• C++控制台应用程序之贪吃蛇(改进版)


      1 #include<iostream>
      2 #include<stdio.h>
      3 #include<stdlib.h>
      4 #include<time.h>
      5 #include<conio.h>
      6 #include<windows.h>
      7 using namespace std;
      8 
      9 typedef struct{ int x, y; }Point;
     10 
     11 char map[22][22];                        //定义一个22*22的地图(含边界)
     12 Point snake[400], food, Next;            //定义蛇、食物、下一步蛇头的位置
     13 int head, tail;                            //用于储存蛇头和蛇尾的下标
     14 int grade, length, autotime;            //游戏等级、蛇长、自动前进所需时间
     15 char direction;                            //前进方向
     16 
     17 //定位光标
     18 void gotoxy(int x, int y)
     19 {
     20     HANDLE hConsoleOutput;
     21     COORD dwCursorPosition;
     22     dwCursorPosition.X = x;
     23     dwCursorPosition.Y = y;
     24     hConsoleOutput = GetStdHandle(STD_OUTPUT_HANDLE);
     25     SetConsoleCursorPosition(hConsoleOutput, dwCursorPosition);
     26 }
     27 
     28 //用inline定义内联函数节省程序运行时的调用开销
     29 //刷新地图
     30 inline void Update(char map[][22], int grade, int length, int autotime)
     31 {
     32     //system("cls");                        //清屏
     33     gotoxy(0, 0);
     34     int i, j;
     35     printf("
    ");
     36     for (i = 0; i < 22; i++)
     37     {
     38         printf("	");
     39         for (j = 0; j < 22; j++)
     40             printf("%c ", map[i][j]);
     41         if (i == 0)
     42             printf("	等级为:%d", grade);
     43         if (i == 2)
     44             printf("	长度为:%d", length);
     45         if (i == 6)
     46             printf("	自动前进时间");
     47         if (i == 8)
     48             printf("	间隔为:%d ms", autotime);
     49         printf("
    ");
     50     }
     51 }
     52 
     53 //欢迎界面
     54 inline void hello()
     55 {
     56     puts("
    
    
    			贪吃蛇游戏即将开始!");                        //准备开始
     57     double start;
     58     for (int i = 3; i >= 0; i--)
     59     {
     60         start = (double)clock() / CLOCKS_PER_SEC;                //得到程序目前为止运行的时间
     61         while ((double)clock() / CLOCKS_PER_SEC - start <= 1);    //经过1秒之后
     62         if (i > 0)
     63         {
     64             system("cls");                                        //清屏
     65             printf("
    
    
    			进入倒计时:%d
    ", i);                //倒计时
     66         }
     67         else
     68             Update(map, grade, length, autotime);                //刷新地图
     69     }
     70 }
     71 
     72 //随机生成食物位置
     73 inline void f()
     74 {
     75     srand(int(time(0)));                                        //调用种子函数
     76     do{
     77         food.x = rand() % 20 + 1;
     78         food.y = rand() % 20 + 1;
     79     } while (map[food.x][food.y] != ' ');
     80     map[food.x][food.y] = '!';                                    //食物为“!”
     81 }
     82 
     83 //初始化
     84 inline void init()
     85 {
     86     int i, j;
     87     for (i = 1; i <= 20; i++)
     88         for (j = 1; j <= 20; j++)
     89             map[i][j] = ' ';
     90     for (i = 0; i <= 21; i++)
     91         map[0][i] = map[21][i] = map[i][0] = map[i][21] = '*';    //边界
     92     map[1][1] = map[1][2] = 'O';                                //蛇身(含蛇尾)
     93     map[1][3] = '@';                                            //蛇头
     94     head = 2; tail = 0;                                            //开始时头和尾的下标
     95     snake[head].x = 1; snake[head].y = 3;                        //开始时蛇头在地图上的下标
     96     snake[tail].x = 1; snake[tail].y = 1;                        //开始时蛇尾在地图上的下标
     97     snake[1].x = 1; snake[1].y = 2;                                //开始时蛇身在地图上的下标
     98     f();                                                        //随机生成食物位置
     99     grade = 1; length = 3; autotime = 500;                        //开始的等级、长度、自动前进时间
    100     direction = 77;                                                //初始的运动方向向右
    101 }
    102 
    103 //预前进
    104 inline int GO()
    105 {
    106     bool timeover = true;
    107     double start = (double)clock() / CLOCKS_PER_SEC;            //得到程序目前为止运行的时间
    108 
    109 L:
    110     //自动经过1秒或者等待1秒内的键盘输入
    111     while ((timeover = ((double)clock() / CLOCKS_PER_SEC - start <= autotime / 1000.0)) && !_kbhit());
    112     //键盘输入
    113     if (timeover)
    114     {
    115         //_getch();
    116         char d = _getch();                                    //获取方向
    117         if (d != 72 && d != 80 && d != 75 && d != 77 || direction == 72 && d == 80 || direction == 80 && d == 72 || direction == 75 && d == 77 || direction == 77 && d == 75)
    118             goto L;
    119         else
    120             direction = d;
    121     }
    122     switch (direction)
    123     {
    124     case 72:
    125         Next.x = snake[head].x - 1; Next.y = snake[head].y;        //向上
    126         break;
    127     case 80:
    128         Next.x = snake[head].x + 1; Next.y = snake[head].y;        //向下
    129         break;
    130     case 75:
    131         Next.x = snake[head].x; Next.y = snake[head].y - 1;        //向左
    132         break;
    133     case 77:
    134         Next.x = snake[head].x; Next.y = snake[head].y + 1;        //向右
    135         break;
    136     default:
    137         puts("	Game over!");                                    //按下非方向键游戏失败
    138         return 0;
    139     }
    140     if (Next.x == 0 || Next.x == 21 || Next.y == 0 || Next.y == 21)            //撞到边界
    141     {
    142         puts("	Game over!");
    143         return 0;
    144     }
    145     if (map[Next.x][Next.y] != ' '&&!(Next.x == food.x&&Next.y == food.y))    //吃到自己
    146     {
    147         puts("	Game over!");
    148         return 0;
    149     }
    150     if (length == 400)                                                        //最长蛇长
    151     {
    152         puts("	Good game!");
    153         return 0;
    154     }
    155     return 1;
    156 }
    157 
    158 //吃到食物
    159 inline void EAT()
    160 {
    161     length++;                                        //长度增加1
    162     int _grade = length / 10 + 1;                    //计算等级
    163     if (_grade != grade)
    164     {
    165         grade = _grade;
    166         if (autotime >= 100)
    167             autotime = 550 - grade * 50;            //增加一级自动时间减短50毫秒
    168     }
    169     map[Next.x][Next.y] = '@';                        //蛇头位置变化
    170     map[snake[head].x][snake[head].y] = 'O';        //原蛇头位置变化为蛇身
    171     head = (head + 1) % 400;                        //蛇头下标加1
    172     snake[head].x = Next.x; snake[head].y = Next.y;    //蛇头下标变化
    173     f();                                            //随机生成食物位置
    174     Update(map, grade, length, autotime);            //刷新地图
    175 }
    176 
    177 //没吃到食物
    178 inline void FAILURE()
    179 {
    180     map[snake[tail].x][snake[tail].y] = ' ';        //蛇尾原来的位置变成“ ”
    181     tail = (tail + 1) % 400;                        //蛇尾下标加1
    182     map[Next.x][Next.y] = '@';                        //蛇头位置变化
    183     map[snake[head].x][snake[head].y] = 'O';        //原蛇头位置变化为蛇身
    184     head = (head + 1) % 400;                        //蛇头下标加1
    185     snake[head].x = Next.x;                            //蛇头下标变化
    186     snake[head].y = Next.y;
    187     Update(map, grade, length, autotime);            //刷新地图
    188 }
    189 
    190 //main函数
    191 int main()
    192 {
    193     system("color F0");
    194     init();                    //初始化
    195     hello();                //欢迎界面
    196     while (1)
    197     {
    198         if (GO())            //预前进
    199         {
    200             if (Next.x == food.x&&Next.y == food.y)
    201                 EAT();        //吃到食物
    202             else
    203                 FAILURE();    //没吃到食物
    204         }
    205         else
    206             return 0;        //失败或者胜利,游戏结束
    207     }
    208     return 0;
    209 }
    210 //

    运行结果截图:

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  • 原文地址:https://www.cnblogs.com/jacen789/p/4774710.html
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