• POJ 2773 Happy 2006


    Happy 2006
    Time Limit: 3000MS   Memory Limit: 65536K
    Total Submissions: 7874   Accepted: 2551

    Description

    Two positive integers are said to be relatively prime to each other if the Great Common Divisor (GCD) is 1. For instance, 1, 3, 5, 7, 9...are all relatively prime to 2006.

    Now your job is easy: for the given integer m, find the K-th element which is relatively prime to m when these elements are sorted in ascending order.

    Input

    The input contains multiple test cases. For each test case, it contains two integers m (1 <= m <= 1000000), K (1 <= K <= 100000000).

    Output

    Output the K-th element in a single line.

    Sample Input

    2006 1
    2006 2
    2006 3
    

    Sample Output

    1
    3
    5
    

    Source

     考察点:二分查找和 容斥原理
    刚看到这题的时确实是有点晕,虽然知道是用容斥原理,可还是不会用,有一个地方没有想到。其实这个题在概率上就学过,给定一个范围 求不能被n或m整除的数字,可以先求能够整除的并集,然后再从整体中将这部分减去,剩下的就是所求。 求不能被n或m整除的数字就是运用容斥原理啊。
    将这题转化一下,二分答案,看那个区间中有多少个不能被整除的数。而不能被整除,可以转化为不能被一系列数整除,因为数字是可以转化为相乘的形式的,然后在运用容斥原理就好了。
    二分的时候注意找到答案并不是最终的答案,有可能那个满足题意的答案值取大了。后面那个数可能与n最大公约数不为1
    #include <stdio.h>
    #include <string.h>
    #include <math.h>
    int INF=0x7fffffff;
    int a[1000000],b[1000000],top,level;
    long long int dfs_res;
    int main()
    {
        long long int binary_search(int l,int r,int m);
        long long int i,j,n,m,s,t;
        while(scanf("%lld %lld",&n,&m)!=EOF)
        {
            if(n==1)
            {
                printf("%lld\n",m);
                continue;
            }
            top=0;
            for(i=2;n!=1; )
            {
                if(n%i==0)
                {
                    a[top++]=i;
                    while(n%i==0)
                    {
                        n=n/i;
                    }
                }
                if(i==2)
                {
                    i+=1;
                }else
                {
                    i+=2;
                }
            }
            s=binary_search(1,INF,m);
            printf("%lld\n",s);
        }
        return 0;
    }
    void dfs(int le,int pt,long long int val)
    {
        int i,j;
        long long int s;
        for(i=pt;i<=top-1;i++)
        {
            b[le]=a[i];
            if(le==level)
            {
                for(j=1,s=1; j<=level; j++)
                {
                    s=s*b[j];
                }
                dfs_res+=(val/s);
            }else
            {
                dfs(le+1,i+1, val);
            }
        }
    }
    long long int binary_search(int l,int r,int m)
    {
        long long int i,j,n,s1,key,res,k=0,mid;
        while(l<=r)
        {
            mid=(l+r)/2;
            for(i=0,s1=0;i<=top-1;i++)
            {
                s1+=(mid/a[i]);
            }
            for(i=2,key=-1; i<=top; i++)
            {
                dfs_res=0;
                level=i;
                dfs(1,0,mid);
                s1+= key* dfs_res;
                key=key*-1;
            }
            s1= mid-s1;
            if(s1>m)
            {
                r=mid-1;
            }else if(s1<m)
            {
                l=mid+1;
            }else
            {
                if(k==0)
                {
                    res=mid;
                }else if(res>mid)
                {
                    res=mid;
                }
                r=mid - 1;
            }
        }
        return res;
    }
    

  • 相关阅读:
    干净卸载mysql (注册表)
    计算机中丢失 MSVCR100.dll
    ORM框架SQLAlchemy学习笔记
    mac sourcetree required password
    ConstantBuffer
    Unity通用渲染管线Shader日志输出工具
    Unity SRP Batcher的工作原理
    Unity中的深度测试相关知识与问题
    渲染杂谈:early-z、z-culling、hi-z、z-perpass到底是什么?
    Unity Compute Shader入门初探
  • 原文地址:https://www.cnblogs.com/javawebsoa/p/3057421.html
Copyright © 2020-2023  润新知