
            return -1;
        }
        char buf[100];
        while(1){
            scanf("%s",buf);
            write(sockSer,buf,100);
            read(sockSer,buf,100);
            printf("server send back: %s",buf);
        }
    }
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  • 原文地址:https://www.cnblogs.com/jianmoxiansheng-Guo/p/13237072.html
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