• 创建注记图层要素


    创建完文本注记TextElement后,可以选择以屏幕注记的形式加到屏幕上,也可以通过下面的方式转为注记图层要素:

    IFeatureClass annocls = 获取注记图层
    
                        IDataset pDataset = annocls as IDataset;
    
                        ITransactions pTransactions = pDataset.Workspace as ITransactions;
    
                        pTransactions.StartTransaction();
    
                        IFDOGraphicsLayerFactory pFDOGLFactory = new FDOGraphicsLayerFactoryClass();
    
                        ILayer tmpLayer = pFDOGLFactory.OpenGraphicsLayer(pDataset.Workspace as IFeatureWorkspace, annocls.FeatureDataset, pDataset.Name);
    
                        IFDOGraphicsLayer pFDOGLayer = tmpLayer as IFDOGraphicsLayer;
    
                        IElementCollection pElementColl = new ElementCollectionClass();
    
                        pFDOGLayer.BeginAddElements();
    
                ////每新增100个提交下,最后再提交下。防止过多转换失败
    
                if ((pElementColl != null) && (pElementColl.Count == 100))
    
                {
    
                    pFDOGLayer.DoAddElements(pElementColl, 0);
    
                    pFDOGLayer.EndAddElements();
    
                    pElementColl.Clear();
    
                    pTransactions.CommitTransaction();
    
     
    
                    pTransactions.StartTransaction();
    
                    pFDOGLayer.BeginAddElements();
    
                }
    
     
    
                        if (pElementColl.Count > 0)
    
                            pFDOGLayer.DoAddElements(pElementColl, 0);
    
                        pFDOGLayer.EndAddElements();
    
                        pElementColl.Clear();
    
                        pTransactions.CommitTransaction();
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  • 原文地址:https://www.cnblogs.com/jhlong/p/5394335.html
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