• C# Socket通信客户端类、服务器类


             其实这些东西网上都有,但是比较凌乱,很少有封装好的类,在此共享一下。。。

             一个Socket服务器类,一个Socket客户端类,都可以直接拿去用,下边有详细的调用示例。

             需要说明的是,服务器类没有处理多客户连接,只是简单的响应单客户连接。

             另外,提醒一点,尤其是很多新手容易犯的错误,就是服务器类处理事务是在线程中进行的,此时不能访问界面上的控件,需要委托跨线程访问。

     

    Socket服务器类(SocketServicesHelper.cs):


    using System;
    using System.IO;
    using System.Net;
    using System.Net.Sockets;
    using System.Text;
    using System.Threading;
    using System.Diagnostics;
    using System.Text.RegularExpressions;
    
    namespace USBControl
    {
        /// <summary>
        /// Socket服务器类
        /// </summary>
        public class SocketServicesHelper
        {
            private Socket socket1 = null;
            private Socket socket2 = null;
            private Thread ListenThread = null;
            private int port = 0;  //监听端口
            
            /// <summary>
            /// 构造方法
            /// </summary>
            /// <param name="port">监听端口</param>
            public SocketServicesHelper(int port)
            {
                this.port = port;
            }
    
            /// <summary>
            /// 启动服务
            /// </summary>
            public void startServices() 
            {
                try
                {
                    //获取本机IP
                    IPAddress ip = IPAddress.Parse(getIP());
                    //步骤1 创建网络端点IPEndPoint
                    IPEndPoint myServer = new IPEndPoint(ip, port);
                    //步骤2 创建套接字Socket
                    socket1 = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                    //步骤3  套接字绑定到网络端点
                    socket1.Bind(myServer);
    
                    //创建监听线程
                    ListenThread = new Thread(new ThreadStart(ListenFunction));
                    //启动线程
                    ListenThread.Start();
                }
                catch (Exception ex) 
                {
                    throw ex;
                }
            }
    
            /// <summary>
            /// 监听方法,在线程中启动
            /// </summary>
            void ListenFunction()
            {
                try
                {
                    clsUSBControl usbcl = new clsUSBControl();
                    RegChangeNotice regChangeNotice = new RegChangeNotice();
                    //步骤4  设置最大客户端连接数
                    socket1.Listen(5);
                    //循环检测客户端连接
                    while (true)
                    {
                        //步骤5  检测客户端连接
                        socket2 = socket1.Accept();
                        //步骤6  判断连接状态
                        if (socket2.Connected)
                        {
                            //步骤7 接收客户端消息
                            byte[] clientData = new byte[1024];
                            int i = socket2.Receive(clientData);
                            string removeMsg = Encoding.Unicode.GetString(clientData, 0, i).Split(new char[] { '|' })[0].Split(new char[] { ' ' })[1];
    
                            //根据消息做出相应动作
    
    
    
                        }
                    }
                }
                catch (Exception ex)
                {
                    throw ex;
                }
                finally 
                {
                    //关闭连接
                    if (socket1.Connected)
                    {
                        socket1.Shutdown(SocketShutdown.Both);
                        socket1.Close();
                    }
                    if (socket2.Connected)
                    {
                        socket2.Shutdown(SocketShutdown.Both);
                        socket2.Close();
                    }
                }
            }
    
            /// <summary>  
            /// 获得本机IP地址
            /// </summary>  
            /// <returns></returns>
            private string getIP()
            {
                string ipAddress = "";
                Process p = null;
                StreamReader reader = null;
                try
                {
                    ProcessStartInfo start = new ProcessStartInfo("cmd.exe");
    
                    start.FileName = "ipconfig";
                    start.Arguments = "/all";
    
                    start.CreateNoWindow = true;
    
                    start.RedirectStandardOutput = true;
    
                    start.RedirectStandardInput = true;
    
                    start.UseShellExecute = false;
    
                    p = Process.Start(start);
    
                    reader = p.StandardOutput;
    
                    string line = reader.ReadLine();
    
                    while (!reader.EndOfStream)
                    {
                        if (line.ToLower().IndexOf("ip address") > 0 || line.ToLower().IndexOf("ipv4 地址") > 0 || line.ToLower().IndexOf("ip地址") > 0)
                        {
                            int index = line.IndexOf(":");
                            index += 2;
                            ipAddress = ipAddress + line.Substring(index) + ",";
                        }
                        line = reader.ReadLine();
                    }
                }
                catch(Exception ex)
                {
                    throw ex;
                }
                finally
                {
                    if (p != null)
                    {
                        p.WaitForExit();
                        p.Close();
                    }
                    if (reader != null)
                    {
                        reader.Close();
                    }
                }
                return Regex.Match(ipAddress.Equals("") ? ipAddress : ipAddress.Substring(0, ipAddress.Length - 1), "[0-9]{1,3}\\.[0-9]{1,3}\\.[0-9]{1,3}\\.[0-9]{1,3}").ToString();
            }
        }
    }


    调用示例:

     

             //实例化时传入监听端口,本机IP自动获取

             SocketServicesHelper ssh = new SocketServicesHelper(8881);

             //开始监听

             ssh. startServices();



    Socket 客户端类(SocketClientHelper.cs):



    using System;
    using System.IO;
    using System.Net;
    using System.Net.Sockets;
    using System.Text;
    
    
    namespace BLL
    {
        /// <summary>
        /// Socket客户端类
        /// </summary>
        public class SocketClientHelper
        {
            private IPAddress ip = null;
            private int port = 0;
            private Socket socket = null;
    
            /// <summary>
            /// 构造方法
            /// </summary>
            /// <param name="ip">服务器IP</param>
            /// <param name="port">服务器端口</param>
            public SocketClientHelper(IPAddress ip, int port)
            {
                this.ip = ip;
                this.port = port;
            }
    
            /// <summary>
            /// 向服务器发送消息
            /// </summary>
            /// <param name="sendStr">消息内容</param>
            /// <returns></returns>
            public string send(string sendStr)
            {
                try
                {
                    LayerParameter lp = new LayerParameter();
    
                    IPEndPoint removeServer = new IPEndPoint(ip, port);
                    socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                    socket.Connect(removeServer);
    
                    //检查连接状态
                    if (socket.Connected)
                    {
                        //转换编码
                        byte[] bs = Encoding.Unicode.GetBytes(sendStr);
                        //发送消息
                        socket.Send(bs, bs.Length, 0);
    
                        //断开SOCKET
                        socket.Shutdown(SocketShutdown.Both);
    
                        //关闭SOCKET
                        socket.Close();
    
                        return  "设置成功!";
                    }
                    else
                    {
                        return "与客户端通信失败,可能是电脑未开启或者客户端未开启!";
                    }
                }
                catch (Exception ex) 
                {
                    throw ex;
                }
            }
        }
    }


    调用示例:

     

             //实例化时传入服务器IP和消息端口

             SocketClientHelper sch = new SocketClientHelper(IPAddress.Parse("192.168.24.177"),8881);

             //发送消息

             sch.send("Hello Word!");



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  • 原文地址:https://www.cnblogs.com/iyangyuan/p/2801798.html
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