• asio的网络通讯代码练手


    asio的网络基本模板(单例模式 消息队列 )

     1 // MyAsio.cpp: 定义控制台应用程序的入口点。
     2 //
     3 
     4 #include "stdafx.h"
     5 #include <iostream>
     6 #include <assert.h>
     7 #include "NetMgr.h"
     8 
     9 using namespace DEF;
    10 /*
    11 write by def
    12 技术博客 http://www.cnblogs.com/itdef/ 
    13 技术交流群 群号码:432336863
    14 欢迎c c++ windows驱动爱好者 服务器程序员沟通交流
    15 部分老代码存放地点
    16 http://www.oschina.net/code/list_by_user?id=614253
    17 */
    18 
    19 int main()
    20 {
    21     NetMgr& p = NetMgr::Instance();
    22     NetMgr& p1 =NetMgr::Instance();
    23     assert(&p == &p1);
    24     //std::cout << &p << " " << &p1;
    25     p.Start();
    26     return 0;
    27 }
    MyAsio.cpp
      1 #pragma once
      2 #include "Pre.h"
      3 #include <iostream>
      4 #include <atomic>
      5 
      6 #include <boost/asio.hpp>
      7 #include <boost/bind.hpp>
      8 
      9 #include "SyncQueue.h"
     10 
     11 /*
     12 write by def
     13 技术博客 http://www.cnblogs.com/itdef/ 
     14 技术交流群 群号码:432336863
     15 欢迎c c++ windows驱动爱好者 服务器程序员沟通交流
     16 部分老代码存放地点
     17 http://www.oschina.net/code/list_by_user?id=614253
     18 */
     19 
     20 NAMESPACEBEGIN(DEF)
     21 using boost::asio::ip::tcp;
     22 
     23 const char MAGIC_CHAR = '|';
     24 
     25 #pragma  pack (push,1)   
     26 struct BufferHead {
     27     char flag;    // should equal '|'
     28     unsigned int bufferLenth;
     29     BufferHead() {
     30         flag = 0;
     31         bufferLenth = 0;
     32     }
     33     BufferHead(char f, unsigned int len) {
     34         flag = f;
     35         bufferLenth = len;
     36     }
     37 };
     38 
     39 struct BufferStruct {
     40     enum {
     41         BUF_MAX_LENTH = 1024 * 2
     42     };
     43     BufferHead head;
     44     char bufBody[BUF_MAX_LENTH];
     45     BufferStruct() {}
     46     BufferStruct(const BufferStruct& b) {
     47         head = b.head;
     48         memcpy(bufBody, b.bufBody, b.head.bufferLenth);
     49     }
     50     char* GetBody() { return bufBody; }
     51     unsigned int GetLength() { return head.bufferLenth; }
     52 };
     53 #pragma pack(pop)    
     54 
     55 class tcp_connection
     56     : public std::enable_shared_from_this<tcp_connection>
     57 {
     58 public:
     59     typedef std::shared_ptr<tcp_connection> pointer;
     60     static pointer create(boost::asio::io_service& io_service, std::shared_ptr<SyncQueue<std::string>> p_messageQueue)
     61     {
     62         return pointer(new tcp_connection(io_service, p_messageQueue));
     63     }
     64     boost::asio::ip::tcp::socket& socket()
     65     {
     66         return socket_;
     67     }
     68     void start();
     69     ~tcp_connection() {
     70         std::cout << std::endl << "Delete tcp_connection=" << --i << std::endl;
     71     }
     72 private:
     73     tcp_connection(boost::asio::io_service& io_service, std::shared_ptr<SyncQueue<std::string>> p_messageQueue)
     74         : socket_(io_service), p_messageQueue_(p_messageQueue)
     75     {
     76         std::cout << "New tcp_connection " << ++i << " times" << std::endl;
     77     }
     78     void handle_read_head(const boost::system::error_code& error,size_t bytes_transferred);
     79     void handle_read_body(const boost::system::error_code& error,size_t bytes_transferred);
     80     boost::asio::ip::tcp::socket socket_;
     81     std::shared_ptr<SyncQueue<std::string>>  p_messageQueue_;
     82     static std::atomic_int  i;
     83     BufferStruct recvBuff_;
     84 };
     85 
     86 class tcp_server
     87 {
     88 public:
     89     tcp_server(boost::asio::io_service& io_service, int port, std::shared_ptr<SyncQueue<std::string>> p_queue);
     90 private:
     91     void start_accept() {
     92         tcp_connection::pointer new_connection =
     93             tcp_connection::create(acceptor_.get_io_service(), p_messageQueue_);
     94         acceptor_.async_accept(new_connection->socket(),
     95             boost::bind(&tcp_server::handle_accept, this, new_connection,
     96                 boost::asio::placeholders::error));
     97     }
     98     void handle_accept(tcp_connection::pointer new_connection,
     99         const boost::system::error_code& error)
    100     {
    101         if (!error)
    102         {
    103             new_connection->start();
    104         }
    105 
    106         start_accept();
    107     }
    108     std::shared_ptr<SyncQueue<std::string>>  p_messageQueue_;
    109     boost::asio::io_service& io_service_;
    110     boost::asio::ip::tcp::acceptor acceptor_;
    111 };
    112 
    113 
    114 
    115 NAMESPACEEND(DEF)
    netasio.h
     1 #include "NetAsio.h"
     2 
     3 using namespace DEF;
     4 /*
     5 write by def
     6 技术博客 http://www.cnblogs.com/itdef/ 
     7 技术交流群 群号码:432336863
     8 欢迎c c++ windows驱动爱好者 服务器程序员沟通交流
     9 部分老代码存放地点
    10 http://www.oschina.net/code/list_by_user?id=614253
    11 */
    12 std::atomic_int tcp_connection::i = 0;
    13 tcp_server::tcp_server(boost::asio::io_service& io_service, int port, std::shared_ptr<SyncQueue<std::string>> p_queue):
    14     io_service_(io_service),
    15     acceptor_(io_service, boost::asio::ip::tcp::endpoint(boost::asio::ip::tcp::v4(), port)),
    16     p_messageQueue_(p_queue)
    17 {
    18     start_accept();
    19 }
    20 
    21 void tcp_connection::start() {
    22     boost::asio::async_read(socket_, boost::asio::buffer(&recvBuff_.head,sizeof(recvBuff_.head)),
    23         boost::bind(&tcp_connection::handle_read_head, shared_from_this(),
    24             boost::asio::placeholders::error,
    25             boost::asio::placeholders::bytes_transferred));
    26 }
    27 
    28 
    29 //接受包头内容
    30 void DEF::tcp_connection::handle_read_head(const boost::system::error_code& error,
    31     size_t bytes_transferred)
    32 {
    33     if (error == boost::asio::error::eof) {
    34         return;
    35     }else if (error) {
    36         std::cerr << " socket recv head error!! " << error.message() << std::endl;
    37         return;
    38     }
    39     char *pBuf =  recvBuff_.GetBody();
    40     boost::asio::async_read(socket_, boost::asio::buffer(pBuf, recvBuff_.head.bufferLenth),
    41         boost::bind(&tcp_connection::handle_read_body, shared_from_this(),
    42             boost::asio::placeholders::error,
    43             boost::asio::placeholders::bytes_transferred));
    44 }
    45 
    46 void DEF::tcp_connection::handle_read_body(const boost::system::error_code& error,
    47     size_t bytes_transferred)
    48 {
    49     //处理接收过程中的错误
    50     if (error == boost::asio::error::eof) {
    51         return;
    52     }else if (error) {
    53         std::cerr << " socket recv body error!! " << error.message()<<std::endl;
    54         return;
    55     }
    56     //到达此处则接受正常 打印接受内容
    57     //std::cout << "recv body : " << recvBuff_.GetBody() << std::endl;
    58 
    59     //todo 接受内容放入队列 另行处理 避免网络IO影响处理效率
    60     assert(p_messageQueue_ != nullptr);
    61     p_messageQueue_->Put(recvBuff_.GetBody());
    62 
    63     //再次进入异步等待 进行下一次包头的接收
    64     boost::asio::async_read(socket_, boost::asio::buffer(&recvBuff_.head, sizeof(recvBuff_.head)),
    65         boost::bind(&tcp_connection::handle_read_head, shared_from_this(),
    66             boost::asio::placeholders::error,
    67             boost::asio::placeholders::bytes_transferred));
    68 }
    netasio.cpp
     1 #pragma once
     2 #include "pre.h"
     3 #include <boost/asio.hpp>
     4 
     5 #include "SyncQueue.h"
     6 /*
     7 write by def
     8 技术博客 http://www.cnblogs.com/itdef/ 
     9 技术交流群 群号码:432336863
    10 欢迎c c++ windows驱动爱好者 服务器程序员沟通交流
    11 部分老代码存放地点
    12 http://www.oschina.net/code/list_by_user?id=614253
    13 */
    14 NAMESPACEBEGIN(DEF)
    15 using boost::asio::ip::tcp;
    16 
    17 class NetMgr {
    18 public:
    19     //单例
    20     static NetMgr&  Instance() {
    21         static NetMgr instance;
    22         return instance;
    23     }
    24     void Start();
    25     
    26 private:
    27     NetMgr() :p_messageQueue_(std::make_shared<SyncQueue<std::string>>(100)) {}
    28     void NetThread(std::shared_ptr<SyncQueue<std::string>> pQueue);
    29     void CommandDispatch(std::shared_ptr<SyncQueue<std::string>> pQueue);
    30     const std::string EXITCOMMAND= "EXIT";
    31     ~NetMgr() {}
    32     std::shared_ptr<SyncQueue<std::string>>  p_messageQueue_;
    33     boost::asio::io_service io_service_;
    34 };
    35 
    36 
    37 
    38 
    39 
    40 
    41 NAMESPACEEND(DEF)
    netmgr.h
     1 #include <thread>
     2 #include <iostream>
     3 #include "NetMgr.h"
     4 #include "NetAsio.h"
     5 
     6 using namespace DEF;
     7 /*
     8 write by def
     9 技术博客 http://www.cnblogs.com/itdef/ 
    10 技术交流群 群号码:432336863
    11 欢迎c c++ windows驱动爱好者 服务器程序员沟通交流
    12 部分老代码存放地点
    13 http://www.oschina.net/code/list_by_user?id=614253
    14 */
    15 void NetMgr::NetThread(std::shared_ptr<SyncQueue<std::string>> pQueue) {
    16     assert(pQueue != nullptr);
    17     boost::asio::io_service& io_s = io_service_;
    18     tcp_server ts(io_s, 9988, pQueue);
    19     io_s.run();
    20 }
    21 
    22 void NetMgr::CommandDispatch(std::shared_ptr<SyncQueue<std::string>> pQueue) {
    23     assert(pQueue != nullptr);
    24     for (int i = 0; i < 11; i++) {
    25         std::string s;
    26         pQueue->Take(s);
    27         std::cout << s << std::endl;
    28     }
    29 
    30 }
    31 
    32 void NetMgr::Start() {
    33     std::thread t1 = std::thread(&NetMgr::NetThread,this, p_messageQueue_);
    34     std::thread t2 = std::thread(&NetMgr::CommandDispatch,this, p_messageQueue_);
    35     std::string input;
    36     std::cout << "Input "" << EXITCOMMAND << "" to exit";
    37     while (std::cin >> input)
    38     {
    39         //todo  add command parse
    40         if (input == EXITCOMMAND) {
    41             break;
    42         }
    43         std::cout << input << std::endl;
    44     }
    45     t1.join();
    46     t2.join();
    47 }
    ntmgr.cpp

     如何优雅的退出是个很麻烦的问题,细节在实际工作需要在慢慢打磨

    运行如图:

    作 者: itdef
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  • 原文地址:https://www.cnblogs.com/itdef/p/8516038.html
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