/* The following code example is taken from the book * "C++ Templates - The Complete Guide" * by David Vandevoorde and Nicolai M. Josuttis, Addison-Wesley, 2002 * * (C) Copyright David Vandevoorde and Nicolai M. Josuttis 2002. * Permission to copy, use, modify, sell and distribute this software * is granted provided this copyright notice appears in all copies. * This software is provided "as is" without express or implied * warranty, and with no claim as to its suitability for any purpose. */ #include <iostream> template<typename T> class IsClassT { private: typedef char One; typedef struct { char a[2]; } Two; template<typename C> static One test(int C::*); template<typename C> static Two test(...); public: enum { Yes = sizeof(test<T>(0)) == 1 }; enum { No = !Yes }; }; class MyClass { }; struct MyStruct { }; union MyUnion { }; void myfunc() { } enum E { e1 } e; // check by passing type as template argument template <typename T> void check() { if (IsClassT<T>::Yes) { std::cout << " IsClassT " << std::endl; } else { std::cout << " !IsClassT " << std::endl; } } // check by passing type as function call argument template <typename T> void checkT(T) { check<T>(); } int main() { std::cout << "int: "; check<int>(); std::cout << "MyClass: "; check<MyClass>(); std::cout << "MyStruct:"; MyStruct s; checkT(s); std::cout << "MyUnion: "; check<MyUnion>(); std::cout << "enum: "; checkT(e); std::cout << "myfunc():"; checkT(myfunc); }
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