通过一个哈希函数建立值与存储位置的一个对应关系,在寻找该值时,可以直接通过该函数计算得出其存储位置,而不需要像其它数据结构一样通过比较来查找。理想情况下查找的时间复杂度为o(1)。
哈希函数的构造方法有很多种,一个好的哈希函数应该让数据地址平均分布,并且避免冲突。此处通过除留余数法来构造哈希函数:
key = value % p (p不大于哈希表长度)
哈希表的长度应远大于数据存储量。当存储量接近哈希表长度时,哈希表的搜索效率将非常低。原因是冲突太多。这里使用解决冲突的办法是链地址法。就是当HASH函数计算的KEY已经存储值时,在该KEY位置上再开辟一个位置存储新值。搜索时,要检查存放在新开辟空间的数据要检查VALUE==要搜索的VALUE才能返回。
#include <map> #include <iostream> #include <stack> #include <string> #include <vector> #include <list> using namespace std; const int table_length=11; class element { public: int key; int value; element *pNext; element() { this->pNext=NULL; } }; class HashTable { public: element *hash_table; HashTable() { hash_table=new element[table_length]; for(int i=0;i<table_length;++i) { hash_table[i].key=-1;//代表空 } } ~HashTable() { for(int i=0;i<table_length;++i) { element *pNext=hash_table[i].pNext; while(NULL!=pNext) { element *tmp=pNext; pNext=pNext->pNext; delete tmp; } } delete []hash_table; } void insert(int value); void find(int value); }; inline inthash(int value) { return value%table_length; } void HashTable::insert(int value) { int key=hash(value); element newEle; newEle.key=key; newEle.value=value; if(hash_table[key].key==-1) { hash_table[key]=newEle; } else { if(hash_table[key].value==value) { cout<<"value: "<<value<<" already exists"<<endl; return; } element *pNext=hash_table[key].pNext; if(pNext==NULL) { hash_table[key].pNext=new element; hash_table[key].pNext->key=key; hash_table[key].pNext->value=value; return; } element *lastP; while(pNext!=NULL) { lastP=pNext; if(pNext->value==value) { cout<<"value: "<<value<<" already exists"<<endl; return; } pNext=pNext->pNext; } lastP->pNext=new element; lastP->pNext->key=key; lastP->pNext->value=value; } } void HashTable::find(int value) { int key=hash(value); if(hash_table[key].value==value) { cout<<key<<" : "<<value<<endl; return; } if(hash_table[key].key==-1) { cout<<"value: "<<value<<" not exist"<<endl; return; } element *pNext=hash_table[key].pNext; while(pNext!=NULL) { if(pNext->value==value) { cout<<pNext->key<<" : "<<pNext->value<<endl; return; } else { pNext=pNext->pNext; } } cout<<"value: "<<value<<" not exist"<<endl; } void main() { HashTable myTable; myTable.insert(30); myTable.insert(23); myTable.insert(34); myTable.insert(45); myTable.insert(45); myTable.insert(30); myTable.find(12); myTable.find(30); myTable.find(23); myTable.find(0); myTable.find(34); myTable.find(45); }
只需在element中新增一个成员,就可以将上程序改为hash map,当插入数据时,如此KEY已经存在,就更新VALUE。
#include <map> #include <iostream> #include <stack> #include <string> #include <vector> #include <list> using namespace std; const int table_length=11; class element { public: int key; int value; string strValue; element *pNext; element() { this->pNext=NULL; } }; class HashTable { public: element *hash_table; HashTable() { hash_table=new element[table_length]; for(int i=0;i<table_length;++i) { hash_table[i].key=-1;//代表空 } } ~HashTable() { for(int i=0;i<table_length;++i) { element *pNext=hash_table[i].pNext; while(NULL!=pNext) { element *tmp=pNext; pNext=pNext->pNext; delete tmp; } } delete []hash_table; } void insert(int value,string strValue); void find(int value); }; inline inthash(int value) { return value%table_length; } void HashTable::insert(int value,string strValue) { int key=hash(value); element newEle; newEle.key=key; newEle.value=value; newEle.strValue=strValue; if(hash_table[key].key==-1) { hash_table[key]=newEle; } else { if(hash_table[key].value==value) { //cout<<"value: "<<value<<" already exists"<<endl; hash_table[key].strValue=strValue; return; } element *pNext=hash_table[key].pNext; if(pNext==NULL) { hash_table[key].pNext=new element; hash_table[key].pNext->key=key; hash_table[key].pNext->value=value; hash_table[key].pNext->strValue=strValue; return; } element *lastP; while(pNext!=NULL) { lastP=pNext; if(pNext->value==value) { //cout<<"value: "<<value<<" already exists"<<endl; pNext->strValue=strValue; return; } pNext=pNext->pNext; } lastP->pNext=new element; lastP->pNext->key=key; lastP->pNext->value=value; lastP->pNext->strValue=strValue; } } void HashTable::find(int value) { int key=hash(value); if(hash_table[key].value==value) { cout<<value<<" : "<<hash_table[key].strValue<<endl; return; } if(hash_table[key].key==-1) { cout<<"value: "<<value<<" not exist"<<endl; return; } element *pNext=hash_table[key].pNext; while(pNext!=NULL) { if(pNext->value==value) { cout<<pNext->value<<" : "<<pNext->strValue<<endl; return; } else { pNext=pNext->pNext; } } cout<<"value: "<<value<<" not exist"<<endl; } void main() { HashTable myTable; myTable.insert(30,"yjh"); myTable.insert(23,"abc"); myTable.insert(34,"tom"); myTable.insert(45,"ele"); myTable.insert(45,"cmd"); myTable.insert(30,"bbb"); myTable.find(12); myTable.find(30); myTable.find(23); myTable.find(0); myTable.find(34); myTable.find(45); }
如果想要用字符串作为关键字,则需要把字符串的一部分转换成INT来计算HASH值。
例如:
inline inthash(string value) { int tmp; if(value.size()==1) { tmp=value[0]; } if(value.size()==2) { tmp=value[0]+value[1]; } if(value.size()>=3) { tmp=value[0]+value[1]+value[2]; } return tmp%table_length; }
完整实现如下:
#include <map> #include <iostream> #include <stack> #include <string> #include <vector> #include <list> using namespace std; const int table_length=5000; class element { public: int key; string value; string strValue; element *pNext; element() { this->pNext=NULL; } }; class HashTable { public: element *hash_table; HashTable() { hash_table=new element[table_length]; for(int i=0;i<table_length;++i) { hash_table[i].key=-1;//代表空 } } ~HashTable() { for(int i=0;i<table_length;++i) { element *pNext=hash_table[i].pNext; while(NULL!=pNext) { element *tmp=pNext; pNext=pNext->pNext; delete tmp; } } delete []hash_table; } void insert(string value,string strValue); void find(string value); }; inline inthash(string value) { int tmp; if(value.size()==1) { tmp=value[0]; } if(value.size()==2) { tmp=value[0]+value[1]; } if(value.size()>=3) { tmp=value[0]+value[1]+value[2]; } return tmp%table_length; } void HashTable::insert(string value,string strValue) { int key=hash(value); element newEle; newEle.key=key; newEle.value=value; newEle.strValue=strValue; if(hash_table[key].key==-1) { hash_table[key]=newEle; } else { if(hash_table[key].value==value) { //cout<<"value: "<<value<<" already exists"<<endl; hash_table[key].strValue=strValue; return; } element *pNext=hash_table[key].pNext; if(pNext==NULL) { hash_table[key].pNext=new element; hash_table[key].pNext->key=key; hash_table[key].pNext->value=value; hash_table[key].pNext->strValue=strValue; return; } element *lastP; while(pNext!=NULL) { lastP=pNext; if(pNext->value==value) { //cout<<"value: "<<value<<" already exists"<<endl; pNext->strValue=strValue; return; } pNext=pNext->pNext; } lastP->pNext=new element; lastP->pNext->key=key; lastP->pNext->value=value; lastP->pNext->strValue=strValue; } } void HashTable::find(string value) { int key=hash(value); if(hash_table[key].value==value) { cout<<value<<" : "<<hash_table[key].strValue<<endl; return; } if(hash_table[key].key==-1) { cout<<"value: "<<value<<" not exist"<<endl; return; } element *pNext=hash_table[key].pNext; while(pNext!=NULL) { if(pNext->value==value) { cout<<pNext->value<<" : "<<pNext->strValue<<endl; return; } else { pNext=pNext->pNext; } } cout<<"value: "<<value<<" not exist"<<endl; } void main() { HashTable myTable; myTable.insert("yjh","a"); myTable.insert("nhq","b"); myTable.insert("abc","c"); myTable.insert("you","ele"); myTable.insert("yjh","cmd"); myTable.insert("yjh","bbb"); myTable.find("yjh"); myTable.find("nhq"); myTable.find("abc"); myTable.find("you"); }